Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Backburner
Level 10 Flame Thrower Halloween Fire flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Loose Cannon
Level 10 Grenade Launcher +20% projectile speed Cannonballs push players back on impact override projectile type (1099431936) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Iron Bomber
Level 28 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Iron Bomber
Level 47 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Necro Smasher
Level 50 Hammer Pumpkin Bombs Exorcism
( Not Tradable or Marketable )
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Gas Passer
Level 21 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Gas Passer
Level 58 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Wanga Prick #264069
Level 16 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
Wanga Prick #366712
Level 20 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
Wanga Prick #366715
Level 42 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
Wanga Prick #366719
Level 79 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
Wanga Prick #154498
Level 97 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 55 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The B.A.S.E. Jumper
Level 21 Parachute
The B.A.S.E. Jumper
Level 57 Parachute
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
( Not Tradable or Marketable )
The Quickiebomb Launcher
Level 12 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Quickiebomb Launcher
Level 40 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Quickiebomb Launcher
Level 96 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer override projectile type (1096810496) No self inflicted blast damage taken -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Beggar's Bazooka
Level 69 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 41 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Air Strike
Level 50 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Air Strike
Level 93 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Thermal Thruster
Level 19 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Thermal Thruster
Level 40 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Thermal Thruster
Level 80 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -66% clip size -10% damage penalty
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Back Scatter
Level 41 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
The Back Scatter
Level 94 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Unarmed Combat #139199
Level 30 Severed Arm #Attrib_MakersMark
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Level 39 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
The Panic Attack
Level 91 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
The Panic Attack
Level 92 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
( Not Tradable or Marketable )
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Crossing Guard
Level 25 Sign Early Supporter of End of the Line Community Update
The Neon Annihilator
Level 100 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
"우리팀 스카웃 엄마의 머리"
Level 5 Skull Bat "스카웃,이건 니 엄마고, 이제 내 무기야!"
The Hot Hand
Level 93 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
( Not Tradable or Marketable )
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
( Not Tradable or Marketable )
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 97 Sapper Reverses enemy building construction -100% sapper damage penalty
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
Three-Rune Blade
Level 10 Sword On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot. #Attrib_MakersMark
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Ward
Level 13 Apparel
The Birdman of Australiacatraz
Level 78 Apparel
The Essential Accessories
Level 10 Apparel
The Ticket Boy #1021
Level 37 Apparel #Attrib_MakersMark
( Not Tradable or Marketable )
Dead of Night
Level 92 Apparel
The Dark Age Defender
Level 64 Cosmetic Armor
The Purity Fist
Level 10 Cosmetic Augmentation
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Creature from the Heap
Level 32 Backpack
( Not Tradable or Marketable, Not Usable in Crafting )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 4 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: October 9, 2011 (16:54:31 GMT)
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 4 Badge
( Not Tradable or Marketable )
Operation Gear Grinder Badge
Level 11 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
The Freedom Feathers
Level 3 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
The Chicken Kiev
Level 31 Bird Head
( Not Tradable or Marketable )
The Mann-Bird of Aberdeen
Level 37 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Brooklyn Booties
Level 56 Boots
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Horsemann's Hand-Me-Down
Level 17 Cape
( Not Tradable or Marketable, Not Usable in Crafting )
The Golden Garment
Level 96 Coat
The Last Bite
Level 62 Coffin
( Not Tradable or Marketable, Not Usable in Crafting )
Antlers
Level 2 Cosmetic Item
The Bountiful Bow
Level 32 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Horrific Head of Hare
Level 91 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Das Blutliebhaber
Level 26 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Burny's Boney Bonnet
Level 78 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Monster's Stompers
Level 31 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Cauterizer's Caudal Appendage
Level 55 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Ethereal Hood
Level 62 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Foul Cowl
Level 100 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Crispy Golden Locks
Level 43 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Gothic Guise
Level 29 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Grease Monkey
Level 7 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Halloweiner
Level 39 Costume Piece
( Not Tradable or Marketable )
The Vicious Visage
Level 46 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Hound's Hood
Level 44 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Candleer
Level 80 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Vicar's Vestments
Level 23 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Mucous Membrain
Level 10 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Ramses' Regalia
Level 97 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Scorched Skirt
Level 59 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Shaman's Skull
Level 71 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Surgeon's Space Suit
Level 72 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Terrier Trousers
Level 78 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Lordly Lapels
Level 95 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Glob
Level 22 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Death Support Pack
Level 91 Costume Piece
( Not Tradable or Marketable )
Pin Pals
Level 17 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Hair of the Dog
Level 16 Costume Piece
This is a special Halloween 2011 item
The Pickled Paws
Level 82 Costume Piece
This is a special Halloween 2011 item
The Buzz Killer
Level 49 Costume Piece
This is a special Halloween 2011 item
The Frontier Flyboy
Level 95 Costume Piece
This is a special Halloween 2011 item
The Legend of Bugfoot
Level 58 Costume Piece
This is a special Halloween 2011 item
The Can Opener
Level 71 Costume Piece
This is a special Halloween 2011 item
The Soviet Stitch-Up
Level 26 Costume Piece
This is a special Halloween 2011 item
The Steel-Toed Stompers
Level 18 Costume Piece
This is a special Halloween 2011 item
The Einstein
Level 14 Costume Piece
This is a special Halloween 2011 item
Dr. Gogglestache
Level 76 Costume Piece
This is a special Halloween 2011 item
The Emerald Jarate
Level 34 Costume Piece
This is a special Halloween 2011 item
The Blazing Bull
Level 14 Costume Piece
This is a special Halloween 2011 item
The Fallen Angel
Level 82 Costume Piece
This is a special Halloween 2011 item
Tail from the Crypt
Level 64 Costume Piece
This is a special Halloween 2011 item
B-ankh!
Level 72 Costume Piece
This is a special Halloween 2011 item
The Holy Hunter
Level 7 Costume Piece
This is a special Halloween 2011 item
Silver Bullets
Level 20 Costume Piece
This is a special Halloween 2011 item
Garlic Flank Stake
Level 52 Costume Piece
This is a special Halloween 2011 item
The Idiot Box
Level 41 Costume Piece
This is a special Halloween 2011 item
The Steel Pipes
Level 31 Costume Piece
This is a special Halloween 2011 item
The Shoestring Budget
Level 33 Costume Piece
This is a special Halloween 2011 item
The Under Cover
Level 27 Costume Piece
This is a special Halloween 2011 item
Griffin's Gog
Level 48 Costume Piece
This is a special Halloween 2011 item
The Intangible Ascot
Level 43 Costume Piece
This is a special Halloween 2011 item
The Cranial Conspiracy
Level 24 Costume Piece
The Forgotten King's Restless Head
Level 74 Costume Piece
( Not Tradable or Marketable )
The Bone-Cut Belt
Level 99 Costume Piece
( Not Tradable or Marketable )
The Hellhunter's Headpiece
Level 57 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Kanga Kickers
Level 80 Costume Piece
( Not Tradable or Marketable )
The Marsupial Muzzle
Level 21 Costume Piece
( Not Tradable or Marketable )
The Wings of Purity
Level 46 Costume Piece
( Not Tradable or Marketable )
The Roo Rippers
Level 100 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Head Hunter
Level 45 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Talon Trotters
Level 8 Costume Piece
( Not Tradable or Marketable )
The Faux Manchu
Level 84 Facial Hair
( Not Tradable or Marketable, Not Usable in Crafting )
Whiskered Gentleman
Level 91 Facial Hair
The Megapixel Beard
Level 12 Facial Hair
Camera Beard
Level 59 Facial Hair #Attrib_MakersMark
Security Shades
Level 25 Glasses
The Deus Specs
Level 10 Glasses
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Stereoscopic Shades #43066
Level 20 Glasses #Attrib_MakersMark
The Maniac's Manacles
Level 62 Gloves
( Not Tradable or Marketable, Not Usable in Crafting )
Greased Lightning
Level 45 Hair
The Geisha Boy
Level 55 Hair #Attrib_MakersMark
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Connoisseur's Cap
Level 21 Hat
Desert Marauder
Level 89 Hat
The DethKapp #11270
Level 40 Hat
Ghastlier Gibus
Level 10 Hat Putrescent Pigmentation This is a special Halloween 2010 item
( Not Tradable or Marketable )
Ghastlierest Gibus
Level 10 Hat This is a special Halloween 2009 item
The Gentle Munitionne of Leisure
Level 83 Hat attach particle effect static (28)
( Not Tradable or Marketable )
Ellis' Cap
Level 10 Hat
The Air Raider #12021
Level 7 Hat #Attrib_MakersMark
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
Headless Horseshoes
( Not Tradable or Marketable )
Demoman Mask
Level 10 Hat
Demoman Mask
Level 10 Hat
( Not Tradable or Marketable )
Engineer Mask
Level 10 Hat
Heavy Mask
Level 10 Hat
Medic Mask
Level 10 Hat
Pyro Mask
Level 10 Hat
Saxton Hale Mask
Level 10 Hat #Attrib_MakersMark
Scout Mask
Level 10 Hat
Sniper Mask
Level 10 Hat
Soldier Mask
Level 10 Hat
Spy Mask
Level 10 Hat
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 6
( Not Tradable or Marketable )
The Spine-Cooling Skull
Level 31 Hat Die Job Voices from Below This is a special Halloween 2011 item
( Not Tradable or Marketable )
"Blunt Roller'"
Level 31 Hat "~and also Blunt Smoker'" Sinister Staining Gangreen Footprints This is a special Halloween 2011 item
( Not Tradable or Marketable )
Horrific Headsplitter
Level 31 Hat
The Squid's Lid
Level 18 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Hyperbaric Bowler
Level 61 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Snaggletoothed Stetson
Level 91 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Tuque or Treat
Level 26 Hat
Putrescent Pigmentation Corpse Gray Footprints
( Not Tradable or Marketable, Not Usable in Crafting )
The Cadaver's Capper
Level 17 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The One-Way Ticket
Level 88 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Dark Helm
Level 2 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Haunted Hat
Level 3 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Manneater
Level 83 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Caribbean Conqueror #2485
Level 51 Hat
The Tsarboosh
Level 16 Hat
Mann Co. Cap
Level 10 Hat Putrescent Pigmentation
( Not Tradable or Marketable, Not Usable in Crafting )
The Manniversary Paper Hat
Level 10 Hat
The Monstrous Memento
Level 50 Hat
The Necronomicrown
Level 99 Hat Voices from Below
( Not Tradable or Marketable )
Ol' Snaggletooth
Level 98 Hat
Respectless Rubber Glove
Level 38 Hat
Old Guadalajara
Level 51 Hat #Attrib_MakersMark
The Scarecrow
Level 49 Hat
( Not Usable in Crafting )
The Hot Dogger #7934
Level 10 Hat
The Hot Dogger
Level 10 Hat
The Nightmare Hunter
Level 40 Hat
The Bolted Bushman
Level 62 Hat
The Bolted Bushman
Level 82 Hat
The Cold Killer
Level 70 Hat
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
The Toy Soldier
Level 64 Hat #Attrib_MakersMark
The Infernal Impaler
Level 13 Headgear
The Virtual Reality Headset
Level 10 Headset
( Not Usable in Crafting )
The Spectralnaut
Level 65 Helmet
( Not Tradable or Marketable, Not Usable in Crafting )
The Glasgow Great Helm
Level 61 Helmet
Heer's Helmet
Level 32 Helmet
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The Dread Hiding Hood
Level 81 Hood
The Baphomet Trotters
Level 1 Hooves
( Not Tradable or Marketable, Not Usable in Crafting )
Snow Sleeves
Level 90 Jacket Early Supporter of End of the Line Community Update
The Bird-Man of Aberdeen
Level 78 Mascot
Lieutenant Bites
Level 25 Mascot
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
The Pom-Pommed Provocateur
Level 68 Mask
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Beast from Below
Level 76 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Hard-Headed Hardware
Level 36 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Cap'n Calamari
Level 79 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
PY-40 Incinibot
Level 72 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Rugged Respirator
Level 76 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Second Opinion
Level 49 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Macabre Mask
Level 25 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Hallowed Headcase
Level 22 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Parasight
Level 61 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Alternative Medicine Mann
Level 2 Mask
Putrescent Pigmentation
( Not Tradable or Marketable, Not Usable in Crafting )
Physician's Procedure Mask
Level 85 Mask
The Nabler #3902
Level 91 Mask
Le Party Phantom
Level 23 Mask
The Cryptic Keepsake
Level 19 Necklace
( Not Tradable or Marketable )
The Breakneck Baggies
Level 81 Pants
The Pocket Horsemann
Level 89 Pocket Buddy
( Not Tradable or Marketable, Not Usable in Crafting )
El Muchacho
Level 92 Poncho
Pyrovision Goggles
Level 23 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen #75949
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Tide Turner
Level 80 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 67 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Fast Learner
Level 9 Shirt
The Track Terrorizer
Level 16 Shirt
The Track Terrorizer #75632
Level 63 Shirt #Attrib_MakersMark
The Red Socks
Level 61 Socks
Rail Spikes #7739
Level 72 Spikes
Unidentified Following Object
Level 87 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
Quoth
Level 37 Spooky Companion
( Not Tradable or Marketable )
The Beacon from Beyond
Level 21 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Accursed Apparition
Level 54 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Sprinting Cephalopod
Level 79 Tentacles
Putrescent Pigmentation
( Not Tradable or Marketable, Not Usable in Crafting )
The Tuxxy
Level 94 Tuxedo
Carrion Companion
Level 87 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )
Archimedes the Undying
Level 43 Undead Pet
( Not Tradable or Marketable )
The Carious Chameleon
Level 64 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )
Polly Putrid
Level 48 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )
Lieutenant Bites the Dust
Level 64 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )
Sleeveless in Siberia
Level 24 Vest Early Supporter of End of the Line Community Update
The Teufort Tooth Kicker
Level 10 Boots
The Buff Banner
Level 5 Battle Banner
The Beep Man
Level 99 Cosmetic Item
( Not Tradable or Marketable )
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
( Not Tradable or Marketable )
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Scream Fortress XIII War Paint Case
Level 1 Supply Crate Crate Series #134
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
( Not Tradable or Marketable )
Crimson Cache Case
Level 1 Supply Crate Crate Series #133
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
Gift-Stuffed Stocking 2021
Level 13 Gift
( Not Tradable or Marketable )
Noble Hatter's Violet
Level 5 Tool
The Flying Guillotine
Level 30 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Scrap Metal
Level 1 Craft Item
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Medical Mummy
Level 74 Bandages
Strange Count Transfer Tool
Level 96 Tool
The Holy Mackerel
Level 42 Fish
Haunted Bozo's Brogues
Level 71 Costume Piece
( Not Tradable or Marketable )
The Make Ogre
Level 33 Costume Piece
Tour of Duty Ticket
Level 1 Ticket
The Rescue Ranger
Level 71 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
Haunted Hollowhead
Level 34 Mask
( Not Tradable or Marketable )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Candyman's Cap
Level 52 Costume Piece
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Plutonidome
Level 45 Mask
( Not Tradable or Marketable )
Dr. Gogglestache
Level 100 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer