Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Flying Guillotine
Level 47 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Flying Guillotine
Level 50 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Tradable or Marketable )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
"Buoy Brushed Pistol"
Level 99 Pistol paintkit_proto_def_index (144)
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Bat Outta Hell
Level 5 Skull Bat
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Ham Shank #171868
Level 5 Pork Product #Attrib_MakersMark
The Holy Mackerel
Level 42 Fish
Unarmed Combat
Level 50 Severed Arm
( Not Usable in Crafting )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Frying Pan
Level 5 Frying Pan
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
( Not Tradable or Marketable )
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
"A "Mad Cat""
Level 25 Sign "What are you talking about this is a genuine clan tech Mad Cat"
"Tis a Leathal Gift to you"
Level 15 Bat "Merry Christmas to you oh wonderful person" Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
Bonk Boy #145889
Level 27 Mask #Attrib_MakersMark
Flak Jack
Level 64 Vest
Fortunate Son
Level 54 Helmet
Forest Footwear
Level 6 Boots
Transparent Trousers
Level 70 Pants
Athenian Attire
Level 13 Shirt
Hephaistos' Handcraft
Level 69 Helmet
Olympic Leapers
Level 81 Shoes
Fuel Injector
Level 5 Mask
B-Ankh!
Level 43 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
The Caffeine Cooler
Level 42 Cooler
The Macho Mann
Level 11 Glasses
Bonk Helm
Level 75 Helmet
Antarctic Eyewear
Level 25 Apparel
Commonwealth Commando
Level 66 Hat
The Digit Divulger #92539
Level 78 Gloves #Attrib_MakersMark
The Tomb Wrapper #62168
Level 25 Bandages #Attrib_MakersMark
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 46 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Fortified Compound
Level 10 Bow
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
"The lucksman"
Level 10 Bow "The crown prince of random bullshit"
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
"Fogcrawler Bile"
%s7%s6 Jar Based Karate - %s5: 58 Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Bait and Bite
Level 31 Fish
The Cammy Jammies
Level 71 Pants
The Classy Capper
Level 62 Hat
The Conspicuous Camouflage
Level 24 Jacket
The Most Dangerous Mane
Level 95 Facial Hair
Rifleman's Regalia
Level 68 Coat
Brim-Full of Bullets
Level 20 Hat
The Chronomancer
Level 71 Apparel
Haunted Voodoo-Cursed Sniper Soul
Level 1 Cursed Soul
Wet Works
Level 67 Hat
The Cranial Conspiracy
Level 75 Costume Piece
( Not Tradable or Marketable )
The Triggerman's Tacticals
Level 87 Apparel
Bloke's Bucket Hat
Level 80 Hat
Your Worst Nightmare
Level 10 Hair
The Swagman's Swatter #97436
Level 10 Hat #Attrib_MakersMark
Down Under Duster
Level 55 Apparel
The Head Hedge
Level 16 Helmet
The Head Hedge
Level 35 Helmet
Wagga Wagga Wear
Level 53 Coat
The Five-Month Shadow
Level 17 Facial Hair
Taunt: Didgeridrongo
Level 71 Special Taunt
Taunt: Shooter's Stakeout
Level 64 Special Taunt
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Beggar's Bazooka
Level 2 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Beggar's Bazooka
Level 83 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The B.A.S.E. Jumper
Level 9 Parachute
The Panic Attack
Level 62 Shotgun +50% bullets per shot Fires a wide, fixed shot pattern This weapon deploys 50% faster Successive shots become less accurate -20% damage penalty
Quality 15 Shotgun
Level 1 Shotgun paintkit_proto_def_index (12)
Quality 15 Shotgun
Level 1 Shotgun paintkit_proto_def_index (60)
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (106)
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (391)
( Not Tradable or Marketable )
"Buoy Brushed Shotgun"
Level 1 Shotgun Team Colored Decorated Weapon paintkit_proto_def_index (44)
"Mann Portable L.B.X-10 Autocannon"
%s7%s6 Shotgun - %s5: 1438 "Because Infantry, Areospace fighters, and Birds aren't allowed to
have fun."
"Mk2 trench guns"
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size #Attrib_MakersMark
( Not Tradable or Marketable )
"The Magic Conch Shell"
Level 5 Sashimono +4 health regenerated per second on wearer
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Escape Plan
Level 10 Pickaxe "To dig the trenches we call home." Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
Level 99 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key paintkit_proto_def_index (285) Cannonballs do not explode on impact
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Quality 15 Iron Bomber
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (226) -15% explosion radius
Quality 15 Iron Bomber
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (391) -15% explosion radius
( Not Tradable or Marketable )
The Iron Bomber
Level 91 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer +50% increase in charge recharge rate
The Tide Turner
Level 5 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 86 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet +6 max stickybombs out +25% faster firing speed Able to destroy enemy stickybombs +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
The Quickiebomb Launcher
Level 25 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
"Chaos Great Sword"
Level 5 Sword "Contains the essence of a enraged Daemon Bloodletter of Khorne" is_a_sword (72) -25 max health on wearer No random critical hits
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
( Not Tradable or Marketable )
Consigliere's Coverup
Level 81 Coat
Battle Boonie
Level 47 Hat
Vitals Vest
Level 81 Vest
The Medical Mystery
Level 29 Apparel
The Trepanabotomizer
Level 81 Hat
( Not Tradable or Marketable )
The Shaman's Skull
Level 55 Costume Piece
( Not Tradable or Marketable )
Teutonkahmun
Level 49 Costume Piece
( Not Tradable or Marketable )
The Emerald Jarate
Level 35 Costume Piece
This is a special Halloween 2011 item
Haunted Voodoo-Cursed Medic Soul
Level 1 Cursed Soul
Das Feelinbeterbager
Level 97 Supplies
Das Metalmeatencasen
Level 55 Cosmetic Armor
Das Maddendoktor
Level 34 Hair
Baron von Havenaplane #77781
Level 2 Hat #Attrib_MakersMark
The Surgical Survivalist
Level 75 Pants
Vintage Tyrolean
Level 97 Hat #Attrib_MakersMark
The Surgeon's Side Satchel
Level 96 Satchel
Medi-Mask
Level 19 Mask
The Surgeon's Stahlhelm
Level 10 Helmet
The Fashionable Megalomaniac #70402
Level 87 Facial Hair #Attrib_MakersMark
The Smock Surgeon
Level 40 Apron
The Colonel's Coat #34355
Level 85 Coat #Attrib_MakersMark
The Gaiter Guards
Level 18 Boots
Heer's Helmet
Level 44 Helmet
The Heat of Winter
Level 83 Coat
The Templar's Spirit
Level 26 Costume Piece
( Not Tradable or Marketable )
The Vampire Makeover
Level 43 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Medicine Manpurse
Level 40 Satchel
Field Practice
Level 36 Headgear
Scourge of the Sky
Level 69 Coat
Medical Emergency
Level 23 Decorative Medkit
Taunt: Surgeon's Squeezebox
Level 92 Special Taunt
Taunt: The Mannbulance!
Level 38 Special Taunt
Taunt: Time Out Therapy
Level 22 Special Taunt
Taunt: The Meet the Medic
Level 5 Special Taunt
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
The Huo-Long Heater
Level 95 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (429) -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
( Not Tradable or Marketable )
Quality 15 Minigun
Level 99 Minigun paintkit_proto_def_index (429)
Quality 15 Minigun
Level 99 Minigun paintkit_proto_def_index (391)
( Not Tradable or Marketable )
"R.M.S-202 Heavy Repeater"
Level 5 Minigun "Loaded with 10mm Exspended Urinanium slugs" 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
"Rotary A/C-2 Autocannon"
%s7%s6 Minigun - %s5: 2541 "What it lacks in damage, It barely makes the shadowhawk worth
driving." On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
( Not Tradable or Marketable )
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
The Bread Bite
Level 31 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Commissar's Coat
Level 22 Coat
Heavy Heating
Level 97 Coat
Ol' Reliable
Level 69 Helmet
Battle Balaclava
Level 8 Balaclava
Cossack Camo
Level 19 Coat
Commando Elite
Level 72 Helmet
Fat Man's Field Cap
Level 96 Hat
Heavy Harness
Level 68 Safety Apparatus
Siberian Tigerstripe
Level 37 Uniform
Officer's Ushanka
Level 89 Hat
The Heavy Duty Rag
Level 4 Bandana
The Hound Dog
Level 95 Hair #Attrib_MakersMark
The One-Man Army
Level 10 Hair
The Apparatchik's Apparel #96522
Level 20 Shirt #Attrib_MakersMark
Heavy's Hockey Hair
Level 16 Hair
Soviet Strongmann
Level 10 Tattoos
Haunted Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
The Borscht Belt
Level 40 Bandolier
The Bolshevik Biker #80558
Level 76 Apparel #Attrib_MakersMark
The Katyusha
Level 30 Hat
Genuine Pilotka
Level 10 Hat
Gone Commando
Level 57 Apparel
The Heavy Lifter
Level 34 Apparel
The War Goggles
Level 38 Glasses
The Eliminator's Safeguard
Level 60 Helmet
Combat Slacks
Level 8 Apparel
Yuri's Revenge
Level 99 Facial Hair
Taunt: Bare Knuckle Beatdown
Level 29 Special Taunt
Taunt: The Proletariat Posedown
Level 13 Special Taunt
Taunt: The Road Rager
Level 84 Special Taunt
Taunt: The Russian Arms Race
Level 19 Special Taunt
Taunt: Russian Rubdown
Level 42 Special Taunt
Taunt: The Soviet Strongarm
Level 18 Special Taunt
Taunt: The Table Tantrum
Level 89 Special Taunt
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Level 38 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Thermal Thruster
Level 68 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Lollichop
Level 3 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Neon Annihilator
Level 91 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Axtinguisher
Level 10 Fire Axe "For combat in the trenches." attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Hot Hand
Level 40 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
Firebrand
Level 79 Coat
Partizan
Level 19 Hat
Impact Impaler
Level 30 Helmet
Masked Loyalty
Level 41 Mask
Torcher's Trench Coat
Level 23 Coat
The Beast from Below
Level 45 Mask
( Not Tradable or Marketable )
The Scorched Skirt
Level 93 Costume Piece
( Not Tradable or Marketable )
Haunted Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
Vintage Foster's Facade
Level 1 Mask
The Hot Case
Level 6 Coat
Spawn Camper
Level 84 Backpack
Hook, Line, and Cinder
Level 4 Fish
Reel Fly Hat
Level 80 Hat
Water Waders
Level 72 Waders
Fire Marshal
Level 31 Hat
Invisible Flame
Level 94 Jacket
Scorched Earth Stompers
Level 14 Pants
Tiny Timber
Level 38 Backpack #Attrib_MakersMark
Taunt: Roasty Toasty
Level 65 Special Taunt
Class Token - Spy
Level 1 Craft Item
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-Cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Red-Tape Recorder
Level 85 Sapper Reverses enemy building construction -100% sapper damage penalty
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Usable in Crafting )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Cold Blooded Coat
Level 98 Coat
Haunted Hyperbaric Bowler
Level 21 Hat
( Not Tradable or Marketable )
Haunted Voodoo-Cursed Spy Soul
Level 1 Cursed Soul
The After Dark #46060
Level 76 Apparel #Attrib_MakersMark
The Lurking Legionnaire
Level 50 Uniform
Fancy Fedora
Level 1 Hat
( Not Usable in Crafting )
Hat of Cards
Level 41 Hat
The Business Casual
Level 60 Shirt
The Cut Throat Concierge #54228
Level 73 Shirt #Attrib_MakersMark
( Not Tradable or Marketable )
Taunt: Luxury Lounge
Level 15 Special Taunt
Taunt: The Box Trot
Level 78 Special Taunt
Taunt: Tailored Terminal
Level 71 Special Taunt
Taunt: The Travel Agent
Level 61 Special Taunt
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Rescue Ranger
Level 72 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
"MK 5 space marine plasma gun"
Level 10 Indivisible Particle Smasher "no bullets no problem" Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings #Attrib_MakersMark
( Not Tradable or Marketable )
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Wrangler
Level 5 Laser Pointer
""JAG"-hatai Khan"
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Quality 15 Wrench
Level 99 Wrench paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
"Buoy Brushed Jag"
Level 99 Wrench Construction hit speed boost increased by 30% +15% faster firing speed paintkit_proto_def_index (144) 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
"Buoy Brushed Wrench"
Level 99 Wrench paintkit_proto_def_index (144)
"Saturnite D-25A Power Fist"
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits