Level 1 Shotgun Killstreaks Active paintkit_proto_def_index (47) Festivized
Nightbane Brim
Level 64 Hat
Tactical Turtleneck
Level 63 Turtleneck
Quality 15 Scattergun
Level 1 Scattergun paintkit_proto_def_index (29)
( Not Tradable or Marketable )
Quality 15 Crusader's Crossbow
Level 99 Crossbow paintkit_proto_def_index (248) No headshots -75% max primary ammo on wearer
Quality 15 Iron Bomber
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (139) -15% explosion radius
Quality 15 Pistol
Level 99 Pistol paintkit_proto_def_index (270)
Quality 15 Revolver
Level 99 Revolver Killstreaks Active paintkit_proto_def_index (114)
Quality 15 Disciplinary Action
Level 99 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds paintkit_proto_def_index (391) -25% damage penalty
( Not Tradable or Marketable )
Quality 15 Panic Attack
Level 99 Shotgun This weapon deploys 50% faster Fires a wide, fixed shot pattern +50% bullets per shot paintkit_proto_def_index (139) Successive shots become less accurate -20% damage penalty
Quality 15 Rescue Ranger
Level 99 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) paintkit_proto_def_index (161) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
Quality 15 Powerjack
Level 99 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: paintkit_proto_def_index (236) 20% damage vulnerability on wearer
%s7%s6 Pistol - %s5: 169 +15% damage bonus +25% greater jump height when active -60% clip size
Carbonado Botkiller Rocket Launcher Mk.I
%s7%s6 Rocket Launcher - %s5: 352
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 4
( Not Tradable or Marketable )
"shink shankin in the UK"
Level 5 Machete
Haunted Medimedes
Level 4 Bird Head
( Not Tradable or Marketable )
Haunted Sir Shootsalot
Level 31 Bird Head
( Not Tradable or Marketable )
Haunted Birdie Bonnet
Level 62 Costume Piece
( Not Tradable or Marketable )
Haunted Steel Pipes
Level 92 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Voodoo JuJu (Slight Return)
Level 35 Hat
( Not Tradable or Marketable )
Refined Metal
Level 3 Craft Item
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 8 Pages of Audere: 13 Pages of Congeriae: 7 Pages of Veteris: 3 This weapon deploys 50% faster
( Not Tradable or Marketable )
Soul Gargoyle
Level 20 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Taunt: The Director's Vision
Level 5 Special Taunt "look at it,just look at it"
( Not Tradable or Marketable )
Jungle Inferno ConTracker
Level 71 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Power Up Canteen #503518
Level 40 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds #Attrib_MakersMark
( Not Tradable or Marketable )
Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Huntsman
Level 10 Bow
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Festive Grenade Launcher
Level 1 Grenade Launcher
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo Festivized
Wanga Prick #637114
Level 19 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
Bonk! Atomic Punch
Level 5 Lunch Box
The Sandvich
Level 1 Lunch Box
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Quickiebomb Launcher
Level 60 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer No self inflicted blast damage taken override projectile type (1096810496) -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pistol
Level 1 Pistol Festivized
The Ham Shank #423914
Level 5 Pork Product #Attrib_MakersMark
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
"Funslinger"
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits #Attrib_MakersMark
Level 70 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty Wearer cannot carry the intelligence briefcase or PASS Time JACK No random critical hits
( Not Usable in Crafting )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
Scattergun
Level 1 Scattergun "*boom*6x,*reload*6x"
Unarmed Combat #163131
Level 92 Severed Arm #Attrib_MakersMark
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Usable in Crafting )
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Conscientious Objector #368732
Level 25 Sign #Attrib_MakersMark
( Not Tradable or Marketable )
The Bat Outta Hell #434870
Level 5 Skull Bat #Attrib_MakersMark
The Hot Hand
Level 14 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Classic
Level 45 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The AWPer Hand #496596
Level 1 Sniper Rifle #Attrib_MakersMark
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
( Not Usable in Crafting )
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Freedom Staff #471032
Level 25 Staff #Attrib_MakersMark
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Exorcizor
Level 47 Apparel
( Not Tradable or Marketable )
Weight Room Warmer
Level 32 Apparel
The Blood Banker #67213
Level 75 Apparel #Attrib_MakersMark
( Not Tradable or Marketable )
The Toowoomba Tunic #47484
Level 65 Apparel #Attrib_MakersMark
The Angel of Death
Level 35 Apparel #Attrib_MakersMark
The Sangu Sleeves #72536
Level 84 Cosmetic Armor #Attrib_MakersMark
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 4 Badge
( Not Tradable or Marketable )
Operation Gear Grinder Badge
Level 4 Badge
( Not Tradable or Marketable )
"POOTIS BIRD"
Level 62 Bird Head
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Dogfighter
Level 30 Coat
Antarctic Parka
Level 83 Coat #Attrib_MakersMark
The Corpsemopolitan
Level 33 Costume Piece
( Not Tradable or Marketable )
Ramses' Regalia
Level 36 Costume Piece
( Not Tradable or Marketable )
The Shoestring Budget
Level 62 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Under Cover
Level 9 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Head Hunter
Level 87 Costume Piece
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Professor's Peculiarity
Level 4 Hair #Attrib_MakersMark
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Brotherhood of Arms
Level 17 Hat
Civilian Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
Glengarry Bonnet
Level 31 Hat #Attrib_MakersMark
The Gentle Munitionne of Leisure
Level 35 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Cotton Head #79168
Level 47 Hat #Attrib_MakersMark
The Full Head of Steam
Level 76 Hat
( Not Tradable or Marketable )
The Haunted Hat
Level 12 Hat
( Not Tradable or Marketable )
The Harmburg
Level 52 Hat
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Gentleman's Ushanka #85166
Level 49 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
The Gilded Guard
Level 22 Helmet
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
Sir Hootsalot
Level 42 Mascot
( Not Tradable or Marketable )
PY-40 Incinibot
Level 72 Mask
( Not Tradable or Marketable )
The Breakneck Baggies
Level 87 Pants
PASS Time Miniature Half JACK
Level 50 Pin
( Not Tradable or Marketable )
El Muchacho
Level 77 Poncho
The Tide Turner
Level 85 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time