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Scrap Metal
Ali Baba's Wee Booties
The Amputator
The Apoco-Fists #23028
The Atomizer
The Wrap Assassin
The Big Earner
The Big Earner
The Bloodhound
The Bombinomicon
The Bootlegger
The Boston Basher
jewel15185211
The Brütal Bouffant
The Buffalo Steak Sandvich
Frontline Field Recorder
The Candy Cane
The Claidheamh Mòr
The Classic
The Conjurer's Cowl
The Cow Mangler 5000
The Cow Mangler 5000
Crusader's Crossbow
The AWPer Hand #61483
The Dapper Disguise
Darwin's Danger Shield
Darwin's Danger Shield
Conagher's Combover
The Diamondback
The Disciplinary Action
The Gentle Munitionne of Leisure
The Beggar's Bazooka
The Enforcer
jewel3329330
The Texas Half-Pants
Your Eternal Reward
#72
Fall 2013 Acorns Crate
#72
Fall 2013 Acorns Crate
#72
Fall 2013 Acorns Crate
#73
Fall 2013 Gourd Crate
#73
Fall 2013 Gourd Crate
#73
Fall 2013 Gourd Crate
Fancy Dress Uniform #43308
The Fists of Steel
The Fortified Compound
The Full Head of Steam
The Brass Beast
jewel16738740
The Doublecross-Comm #17582
The MONOCULUS!
Mildly Disturbing Halloween Mask
Horseless Headless Horsemann's Head
The Skull Island Topper
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(52 ITEMS IN INVENTORY)
Soldier
(52 ITEMS IN INVENTORY)
Pyro
(39 ITEMS IN INVENTORY)
Demoman
(45 ITEMS IN INVENTORY)
Heavy
(41 ITEMS IN INVENTORY)
Engineer
(37 ITEMS IN INVENTORY)
Medic
(39 ITEMS IN INVENTORY)
Sniper
(40 ITEMS IN INVENTORY)
Spy
(44 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+10% faster move speed on wearer


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Apoco-Fists #23028

Level 10 Fists
Killing an enemy with a critical hit will dismember your victim. Painfully.
#Attrib_MakersMark


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-20% damage vs players
-30% slower firing speed


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-70% damage penalty


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Bloodhound

Level 49 Hat

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Brütal Bouffant

Level 66 Hair


The Buffalo Steak Sandvich

Level 1 Lunch Box


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
When weapon is active:
15% damage vulnerability on wearer
No random critical hits
-15 max health on wearer


The Classic

Level 36 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Conjurer's Cowl

Level 43 Hood


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The AWPer Hand #61483

Level 1 Sniper Rifle


The Dapper Disguise

Level 4 Mask

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Conagher's Combover

Level 36 Hair


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Gentle Munitionne of Leisure

Level 72 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Beggar's Bazooka

Level 99 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Texas Half-Pants

Level 42 Pants


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


Fall 2013 Acorns Crate

Level 13 Supply Crate
Crate Series #72


Fall 2013 Acorns Crate

Level 13 Supply Crate
Crate Series #72


Fall 2013 Acorns Crate

Level 13 Supply Crate
Crate Series #72


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Fancy Dress Uniform #43308

Level 55 Uniform
#Attrib_MakersMark


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
20% longer weapon switch


The Fortified Compound

Level 10 Bow


The Full Head of Steam

Level 76 Hat

( Not Tradable or Marketable )


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Doublecross-Comm #17582

Level 11 Mask
#Attrib_MakersMark


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Battle Bob

Level 9 Hair


Stockbroker's Scarf

Level 1 Hat


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Long Fall Loafers

Level 4 Boots

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Operation Two Cities Badge

Level 1 Badge

( Not Tradable or Marketable )


The Necronomicrown

Level 59 Hat

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Pounding Father #11830

Level 86 Hat
#Attrib_MakersMark


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


Pyromancer's Mask

Level 73 Mask


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Samson Skewer

Level 84 Decorative Knife

( Not Tradable or Marketable )


The Cute Suit #5178

Level 76 Apparel
#Attrib_MakersMark


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Hero's Tail #42110

Level 42 Hair


The Cockfighter #5754

Level 10 Hat


The Flying Guillotine

Level 81 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Red-Tape Recorder

Level 24 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Level Three Chin

Level 3 Chin


Sir Hootsalot

Level 62 Mascot


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


Spellbook Magazine

Level 77
This weapon deploys 50% faster


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
Can deal charge impact damage at any range
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #71


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Taunt: Flippin' Awesome

Level 6 Special Taunt


Taunt: Rock, Paper, Scissors

Level 39 Special Taunt


Taunt: Square Dance

Level 63 Special Taunt


Taunt: Spent Well Spirits

Level 98 Special Taunt


Taunt: Oblooterated

Level 15 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Rancho Relaxo

Level 64 Special Taunt


Taunt: Party Trick

Level 88 Special Taunt


Taunt: Deep Fried Desire

Level 73 Special Taunt


Taunt: Fresh Brewed Victory

Level 97 Special Taunt


Taunt: Buy A Life

Level 73 Special Taunt


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Original

Level 5 Rocket Launcher


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


Buck Turner All-Stars #6012

Level 33 Shoes
#Attrib_MakersMark


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Ambassador

Level 5 Revolver
Crits on headshot
No random critical hits
-15% damage penalty
-20% slower firing speed

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+25% damage bonus
-70% explosion radius


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 81 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Back Scatter

Level 52 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The B.A.S.E. Jumper

Level 42 Parachute


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Festive Backburner

Level 54 Flame Thrower
100% critical hits from behind
+150% airblast cost


Festive Bonk! Atomic Punch

Level 5 Lunch Box


Festive Force-A-Nature

Level 80 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Iron Bomber

Level 2 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Rescue Ranger

Level 23 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits

( Not Usable in Crafting )


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Nunhood

Level 18 Hat


The Angel of Death

Level 32 Apparel
#Attrib_MakersMark


The Ruffled Ruprecht

Level 20 Facial Hair


Marshall's Mutton Chops

Level 13 Facial Hair


"어 "딜도" "망가""

Level 1 Knife
"모든 용병들은 유행의 '딜도'를 사용하는 남자에게
뽕 갑니다."



Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Strange Revolver

%s7Strange%s6 Revolver - %s5: 1


Refined Metal

Level 3 Craft Item


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Flying Guillotine

Level 27 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 16

Item Summary

Item TypeCount
Normal153
Hats0
Misc40
Metal4 items worth 16 scrap
Total197

Historical data

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Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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