%s7%s6 Bust of Hippocrates - %s5: 13 Allows you to see enemy health -10% slower firing speed
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Genuine UGC 6vs6 Silver Participant
Level 1 Tournament Medal
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #84
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
"panicing!?!?"
Level 46 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty #Attrib_MakersMark
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
The Back Scatter
Level 95 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Beggar's Bazooka
Level 34 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max pipebombs out +25% faster firing speed +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
Competitive Matchmaking Beta Invite
Level 1 Pass
( Not Tradable or Marketable )
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Tradable or Marketable )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
The Quickiebomb Launcher
Level 70 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Crafty Hair #12083
Level 13 Hair #Attrib_MakersMark
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Brotherhood of Arms
Level 65 Hat
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Ornament Armament #18702
Level 20 Decorative Bombs
Clan Pride
Level 20 Medallion
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
Tux
Level 43 Mascot
( Not Tradable or Marketable )
Genuine UGC 4vs4 Steel Participant
Level 1 Tournament Medal
( Not Tradable or Marketable )
Genuine UGC Highlander Steel Participant
Level 1 Tournament Medal
( Not Tradable or Marketable )
The Scottish Handshake
Level 10 Bottle
Enchantment: Eternaween
Level 5 Server Enchantment
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
Enchantment: Eternaween
Level 5 Server Enchantment
Tour of Duty Ticket
Level 1 Ticket
( Not Tradable or Marketable )
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
"Sunrise Projector"
%s7%s6 Scattergun - %s5: 18060 Exorcism Sheen: 2 Killstreaks Active
Festive Force-A-Nature
%s7%s6 Scattergun - %s5: 219 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot Sheen: 6 Killstreaks Active -10% damage penalty -66% clip size
Shortstop
%s7%s6 Peppergun - %s5: 278 Killstreaks Active When weapon is active: Increase in push force taken from damage and airblast
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
Competitive Matchmaking Beta Invite
Level 1 Pass
( Not Tradable or Marketable )
The Buff Banner
Level 5 Battle Banner
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
Scout Mask
Level 10 Hat
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
"oi ill hook u right in the gabber"
%s7%s6 Pistol - %s5: 2980 "i eat fuck boys" Sheen: 6 Killstreaks Active
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Genuine Flying Guillotine
Level 1 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
Competitive Matchmaking Beta Invite
Level 1 Pass
( Not Tradable or Marketable )
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Taunt: Battin' a Thousand
Level 13 Special Taunt
"Shaolin and Wu-Tang"
Level 10 Sword Sheen: 7 Killstreaks Active On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Holy Mackerel
Level 42 Fish #Attrib_MakersMark
( Not Tradable or Marketable )
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
PASS Time Early Participation Pin
Level 1 Pin
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Baseball Bill's Sports Shine
Level 34 Cosmetic Item #Attrib_MakersMark
"Ernie"
Level 81 Mascot
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Enchantment: Eternaween
Level 5 Server Enchantment
The Long Fall Loafers
Level 55 Boots
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
"dubious_directs"
%s7%s6 Rocket Launcher - %s5: 5660 Pumpkin Bombs Killstreaks Active
"you're not even good"
Level 5 Rocket Launcher "no" Killstreaks Active
Beggar's Bazooka
%s7%s6 Rocket Launcher - %s5: 1006 auto fires full clip (1) Killstreaks Active Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Air Strike
Level 70 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Li'l Dutchman
Level 75 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Vampiric Vesture
Level 48 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
Shotgun
%s7%s6 Shotgun - %s5: 4353 Killstreaks Active
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The B.A.S.E. Jumper
Level 73 Parachute #Attrib_MakersMark
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Steel Pipes
Level 33 Costume Piece
This is a special Halloween 2011 item
Fire Axe
%s7%s6 Fire Axe - %s5: 35
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Exquisite Rack
Level 18 Cosmetic Item
Backburner
%s7%s6 Flame Thrower - %s5: 176 "Pyro is a class in Team Fortress 2" flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
"you're not even good"
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 5 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Neon Annihilator
Level 9 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Necronomicrown
Level 91 Hat
( Not Tradable or Marketable )
"Kick him in the shin!"
%s7%s6 Grenade Launcher - %s5: 3315 Killstreaks Active
The Iron Bomber
Level 80 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius #Attrib_MakersMark
"Kick him in the other shin!"
%s7%s6 Stickybomb Launcher - %s5: 4232 Sheen: 2 Killstreaks Active
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer No self inflicted blast damage taken override projectile type (1096810496) -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 53 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time #Attrib_MakersMark
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
"SKILLSTICK"
%s7%s6 Makeshift Club - %s5: 298 +1 capture rate on wearer Killstreaks Active 10% bullet damage vulnerability on wearer
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
( Not Tradable or Marketable )
The Buffalo Steak Sandvich
Level 1 Lunch Box
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Samson Skewer
Level 69 Decorative Knife
( Not Tradable or Marketable )
The Rescue Ranger
Level 97 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Wrangler
Level 5 Laser Pointer
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Crusader's Crossbow
%s7%s6 Crossbow - %s5: 231 No headshots -75% max primary ammo on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 10127 Exorcism Killstreaks Active
The Classic
Level 84 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged #Attrib_MakersMark
The Huntsman
Level 10 Bow
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Fortified Compound
Level 10 Bow
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
Voodoo-Cursed Sniper Soul
Level 1 Cursed Soul
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Festive Jarate
Level 50 Jar Based Karate Extinguishing teammates reduces cooldown by -20% override projectile type (1102053376) jarate description (1)
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Silver Bullets
Level 9 Costume Piece
This is a special Halloween 2011 item
Tribalman's Shiv
%s7%s6 Kukri - %s5: 52 On Hit: Bleed for 6 seconds -50% damage penalty
The Bloodhound
Level 39 Hat
( Not Tradable or Marketable )
Sir Hootsalot
Level 76 Mascot
Villain's Veil
Level 2 Bandana
The Birdman of Australiacatraz
Level 76 Apparel
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
( Not Tradable or Marketable )
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Dapper Disguise
Level 18 Mask
( Not Tradable or Marketable )
The Scarecrow
Level 59 Hat
( Not Usable in Crafting )
Fabricator
Level 3 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
The Conscientious Objector
Level 25 Sign
"The D"
Level 25 Sign Killstreaks Active
Mercenary
Level 5 Badge Hire Date: February 22, 2012 (20:53:57 GMT)
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 8
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Pyrovision Goggles
Level 80 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Mann Co. Online Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 9
( Not Tradable or Marketable )
"le reddit xD"
Level 1 Hat
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 6 Badge
( Not Tradable or Marketable )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Fancy Spellbook
Level 1 This weapon deploys 50% faster Pages of Tumidum: 1 Pages of Gratanter: 19 Pages of Audere: 7 Pages of Congeriae: 18
( Not Tradable or Marketable )
Power Up Canteen
Level 1 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Haunted Head Hunter
Level 90 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Marsupial Man
Level 65 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Rogue's Rabbit
Level 80 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Forgotten King's Restless Head
Level 30 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Medimedes
Level 77 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
The Headtaker's Hood
Level 11 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Surgeon's Space Suit
Level 8 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Corpsemopolitan
Level 89 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Pocket Horsemann
Level 29 Pocket Buddy
( Not Tradable or Marketable, Not Usable in Crafting )
The Mann-Bird of Aberdeen
Level 23 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
The Horrific Head of Hare
Level 57 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Squid's Lid
Level 67 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Pin Pals
Level 31 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Hardium Helm
Level 78 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Hard-Headed Hardware
Level 98 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Jupiter Jumpers
Level 8 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Bozo's Brogues
Level 85 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Tuque or Treat
Level 76 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Larval Lid
Level 11 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
PY-40 Incinibot
Level 56 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Teutonkahmun
Level 49 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Ethereal Hood
Level 7 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Hidden Dragon
Level 71 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Gothic Guise
Level 55 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Archimedes the Undying
Level 23 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )
The Magical Mercenary
Level 11 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Lordly Lapels
Level 68 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Baphomet Trotters
Level 8 Hooves
( Not Tradable or Marketable, Not Usable in Crafting )
The Mucous Membrain
Level 29 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Chicken Kiev
Level 73 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Burny's Boney Bonnet
Level 93 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Shaolin Sash
Level 63 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Sir Shootsalot
Level 76 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
The Beacon from Beyond
Level 86 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Manneater
Level 83 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Haunted Hat
Level 95 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Cap'n Calamari
Level 38 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Crispy Golden Locks
Level 66 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Monster's Stompers
Level 98 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Cauterizer's Caudal Appendage
Level 75 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Creature from the Heap
Level 53 Backpack
( Not Tradable or Marketable, Not Usable in Crafting )
The Shaman's Skull
Level 97 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Last Bite
Level 79 Coffin
( Not Tradable or Marketable, Not Usable in Crafting )
The External Organ
Level 95 Backpack
( Not Tradable or Marketable, Not Usable in Crafting )
The Candleer
Level 56 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )