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fart when poop
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Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pistol
%s7%s6 Pistol - %s5: 428
Pistol
%s7%s6 Pistol - %s5: 4200 Killstreaks Active
Winger
%s7%s6 Pistol - %s5: 469 +25% greater jump height when active Killstreaks Active +15% damage bonus -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Bat Outta Hell
Level 5 Skull Bat
Boston Basher
%s7%s6 Bat - %s5: 152 Killstreaks Active On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Strange Candy Cane
%s7Strange%s6 Bat - %s5: 0 On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
( Not Tradable or Marketable )
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Genuine Ham Shank
Level 5 Pork Product "I beat you with my meat." Killstreaker: 2007 Sheen: 6 Killstreaks Active
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Usable in Crafting )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
( Not Tradable or Marketable )
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
"Whack-A-Mole Bat"
%s7%s6 Bat - %s5: 108 Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Level 10 Sniper Rifle Base charge rate decreased by 50%
( Not Tradable or Marketable )
The Bazaar Bargain #541446
Level 10 Sniper Rifle Base charge rate decreased by 50% #Attrib_MakersMark
( Not Tradable or Marketable )
The Classic
Level 88 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
AWPer Hand
%s7%s6 Sniper Rifle - %s5: 2132 Killstreaks Active
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
( Not Tradable or Marketable )
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Fortified Compound
Level 10 Bow
The Fortified Compound
Level 10 Bow
The Fortified Compound
Level 10 Bow
Hitman's Heatmaker
%s7%s6 Sniper Rifle - %s5: 1516 Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) Killstreaks Active -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
( Not Tradable or Marketable )
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
%s7%s6 Sniper Rifle - %s5: 10249 "POV: Noob gets facial and fucking dies" Sheen: 7 Killstreaks Active
"Whiplash"
%s7%s6 Sniper Rifle - %s5: 10187 "R.I.P. your head." Base charge rate decreased by 50%
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Jarate
%s7%s6 Jar Based Karate - %s5: 6112 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
Razorback
%s7%s6 Shield - %s5: 327 Blocks a single backstab attempt -100% maximum overheal on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Festive SMG
Level 1 SMG
SMG
%s7%s6 SMG - %s5: 1247
SMG
%s7%s6 SMG - %s5: 1773 Sheen: 3 Killstreaks Active
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Kukri
%s7%s6 Kukri - %s5: 636 Killstreaks Active
"PISS WACKA "
%s7%s6 Kukri - %s5: 2040 Crits whenever it would normally mini-crit Sheen: 7 Killstreaks Active When weapon is active: 20% damage vulnerability on wearer No random critical hits
All-Father #21681
%s7%s6 Facial Hair - %s5: 149192
The All-Father
Level 15 Facial Hair
Marksman's Mohair
Level 84 Vest
The Snaggletoothed Stetson
Level 67 Hat
( Not Tradable or Marketable )
Silver Bullets
Level 64 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Wet Works
Level 26 Hat
The HazMat Headcase #87889
Level 52 Mask #Attrib_MakersMark
The Kanga Kickers
Level 4 Costume Piece
( Not Tradable or Marketable )
The Kanga Kickers
Level 16 Costume Piece
( Not Tradable or Marketable )
Haunted Marsupial Man
Level 31 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Unusual Master's Yellow Belt
Level 57 Hat ★ Unusual Effect: Steaming
Shooter's Sola Topi
Level 34 Helmet
"Let me Tell you a story"
Level 14 Hat "An Apple a Day keeps people allergic to apples away." ★ Unusual Effect: Dead Presidents
Taunt: I See You
Level 70 Special Taunt
Cow Mangler 5000
%s7%s6 Focused Wave Projector - %s5: 1790 Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Beggar's Bazooka
%s7%s6 Rocket Launcher - %s5: 811 auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Beggar's Bazooka
Level 70 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Beggar's Bazooka
Level 88 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 73 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
Quality 15 Rocket Launcher
Level 1 Rocket Launcher Team Colored Decorated Weapon paintkit_proto_def_index (43)
Rocket Launcher
%s7%s6 Rocket Launcher - %s5: 4796 Killstreaks Active
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
"CYBERBULLING IS A LIE"
Level 5 Rocket Launcher "LIKE WTF WHY KIDS JUST DON-T TURN OFF THE PC"
"Jordan"
%s7%s6 Rocket Launcher - %s5: 1531 On Hit: Gain up to +20 health per attack Killstreaks Active -25% clip size
"M A N G L E R B O Y S"
%s7%s6 Focused Wave Projector - %s5: 1742 Sheen: 4 Killstreaks Active Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
"my baby"
%s7%s6 Rocket Launcher - %s5: 7018 "baby loves ur anus" +25% damage bonus Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs Killstreaks Active +80% projectile speed -70% explosion radius
"The Ex-Wife"
%s7%s6 Rocket Launcher - %s5: 14049 "It's capable of reducing the population of any standing structure to
zero." Killstreaks Active
"YOU FELL ASLEEP FIRST AT THE SLEEPOVER"
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK #Attrib_MakersMark
The Mantreads #190344
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping #Attrib_MakersMark
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
Reserve Shooter
%s7%s6 Shotgun - %s5: 1256 Killstreaks Active Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
( Not Tradable or Marketable )
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Concheror
%s7%s6 Sashimono - %s5: 672 +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Battalion's Backup
%s7%s6 Battle Banner - %s5: 25 +20 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
Buff Banner
%s7%s6 Battle Banner - %s5: 51
The Buff Banner
Level 5 Battle Banner
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The B.A.S.E. Jumper
Level 81 Parachute #Attrib_MakersMark
( Not Tradable or Marketable )
Festive Shotgun
Level 80 Shotgun
The Panic Attack
Level 20 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
The Panic Attack
Level 24 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
The Panic Attack
Level 36 Shotgun +50% bullets per shot Fires a wide, fixed shot pattern This weapon deploys 50% faster Successive shots become less accurate -20% damage penalty #Attrib_MakersMark
The Panic Attack
Level 65 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
The Panic Attack
Level 97 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
Quality 15 Shotgun
Level 1 Shotgun paintkit_proto_def_index (47)
Shotgun
%s7%s6 Shotgun - %s5: 5509 Killstreaks Active
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
"My Dick"
%s7%s6 Shovel - %s5: 5726 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Handy Canes
%s7%s6 Candy Canes - %s5: 3762
The Powdered Practitioner
Level 67 Hat
Screamin' Eagle
Level 9 Hat
The Exorcizor
Level 56 Apparel
( Not Tradable or Marketable )
The Hidden Dragon
Level 94 Costume Piece
( Not Tradable or Marketable )
Haunted Candleer
Level 18 Costume Piece
( Not Tradable or Marketable )
Lieutenant Bites the Dust
Level 55 Undead Pet
( Not Tradable or Marketable )
The Idiot Box
Level 39 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Lucky Shot
Level 77 Helmet
The Classified Coif
Level 59 Coat
Sergeant's Drill Hat
Level 43 Hat
Stout Shako
Level 52 Hat
The War Pig #35759
Level 43 Headgear
Genuine Menpo
Level 1 Mask
Marshall's Mutton Chops
Level 26 Facial Hair
Taunt: Rocket Jockey
Level 3 Special Taunt
Taunt: Fresh Brewed Victory
Level 50 Special Taunt
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
%s7%s6 Grenade Launcher - %s5: 91 (%s3: 75) Killstreaker: 2002 Sheen: 6 Killstreaks Active override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
%s7%s6 Grenade Launcher - %s5: 1071 Killstreaks Active
Quality 15 Iron Bomber
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (113) -15% explosion radius
The Iron Bomber
Level 28 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
"Banned From Heaven"
%s7%s6 Grenade Launcher - %s5: 1578 Killstreaks Active
"Furry Exterminator"
%s7%s6 Grenade Launcher - %s5: 457 "Please dont take this seriously"
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 20 Shield Full turning control while charging Melee kills refill 75% of your charge meter Sheen: 6 Killstreaks Active +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 3 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Usable in Crafting )
The Chargin' Targe
Level 41 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 68 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 93 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max stickybombs out +25% faster firing speed 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max stickybombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max stickybombs out 0.8 sec slower bomb arm time
Festive Chargin' Targe
%s7%s6 Shield - %s5: 1017 Killstreaker: 2006 Sheen: 7 Killstreaks Active +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
%s7%s6 Stickybomb Launcher - %s5: 1131 Killstreaks Active
Quickiebomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 1618 -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Quickiebomb Launcher
Level 61 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
( Not Tradable or Marketable )
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
Silver Botkiller Stickybomb Launcher Mk.I
%s7%s6 Stickybomb Launcher - %s5: 4746
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Persian Persuader
%s7%s6 Sword - %s5: 1032 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter Killstreaker: 2002 Sheen: 5 Killstreaks Active is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Scottish Handshake
Level 10 Bottle
The Scottish Handshake
Level 10 Bottle
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
( Not Tradable or Marketable )
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
Eyelander
%s7%s6 Sword - %s5: 2013 Sheen: 4 Killstreaks Active is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Bottle
%s7%s6 Bottle - %s5: 1595 "Have A Drink" Killstreaks Active
Festive Eyelander
Level 98 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Elf Esteem
%s7%s6 Hat - %s5: 3762
Glengarry Bonnet
Level 3 Hat
The Snapped Pupil
Level 81 Photograph #Attrib_MakersMark
The Liquor Locker
Level 91 Treasure
The Squid's Lid
Level 89 Hat
( Not Tradable or Marketable )
The Horsemann's Hand-Me-Down
Level 86 Cape
( Not Tradable or Marketable )
The Headtaker's Hood
Level 51 Costume Piece
( Not Tradable or Marketable )
Haunted Lordly Lapels
Level 68 Costume Piece
( Not Tradable or Marketable )
Haunted Parasight
Level 10 Mask
( Not Tradable or Marketable )
Polly Putrid
Level 71 Undead Pet
( Not Tradable or Marketable )
Death Stare
%s7%s6 Mask - %s5: 3029
The Scottish Snarl
Level 23 Costume Piece
This is a special Halloween 2011 item
The Gaelic Garb #47697
Level 78 Apparel #Attrib_MakersMark
Private Eye
Level 22 Hat
The Forgotten King's Pauldrons
Level 68 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Frontier Djustice #10932
Level 14 Hat #Attrib_MakersMark
Prince Tavish's Crown
Level 52 Hat
The Cool Breeze
Level 17 Kilt
The Cool Breeze
Level 65 Kilt
Highland High Heels
Level 86 Boots #Attrib_MakersMark
Taunt: Oblooterated
Level 6 Special Taunt
Crusader's Crossbow
%s7%s6 Crossbow - %s5: 178 No headshots -75% max primary ammo on wearer
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Scrap Metal
Level 1 Craft Item
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
( Not Tradable or Marketable )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
( Not Tradable or Marketable )
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Vaccinator
%s7%s6 Vaccinator - %s5: 157 (%s3: 323) medigun charge is resists (3) Sheen: 4 Killstreaks Active +67% ÜberCharge rate -33% ÜberCharge rate on Overhealed patients -66% Overheal build rate
%s7%s6 Medi Gun - %s5: 453 (%s3: 2216) Sheen: 3 Killstreaks Active
"<---- Chance of me dying"
Level 1 Medi Gun paintkit_proto_def_index (72) Festivized
"Greece's Love Beam <3"
%s7%s6 Medi Gun - %s5: 39 (%s3: 157)
"Shut up, I'm here already. Don't go ded."
%s7%s6 Medi Gun Prototype - %s5: 40 (%s3: 90) "Quick-fix is good for bad teams. Nothing personal." +40% heal rate Killstreaks Active +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Festive Bonesaw
%s7%s6 Bonesaw - %s5: 122
Festive Bonesaw
Level 12 Bonesaw
Der Wintermantel
Level 85 Apparel
Medimedes
Level 3 Bird Head
( Not Tradable or Marketable )
The Alternative Medicine Mann
Level 1 Mask
( Not Tradable or Marketable )
Haunted Dr. Gogglestache
Level 82 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Medi-Mask
Level 9 Mask
The Nine-Pipe Problem
Level 61 Pipe attach particle effect static (28)
The Herzensbrecher
Level 61 Cosmetic Item
( Not Tradable or Marketable )
The Hundkopf
Level 4 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Kriegsmaschine-9000
Level 40 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Wings of Purity
Level 87 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Vampire Makeover
Level 54 Hat
( Not Tradable or Marketable )
The Nunhood
Level 24 Hat
Taunt: Results Are In
Level 61 Special Taunt
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
The Huo-Long Heater
Level 13 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Huo-Long Heater
Level 55 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
Minigun
%s7%s6 Minigun - %s5: 1248 Killstreaks Active
"Thompson submachine gun"
%s7%s6 Minigun - %s5: 991 "Nothing personal, it’s just business." 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate Exorcism Sheen: 1 Killstreaks Active -20% slower firing speed
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
%s7%s6 Lunch Box - %s5: 230 Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Strange Gloves of Running Urgently
%s7Strange%s6 Boxing Gloves - %s5: 2 Killstreaker: 2004 Sheen: 6 Killstreaks Active +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Abominable Snow Pants
Level 50 Costume Piece
Security Shades
Level 14 Glasses
Fur-Lined Fighter
Level 94 Hat Early Supporter of End of the Line Community Update
Football Helmet
Level 29 Helmet
( Not Usable in Crafting )
The Himalayan Hair Shirt
Level 50 Costume Piece
The Tsarboosh
Level 74 Hat
The Bone-Cut Belt
Level 44 Costume Piece
( Not Tradable or Marketable )
The Immobile Suit
Level 52 Cosmetic Armor
( Not Tradable or Marketable )
Minnesota Slick
Level 87 Hair #Attrib_MakersMark
Class Token - Pyro
Level 1 Craft Item
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
%s7%s6 Flame Thrower - %s5: 3902 "Dit zou een goede aansteker voor jonko zijn geweest." flame_spread_degree (2.8) Extinguishing teammates restores 20 health
The Gas Passer
Level 19 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Gas Passer
Level 36 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Gas Passer
Level 77 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Gas Passer
Level 98 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
Scorch Shot
%s7%s6 Flare Gun - %s5: 116 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Thermal Thruster
Level 8 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Thermal Thruster
Level 35 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Thermal Thruster
Level 41 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Thermal Thruster
Level 53 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Back Scratcher
%s7%s6 Garden Rake - %s5: 65 +50% health from packs on wearer Killstreaks Active +25% damage bonus -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Lollichop
Level 82 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Lollichop
Level 86 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Lollichop
Level 99 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Strange Neon Annihilator
%s7Strange%s6 Sign - %s5: 0 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 18 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 25 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 97 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Homewrecker
Level 5 Sledgehammer Damage removes Sappers +100% damage vs buildings -25% damage vs players
The Hot Hand
Level 40 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Coffin Kit
Level 22 Backpack
( Not Tradable or Marketable )
Sweet Smissmas Sweater
%s7%s6 Sweater - %s5: 3342
Pop-Eyes
Level 27 Eyes
The Corpsemopolitan
Level 49 Costume Piece
( Not Tradable or Marketable )
Haunted Burny's Boney Bonnet
Level 85 Costume Piece
( Not Tradable or Marketable )
Hard-Headed Hardware
Level 95 Mask
( Not Tradable or Marketable )
The Vicious Visage
Level 91 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Rugged Respirator
Level 54 Mask
( Not Tradable or Marketable )
Haunted Scorched Skirt
Level 68 Costume Piece
( Not Tradable or Marketable )
The Scorched Skirt
Level 77 Costume Piece
( Not Tradable or Marketable )
The Abhorrent Appendages
Level 37 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Creature from the Heap
Level 24 Backpack
( Not Tradable or Marketable )
The Miami Rooster
Level 90 Bird Head
Haunted Blazing Bull
Level 70 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Space Diver
Level 77 Apparel
Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
El Muchacho
Level 12 Poncho
Respectless Rubber Glove
Level 27 Hat #Attrib_MakersMark
The Pyrobotics Pack
Level 12 Backpack
The Waxy Wayfinder
Level 39 Hat attach particle effect static (28)
Mishap Mercenary
%s7%s6 Mask - %s5: 2625
The Smoking Skid Lid
Level 61 Hat
Sight for Sore Eyes
Level 33 Eyes
The Winter Wonderland Wrap #40781
Level 59 Mask
The Wraith Wrap
Level 81 Apparel
( Not Tradable or Marketable )
Area 451 #30812
Level 97 Hat #Attrib_MakersMark
Class Token - Spy
Level 1 Craft Item
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
%s7%s6 Revolver - %s5: 601 Killstreaks Active +15% cloak on hit +40% cloak duration -20% damage penalty
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty #Attrib_MakersMark
( Not Tradable or Marketable )
Ambassador
%s7%s6 Revolver - %s5: 3866 Crits on headshot Killstreaks Active Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Festive Revolver
%s7%s6 Revolver - %s5: 590
Revolver
%s7%s6 Revolver - %s5: 296
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Sharp Dresser #244403
Level 1 Knife
Spy-Cicle
%s7%s6 Knife - %s5: 876 On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Killstreaks Active Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-Cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-Cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-Cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
( Not Tradable or Marketable )
The Spy-Cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-Cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
"Maggie"
%s7%s6 Knife - %s5: 2801 On Backstab: Absorbs the health from your victim Killstreaker: 2004 Sheen: 1 Killstreaks Active -55 max health on wearer
"Stabby Stabby"
%s7%s6 Knife - %s5: 929 Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Red-Tape Recorder
%s7%s6 Sapper - %s5: 117 Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 15 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 34 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 99 Sapper Reverses enemy building construction -100% sapper damage penalty
Festive Sapper
Level 73 Sapper
Cloak and Dagger
%s7%s6 Invis Watch - %s5: 52859 +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Usable in Crafting )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Charmer's Chapeau
Level 73 Hat #Attrib_MakersMark
The Under Cover
Level 3 Costume Piece
This is a special Halloween 2011 item
Griffin's Gog
Level 1 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Harmburg
Level 98 Hat
The Scarecrow
Level 41 Hat #Attrib_MakersMark
The Nightmare Hunter
Level 26 Hat
( Not Tradable or Marketable )
The Facepeeler
Level 94 Mask
( Not Tradable or Marketable )
Backbiter's Billycock
%s7%s6 Hat - %s5: 4037
Fancy Fedora
Level 77 Hat
( Not Usable in Crafting )
Familiar Fez
Level 27 Hat
Familiar Fez
Level 71 Hat #Attrib_MakersMark
"Valentino Couture"
%s7%s6 Apparel - %s5: 5576 "It looks so soft"
Taunt: The Travel Agent
Level 22 Special Taunt
Taunt: Buy a Life
Level 71 Special Taunt
Widowmaker
%s7%s6 Shotgun - %s5: 258 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Killstreaks Active Per Shot: -30 ammo Uses metal for ammo
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Festive Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Killstreaks Active Revenge crits are lost on death No random critical hits -50% clip size
Rescue Ranger
%s7%s6 Shotgun - %s5: 66 Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
The Rescue Ranger
Level 10 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Rescue Ranger
Level 28 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Rescue Ranger
Level 36 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Rescue Ranger
Level 66 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Rescue Ranger
Level 90 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Rescue Ranger
Level 93 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
"JUSTICE"
%s7%s6 Shotgun - %s5: 58 "Just the right amount of justice" Killstreaks Active mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Wrangler
%s7%s6 Laser Pointer - %s5: 23
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
Jag
%s7%s6 Wrench - %s5: 505 (%s3: 90) Sheen: 5 Killstreaks Active Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty #Attrib_MakersMark
( Not Tradable or Marketable )
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% Killstreaks Active +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
( Not Tradable or Marketable )
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Idea Tube
Level 20 Backpack
The Idea Tube #87243
Level 94 Backpack #Attrib_MakersMark
The Texas Half-Pants
Level 40 Pants
Genuine Pip-Boy
Level 10 Armband
The Trencher's Tunic
Level 65 Apparel
The Beep Man
Level 60 Cosmetic Item
( Not Tradable or Marketable )
The Beep Man
Level 86 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Barnstormer #21213
Level 20 Hat
Genuine Vox Diabolus
Level 1 Hat
Taunt: Rancho Relaxo
Level 100 Special Taunt
The Flying Guillotine
Level 36 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Red-Tape Recorder
Level 80 Sapper Reverses enemy building construction -100% sapper damage penalty
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
Summer 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #144
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Summer 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #144
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Summer 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #144
Summer 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #144
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max stickybombs out 0.8 sec slower bomb arm time
Summer 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #144
Summer 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #144
Summer 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #144
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Tide Turner
Level 4 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time