Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers #Attrib_MakersMark
Awesomenauts Badge #88234
Level 85 Badge #Attrib_MakersMark
( Not Tradable or Marketable )
The King of Scotland Cape #47435
Level 39 Cape #Attrib_MakersMark
( Not Tradable or Marketable )
Tough Stuff Muffs #83368
Level 74 Hat #Attrib_MakersMark
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 2 Pages of Audere: 8 Pages of Congeriae: 4 Pages of Veteris: 6 This weapon deploys 50% faster
( Not Tradable or Marketable )
A Brush with Death #74516
Level 45 Facial Hair #Attrib_MakersMark
The Beast from Below
Level 82 Mask
( Not Tradable or Marketable )
The Cool Cat Cardigan #75963
Level 83 Apparel #Attrib_MakersMark
Tyrant's Helm
Level 88 Helmet #Attrib_MakersMark
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
The Scotch Saver #65419
Level 90 Facial Hair #Attrib_MakersMark
The Criminal Cloak #70372
Level 48 Cape #Attrib_MakersMark
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size #Attrib_MakersMark
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Centurion #75358
Level 17 Helmet #Attrib_MakersMark
Operation Two Cities Badge
Level 2 Badge
( Not Tradable or Marketable )
The Templar's Spirit
Level 38 Costume Piece
( Not Tradable or Marketable )
Burny's Boney Bonnet
Level 100 Costume Piece
( Not Tradable or Marketable )
Voodoo-Cursed Medic Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Soul Gargoyle
Level 72 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
Haunted Bountiful Bow
Level 25 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Second Opinion
Level 20 Mask
( Not Tradable or Marketable )
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits #Attrib_MakersMark
The Cadaver's Capper
Level 42 Hat
( Not Tradable or Marketable )
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
( Not Tradable or Marketable )
The Hallowed Headcase
Level 49 Mask
( Not Tradable or Marketable )
The Kriegsmaschine-9000
Level 84 Cosmetic Item
( Not Tradable or Marketable )
The Frickin' Sweet Ninja Hood #38733
Level 94 Hood #Attrib_MakersMark
( Not Tradable or Marketable )
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
( Not Tradable or Marketable )
Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Steel Pipes
Level 93 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
( Not Tradable or Marketable )
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
The Quickiebomb Launcher
Level 52 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty #Attrib_MakersMark
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits #Attrib_MakersMark
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
The Panic Attack
Level 64 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern Successive shots become less accurate -20% damage penalty #Attrib_MakersMark
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 17 Hat attach particle effect static (28)
( Not Tradable or Marketable )
Lieutenant Bites the Dust
Level 80 Undead Pet
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) -25 max health on wearer No random critical hits #Attrib_MakersMark
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
( Not Tradable or Marketable )
The Faux Manchu
Level 27 Facial Hair
( Not Tradable or Marketable )
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Level 5 Revolver Crits on headshot -20% slower firing speed Critical damage is affected by range -15% damage penalty No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Tide Turner
Level 66 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Wrangler
Level 5 Laser Pointer
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Under Cover
Level 61 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer No self inflicted blast damage taken override projectile type (1096810496) -6 max stickybombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Immobile Suit
Level 37 Cosmetic Armor
( Not Tradable or Marketable )
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Emerald Jarate
Level 29 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Faun Feet
Level 90 Hooves
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Violet Vermin Case
Level 1 Supply Crate Crate Series #120
( Not Tradable or Marketable )
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Haunted Voodoo-Cursed Medic Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
( Not Tradable or Marketable )
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
( Not Tradable or Marketable )
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 0
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Haunted Horned Honcho
Level 5 Facial Hair
( Not Tradable or Marketable )
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
Violet Vermin Case
Level 1 Supply Crate Crate Series #120
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Flying Guillotine
Level 1 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The B.A.S.E. Jumper
Level 12 Parachute
The Huo-Long Heater
Level 23 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Original
Level 5 Rocket Launcher
The Holy Mackerel
Level 42 Fish
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scottish Handshake
Level 10 Bottle
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Usable in Crafting )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Haunted Ghoul Gibbin' Gear
Level 79 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Rescue Ranger
Level 6 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Ghastly Gibus
Level 10 Hat This is a special Halloween 2011 item
( Not Tradable or Marketable )
Power Up Canteen
Level 27 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size