( Not Tradable or Marketable, Not Usable in Crafting )
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen
Level 44 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Voodoo-Cursed Demoman Soul
Level 1 Cursed Soul
Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
Voodoo-Cursed Medic Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
Voodoo-Cursed Sniper Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
Voodoo-Cursed Spy Soul
Level 1 Cursed Soul
Quality 15 Scotsman's Skullcutter
Level 99 Axe +20% damage bonus paintkit_proto_def_index (122) is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Scotsman's Skullcutter
%s7%s6 Axe - %s5: 52 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
"A gift from Krampus"
%s7%s6 Bat - %s5: 23 Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
"Vinii's Own Boston Basher"
%s7%s6 Bat - %s5: 20 On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Strange Candy Cane
%s7Strange%s6 Bat - %s5: 0 On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
"Stigmata"
%s7%s6 Bat - %s5: 562
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
( Not Usable in Crafting )
The Festive Buff Banner
Level 5 Battle Banner
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
%s7Strange%s6 Fists - %s5: 5 Killing an enemy with a critical hit will dismember your victim. Painfully.
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Quality 15 Degreaser
Level 99 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster paintkit_proto_def_index (208) -66% afterburn damage penalty +25% airblast cost
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
%s7%s6 Flame Thrower - %s5: 4763 "Optimized For High Temperature Arctic Combat" Sheen: 5 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
( Not Tradable or Marketable )
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
"The Candle"
%s7%s6 Flare Gun - %s5: 726 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty Festivized
Flare Gun
%s7%s6 Flare Gun - %s5: 33 100% critical hit vs burning players
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Usable in Crafting )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Detonator
%s7%s6 Flare Gun - %s5: 59 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Cow Mangler 5000
%s7%s6 Focused Wave Projector - %s5: 172 Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Frying Pan
Level 5 Frying Pan
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 3 +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Eviction Notice
%s7Strange%s6 Boxing Gloves - %s5: 1 On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
"FIST'S A BLAZIN"
%s7%s6 Boxing Gloves - %s5: 226 "GET EM! - Joon Wheel Lay" -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
"Gym Rat Max's Blood Lust"
%s7%s6 Boxing Gloves - %s5: 364 On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Strange Warrior's Spirit
%s7Strange%s6 Boxing Gloves - %s5: 2 +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
( Not Tradable or Marketable )
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Level 99 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact paintkit_proto_def_index (122) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Quality 15 Loose Cannon
Level 99 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact paintkit_proto_def_index (306) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
"Ipecac"
%s7%s6 Grenade Launcher - %s5: 2243
Quality 15 Iron Bomber
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (391) -15% explosion radius
( Not Tradable or Marketable )
The Iron Bomber
Level 53 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
"Lemon Mishap"
%s7%s6 Jar Based Karate - %s5: 1664 Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Gas Passer
Level 23 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Gas Passer
Level 63 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
"Moms Knife"
%s7%s6 Knife - %s5: 2324 On Backstab: Absorbs the health from your victim -55 max health on wearer
The Sharp Dresser #62465
Level 1 Knife #Attrib_MakersMark
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Wanga Prick #68991
Level 31 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
"Stem Cells"
%s7%s6 Medi Gun Prototype - %s5: 131 (%s3: 262) +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 99 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up paintkit_proto_def_index (200) -60% slower move speed while deployed 50% slower spin up time
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Huo-Long Heater
Level 87 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
"Gish"
%s7%s6 Minigun - %s5: 643 On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
"Gym Rat Max's Pole Challenge"
%s7%s6 Minigun - %s5: 2099
The B.A.S.E. Jumper
Level 34 Parachute #Attrib_MakersMark
Quality 15 Shortstop
Level 99 Peppergun paintkit_proto_def_index (160) When weapon is active: Increase in push force taken from damage and airblast
Shortstop
%s7%s6 Peppergun - %s5: 43 When weapon is active: Increase in push force taken from damage and airblast
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
"Notched Pickaxe"
%s7%s6 Pickaxe - %s5: 527 "Don't let the others sway you." Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet +6 max pipebombs out +25% faster firing speed Able to destroy enemy stickybombs +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
"Chocolate Milk"
%s7%s6 Stickybomb Launcher - %s5: 1729
The Quickiebomb Launcher
Level 57 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer No self inflicted blast damage taken override projectile type (1096810496) -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol
%s7%s6 Pistol - %s5: 94 On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Quality 15 Pistol
Level 99 Pistol paintkit_proto_def_index (144)
"Isaac's Tears"
%s7%s6 Pistol - %s5: 1421
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Genuine Ham Shank
Level 5 Pork Product
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Enforcer
%s7%s6 Revolver - %s5: 21 Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
( Not Usable in Crafting )
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
"Dead Eye"
%s7%s6 Revolver - %s5: 171 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
"Tammy's Head"
%s7%s6 Revolver - %s5: 887
Quality 15 Disciplinary Action
Level 99 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds paintkit_proto_def_index (144) -25% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Usable in Crafting )
Beggar's Bazooka
%s7%s6 Rocket Launcher - %s5: 34 auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
"Col Bol's Fetus in a Jar"
%s7%s6 Rocket Launcher - %s5: 3511 "100% Damage to Mothers, Satan, Monsters, Meat and 3 Year olds!" +25% clip size -25% blast damage from rocket jumps +40% projectile speed -25% damage penalty
Quality 15 Black Box
Level 99 Rocket Launcher On Hit: Gain up to +20 health per attack paintkit_proto_def_index (130) -25% clip size
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
%s7%s6 Rocket Launcher - %s5: 11291 "No tears, only missiles."
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Thermal Thruster
Level 32 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Thermal Thruster
Level 54 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Soda Popper #394247
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size #Attrib_MakersMark
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
( Not Tradable or Marketable )
"Max's Head"
%s7%s6 Scattergun - %s5: 317 Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
The Back Scatter #201708
Level 70 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits #Attrib_MakersMark
"Stamin' Up"
%s7%s6 Scattergun - %s5: 113 boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
( Not Tradable or Marketable )
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun This weapon deploys 20% faster Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -34% clip size
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Usable in Crafting )
Festive Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Panic Attack
Level 49 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
The Panic Attack
Level 68 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty #Attrib_MakersMark
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (144)
"Gym rat max's power shower"
%s7%s6 Shotgun - %s5: 5981 "When you're as cocky as Max Mian you gotta know how to fight!"
Rescue Ranger
%s7%s6 Shotgun - %s5: 22 Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Rescue Ranger
Level 46 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Rescue Ranger
Level 97 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
"We Need To Go Deeper"
%s7%s6 Shovel - %s5: 311 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
"Technology"
%s7%s6 Sign - %s5: 235 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Bat Outta Hell
Level 5 Skull Bat
"2Spooky4Me"
Level 5 Skull Bat "Rattle me bones!"
The Hot Hand
Level 18 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
The Maul
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players #Attrib_MakersMark
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
"Charm of the Vampire"
%s7%s6 Sledgehammer - %s5: 253 +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer Festivized
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
"Dad's Hammer"
%s7%s6 Sledgehammer - %s5: 109 +100% damage vs buildings Damage removes Sappers -25% damage vs players
Cleaner's Carbine
%s7%s6 SMG - %s5: 53 Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
"Cancer"
%s7%s6 SMG - %s5: 595
Quality 15 Bazaar Bargain
Level 99 Sniper Rifle paintkit_proto_def_index (310) Base charge rate decreased by 50%
The Classic
Level 5 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot #Attrib_MakersMark
( Not Tradable or Marketable )
The AWPer Hand #201389
Level 1 Sniper Rifle #Attrib_MakersMark
The Machina #249719
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds #Attrib_MakersMark
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot #Attrib_MakersMark
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Sydney Sleeper
%s7%s6 Sniper Rifle - %s5: 416 jarate duration (5) +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
( Not Tradable or Marketable )
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
Strange Concheror
%s7Strange%s6 Sashimono - %s5: 2 +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 7 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 100 Sapper Reverses enemy building construction -100% sapper damage penalty
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
( Not Usable in Crafting )
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Persian Persuader
%s7%s6 Sword - %s5: 539 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
( Not Tradable or Marketable )
Three-Rune Blade
Level 10 Sword On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot. #Attrib_MakersMark
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
"Cone of Coldness"
%s7%s6 Sword - %s5: 1047 is_a_sword (72) No random critical hits -25 max health on wearer
Blutsauger
%s7%s6 Syringe Gun - %s5: 25 On Hit: Gain up to +3 health -2 health drained per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health drained per second on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer -2 health drained per second on wearer
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health drained per second on wearer
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
"Guppys Soul"
%s7%s6 Invis Watch - %s5: 2274 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
"Monster Manual"
%s7%s6 Wrench - %s5: 1687 (%s3: 88) Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Long Fall Loafers
Level 36 Boots
( Not Tradable or Marketable )
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Sole Saviors #21701
Level 44 Boots #Attrib_MakersMark
( Not Tradable or Marketable )
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Horsemann's Hand-Me-Down
Level 38 Cape
( Not Tradable or Marketable )
The Antarctic Researcher #25151
Level 64 Coat #Attrib_MakersMark
The Kringle Collection
Level 48 Coat
Wipe Out Wraps
Level 61 Coat
The Dogfighter
Level 80 Coat #Attrib_MakersMark
Genuine Canteen Crasher Rust Starter Medal 2018
Level 1 Community Medal
( Not Tradable or Marketable )
The Caffeine Cooler #36022
Level 96 Cooler #Attrib_MakersMark
( Not Tradable or Marketable )
Antlers
Level 71 Cosmetic Item
Flak Jack
Level 20 Vest
Support Spurs
Level 44 Boots
The Surgical Survivalist
Level 82 Pants
The Wings of Purity
Level 47 Costume Piece
( Not Tradable or Marketable )
The Templar's Spirit
Level 27 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Vampiric Vesture
Level 99 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Corpsemopolitan
Level 98 Costume Piece
( Not Tradable or Marketable )
Haunted Burny's Boney Bonnet
Level 42 Costume Piece
( Not Tradable or Marketable )
The Cauterizer's Caudal Appendage
Level 81 Costume Piece
( Not Tradable or Marketable )
Haunted Foul Cowl
Level 85 Costume Piece
( Not Tradable or Marketable )
The Mucous Membrain
Level 89 Costume Piece
( Not Tradable or Marketable )
Haunted Shaolin Sash
Level 28 Costume Piece
( Not Tradable or Marketable )
The Glob
Level 52 Costume Piece
( Not Tradable or Marketable )
The Magical Mercenary
Level 53 Costume Piece
( Not Tradable or Marketable )
Dell in the Shell
Level 11 Costume Piece
A Shell of a Mann
Level 49 Costume Piece
The Buzz Killer
Level 43 Costume Piece
This is a special Halloween 2011 item
Haunted Legend of Bugfoot
Level 47 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable, Not Usable in Crafting )
( Not Tradable or Marketable, Not Usable in Crafting )
Vive La France
Level 68 Hat
Your Worst Nightmare #6327
Level 10 Hair #Attrib_MakersMark
( Not Tradable or Marketable )
The Swagman's Swatter
Level 10 Hat
The Salty Dog #60277
Level 10 Hat #Attrib_MakersMark
The Hat With No Name
Level 10 Hat
"Col Bol's Purple Purple"
Level 71 Hat "Sorry I lost it" ★ Unusual Effect: Purple Confetti
Unusual Stout Shako
Level 94 Hat ★ Unusual Effect: Cloud 9
( Not Tradable or Marketable, Not Usable in Crafting )
"Unscamable"
Level 10 Helmet "I won't ever lose it..."
( Not Tradable or Marketable )
Field Practice
Level 37 Headgear
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
The Counterfeit Billycock
Level 10 Hat
The Big Steel Jaw of Summer Fun #62799
Level 45 Headgear #Attrib_MakersMark
Prince Tavish's Crown
Level 22 Hat #Attrib_MakersMark
The Team Captain #20710
Level 55 Hat #Attrib_MakersMark
The Cold Killer #5047
Level 22 Hat #Attrib_MakersMark
Familiar Fez
Level 58 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Tough Stuff Muffs #1256
Level 21 Hat #Attrib_MakersMark
Unusual Dead Cone
Level 99 Hat ★ Unusual Effect: Disco Beat Down
( Not Tradable or Marketable, Not Usable in Crafting )
The El Jefe #64564
Level 10 Hat #Attrib_MakersMark
Dealer's Visor
Level 50 Hat
Genuine Hardy Laurel
Level 1 Hat vision opt in flags (4)
The Ebenezer
Level 30 Holiday Hat
The Brown Bomber
Level 44 Hat
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Tartan Tyrolean
Level 64 Hat #Attrib_MakersMark
Minnesota Slick
Level 15 Hair #Attrib_MakersMark
The Nunhood
Level 41 Hat #Attrib_MakersMark
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Genuine Brimstone
Level 1 Horns
The Samson Skewer
Level 50 Decorative Knife
( Not Tradable or Marketable )
Life Support System
Level 6 Life Support
The Sandvich Safe #58388
Level 15 Lunchbox #Attrib_MakersMark
Archimedes #9584
Level 12 Mascot #Attrib_MakersMark
Lieutenant Bites #15529
Level 32 Mascot #Attrib_MakersMark
The Compatriot #31943
Level 76 Mascot #Attrib_MakersMark
Tux
Level 80 Mascot
( Not Tradable or Marketable )
The Dapper Disguise
Level 18 Mask
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Cap'n Calamari
Level 63 Mask
( Not Tradable or Marketable )
The Second Opinion
Level 41 Mask
( Not Tradable or Marketable )
The Raven's Visage
Level 27 Mask
( Not Tradable or Marketable )
The Arachno-Arsonist
Level 80 Mask
Le Party Phantom
Level 81 Mask #Attrib_MakersMark
Practitioner's Processing Mask
Level 97 Mask
"Platinum God"
Level 20 Medallion "Means nothing now......"
Genuine Triad Trinket
Level 1 Apparel
Blizzard Britches
Level 1 Pants
"Pocket Col"
Level 15 Pocket Buddy
"Pocket Robi"
Level 28 Pocket Buddy
"Pocket Fuzzy"
Level 15 Pocket Buddy
Vintage Pyrovision Goggles
Level 19 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
Pyrovision Goggles
Level 37 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
"The Knot"
Level 100 Ring "Your ass is my cocks' Valentine..." A perpetual bond of commitment between Pop and Col Bol, forever and ever and ever. XoXoX
( Not Tradable or Marketable, Not Usable in Crafting )
The Scrap Pack #9670
Level 45 Robot
The Made Man
Level 90 Rose
The Pocket Purrer #49230
Level 50 Satchel #Attrib_MakersMark
The Trash Toter
Level 97 Satchel
The Merc's Pride Scarf
Level 10 Scarf
The Merc's Muffler
Level 25 Scarf
Genuine Professor's Pineapple
Level 1 Science Project
The Quadwrangler #1471
Level 97 Science Project #Attrib_MakersMark
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +50% increase in charge recharge rate +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 5 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time #Attrib_MakersMark
The Chargin' Targe
Level 25 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
"Infamy"
%s7%s6 Shield - %s5: 1053 +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
"Allow it"
%s7%s6 Shield - %s5: 36 Blocks a single backstab attempt -100% maximum overheal on wearer
Genuine Siberian Sophisticate
Level 1 Shirt
The Fast Learner
Level 24 Shirt
( Not Usable in Crafting )
The Fast Learner
Level 86 Shirt
( Not Usable in Crafting )
The Cut Throat Concierge
Level 49 Shirt
Hot Heels
Level 32 Shoes
Olympic Leapers
Level 54 Shoes
Buck Turner All-Stars #904
Level 82 Shoes #Attrib_MakersMark
The Trail-Blazer
Level 82 Sled #Attrib_MakersMark
Rail Spikes #20038
Level 46 Spikes
Ivan the Inedible
Level 46 Spooky Companion
( Not Tradable or Marketable )
The Beacon from Beyond
Level 57 Spooky Companion
( Not Tradable or Marketable )
The Stocking Stuffer
Level 33 Stocking
Das Feelinbeterbager #33766
Level 93 Supplies #Attrib_MakersMark
Juvenile's Jumper
Level 19 Sweater
The Champ Stamp
Level 13 Tattoos
The Tuxxy
Level 55 Tuxedo
Fancy Dress Uniform #66878
Level 56 Uniform #Attrib_MakersMark
Doc's Holiday #43815
Level 10 Apparel #Attrib_MakersMark
The Teufort Tooth Kicker
Level 10 Boots
The Bottle Cap
Level 32 Hat
The Tide Turner
Level 23 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
Shutterbug
Level 3 Hat
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Buffalo Steak Sandvich
Level 1 Lunch Box
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty