Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
Ghostly Gibus
Level 10 Hat
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: October 24, 2012 (09:07:06 GMT)
( Not Tradable or Marketable )
The Builder's Blueprints
Level 15 Blueprints
The Chronomancer
Level 17 Apparel
The Flapjack
Level 72 Apparel
Fall 2013 Gourd Crate
Level 13 Supply Crate Crate Series #73
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Spooky Crate
Level 13 Supply Crate
Crate Series #74
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Officer's Ushanka
Level 8 Hat
( Not Usable in Crafting )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Idiot Box
Level 71 Costume Piece
This is a special Halloween 2011 item
Three-Rune Blade
Level 10 Sword On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot. #Attrib_MakersMark
( Not Tradable or Marketable, Not Usable in Crafting )
Operation Two Cities Badge
Level 1 Badge
( Not Tradable or Marketable )
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Pocket Medic #26317
Level 15 Pocket Buddy #Attrib_MakersMark
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Pyrovision Goggles
Level 37 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Robo Community Crate
Level 13 Supply Crate Crate Series #58
Robo Community Crate
Level 13 Supply Crate Crate Series #58
Robo Community Crate
Level 13 Supply Crate Crate Series #58
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Level 63 Sapper Reverses enemy building construction -100% sapper damage penalty
Spellbook Magazine
Level 29 This weapon deploys 50% faster
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #18
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #45
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #83
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #85
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
( Not Usable in Crafting )
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Back Scatter
Level 27 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Taunt: Rock, Paper, Scissors
Level 6 Special Taunt
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Merc's Muffler
Level 50 Scarf
The Tide Turner
Level 82 Shield Full turning control while charging Melee kills refill 75% of your charge meter +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time
The Tartantaloons #3281
Level 13 Pants
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Huntsman
Level 10 Bow
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Tradable or Marketable )
Bonk! Atomic Punch
Level 5 Lunch Box
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Usable in Crafting )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
( Not Tradable or Marketable )
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
( Not Usable in Crafting )
The Frying Pan
Level 5 Frying Pan
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
Power Up Canteen
Level 69 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Iron Bomber
Level 79 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Snow Scoper
Level 7 Coat
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Huntsman
Level 10 Bow
"The Fake Bro' Fist"
Level 5 Special Taunt
( Not Usable in Crafting )
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Vintage Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Genuine Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Genuine Foppish Physician
Level 1 Apparel
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 1 +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
%s7Strange%s6 Boxing Gloves - %s5: 3 +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 5 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Knife
%s7%s6 Knife - %s5: 62
Strange Baby Face's Blaster
%s7Strange%s6 Scattergun - %s5: 6 boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Pistol
%s7%s6 Pistol - %s5: 116
Strange Revolver
%s7Strange%s6 Revolver - %s5: 5
SMG
%s7%s6 SMG - %s5: 59
Strange Syringe Gun
%s7Strange%s6 Syringe Gun - %s5: 5
The Panic Attack
Level 67 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
"Hale's Nightmare"
%s7%s6 Scattergun - %s5: 320 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
"My Favorite Beast!"
%s7%s6 Scattergun - %s5: 560
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Sandvich
Level 1 Lunch Box
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Brass Beast
Level 5 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Scottish Handshake
Level 10 Bottle
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer