Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Refined Metal
Level 3 Craft Item
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Battle-Worn Robot KB-808
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Refined Metal
Level 3 Craft Item
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Reclaimed Metal
Level 2 Craft Item
Reclaimed Metal
Level 2 Craft Item
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Reclaimed Metal
Level 2 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The B.A.S.E. Jumper
Level 5 Parachute
The Sandvich
Level 1 Lunch Box
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Tide Turner
Level 48 Shield Full turning control while charging Melee kills refill 75% of your charge meter +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time #Attrib_MakersMark
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Air Strike
Level 70 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Killstreaks Active Cannot fire unless zoomed Fires tracer rounds
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Air Strike
Level 31 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
Level 1 Stickybomb Launcher No self inflicted blast damage taken override projectile type (1096810496) +200% max secondary ammo on wearer -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
Festive Crusader's Crossbow
Level 28 Crossbow override projectile type (1102577664) No headshots -75% max primary ammo on wearer
Festive Flare Gun
Level 28 Flare Gun 100% critical hit vs burning players
Mann Co. Supply Crate Key
Level 5 Tool
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Tide Turner
Level 73 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Reclaimed Metal
Level 2 Craft Item
The Rogue's Robe
Level 66 Apparel
The Company Man
Level 10 Hat
Festive Wrangler
Level 18 Laser Pointer
Festive Force-A-Nature
Level 75 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 11 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Money Furnace
Level 1 Robot Part
Battle-Worn Robot Taunt Processor
Level 1 Robot Part
Reinforced Robot Humor Suppression Pump
Level 1 Robot Part
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Tour of Duty Ticket
Level 1 Ticket
( Not Usable in Crafting )
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
Gun Mettle Campaign Coin
Level 17 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Quality 15 Shotgun
Level 1 Shotgun Team Colored Decorated Weapon paintkit_proto_def_index (44)
Quality 15 Revolver
Level 1 Revolver Team Colored Decorated Weapon paintkit_proto_def_index (42)
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Quality 15 Medi Gun
Level 1 Medi Gun Team Colored Decorated Weapon paintkit_proto_def_index (39)
Quality 15 Rocket Launcher
Level 1 Rocket Launcher Team Colored Decorated Weapon paintkit_proto_def_index (43)
The Concealed Killer Weapons Case
Level 1 Supply Crate Crate Series #93
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Quality 15 Stickybomb Launcher
Level 1 Stickybomb Launcher Team Colored Decorated Weapon paintkit_proto_def_index (38)
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Concealed Killer Weapons Case
Level 1 Supply Crate Crate Series #93
Quality 15 Revolver
Level 1 Revolver Team Colored Decorated Weapon paintkit_proto_def_index (27)
The Powerhouse Weapons Case
Level 1 Supply Crate Crate Series #94
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Concealed Killer Weapons Case
Level 1 Supply Crate Crate Series #93
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Level 1 Shotgun Team Colored Decorated Weapon paintkit_proto_def_index (44)
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Fabricator
Level 12 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Concealed Killer Weapons Case
Level 1 Supply Crate Crate Series #93
Quality 15 Revolver
Level 1 Revolver Team Colored Decorated Weapon paintkit_proto_def_index (42)
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Concealed Killer Weapons Case
Level 1 Supply Crate Crate Series #93
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
The Back Scatter
Level 42 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Tide Turner
Level 19 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
Festive Chargin' Targe
Level 15 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Festive Bonk! Atomic Punch
Level 5 Lunch Box
Festive Bonk! Atomic Punch
Level 5 Lunch Box
The Scottish Handshake
Level 10 Bottle
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Concealed Killer Weapons Case
Level 1 Supply Crate Crate Series #93
The Festive Buff Banner
Level 5 Battle Banner
Festive Shotgun
Level 48 Shotgun
Festive Shotgun
Level 74 Shotgun
Festive SMG
Level 1 SMG
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
The Back Scatter
Level 33 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
The Powerhouse Weapons Case
Level 1 Supply Crate Crate Series #94
Soul Gargoyle
Level 38 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Genuine UGC Highlander Platinum Participant
Level 1 Tournament Medal
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Iron Bomber
Level 39 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Bonk! Atomic Punch
Level 5 Lunch Box
Strange Baby Face's Blaster
%s7Strange%s6 Scattergun - %s5: 4 boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
Strange Market Gardener
%s7Strange%s6 Shovel - %s5: 2 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Scorch Shot
%s7%s6 Flare Gun - %s5: 22 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
Strange Battalion's Backup
%s7Strange%s6 Battle Banner - %s5: 0 +20 max health on wearer
Strange Southern Hospitality
%s7Strange%s6 Wrench - %s5: 2 On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Air Strike
%s7%s6 Rocket Launcher - %s5: 100 -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
Festive Shotgun
%s7%s6 Shotgun - %s5: 408
Direct Hit
%s7%s6 Rocket Launcher - %s5: 1151 Killstreaks Active +80% projectile speed +25% damage bonus Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -70% explosion radius
Beggar's Bazooka
%s7%s6 Rocket Launcher - %s5: 53 auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Rescue Ranger
%s7%s6 Shotgun - %s5: 284 Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
Hitman's Heatmaker
%s7%s6 Sniper Rifle - %s5: 19 Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Original
%s7%s6 Rocket Launcher - %s5: 5399 Sheen: 1 Killstreaks Active
Kukri
%s7%s6 Kukri - %s5: 251
Strange Fists of Steel
%s7Strange%s6 Boxing Gloves - %s5: 9 -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
Strange Wrangler
%s7Strange%s6 Laser Pointer - %s5: 0
Strange Kukri
%s7Strange%s6 Kukri - %s5: 1
Flare Gun
%s7%s6 Flare Gun - %s5: 4946 Sheen: 2 Killstreaks Active 100% critical hit vs burning players
Bushwacka
%s7%s6 Kukri - %s5: 189 Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Festive Frontier Justice
%s7%s6 Shotgun - %s5: 14 mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Scottish Resistance
%s7%s6 Stickybomb Launcher - %s5: 36 +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Strange Scotsman's Skullcutter
%s7Strange%s6 Axe - %s5: 6 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Shortstop
%s7%s6 Peppergun - %s5: 98 When weapon is active: Increase in push force taken from damage and airblast
Strange Boston Basher
%s7Strange%s6 Bat - %s5: 0 On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Tomislav
%s7%s6 Minigun - %s5: 49 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Persian Persuader
%s7%s6 Sword - %s5: 68 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Dead Ringer
%s7%s6 Invis Watch - %s5: 322 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
%s7%s6 Katana - %s5: 149 Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
%s7%s6 Sledgehammer - %s5: 691 +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Pistol
%s7%s6 Pistol - %s5: 2168 Sheen: 1 Killstreaks Active
Axtinguisher
%s7%s6 Fire Axe - %s5: 658 Killstreaks Active attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Jarate
%s7%s6 Jar Based Karate - %s5: 655 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Revolver
%s7%s6 Revolver - %s5: 54
Eyelander
%s7%s6 Sword - %s5: 2831 Killstreaks Active is_a_sword (72) -25 max health on wearer No random critical hits
Stickybomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 2941 Killstreaks Active
Scattergun
%s7%s6 Scattergun - %s5: 14704 Sheen: 1 Killstreaks Active
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 2176
Knife
%s7%s6 Knife - %s5: 2837
Jag
%s7%s6 Wrench - %s5: 5331 (%s3: 197) "Wait...you're not my sentry gun..." Construction hit speed boost increased by 30% Sheen: 1 Killstreaks Active +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
Medi Gun
%s7%s6 Medi Gun - %s5: 634 (%s3: 1286)
Reserve Shooter
%s7%s6 Shotgun - %s5: 1009 Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs Sheen: 3 Killstreaks Active This weapon deploys 20% faster -34% clip size
Rocket Launcher
%s7%s6 Rocket Launcher - %s5: 15173 Killstreaks Active
"The Straight Shooter"
%s7%s6 Shotgun - %s5: 11955 "Don't lie to me boy." Killstreaker: 2007 Sheen: 1 Killstreaks Active
Widowmaker
%s7%s6 Shotgun - %s5: 256 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
Ambassador
%s7%s6 Revolver - %s5: 790 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Degreaser
%s7%s6 Flame Thrower - %s5: 9967 Sheen: 1 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Grenade Launcher
%s7%s6 Grenade Launcher - %s5: 5416 Killstreaks Active
"A Fistful of Dollars"
%s7%s6 Robot Arm - %s5: 6639 (%s3: 362) Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Sheen: 6 Killstreaks Active Replaces the Sentry with a Mini-Sentry No random critical hits
Unfilled Fancy Spellbook
Level 1 Pages of Gratanter: 1
( Not Tradable or Marketable )
Engineer Mask
Level 10 Hat
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 1
( Not Tradable or Marketable )
Secret Saxton
Level 1 Gift
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Spellbook Magazine
Level 8 This weapon deploys 50% faster
Power Up Canteen
Level 45 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
The Full Head of Steam
Level 50 Hat
( Not Tradable or Marketable )
Enchantment: Eternaween
Level 5 Server Enchantment
Genuine Noise Maker - Koto
Level 5 Party Favor
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 13 Badge
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 3 Badge
( Not Tradable or Marketable )
Operation Gear Grinder Badge
Level 2 Badge
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 4 Badge
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 4 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: January 30, 2012 (22:28:07 GMT)
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Ghastly Gibus
Level 10 Hat This is a special Halloween 2011 item
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 1
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Genuine Companion Cube Pin
Level 20 Badge
Genuine Balloonicorn
Level 20 Balloon vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Up Pyroscopes
Level 9 Eye Stalks
( Not Tradable or Marketable, Not Usable in Crafting )
The Under Cover
Level 51 Costume Piece
This is a special Halloween 2011 item
The Intangible Ascot
Level 34 Costume Piece
This is a special Halloween 2011 item
The Creature from the Heap
Level 47 Backpack
( Not Tradable or Marketable, Not Usable in Crafting )
The Parasight
Level 14 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Pyrovision Goggles
Level 93 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Vampire Makeover
Level 53 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Forgotten King's Pauldrons
Level 36 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Supernatural Stalker
Level 1 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Vintage Huntsman
Level 10 Bow
The Vintage Wrangler
Level 5 Laser Pointer
The Vintage Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Eureka Effect #82
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers #Attrib_MakersMark
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
"I'm so proud of you grizz! Good effort!"
Level 15 Robot Arm "It's okay, everyone a winner! Maybe next time, Grizz! :)" Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Usable in Crafting )
"The Hash Slinging Slasher"
Level 1 Knife "The Sash Ringing.. The Trash Singing Mash Flinging.. The Flash
Springing Slasher"
Genuine AWPer Hand
Level 1 Sniper Rifle
Genuine Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits