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Deraznus Skytail™

Unusual Taunt: Bucking Bronco
Unusual Taunt: The Balloonibouncer
Unusual Taunt: Bare Knuckle Beatdown
Unusual Taunt: The Scooty Scoot
Unusual Taunt: Runner's Rhythm
Unusual Taunt: The Russian Arms Race
Unusual Taunt: The Drunken Sailor
Unusual Taunt: Spin-to-Win
Unusual Taunt: The Boston Breakdance
Unusual Taunt: The Bunnyhopper
Unusual Taunt: The Carlton
Unusual Taunt: Rock, Paper, Scissors
Unusual Horseless Headless Horsemann's Headtaker
Unusual Horseless Headless Horsemann's Headtaker
jewel7511618
Unusual Merc's Mohawk
Unusual Merc's Mohawk
jewel6901050
Unusual Cotton Head
Unusual Officer's Ushanka
1
Quality 15 War Paint
jewel1315860
Oh Deer!
A Well Wrapped Hat
A Well Wrapped Hat
A Well Wrapped Hat
A Well Wrapped Hat
A Well Wrapped Hat
jewel7511618
The Head Prize
Racc Mann
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
Discovision
jewel4345659
Cozy Cover-Up
Tsar Platinum
Wipe Out Wraps
Glittering Garland
Festive Frames
Spooktacles
The Sinner's Shade
Bat Hat
Spooky Head-Bouncers
Triboniophorus Gentlemannus
Deadbeats
jewel5322826
Particulate Protector
Candy Cranium
Death Stare
Medical Emergency
1/30
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(336 ITEMS IN INVENTORY)
Soldier
(342 ITEMS IN INVENTORY)
Pyro
(379 ITEMS IN INVENTORY)
Demoman
(358 ITEMS IN INVENTORY)
Heavy
(315 ITEMS IN INVENTORY)
Engineer
(283 ITEMS IN INVENTORY)
Medic
(275 ITEMS IN INVENTORY)
Sniper
(302 ITEMS IN INVENTORY)
Spy
(271 ITEMS IN INVENTORY)

Unusual Taunt: Bucking Bronco

Level 54 Special Taunt
★ Unusual Effect: Silver Cyclone


Unusual Taunt: The Balloonibouncer

Level 7 Special Taunt
★ Unusual Effect: Holy Grail


Unusual Taunt: Bare Knuckle Beatdown

Level 97 Special Taunt
★ Unusual Effect: Unknown effect 3098


Unusual Taunt: The Scooty Scoot

Level 84 Special Taunt
★ Unusual Effect: Unknown effect 3136


Unusual Taunt: Runner's Rhythm

Level 31 Special Taunt
★ Unusual Effect: Screaming Tiger


Unusual Taunt: The Russian Arms Race

Level 73 Special Taunt
★ Unusual Effect: Unknown effect 3067


Unusual Taunt: The Drunken Sailor

Level 12 Special Taunt
★ Unusual Effect: Unknown effect 3149


Unusual Taunt: Spin-to-Win

Level 72 Special Taunt
★ Unusual Effect: Holy Grail


Unusual Taunt: The Boston Breakdance

Level 52 Special Taunt
★ Unusual Effect: Unknown effect 3111


Unusual Taunt: The Bunnyhopper

Level 26 Special Taunt
★ Unusual Effect: Showstopper


Unusual Taunt: The Carlton

Level 99 Special Taunt
★ Unusual Effect: Screaming Tiger


Unusual Taunt: Rock, Paper, Scissors

Level 45 Special Taunt
★ Unusual Effect: '72


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


Unusual Merc's Mohawk

Level 33 Hair
★ Unusual Effect: Disco Beat Down

( Not Tradable or Marketable, Not Usable in Crafting )


Unusual Merc's Mohawk

Level 69 Hair
★ Unusual Effect: Miami Nights

( Not Tradable or Marketable, Not Usable in Crafting )


Unusual Cotton Head

Level 69 Hat
★ Unusual Effect: Disco Beat Down

( Not Tradable or Marketable, Not Usable in Crafting )


Unusual Officer's Ushanka

Level 63 Hat
★ Unusual Effect: Aces High

( Not Tradable or Marketable, Not Usable in Crafting )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (390)


Oh Deer!

Level 8 Antlers


A Well Wrapped Hat

Level 40 Hat


A Well Wrapped Hat

Level 41 Hat


A Well Wrapped Hat

Level 49 Hat


A Well Wrapped Hat

Level 74 Hat


A Well Wrapped Hat

Level 81 Hat


The Head Prize

Level 67 Hat


Racc Mann

Level 69 Mask


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Discovision

Level 23 Eyes


Cozy Cover-Up

%s7%s6 Apparel - %s5: 120


Tsar Platinum

Level 82 Coat


Wipe Out Wraps

Level 97 Coat


Glittering Garland

Level 16 Garland


Festive Frames

Level 95 Glasses


Spooktacles

Level 95 Glasses


The Sinner's Shade

Level 70 Hat


Bat Hat

Level 52 Hat


Spooky Head-Bouncers

Level 17 Hat


Triboniophorus Gentlemannus

Level 28 Hat
attach particle effect static (28)


Deadbeats

Level 14 Headphones


Particulate Protector

Level 23 Mask


Candy Cranium

%s7%s6 Mask - %s5: 1678


Death Stare

Level 91 Mask


Medical Emergency

Level 37 Decorative Medkit


Pocket Halloween Boss

Level 22 Pocket Buddy


Packable Provisions

Level 43 Provisions


Pathfinder

Level 66 Shirt


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (144)


"!BOOM!"

Level 1 Rocket Launcher
paintkit_proto_def_index (28)
Festivized


Quality 15 Scattergun

Level 1 Scattergun
paintkit_proto_def_index (61)
Festivized


"Hey, check out my new camera!"

Level 1 Sniper Rifle
"Oh wait, this isn't a camera"
Killstreaks Active
Team Colored Decorated Weapon
paintkit_proto_def_index (76)
Festivized


Quality 15 Scotsman's Skullcutter

Level 99 Axe
+20% damage bonus
paintkit_proto_def_index (143)
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Quality 15 Loose Cannon

Level 99 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
paintkit_proto_def_index (144)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Quality 15 Knife

Level 99 Knife
paintkit_proto_def_index (144)


Quality 15 Medi Gun

Level 99 Medi Gun
paintkit_proto_def_index (276)
Festivized


Quality 15 Black Box

Level 99 Rocket Launcher
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (163)
-25% clip size


Quality 15 Rocket Launcher

Level 99 Rocket Launcher
paintkit_proto_def_index (163)


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (143)


Sandman

%s7%s6 Bat - %s5: 60
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer
Festivized


"ЕБАТЬ"

%s7%s6 Bat - %s5: 176
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Apoco-Fists

%s7Strange%s6 Fists - %s5: 3
Killing an enemy with a critical hit will dismember your victim. Painfully.


"HA PRANKED BRO"

%s7Strange%s6 Flame Thrower - %s5: 4
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 91
Sheen: 3
Killstreaks Active
Festivized


Rust Botkiller Knife Mk.I

%s7%s6 Knife - %s5: 25


Silver Botkiller Medi Gun Mk.II

%s7%s6 Medi Gun - %s5: 85
(%s3: 474)



"Melee me next time for easter egg"

%s7%s6 Minigun - %s5: 244


Rust Botkiller Stickybomb Launcher Mk.I

%s7%s6 Stickybomb Launcher - %s5: 61


Disciplinary Action

%s7%s6 Riding Crop - %s5: 41
(%s3: 1598)

On Hit Teammate: Boosts both players' speed for several seconds
paintkit_proto_def_index (290)
-25% damage penalty
Festivized


"You got killed by a Furry :3"

%s7%s6 Rocket Launcher - %s5: 10521
"Deraznus Skytail™ owns you : >"
Sheen: 7
Killstreaks Active
On Hit: Gain up to +20 health per attack
-25% clip size
Festivized


Scattergun

%s7%s6 Scattergun - %s5: 970
Killstreaks Active


"Octoshot Replica"

%s7Strange%s6 Scattergun - %s5: 1
"the canon breaker."


Strange Carbonado Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


"Weebslayer's tool of justice"

%s7%s6 Sword - %s5: 10
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 4

( Not Tradable or Marketable )


"UH-HO RETARD ALERT!"

%s7%s6 Electronic Device - %s5: 1201


Genuine Pip-Boy

Level 10 Armband


Genuine Companion Cube Pin

Level 20 Badge


Genuine King of Scotland Cape

Level 1 Cape


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Vintage Pyrovision Goggles

Level 33 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


Vintage Pyrovision Goggles

Level 38 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


Haunted Spooky Sleeves

Level 39 Apparel

( Not Tradable or Marketable )


Haunted Master Mind

Level 58 Cosmetic Augmentation


( Not Tradable or Marketable )


Haunted Last Bite

Level 33 Coffin


( Not Tradable or Marketable )


Haunted Last Bite

Level 39 Coffin


( Not Tradable or Marketable )


Haunted Herzensbrecher

Level 37 Cosmetic Item


( Not Tradable or Marketable )


Haunted Transylvania Top

Level 42 Costume Piece


( Not Tradable or Marketable )


Haunted Monster's Stompers

Level 43 Costume Piece


( Not Tradable or Marketable )


Haunted Gothic Guise

Level 71 Costume Piece


( Not Tradable or Marketable )


Haunted Jupiter Jumpers

Level 72 Costume Piece


( Not Tradable or Marketable )


Haunted Shaolin Sash

Level 62 Costume Piece


( Not Tradable or Marketable )


Haunted Surgeon's Space Suit

Level 23 Costume Piece


( Not Tradable or Marketable )


Haunted Bozo's Bouffant

Level 52 Costume Piece


( Not Tradable or Marketable )


Haunted Magical Mercenary

Level 20 Costume Piece


( Not Tradable or Marketable )


Haunted Buzz Killer

Level 64 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Wrap Battler

Level 15 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Holy Hunter

Level 69 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Fowl Fists

Level 52 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Ghoul Gibbin' Gear

Level 7 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Engineer Mask

Level 10 Hat


( Not Tradable or Marketable )


Haunted Sniper Mask

Level 10 Hat


( Not Tradable or Marketable )


Haunted Sniper Mask

Level 10 Hat


( Not Tradable or Marketable )


Haunted Cap'n Calamari

Level 84 Mask


( Not Tradable or Marketable )


Haunted Raven's Visage

Level 50 Mask


( Not Tradable or Marketable )


Haunted Alternative Medicine Mann

Level 96 Mask


( Not Tradable or Marketable )


Haunted Soul of 'Spensers Past

Level 5 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Secret Saxton

Level 1 Gift


Secret Saxton

Level 1 Gift

( Not Usable in Crafting )


Secret Saxton

Level 1 Gift


Secret Saxton

Level 1 Gift


Secret Saxton

Level 1 Gift


Secret Saxton

Level 1 Gift


Secret Saxton

Level 1 Gift


Secret Saxton

Level 1 Gift


Secret Saxton

Level 1 Gift


Secret Saxton

Level 1 Gift


Secret Saxton

Level 1 Gift


Gift-Stuffed Stocking 2023

Level 13 Gift

( Not Tradable or Marketable )


Delivered Giftapult Package

Level 5 Gift

( Not Tradable or Marketable )


Barely-Melted Capacitor

Level 1 Capacitor


Fabricator

Level 1 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Kit

Level 1 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128

( Not Tradable or Marketable )


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128

( Not Tradable or Marketable )


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128

( Not Tradable or Marketable )


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128

( Not Tradable or Marketable )


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128

( Not Tradable or Marketable )


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128

( Not Tradable or Marketable )


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128

( Not Tradable or Marketable )


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133

( Not Tradable or Marketable )


Crimson Cache Case

Level 1 Supply Crate
Crate Series #133


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137

( Not Tradable or Marketable )


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137

( Not Tradable or Marketable )


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137

( Not Tradable or Marketable )


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137

( Not Tradable or Marketable )


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137

( Not Tradable or Marketable )


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137

( Not Tradable or Marketable )


Ghoulish Gains Case

Level 1 Supply Crate
Crate Series #137

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145

( Not Tradable or Marketable )


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145

( Not Tradable or Marketable )


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145

( Not Tradable or Marketable )


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145

( Not Tradable or Marketable )


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145

( Not Tradable or Marketable )


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145

( Not Tradable or Marketable )


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145

( Not Tradable or Marketable )


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145

( Not Tradable or Marketable )


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145

( Not Tradable or Marketable )


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145

( Not Tradable or Marketable )


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145

( Not Tradable or Marketable )


Terrifying Trove Case

Level 1 Supply Crate
Crate Series #145

( Not Tradable or Marketable )


Spectral Stash Case

Level 1 Supply Crate
Crate Series #149


Spectral Stash Case

Level 1 Supply Crate
Crate Series #149


Spectral Stash Case

Level 1 Supply Crate
Crate Series #149


Spectral Stash Case

Level 1 Supply Crate
Crate Series #149


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Summer Claim Check

Level 67 Supply Crate


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134

( Not Tradable or Marketable )


Scream Fortress XIII War Paint Case

Level 1 Supply Crate
Crate Series #134


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138

( Not Tradable or Marketable )


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138

( Not Tradable or Marketable )


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138

( Not Tradable or Marketable )


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138

( Not Tradable or Marketable )


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138

( Not Tradable or Marketable )


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138


Scream Fortress XIV War Paint Case

Level 1 Supply Crate
Crate Series #138

( Not Tradable or Marketable )


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146

( Not Tradable or Marketable )


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146

( Not Tradable or Marketable )


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146

( Not Tradable or Marketable )


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146

( Not Tradable or Marketable )


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146

( Not Tradable or Marketable )


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146

( Not Tradable or Marketable )


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146

( Not Tradable or Marketable )


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146

( Not Tradable or Marketable )


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146

( Not Tradable or Marketable )


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Scream Fortress XVI War Paint Case

Level 1 Supply Crate
Crate Series #146


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #136


Summer 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #136


Summer 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #136


Summer 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #136


Summer 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #144


Summer 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #144


Summer 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #144


Summer 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #144


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Naughty Winter Crate 2013

Level 13 Supply Crate
Crate Series #78


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Nice Winter Crate 2013

Level 13 Supply Crate
Crate Series #79


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Halloween Package

Level 1 Package

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds


Spellbook Magazine

Level 4
This weapon deploys 50% faster


Spellbook Magazine

Level 26
This weapon deploys 50% faster


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Soul Gargoyle

Level 18 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool


Decal Tool

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Gift Wrap

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


Indubitably Green

Level 5 Tool

( Not Tradable or Marketable )


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Australium Gold

Level 5 Tool

( Not Tradable or Marketable )


Aged Moustache Grey

Level 5 Tool

( Not Tradable or Marketable )


A Deep Commitment to Purple

Level 5 Tool

( Not Tradable or Marketable )


Radigan Conagher Brown

Level 5 Tool

( Not Tradable or Marketable )


Taunt: Cheers!

Level 47 Special Taunt


Taunt: Mourning Mercs

Level 65 Special Taunt


Taunt: Mannrobics

Level 92 Special Taunt


Taunt: The Victory Lap

Level 34 Special Taunt


Taunt: Kazotsky Kick

Level 93 Special Taunt


Taunt: Skullcracker

Level 17 Special Taunt


Taunt: Square Dance

Level 37 Special Taunt


Taunt: Spent Well Spirits

Level 56 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Rancho Relaxo

Level 71 Special Taunt


Taunt: Battin' a Thousand

Level 45 Special Taunt


Taunt: Fresh Brewed Victory

Level 14 Special Taunt


Jungle Inferno ConTracker

Level 66 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


The Kritz or Treat Canteen

Level 62 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Battery Canteens

Level 28 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Battery Canteens

Level 90 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 9 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Power Up Canteen #543280

Level 43 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Scout Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


Festive Bonesaw

Level 3 Bonesaw


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 39 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 42 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 70 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 81 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 90 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Tradable or Marketable )


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Dragon's Fury

Level 31 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Dragon's Fury

Level 49 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Dragon's Fury

Level 49 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish

( Not Tradable or Marketable )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Fists

Level 1 Fists
"Why use metal when fists do trick"


The Nostromo Napalmer #122910

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Festive Backburner

Level 54 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
+20% projectile speed
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Festive Grenade Launcher

Level 1 Grenade Launcher
"TRANS RIGHTS TRANS RIGHTS TRANS RIGHTS TRANS RIGHTS TRANS RIGHTS
TRANS RIGHTS"



The Iron Bomber

Level 63 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits

( Not Tradable or Marketable )


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Gas Passer

Level 51 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Gas Passer

Level 68 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 89 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Sharp Dresser #628872

Level 1 Knife
#Attrib_MakersMark


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Wanga Prick #635137

Level 39 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


Festive Bonk! Atomic Punch

Level 5 Lunch Box


The Prinny Machete

Level 5 Machete

( Not Usable in Crafting )


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Huo-Long Heater

Level 5 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 18 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 20 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 100 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed

( Not Tradable or Marketable )


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


Festive Minigun

Level 1 Minigun


The B.A.S.E. Jumper

Level 49 Parachute


Construction PDA

Level 1 PDA
"mmmmm"


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
+6 max stickybombs out
+25% faster firing speed
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Quickiebomb Launcher

Level 16 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
No self inflicted blast damage taken
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


" "

Level 1 Pistol


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
Critical damage is affected by range
-15% damage penalty
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty

( Not Tradable or Marketable )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 43 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 27 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 43 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 78 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 83 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 93 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 99 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Thermal Thruster

Level 1 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 17 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 23 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Thermal Thruster

Level 43 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 50 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 56 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 66 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 75 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 90 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Back Scatter

Level 35 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 41 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 60 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits

( Not Tradable or Marketable )


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


Unarmed Combat #152724

Level 55 Severed Arm
#Attrib_MakersMark


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Festive Shotgun

Level 1 Shotgun
Sheen: 7
Killstreaks Active


The Panic Attack

Level 67 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


The Rescue Ranger

Level 45 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 79 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Conscientious Objector

Level 25 Sign


The Crossing Guard

Level 25 Sign


The Neon Annihilator

Level 19 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 30 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 59 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Bat Outta Hell

Level 5 Skull Bat

( Not Usable in Crafting )


The Hot Hand

Level 16 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 17 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 27 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 50 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 97 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty

( Not Tradable or Marketable )


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Festive SMG

Level 1 SMG


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Classic

Level 7 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged
#Attrib_MakersMark


The Classic

Level 16 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 67 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 82 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot

( Not Tradable or Marketable )


The AWPer Hand #464124

Level 1 Sniper Rifle
#Attrib_MakersMark


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot

( Not Tradable or Marketable )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 59 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 62 Sapper
Reverses enemy building construction
-100% sapper damage penalty

( Not Tradable or Marketable )


Sapper

Level 1 Sapper
"7"


The Freedom Staff #169733

Level 25 Staff
#Attrib_MakersMark


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Quäckenbirdt #141257

Level 51 Invis Watch
#Attrib_MakersMark


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Exorcizor

Level 82 Apparel
#Attrib_MakersMark


The Birdman of Australiacatraz #22655

Level 32 Apparel


The Bootie Time

Level 10 Apparel
Jingle all the way


The Rogue's Robe #47950

Level 74 Apparel
#Attrib_MakersMark

( Not Tradable or Marketable )


The Lunatic's Leathers

Level 50 Apparel


The Spooky Sleeves

Level 70 Apparel

( Not Tradable or Marketable )


The Wraith Wrap

Level 10 Apparel


The Sub Zero Suit

Level 30 Apparel
#Attrib_MakersMark


Dead of Night

Level 30 Apparel


The Sangu Sleeves #61162

Level 21 Cosmetic Armor
#Attrib_MakersMark

( Not Tradable or Marketable )


The Purity Fist

Level 10 Cosmetic Augmentation


Googly Gazer

Level 71 Cosmetic Augmentation
#Attrib_MakersMark


The Coffin Kit

Level 27 Backpack

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Idea Tube #53876

Level 8 Backpack
#Attrib_MakersMark


The External Organ

Level 35 Backpack


( Not Tradable or Marketable )


The External Organ

Level 50 Backpack


( Not Tradable or Marketable )


The External Organ

Level 89 Backpack


( Not Tradable or Marketable )


The Grisly Gumbo

Level 6 Backpack


( Not Tradable or Marketable )


The Grisly Gumbo

Level 81 Backpack


( Not Tradable or Marketable )


The Handhunter

Level 19 Backpack


( Not Tradable or Marketable )


The Handhunter

Level 98 Backpack


( Not Tradable or Marketable )


The Handhunter

Level 99 Backpack


( Not Tradable or Marketable )


The Creature from the Heap

Level 42 Backpack


( Not Tradable or Marketable )


The Creature from the Heap

Level 95 Backpack


( Not Tradable or Marketable )


The Gas Guzzler #55366

Level 73 Backpack
#Attrib_MakersMark


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Platinum Dueling Badge

Level 75 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: September 12, 2011 (05:15:18 GMT)

( Not Tradable or Marketable )


The Hitt Mann Badge #78551

Level 30 Badge
#Attrib_MakersMark


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


Photo Badge

Level 20 Badge


SpaceChem Pin

Level 20 Badge


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Boo Balloon

Level 20 Balloon


( Not Usable in Crafting )


The Boo Balloon

Level 20 Balloon


( Not Tradable or Marketable )


The Tomb Wrapper #77101

Level 62 Bandages
#Attrib_MakersMark


The Bruiser's Bandanna

Level 24 Bandana


The Bruiser's Bandanna

Level 56 Bandana


Villain's Veil

Level 34 Bandana


The Borscht Belt #63555

Level 1 Bandolier
#Attrib_MakersMark

( Not Tradable or Marketable )


The Backpack Broiler

Level 33 Barbeque
attach particle effect static (28)


The Chicken Kiev

Level 29 Bird Head


( Not Tradable or Marketable )


The Mann-Bird of Aberdeen

Level 65 Bird Head


( Not Tradable or Marketable )


Medimedes

Level 15 Bird Head


( Not Tradable or Marketable )


Sir Shootsalot

Level 47 Bird Head


( Not Tradable or Marketable )


Sir Shootsalot

Level 59 Bird Head


( Not Tradable or Marketable )


Sir Shootsalot

Level 73 Bird Head


( Not Tradable or Marketable )


The Battery Bandolier

Level 17 Decorative Bombs


The Captain's Cocktails #69841

Level 13 Decorative Bombs
#Attrib_MakersMark


A Whiff of the Old Brimstone #99471

Level 20 Decorative Bombs
#Attrib_MakersMark


The Ornament Armament #93682

Level 20 Decorative Bombs
#Attrib_MakersMark


The Bonedolier

Level 47 Bones


The Bonedolier

Level 64 Bones

( Not Tradable or Marketable )


The Boston Boom-Bringer

Level 87 Futuristic Sound Device
Attrib_TauntSoundSuccess


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)

( Not Tradable or Marketable )


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Long Fall Loafers

Level 18 Boots

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Horsemann's Hand-Me-Down

Level 35 Cape


( Not Tradable or Marketable )


The Horsemann's Hand-Me-Down

Level 36 Cape


( Not Tradable or Marketable )


The Horsemann's Hand-Me-Down

Level 87 Cape


( Not Tradable or Marketable )


The Brawling Buccaneer

Level 58 Coat


The Kringle Collection #59140

Level 98 Coat
#Attrib_MakersMark


The Dogfighter

Level 46 Coat


The Snow Scoper

Level 9 Coat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Snow Scoper

Level 20 Coat


Antarctic Parka

Level 15 Coat
#Attrib_MakersMark


The Last Bite

Level 67 Coffin


( Not Tradable or Marketable )


The Caffeine Cooler

Level 74 Cooler


Antlers

Level 97 Cosmetic Item


Exquisite Rack

Level 71 Cosmetic Item
#Attrib_MakersMark


Texas Slim's Dome Shine

Level 45 Cosmetic Item


The Kriegsmaschine-9000

Level 76 Cosmetic Item


( Not Tradable or Marketable )


The Abominable Snow Pants

Level 50 Costume Piece


The Grand Duchess Fairy Wings

Level 22 Costume Piece


( Not Tradable or Marketable )


The Himalayan Hair Shirt

Level 50 Costume Piece


The Horrific Head of Hare

Level 24 Costume Piece


( Not Tradable or Marketable )


The Corpsemopolitan

Level 30 Costume Piece


( Not Tradable or Marketable )


The Corpsemopolitan

Level 50 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Das Blutliebhaber

Level 26 Costume Piece


( Not Tradable or Marketable )


Burny's Boney Bonnet

Level 85 Costume Piece


( Not Tradable or Marketable )


The Monster's Stompers

Level 38 Costume Piece


( Not Tradable or Marketable )


The Monster's Stompers

Level 47 Costume Piece


( Not Tradable or Marketable )


The Monster's Stompers

Level 79 Costume Piece


( Not Tradable or Marketable )


The Foul Cowl

Level 19 Costume Piece


( Not Tradable or Marketable )


The Space Bracers

Level 38 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Space Bracers

Level 83 Costume Piece


( Not Tradable or Marketable )


The Gothic Guise

Level 35 Costume Piece


( Not Tradable or Marketable )


The Grease Monkey

Level 9 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Grease Monkey

Level 12 Costume Piece


( Not Tradable or Marketable )


The Grease Monkey

Level 54 Costume Piece


( Not Tradable or Marketable )


The Halloweiner

Level 22 Costume Piece


( Not Tradable or Marketable )


The Candyman's Cap

Level 83 Costume Piece


( Not Tradable or Marketable )


The Vicious Visage

Level 95 Costume Piece


( Not Tradable or Marketable )


The Hound's Hood

Level 11 Costume Piece


( Not Tradable or Marketable )


The Hound's Hood

Level 63 Costume Piece


( Not Tradable or Marketable )


The Jupiter Jumpers

Level 98 Costume Piece


( Not Tradable or Marketable )


The Candleer

Level 12 Costume Piece


( Not Tradable or Marketable )


The Candleer

Level 18 Costume Piece


( Not Tradable or Marketable )


The Candleer

Level 92 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Mucous Membrain

Level 48 Costume Piece


( Not Tradable or Marketable )


The Mucous Membrain

Level 50 Costume Piece


( Not Tradable or Marketable )


The Mucous Membrain

Level 88 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Hardium Helm

Level 50 Costume Piece


( Not Tradable or Marketable )


The Hardium Helm

Level 81 Costume Piece


( Not Tradable or Marketable )


The Hardium Helm

Level 91 Costume Piece


( Not Tradable or Marketable )


The Scorched Skirt

Level 80 Costume Piece


( Not Tradable or Marketable )


The Shaolin Sash

Level 43 Costume Piece


( Not Tradable or Marketable )


The Surgeon's Space Suit

Level 14 Costume Piece


( Not Tradable or Marketable )


The Surgeon's Space Suit

Level 29 Costume Piece


( Not Tradable or Marketable )


The Surgeon's Space Suit

Level 68 Costume Piece


( Not Tradable or Marketable )


The Abhorrent Appendages

Level 64 Costume Piece


( Not Tradable or Marketable )


The Lordly Lapels

Level 54 Costume Piece


( Not Tradable or Marketable )


The Glob

Level 30 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Glob

Level 92 Costume Piece


( Not Tradable or Marketable )


Bozo's Bouffant

Level 27 Costume Piece


( Not Tradable or Marketable )


The Magical Mercenary

Level 16 Costume Piece


( Not Tradable or Marketable )


The Magical Mercenary

Level 21 Costume Piece


( Not Tradable or Marketable )


The Magical Mercenary

Level 28 Costume Piece


( Not Tradable or Marketable )


The Hair of the Dog

Level 19 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Hair of the Dog

Level 75 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Scottish Snarl

Level 1 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Scottish Snarl

Level 3 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Scottish Snarl

Level 71 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Pickled Paws

Level 60 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Buzz Killer

Level 10 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Buzz Killer

Level 65 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Legend of Bugfoot

Level 41 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Can Opener

Level 26 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Soviet Stitch-Up

Level 76 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Blazing Bull

Level 81 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Fallen Angel

Level 69 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Tail from the Crypt

Level 12 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


B-Ankh!

Level 87 Costume Piece

This is a special Halloween 2011 item


The Futankhamun

Level 48 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Holy Hunter

Level 3 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Idiot Box

Level 68 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Idiot Box

Level 74 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Steel Pipes

Level 22 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Shoestring Budget

Level 86 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Griffin's Gog

Level 10 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Griffin's Gog

Level 85 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Intangible Ascot

Level 81 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Kathman-Hairdo

Level 50 Costume Piece


The Forgotten King's Pauldrons

Level 56 Costume Piece


( Not Tradable or Marketable )


The Bull Locks

Level 8 Costume Piece


( Not Tradable or Marketable )


The Hellhunter's Headpiece

Level 68 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Kanga Kickers

Level 96 Costume Piece


( Not Tradable or Marketable )


The Marsupial Muzzle

Level 57 Costume Piece


( Not Tradable or Marketable )


The Wings of Purity

Level 88 Costume Piece


( Not Tradable or Marketable )


The Head Hunter

Level 57 Costume Piece


( Not Tradable or Marketable )


The Crazy Legs

Level 49 Costume Piece


( Not Tradable or Marketable )


The Templar's Spirit

Level 60 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Eye-Catcher

Level 62 Eye Patch


Pop-Eyes

Level 97 Eyes


Sight for Sore Eyes

Level 29 Eyes


Up Pyroscopes

Level 18 Eye Stalks


( Not Tradable or Marketable, Not Usable in Crafting )


Up Pyroscopes

Level 53 Eye Stalks


( Not Tradable or Marketable )


The All-Father #68117

Level 15 Facial Hair


The Faux Manchu

Level 26 Facial Hair


( Not Tradable or Marketable )


The Horned Honcho

Level 6 Facial Hair


( Not Tradable or Marketable )


The Horned Honcho

Level 52 Facial Hair


( Not Tradable or Marketable )


The Horned Honcho

Level 83 Facial Hair


( Not Tradable or Marketable )


Lord Cockswain's Novelty Mutton Chops and Pipe #103577

Level 26 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


Camera Beard

Level 22 Facial Hair


Face Full of Festive

Level 60 Facial Hair


The Dictator

Level 89 Facial Hair
#Attrib_MakersMark

( Not Tradable or Marketable )


Flair! #85330

Level 20 Flair!
#Attrib_MakersMark


The Dead Little Buddy

Level 20 Ghost


( Not Tradable or Marketable )


Security Shades #114824

Level 62 Glasses
#Attrib_MakersMark


Security Shades

Level 91 Glasses


The Deus Specs

Level 10 Glasses


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Macho Mann #51181

Level 98 Glasses
#Attrib_MakersMark


Graybanns

Level 24 Glasses


The Marxman

Level 84 Glasses


Summer Shades

Level 10 Glasses


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Maniac's Manacles

Level 9 Gloves


( Not Tradable or Marketable )


The Maniac's Manacles

Level 12 Gloves


( Not Tradable or Marketable )


The Maniac's Manacles

Level 47 Gloves


( Not Tradable or Marketable )


The Hound Dog

Level 23 Hair


The One-Man Army #95206

Level 10 Hair
#Attrib_MakersMark


Professor's Peculiarity

Level 6 Hair


The Crafty Hair #70504

Level 31 Hair
#Attrib_MakersMark

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bloodhound

Level 100 Hat

( Not Tradable or Marketable )


The Brotherhood of Arms

Level 84 Hat


The Buccaneer's Bicorne #77663

Level 10 Hat
#Attrib_MakersMark


Brain Bucket #92801

Level 32 Hat
#Attrib_MakersMark


Cadaver's Cranium

Level 31 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Capo's Capper

Level 69 Hat


Charmer's Chapeau

Level 61 Hat


The Heavy Artillery Officer's Cap #69222

Level 67 Hat
#Attrib_MakersMark


Industrial Festivizer

Level 18 Hat
#Attrib_MakersMark


Industrial Festivizer

Level 49 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


Connoisseur's Cap #41287

Level 97 Hat
#Attrib_MakersMark


Crocleather Slouch

Level 8 Hat


Glengarry Bonnet

Level 86 Hat


Carouser's Capotain

Level 38 Hat


Rimmed Raincatcher

Level 84 Hat
#Attrib_MakersMark


Tippler's Tricorne

Level 73 Hat


The DethKapp #82236

Level 81 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Company Man

Level 10 Hat


The Nanobalaclava #97154

Level 10 Hat
#Attrib_MakersMark


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


Ghastly Gibus

Level 10 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


Texas Ten Gallon

Level 48 Hat


The Tin-1000

Level 11 Hat


Engineer's Cap

Level 18 Hat
#Attrib_MakersMark


Safe'n'Sound

Level 45 Hat


A Rather Festive Tree

Level 74 Hat


Flipped Trilby

Level 25 Hat


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Engineer Mask

Level 10 Hat


( Not Tradable or Marketable )


Medic Mask

Level 10 Hat


( Not Tradable or Marketable )


Pyro Mask

Level 10 Hat


( Not Tradable or Marketable )


Pyro Mask

Level 10 Hat


( Not Tradable or Marketable )


Spy Mask

Level 10 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 91

( Not Tradable or Marketable )


Tough Guy's Toque

Level 46 Hat


The Soviet Gentleman

Level 15 Hat


Honcho's Headgear

Level 37 Hat
#Attrib_MakersMark


Horrific Headsplitter

Level 31 Hat


The Squid's Lid

Level 27 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Larval Lid

Level 18 Hat


( Not Tradable or Marketable )


The Trepanabotomizer

Level 14 Hat


( Not Tradable or Marketable )


The Trepanabotomizer

Level 56 Hat


( Not Tradable or Marketable )


The Cadaver's Capper

Level 59 Hat


( Not Tradable or Marketable )


The Cadaver's Capper

Level 76 Hat


( Not Tradable or Marketable )


The Cadaver's Capper

Level 90 Hat


( Not Tradable or Marketable )


The Spellbinder's Bonnet

Level 37 Hat


( Not Tradable or Marketable )


The Dark Helm

Level 31 Hat


( Not Tradable or Marketable )


The Dark Helm

Level 42 Hat


( Not Tradable or Marketable )


The Head Warmer #86528

Level 75 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


Das Übersternmann #87504

Level 16 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Federal Casemaker

Level 96 Hat


The Caribbean Conqueror

Level 70 Hat


The Killer Exclusive

Level 10 Hat


The Last Straw #78396

Level 88 Hat
#Attrib_MakersMark


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Otolaryngologist's Mirror

Level 3 Hat
#Attrib_MakersMark


The Monstrous Memento

Level 50 Hat


The Necronomicrown

Level 65 Hat

( Not Tradable or Marketable )


Ol' Snaggletooth

Level 19 Hat
#Attrib_MakersMark


Prancer's Pride

Level 16 Hat


Liquidator's Lid

Level 12 Hat


Respectless Rubber Glove

Level 80 Hat
#Attrib_MakersMark


The Waxy Wayfinder

Level 7 Hat
attach particle effect static (28)


Old Guadalajara

Level 59 Hat


The Birdcage

Level 10 Hat


Reggaelator

Level 41 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Saxton

Level 50 Hat


The Deep Cover Operator

Level 28 Hat


The Sammy Cap #55010

Level 53 Hat
#Attrib_MakersMark


The Hot Dogger

Level 10 Hat


The Hermes #97509

Level 10 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Front Runner

Level 13 Hat


Whoopee Cap

Level 64 Hat
#Attrib_MakersMark


Dr's Dapper Topper

Level 47 Hat


The Mannhattan Project

Level 91 Hat


( Not Tradable or Marketable )


Shadowman's Shade

Level 67 Hat


( Not Tradable or Marketable )


The Tiny Texan

Level 53 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Vampire Makeover

Level 93 Hat


( Not Tradable or Marketable )


The Aviator Assassin #58454

Level 21 Hat
#Attrib_MakersMark


Chieftain's Challenge

Level 71 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Stealth Steeler

Level 30 Hat


The Stealth Steeler

Level 48 Hat


The Counterfeit Billycock

Level 10 Hat


Sultan's Ceremonial #105440

Level 40 Hat
#Attrib_MakersMark


The Flamingo Kid

Level 10 Hat

( Not Tradable or Marketable )


Prince Tavish's Crown

Level 21 Hat


The Cold Killer

Level 11 Hat


Towering Pillar of Hats

Level 34 Hat


The Dead Cone

Level 23 Hat


The Point and Shoot #78425

Level 10 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Hardy Laurel #64022

Level 62 Hat
vision opt in flags (4)


The Voodoo JuJu (Slight Return)

Level 48 Hat

( Not Tradable or Marketable )


The Brown Bomber

Level 52 Hat


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Neckwear Headwear

Level 32 Hat


The Zipperface

Level 75 Hat


( Not Tradable or Marketable )


Pugilist's Protector

Level 52 Headgear
#Attrib_MakersMark


The Infernal Impaler

Level 13 Headgear


Lord Cockswain's Pith Helmet #105093

Level 99 Headgear
#Attrib_MakersMark


Scotch Bonnet

Level 59 Headgear


The War Pig

Level 64 Headgear


Armored Authority #84830

Level 52 Helmet
#Attrib_MakersMark


The Bolt Action Blitzer

Level 10 Helmet

( Not Tradable or Marketable )


Defiant Spartan

Level 45 Helmet


The Dragonborn Helmet

Level 10 Helmet


The Spectralnaut

Level 29 Helmet


( Not Tradable or Marketable )


The Whirly Warrior #63812

Level 57 Helmet
#Attrib_MakersMark

( Not Tradable or Marketable )


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


The Lucky Shot

Level 62 Helmet
#Attrib_MakersMark

( Not Tradable or Marketable )


The MK 50 #59190

Level 54 Helmet
#Attrib_MakersMark


Vintage Merryweather

Level 54 Helmet


Bonk Helm

Level 22 Helmet


Batter's Helmet

Level 92 Helmet

( Not Usable in Crafting )


The Human Cannonball #83542

Level 16 Helmet
#Attrib_MakersMark


Tyrant's Helm

Level 69 Helmet


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


The Anger #94653

Level 10 Hood
#Attrib_MakersMark


The Dashin' Hashshashin #92186

Level 10 Hood
#Attrib_MakersMark


Hottie's Hoodie

Level 51 Hood


The Samson Skewer

Level 52 Decorative Knife

( Not Tradable or Marketable )


Bill's Hat

Level 10 Veteran's Beret


The Rump-o'-Lantern

Level 68 Lantern

( Not Tradable or Marketable )


The Sandvich Safe

Level 15 Lunchbox


The Bird-Man of Aberdeen #74608

Level 67 Mascot
#Attrib_MakersMark


Lieutenant Bites

Level 30 Mascot


The Compatriot

Level 47 Mascot


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


Sir Hootsalot

Level 14 Mascot


Bonk Boy

Level 91 Mask


The Dapper Disguise

Level 13 Mask

( Not Tradable or Marketable )


Hotrod

Level 42 Mask
#Attrib_MakersMark


The Mair Mask

Level 34 Mask
#Attrib_MakersMark


The Beast from Below

Level 10 Mask


( Not Tradable or Marketable )


The Beast from Below

Level 25 Mask


( Not Tradable or Marketable )


The Face Plante

Level 33 Mask


( Not Tradable or Marketable )


The Face Plante

Level 69 Mask


( Not Tradable or Marketable )


The Face Plante

Level 86 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Face Plante

Level 88 Mask


( Not Tradable or Marketable )


Hard-Headed Hardware

Level 4 Mask


( Not Tradable or Marketable )


Hard-Headed Hardware

Level 16 Mask


( Not Tradable or Marketable )


The Hollowhead

Level 15 Mask


( Not Tradable or Marketable )


Cap'n Calamari

Level 7 Mask


( Not Tradable or Marketable )


Cap'n Calamari

Level 28 Mask


( Not Tradable or Marketable )


PY-40 Incinibot

Level 45 Mask


( Not Tradable or Marketable )


The Rugged Respirator

Level 37 Mask


( Not Tradable or Marketable )


The Second Opinion

Level 16 Mask


( Not Tradable or Marketable )


The Macabre Mask

Level 21 Mask


( Not Tradable or Marketable )


The Macabre Mask

Level 42 Mask


( Not Tradable or Marketable )


The Macabre Mask

Level 98 Mask


( Not Tradable or Marketable )


The Hallowed Headcase

Level 97 Mask


( Not Tradable or Marketable )


The Parasight

Level 2 Mask


( Not Tradable or Marketable )


The Parasight

Level 44 Mask


( Not Tradable or Marketable )


The Raven's Visage

Level 5 Mask


( Not Tradable or Marketable )


The Raven's Visage

Level 46 Mask


( Not Tradable or Marketable )


The Raven's Visage

Level 70 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Alternative Medicine Mann

Level 98 Mask


( Not Tradable or Marketable )


The Last Breath #83319

Level 13 Mask
#Attrib_MakersMark


The Cold War Luchador #91658

Level 10 Mask
#Attrib_MakersMark


Physician's Procedure Mask

Level 30 Mask


Le Party Phantom

Level 77 Mask


The Plutonidome

Level 46 Mask


( Not Tradable or Marketable )


Pyromancer's Mask

Level 84 Mask
#Attrib_MakersMark


The Marsupial Man

Level 73 Mask


( Not Tradable or Marketable )


The Facepeeler

Level 30 Mask


( Not Tradable or Marketable )


The Creature's Grin

Level 1 Mask


( Not Tradable or Marketable )


The Vampyro

Level 43 Mask


( Not Tradable or Marketable )


The Triclops

Level 10 Mask

( Not Tradable or Marketable )


The Winter Wonderland Wrap

Level 52 Mask


Clan Pride

Level 20 Medallion


The Cryptic Keepsake

Level 21 Necklace


( Not Tradable or Marketable )


The Cryptic Keepsake

Level 85 Necklace


( Not Tradable or Marketable )


The Snapped Pupil

Level 28 Photograph


The Whiskey Bib #67782

Level 39 Puffy Shirt
#Attrib_MakersMark


The Dry Gulch Gulp

Level 96 Refreshment


The Trash Toter

Level 5 Satchel


The Surgeon's Side Satchel #83631

Level 26 Satchel
#Attrib_MakersMark


The Chronoscarf

Level 12 Scarf


"8-Bit Merc's Muffler"

Level 88 Scarf


The Professor's Pineapple #87209

Level 95 Science Project
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer
+50% increase in charge recharge rate


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 10 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 12 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 60 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time

( Not Tradable or Marketable )


The Tide Turner

Level 69 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 86 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 42 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 99 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Tyurtlenek

Level 85 Shirt


The Hunger Force #96440

Level 16 Shirt
#Attrib_MakersMark


Das Fantzipantzen #80820

Level 13 Shirt
#Attrib_MakersMark

( Not Tradable or Marketable )


The Track Terrorizer #50826

Level 70 Shirt
#Attrib_MakersMark


Endothermic Exowear #27862

Level 28 Shirt
#Attrib_MakersMark

( Not Tradable or Marketable )


The Spooky Shoes

Level 56 Shoes

( Not Tradable or Marketable )


The Half-Pipe Hurdler #67308

Level 8 Skateboard
#Attrib_MakersMark


The Red Socks

Level 91 Socks


The Bear Necessities #67694

Level 65 Spirit Animal
#Attrib_MakersMark


The Sackcloth Spook

Level 95 Spooky Companion


( Not Tradable or Marketable )


Unidentified Following Object

Level 12 Spooky Companion


( Not Tradable or Marketable )


Unidentified Following Object

Level 69 Spooky Companion


( Not Tradable or Marketable )


Unidentified Following Object

Level 70 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Beacon from Beyond

Level 25 Spooky Companion


( Not Tradable or Marketable )


The Beacon from Beyond

Level 48 Spooky Companion


( Not Tradable or Marketable )


The Beacon from Beyond

Level 73 Spooky Companion


( Not Tradable or Marketable )


The Accursed Apparition

Level 64 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Ghost of Spies Checked Past

Level 44 Spooky Companion


( Not Tradable or Marketable )


The Hooded Haunter

Level 53 Spooky Companion


( Not Tradable or Marketable )


Prairie Heel Biters #75832

Level 15 Spurs
#Attrib_MakersMark


Das Feelinbeterbager #68403

Level 7 Supplies
#Attrib_MakersMark


The Champ Stamp

Level 17 Tattoos


The Sprinting Cephalopod

Level 6 Tentacles


( Not Tradable or Marketable )


The Sprinting Cephalopod

Level 10 Tentacles


( Not Tradable or Marketable, Not Usable in Crafting )


The Sprinting Cephalopod

Level 49 Tentacles


( Not Tradable or Marketable )


The Scrumpy Strongbox

Level 44 Treasure


The Tuxxy #68086

Level 4 Tuxedo
#Attrib_MakersMark


Carrion Companion

Level 5 Undead Pet


( Not Tradable or Marketable )


Carrion Companion

Level 82 Undead Pet


( Not Tradable or Marketable )


Carrion Companion

Level 94 Undead Pet


( Not Tradable or Marketable )


Archimedes the Undying

Level 32 Undead Pet


( Not Tradable or Marketable )


Archimedes the Undying

Level 52 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


Archimedes the Undying

Level 91 Undead Pet


( Not Tradable or Marketable )


The Carious Chameleon

Level 58 Undead Pet


( Not Tradable or Marketable )


The Carious Chameleon

Level 70 Undead Pet


( Not Tradable or Marketable )


The Carious Chameleon

Level 77 Undead Pet


( Not Tradable or Marketable )


Polly Putrid

Level 99 Undead Pet


( Not Tradable or Marketable )


Fancy Dress Uniform

Level 43 Uniform


The Sky Captain

Level 97 Uniform


The Texas Half-Pants

Level 18 Pants


The K-9 Mane #68404

Level 89 Spirit Animal
#Attrib_MakersMark

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 12

Item Summary

Item TypeCount
Normal971
Hats0
Misc480
Metal4 items worth 30 scrap
Total1455

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 6.2677sec