( Not Tradable or Marketable, Not Usable in Crafting )
Kit
Level 5 Killstreak Kit Killstreaks Active
( Not Usable in Crafting )
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Tour of Duty Ticket
Level 1 Ticket
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (402)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (143)
Strange Part: Point-Blank Kills
Level 1 Strange Part
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Australium Gold
Level 5 Tool
( Not Tradable or Marketable )
The Color of a Gentlemann's Business Pants
Level 5 Tool
After Eight
Level 5 Tool
Color No. 216-190-216
Level 5 Tool
Mann Co. Orange
Level 5 Tool
( Not Tradable or Marketable )
Peculiarly Drab Tincture
Level 5 Tool
Radigan Conagher Brown
Level 5 Tool
( Not Tradable or Marketable )
Strange Count Transfer Tool
Level 35 Tool
Strange Count Transfer Tool
Level 84 Tool
Unfilled Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Veteris: 1
( Not Tradable or Marketable )
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
Winter 2017 War Paint Case
Level 1 Supply Crate Crate Series #118
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Prinny Machete
Level 5 Machete
( Not Usable in Crafting )
Genuine Audio File
Level 29 Turntable
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Civilian Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
Genuine Dadliest Catch
Level 1 Hat
Shoestring Santa
Level 66 Hat
Ghastlierest Gibus
Level 10 Hat This is a special Halloween 2009 item
Ghastly Gibus
Level 10 Hat This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 37 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Pithy Professional
Level 89 Hat
The Full Head of Steam
Level 98 Hat
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 5
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
BINOCULUS!
Level 78 Eyes
Handsome Devil
Level 8 Mask
Bill's Hat
Level 10 Veteran's Beret
Bill's Hat
Level 10 Veteran's Beret
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Military Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
Modest Pile of Hat
Level 70 Hat
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
Earbuds
Level 41 Headphones
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
PASS Time Miniature Half JACK
Level 50 Pin
( Not Tradable or Marketable )
The Balloonicorn
Level 20 Balloon vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Vintage Pyrovision Goggles
Level 41 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
Well-Rounded Rifleman
%s7%s6 Hat - %s5: 38
The Galvanized Gibus
Level 50 Hat
Dr's Dapper Topper
Level 13 Hat "Fake SoundSmith"
SpaceChem Pin
Level 20 Badge #Attrib_MakersMark
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
Jungle Inferno ConTracker
Level 2 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen
Level 66 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Taunt: Conga
Level 41 Special Taunt
Taunt: Conga
Level 83 Special Taunt
Taunt: Rock, Paper, Scissors
Level 56 Special Taunt
Taunt: Skullcracker
Level 13 Special Taunt
Taunt: Square Dance
Level 52 Special Taunt
Taunt: The High Five!
Level 5 Special Taunt
Taunt: The Schadenfreude
Level 5 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
( Not Usable in Crafting )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
The Back Scatter
Level 8 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Festive Force-A-Nature
Level 8 Scattergun "Jingle all the way." Killstreaks Active Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
Carbonado Botkiller Scattergun Mk.I
%s7%s6 Scattergun - %s5: 224 Killstreaks Active
The C.A.P.P.E.R
Level 1 Pistol
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Flying Guillotine
Level 28 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pistol
%s7%s6 Pistol - %s5: 31
The Winger #86268
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size #Attrib_MakersMark
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
Boston Basher
%s7%s6 Bat - %s5: 10 On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
( Not Tradable or Marketable )
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Holy Mackerel
Level 42 Fish #Attrib_MakersMark
( Not Tradable or Marketable )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
( Not Tradable or Marketable )
"Adum"
Level 25 Sign "safety"
"big smonk"
Level 25 Sign
"JoeysWorldTour"
Level 5 Frying Pan "Woo woo woo"
"Weezer"
Level 25 Sign "say it ain't so!"
Grounded Flyboy
Level 51 Costume Piece
The Imp's Imprint
Level 38 Jacket
The Half-Pipe Hurdler
Level 82 Skateboard
The Stereoscopic Shades #51573
Level 20 Glasses
Haunted Fowl Fists
Level 9 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Claws And Infect
Level 53 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Antarctic Eyewear
Level 94 Apparel
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 37 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 68 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
Genuine AWPer Hand
Level 1 Sniper Rifle
The AWPer Hand #185725
Level 1 Sniper Rifle
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Fortified Compound
Level 10 Bow
The Shooting Star
Level 5 Sniper Rifle Killstreaks Active On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) Killstreaks Active -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Self-Aware Beauty Mark
Level 57 Jar Based Karate override projectile type (1103101952) Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Bushwacka
%s7%s6 Kukri - %s5: 21 Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Anger
Level 10 Hood
The Mislaid Sweater
Level 38 Sweater
Bait and Bite
%s7%s6 Fish - %s5: 117
The Cammy Jammies
Level 27 Pants
Crocodile Mun-Dee
Level 91 Costume Piece
Elizabeth the Third
Level 25 Mascot
Unusual Taunt: I See You
Level 98 Special Taunt ★ Unusual Effect: Showstopper
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
Beggar's Bazooka
%s7%s6 Rocket Launcher - %s5: 84 Sheen: 2 Killstreaks Active auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Beggar's Bazooka
Level 86 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Original
Level 5 Rocket Launcher
The Original
Level 5 Rocket Launcher Sheen: 3 Killstreaks Active
( Not Tradable or Marketable )
The Air Strike
Level 56 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
Quality 15 Reserve Shooter
Level 99 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster paintkit_proto_def_index (139) -34% clip size
Reserve Shooter
%s7%s6 Shotgun - %s5: 27 Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
( Not Tradable or Marketable )
Genuine Righteous Bison
Level 30 Indivisible Particle Smasher "I spent money on this" Projectile penetrates enemy targets Sheen: 1 Killstreaks Active Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The B.A.S.E. Jumper
Level 6 Parachute
Festive Shotgun
Level 76 Shotgun
"The Meta"
Level 61 Shotgun "This weapon is cool again?" Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
( Not Tradable or Marketable )
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Vintage Escape Plan
Level 10 Pickaxe "This game is just like Minecraft!" Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Exorcizor
Level 65 Apparel
( Not Usable in Crafting )
The Nuke
Level 96 Hair
The Shaolin Sash
Level 84 Costume Piece
( Not Tradable or Marketable )
Warlock's Warcloak
Level 29 Cloak
Lieutenant Bites #31969
Level 83 Mascot #Attrib_MakersMark
The Ornament Armament
Level 20 Decorative Bombs
Flakcatcher
Level 93 Vest
The Sophisticated Smoker
Level 62 Hat attach particle effect static (28)
Taunt: Fresh Brewed Victory
Level 71 Special Taunt
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
( Not Tradable or Marketable )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
Level 91 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
"Coconut Gun"
Level 99 Grenade Launcher "Fires in spurts" Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key paintkit_proto_def_index (306) Cannonballs do not explode on impact
"Ol' Reliable"
%s7%s6 Grenade Launcher - %s5: 506 Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +50% increase in charge recharge rate +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 98 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Chargin' Targe
Level 89 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Level 9 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Unusual Horseless Headless Horsemann's Headtaker
Level 5 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Scottish Handshake
Level 10 Bottle
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
( Not Tradable or Marketable )
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Gaelic Glutton
Level 95 Chin
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
Taunt: Scotsmann's Stagger
Level 3 Special Taunt
Quality 15 Crusader's Crossbow
Level 99 Crossbow paintkit_proto_def_index (306) No headshots -75% max primary ammo on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Level 8 Medi Gun Prototype +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
( Not Tradable or Marketable )
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Blighted Beak
Level 14 Mask
Vitals Vest
Level 82 Vest
Grimm Hatte
Level 46 Hat
The Main Cast
Level 40 Bandages
The Surgical Survivalist
Level 58 Pants
The Quadwrangler #57720
Level 25 Science Project #Attrib_MakersMark
The Byte'd Beak
Level 77 Mask
Taunt: Results Are In
Level 7 Special Taunt
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Brass Beast
Level 5 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Iron Curtain
Level 5 Minigun Killstreaks Active
( Not Tradable or Marketable )
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Vintage Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
%s7Strange%s6 Lunch Box - %s5: 0 Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Bread Bite
Level 57 Boxing Gloves Killstreaks Active +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Festive Gloves of Running Urgently
Level 90 Boxing Gloves Killstreaks Active +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Heavy Heating
Level 16 Coat
The Toss-Proof Towel #33634
Level 36 Apparel
Horror Shawl
Level 70 Hat
Sandvich Safe
%s7%s6 Lunchbox - %s5: 1253
Starboard Crusader
Level 24 Hat
Tsar Platinum
Level 3 Coat
"CYKA BLYAT"
Level 64 Hat
Genuine Taunt: The Boiling Point
Level 16 Special Taunt
( Not Tradable or Marketable )
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
Rainblower
%s7%s6 Flame Thrower - %s5: 221 flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Quality 15 Degreaser
Level 99 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster paintkit_proto_def_index (144) -66% afterburn damage penalty +25% airblast cost
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits #Attrib_MakersMark
The Gas Passer
Level 100 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Manmelter #152503
%s7%s6 Indivisible Particle Smasher - %s5: 13 Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Thermal Thruster
Level 70 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
Strange Flare Gun
%s7Strange%s6 Flare Gun - %s5: 8 100% critical hit vs burning players
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Lollichop
Level 57 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Neon Annihilator
Level 96 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Quality 15 Powerjack
Level 99 Sledgehammer +15% faster move speed on wearer +25 health restored on kill paintkit_proto_def_index (139) When weapon is active: 20% damage vulnerability on wearer
Quality 15 Powerjack
Level 99 Sledgehammer +25 health restored on kill +15% faster move speed on wearer paintkit_proto_def_index (238) When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Strange Third Degree
%s7Strange%s6 Fire Axe - %s5: 2 All players connected via Medigun beams are hit
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
"Thot Stopper 9000"
Level 82 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
Sweet Smissmas Sweater
Level 22 Sweater
Bozo's Bouffant
Level 57 Costume Piece
( Not Tradable or Marketable )
The Fire Tooth
Level 95 Mask
The Seared Sorcerer
Level 36 Hat
Magical Mount
Level 64 Costume Piece
The Hot Case
Level 16 Coat
Strange Fire Fighter
%s7Strange%s6 Hair - %s5: 0
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Red-Tape Recorder
Level 68 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 94 Sapper Reverses enemy building construction -100% sapper damage penalty
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Lurking Legionnaire
Level 62 Uniform
Shadowman's Shade
Level 81 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Genuine Spycrab
Level 49 Mascot
( Not Tradable or Marketable )
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
( Not Usable in Crafting )
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
( Not Tradable or Marketable )
The Pomson 6000
Level 10 Indivisible Particle Smasher Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Deals only 20% damage to buildings
( Not Tradable or Marketable )
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Festive Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Quality 15 Rescue Ranger
Level 99 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) paintkit_proto_def_index (391) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
( Not Tradable or Marketable )
The Rescue Ranger
Level 27 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Vintage Wrangler
Level 5 Laser Pointer
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Rust Botkiller Wrench Mk.I
%s7%s6 Wrench - %s5: 68 (%s3: 20)
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers