Level 93 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Scottish Handshake
Level 10 Bottle
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Australium Gold
Level 5 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
( Not Tradable or Marketable )
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
( Not Usable in Crafting )
The Fortified Compound
Level 10 Bow
( Not Usable in Crafting )
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
( Not Usable in Crafting )
Safe'n'Sound
Level 54 Hat
The Holy Mackerel
Level 42 Fish
Genuine Apoco-Fists
Level 10 Fists Killing an enemy with a critical hit will dismember your victim. Painfully.
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Backburner
%s7%s6 Flame Thrower - %s5: 2847 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
Cow Mangler 5000
%s7%s6 Focused Wave Projector - %s5: 277 Pumpkin Bombs Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
( Not Usable in Crafting )
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
( Not Usable in Crafting )
The Iron Bomber
Level 94 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Projectile cannot be deflected Does not require ammo Deals only 20% damage to buildings
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Sharp Dresser #269854
Level 1 Knife
The Wrangler
Level 5 Laser Pointer
The Buffalo Steak Sandvich
Level 1 Lunch Box
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Tradable or Marketable )
The Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
The Huo-Long Heater
Level 82 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
( Not Tradable or Marketable )
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Genuine Ham Shank
Level 5 Pork Product
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Vintage Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
( Not Usable in Crafting )
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Beggar's Bazooka
Level 9 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 22 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
( Not Tradable or Marketable )
The Back Scatter
Level 27 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Unarmed Combat #36470
Level 96 Severed Arm #Attrib_MakersMark
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Festive Shotgun
Level 48 Shotgun
The Rescue Ranger
Level 9 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
The Crossing Guard
Level 25 Sign Early Supporter of End of the Line Community Update
The Neon Annihilator
Level 67 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Original
Level 5 Rocket Launcher
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 100 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The AWPer Hand #172751
Level 1 Sniper Rifle
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Freedom Staff #143748
Level 25 Staff
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration When weapon is active: is_a_sword (72) 15% damage vulnerability on wearer No random critical hits
Three-Rune Blade
Level 10 Sword On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot. #Attrib_MakersMark
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Usable in Crafting )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Pyrotechnic Tote
Level 19 Backpack
The Gas Guzzler #2309
Level 3 Backpack
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: November 8, 2012 (02:22:38 GMT)
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 1
( Not Tradable or Marketable )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
Snow Stompers
Level 99 Boots Early Supporter of End of the Line Community Update
The Pencil Pusher
Level 10 Hair
Thermal Tracker
Level 25 Sweater Early Supporter of End of the Line Community Update
Haunted Garden Bristles
Level 33 Facial Hair
( Not Tradable or Marketable )
The Kanga Kickers
Level 92 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Lollichop Licker
Level 31 Mask
( Not Tradable or Marketable )
Mr. Juice
Level 95 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Mr. Mundee's Wild Ride
Level 72 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Talon Trotters
Level 50 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Supernatural Stalker
Level 9 Costume Piece
( Not Tradable or Marketable )
The Vampiric Vesture
Level 88 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Bountiful Bow
Level 83 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Halloweiner
Level 48 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Mucous Membrain
Level 40 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Hardium Helm
Level 55 Costume Piece
( Not Tradable or Marketable )
The Birdie Bonnet
Level 72 Costume Piece
( Not Tradable or Marketable )
The Alternative Medicine Mann
Level 54 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Hair of the Dog
Level 53 Costume Piece
This is a special Halloween 2011 item
The Frontier Flyboy
Level 13 Costume Piece
This is a special Halloween 2011 item
The Legend of Bugfoot
Level 96 Costume Piece
This is a special Halloween 2011 item
Silver Bullets
Level 69 Costume Piece
This is a special Halloween 2011 item
Garlic Flank Stake
Level 65 Costume Piece
This is a special Halloween 2011 item
Mistaken Movember
Level 2 Facial Hair Early Supporter of End of the Line Community Update
Whiskered Gentleman
Level 83 Facial Hair
( Not Usable in Crafting )
The Anger
Level 10 Hood
The Brotherhood of Arms
Level 92 Hat #Attrib_MakersMark
The Capo's Capper #45697
Level 12 Hat
The Capo's Capper #49079
Level 16 Hat #Attrib_MakersMark
Coupe D'isaster
Level 87 Hair #Attrib_MakersMark
The Samur-Eye
Level 25 Helmet
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
Ellis' Cap
Level 10 Hat
Coldsnap Cap
Level 83 Hat
Bomber's Bucket Hat
Level 26 Hat Early Supporter of End of the Line Community Update
The Executioner
Level 78 Hat
( Not Usable in Crafting )
The Bone Dome #13992
Level 16 Helmet #Attrib_MakersMark
The Air Raider
Level 47 Hat
Flair! #9627
Level 20 Flair!
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Demoman Mask
Level 10 Hat
Pyro Mask
Level 10 Hat
Sniper Mask
Level 10 Hat
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 5
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Tuque or Treat
Level 82 Hat
( Not Tradable or Marketable )
The Belgian Detective
Level 56 Hat
The Caribbean Conqueror #8288
Level 18 Hat #Attrib_MakersMark
The Valley Forge #15290
Level 85 Hat #Attrib_MakersMark
Vintage Foster's Facade
Level 1 Mask
Vintage Stockbroker's Scarf
Level 1 Hat
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Old Guadalajara
Level 75 Hat
The HazMat Headcase
Level 59 Mask
The FR-0
Level 16 Hat
Stylish DeGroot #4072
Level 92 Hat #Attrib_MakersMark
The Scarecrow
Level 91 Hat
Bombing Run
Level 53 Helmet
The Hot Dogger
Level 10 Hat
Haunted Hellhunter's Headpiece
Level 11 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Shadowman's Shade
Level 40 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Battle Bird
Level 20 Helmet
( Not Tradable or Marketable )
The Spook Specs #6688
Level 48 Hat #Attrib_MakersMark
Soldier's Slope Scopers
Level 22 Hat
The Spiral Sallet
Level 10 Helmet
( Not Tradable or Marketable )
Tam O' Shanter
Level 11 Hat
The Team Captain
Level 35 Hat
The Attendant
Level 24 Hat
Familiar Fez
Level 51 Hat
Genuine Dead Cone
Level 1 Hat
Vox Diabolus #12818
Level 46 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Genuine Brimstone
Level 1 Horns
Snow Sleeves
Level 33 Jacket
The Bird-Man of Aberdeen #9028
Level 48 Mascot
Lieutenant Bites #7360
Level 25 Mascot
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Beast from Below
Level 17 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Cap'n Calamari
Level 39 Mask
( Not Tradable or Marketable )
Teddy Roosebelt
Level 68 Pocket Buddy #Attrib_MakersMark
Pyrovision Goggles
Level 46 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Merc's Muffler
Level 57 Scarf
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Tide Turner
Level 69 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
The Paisley Pro
Level 60 Shirt
The Egghead's Overalls
Level 42 Shirt
The Southie Shinobi
Level 50 Shirt
The Bear Necessities
Level 76 Spirit Animal
North Polar Fleece
Level 22 Sweater
The Sprinting Cephalopod
Level 15 Tentacles
( Not Tradable or Marketable )
The Wingstick #41304
Level 10 Wingstick #Attrib_MakersMark
Genuine Foppish Physician
Level 1 Apparel
Genuine Distinguished Rogue
Level 1 Apparel
The Beep Boy #22418
Level 22 Electronic Device #Attrib_MakersMark
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The B.A.S.E. Jumper
Level 45 Parachute
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Lollichop
Level 11 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Employee of the Mmmph
Level 26 Hat
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Birdcage #50986
Level 10 Hat #Attrib_MakersMark
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The B.A.S.E. Jumper
Level 99 Parachute
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Gas Passer
Level 85 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players