Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Level 47 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Rescue Ranger
Level 74 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Sandvich
Level 1 Lunch Box
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Mann Co. Stockpile Crate
Level 20 Supply Crate
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Fabricator
Level 88 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Scream Fortress XIV War Paint Case
Level 1 Supply Crate Crate Series #138
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Master's Yellow Belt
Level 70 Hat #Attrib_MakersMark
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Greased Lightning #64483
Level 21 Hair #Attrib_MakersMark
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
The Eye-Catcher #59629
Level 16 Eye Patch #Attrib_MakersMark
Unarmed Combat #154865
Level 25 Severed Arm #Attrib_MakersMark
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Scrap Metal
Level 1 Craft Item
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Taunt: Rock, Paper, Scissors
Level 47 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: The High Five!
Level 5 Special Taunt
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Buckaroo's Hat
Level 19 Hat
Strange Count Transfer Tool
Level 67 Tool
Medic's Mountain Cap
Level 28 Hat #Attrib_MakersMark
Winter 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #143
The Lo-Fi Longwave
Level 10 Helmet "Daym son, where'd you find this?"
( Not Tradable or Marketable )
The Spine-Twisting Skull
Level 31 Hat This is a special Halloween 2011 item #Attrib_MakersMark
( Not Tradable or Marketable )
Summer Shades
Level 10 Glasses
Summer Shades
Level 10 Glasses
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
"HACKS!"
Level 10 Hat "Better than any unusual." This is a special Halloween 2010 item
( Not Tradable or Marketable )
"NO FUN ALLOWED!"
Level 10 Hat "I am dead inside."
( Not Tradable or Marketable )
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
Mann Co. Online Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Spine-Twisting Skull
Level 31 Hat This is a special Halloween 2011 item #Attrib_MakersMark
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Dead of Night
Level 99 Apparel
Dead of Night
Level 17 Apparel #Attrib_MakersMark
The Wilson Weave #44915
Level 65 Hair
The Eye-Catcher #55822
Level 74 Eye Patch #Attrib_MakersMark
The Point and Shoot #67014
Level 10 Hat #Attrib_MakersMark
The Crone's Dome
Level 45 Hat
The Dictator
Level 75 Facial Hair #Attrib_MakersMark
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 2
( Not Tradable or Marketable )
The Magical Mercenary
Level 5 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Pyrovision Goggles
Level 42 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Fancy Spellbook
Level 1 Pages of Gratanter: 5 Pages of Audere: 4 Pages of Veteris: 6 This weapon deploys 50% faster
( Not Tradable or Marketable )
Spellbook Magazine
Level 12 This weapon deploys 50% faster
Soul Gargoyle
Level 42 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Power Up Canteen
Level 8 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Spirit of Giving
%s7%s6 Badge - %s5: 10
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Bonk Boy #113311
Level 49 Mask #Attrib_MakersMark
Baseball Bill's Sports Shine
Level 52 Cosmetic Item
The El Jefe
Level 10 Hat
The Pomade Prince
Level 40 Hair #Attrib_MakersMark
Carbonado Botkiller Scattergun Mk.I
%s7%s6 Scattergun - %s5: 6768
"OOF!"
Level 10 Scattergun "This Will Hurt a Bit" Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
( Not Tradable or Marketable )
The Back Scatter
Level 11 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pistol
%s7%s6 Pistol - %s5: 1871
The Flying Guillotine
Level 58 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Atomizer #38203
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
( Not Tradable or Marketable )
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
( Not Tradable or Marketable )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Usable in Crafting )
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
"Portable medkit machine."
%s7Strange%s6 Bat - %s5: 3 "*dies*" On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
%s7%s6 Focused Wave Projector - %s5: 327 "KAMEHAMEHAAAAAAAAAAAAAAAAAAAAA!!!!!" Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Level 5 Rocket Launcher "This is for jumping" #Attrib_MakersMark
The Vintage Direct Hit
Level 1 Rocket Launcher "FUN FUN FUN FUN FUN FUN FUN FUN FUN FUN FUN FUN" Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs Killstreaks Active +80% projectile speed +25% damage bonus -70% explosion radius
Quality 15 Black Box
Level 99 Rocket Launcher On Hit: Gain up to +20 health per attack paintkit_proto_def_index (391) -25% clip size
( Not Tradable or Marketable )
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Air Strike
Level 61 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Beggar's Bazooka
Level 78 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The B.A.S.E. Jumper
Level 79 Parachute
( Not Tradable or Marketable )
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (144)
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Reserve Shooter
Level 10 Shotgun "This weapon sucks..." Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
( Not Usable in Crafting )
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Quality 15 Disciplinary Action
Level 99 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds paintkit_proto_def_index (391) -25% damage penalty
( Not Tradable or Marketable )
Napper's Respite
Level 26 Hat #Attrib_MakersMark
The Sub Zero Suit
Level 1 Apparel #Attrib_MakersMark
Apparition's Aspect
Level 13 Mask
Sight for Sore Eyes
Level 84 Eyes
The Winter Wonderland Wrap #72282
Level 16 Mask #Attrib_MakersMark
The HazMat Headcase #84085
Level 51 Mask #Attrib_MakersMark
Brigade Helm
Level 91 Helmet #Attrib_MakersMark
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
( Not Tradable or Marketable )
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Backburner
Level 10 Flame Thrower "SKILLCANNON" flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
"YOL THOOR SHUL!"
Level 71 Flame Launcher "nice weapon you got there :DDD" Killstreaks Active dragons fury positive properties (1) Extinguishing teammates restores 20 health dragons fury neutral properties (1) -50% repressurization rate on Alt-Fire
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Level 10 Flare Gun 100% critical hit vs burning players
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
Quality 15 Scorch Shot
Level 99 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) paintkit_proto_def_index (391) -35% self damage force -35% damage penalty
( Not Tradable or Marketable )
The Gas Passer
Level 51 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
"WHAT?!?"
Level 10 Flare Gun "HOW DID YOU EVEN GET THERE AS PYRO???" 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Thermal Thruster
Level 97 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
( Not Usable in Crafting )
The Lollichop
Level 86 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
( Not Tradable or Marketable )
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Usable in Crafting )
The Hot Hand
Level 69 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
"Wrench"
%s7Strange%s6 Sledgehammer - %s5: 0 "or is it?" +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Neon Annihilator
Level 66 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
"British Toothbrush"
%s7Strange%s6 Garden Rake - %s5: 1 "S P A R S E" +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
Death Stare
%s7%s6 Mask - %s5: 153
The Mann-Bird of Aberdeen
Level 73 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
The Dark Age Defender
Level 27 Cosmetic Armor #Attrib_MakersMark
The Bonedolier
Level 73 Bones
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer +10% faster move speed on wearer (shield required) Melee kills refill 25% of your charge meter
The Loose Cannon
Level 10 Grenade Launcher +20% projectile speed Cannonballs push players back on impact override projectile type (1099431936) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Iron Bomber
Level 82 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Grenade Launcher
Level 1 Grenade Launcher "Somebody once told me the world is gonna roll meI ain't the sharpest
tool..."
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 7 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time #Attrib_MakersMark
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max pipebombs out +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
( Not Usable in Crafting )
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Quickiebomb Launcher
Level 20 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Chargin' Targe
Level 68 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Silver Botkiller Stickybomb Launcher Mk.II
%s7%s6 Stickybomb Launcher - %s5: 4750
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Unusual Horseless Headless Horsemann's Headtaker
Level 42 Axe is_a_sword (72) -25 max health on wearer No random critical hits
( Not Tradable or Marketable )
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Freedom Staff #422844
Level 25 Staff #Attrib_MakersMark
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
( Not Tradable or Marketable )
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
( Not Tradable or Marketable )
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Der Maschinensoldaten-Helm #55333
Level 47 Helmet #Attrib_MakersMark
The Leftover Trap #45290
Level 78 Facial Hair #Attrib_MakersMark
Weight Room Warmer
Level 52 Apparel
Iron Curtain
Level 5 Minigun Killstreaks Active
( Not Tradable or Marketable )
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
( Not Tradable or Marketable )
The Huo-Long Heater
Level 72 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Quality 15 Minigun
Level 99 Minigun paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Level 92 Shotgun +50% bullets per shot Fires a wide, fixed shot pattern This weapon deploys 50% faster Successive shots become less accurate -20% damage penalty
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
( Not Usable in Crafting )
"SAY NO TO AUTOBALANCE."
Level 25 Sign ">:C"
The Frying Pan
Level 5 Frying Pan "PAiN"
The Holiday Punch #28678
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage #Attrib_MakersMark
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
( Not Tradable or Marketable )
The Scotch Saver #53945
Level 6 Facial Hair #Attrib_MakersMark
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Rescue Ranger
Level 77 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Wrangler
Level 5 Laser Pointer
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
"The Game"
Level 1 PDA "You lose."
Blighted Beak
Level 74 Mask #Attrib_MakersMark
Grimm Hatte
Level 22 Hat #Attrib_MakersMark
Derangement Garment
Level 39 Jacket
The Team Captain
Level 51 Hat
The Mutton Mann
Level 96 Hair
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
"SNIPER RIFLE 2.0"
Level 15 Crossbow "Where's the scope tho?" No headshots -75% max primary ammo on wearer #Attrib_MakersMark
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Vintage Kritzkrieg
Level 8 Medi Gun "FUN FUN FUN FUN FUN FUN FUN FUN FUN FUN FUN FUN FUN FUN FUN" Killstreaks Active +25% ÜberCharge rate ÜberCharge grants 100% critical chance
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
%s7%s6 Sniper Rifle - %s5: 9914 "And that's why I never play sniper." Killstreaks Active Festivized
The AWPer Hand #420099
Level 1 Sniper Rifle #Attrib_MakersMark
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
"wat."
Level 10 Bow "Calculated."
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
( Not Usable in Crafting )
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 52 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
( Not Tradable or Marketable )
"THIS THING IS PERFECTLY BALANCED & FAIR!"
Level 5 Sniper Rifle "BODYSHOT! BODYSHOT! BODYSHOT! BODYSHOT! HEADSHOT?????" On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Killstreaks Active Cannot fire unless zoomed Fires tracer rounds
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Jarate
%s7%s6 Jar Based Karate - %s5: 3645 "The result of Amazon Warehouse's no bathroom breaks policy..." Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
( Not Tradable or Marketable )
"Choppa'"
%s7%s6 SMG - %s5: 2048 "Going ham with dem choppas" Killstreaks Active Festivized
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
"GET REKT."
%s7%s6 Kukri - %s5: 950 Killstreaks Active Festivized
"Who needs sniper rifles anyway?"
%s7%s6 Kukri - %s5: 1916 "I don't, Crits get the job done just fine." Crits whenever it would normally mini-crit Killstreaks Active When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Carious Chameleon
Level 91 Undead Pet
( Not Tradable or Marketable )
Charmer's Chapeau
Level 17 Hat
Rogue's Col Roule
Level 15 Apparel
The Sneaky Spats of Sneaking #80769
Level 97 Shoes #Attrib_MakersMark
"Diplomatic Immunity"
%s7%s6 Revolver - %s5: 6567 "Your head appears to be in my way. Let me correct that for you." Crits on headshot Killstreaks Active Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
"Lag compensation at its finest."
%s7%s6 Knife - %s5: 9245 "You've served your purpose. You may die now." Killstreaks Active
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
( Not Usable in Crafting )
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
( Not Tradable or Marketable )
Wanga Prick #24115
Level 78 Knife "I am you now" Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
( Not Tradable or Marketable )
"Nope."
%s7%s6 Invis Watch - %s5: 12853 "Go ahead, make my day." +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
"Sneaky Sneaky."
Level 1 Invis Watch "And I disappear / A ghost amidst the combat / Preparing to strike."
Sapper
Level 1 Sapper "INSTALLING WINDOWS 10"
The Red-Tape Recorder
Level 32 Sapper Reverses enemy building construction -100% sapper damage penalty
The Quäckenbirdt #150252
Level 10 Invis Watch #Attrib_MakersMark
The Hot Hand
Level 30 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable, Not Usable in Crafting )