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Brentonebo

Warning: The item data shown is from history because the live item data could not be loaded. Reason: Backpack is private.

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Strange Pain Train
Tour of Duty Ticket
Soul Gargoyle
The Back Scatter
#91
Mann Co. Supply Munition
Reclaimed Metal
Scrap Metal
Scrap Metal
1/14
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(36 ITEMS IN INVENTORY)
Soldier
(52 ITEMS IN INVENTORY)
Pyro
(38 ITEMS IN INVENTORY)
Demoman
(49 ITEMS IN INVENTORY)
Heavy
(38 ITEMS IN INVENTORY)
Engineer
(34 ITEMS IN INVENTORY)
Medic
(32 ITEMS IN INVENTORY)
Sniper
(36 ITEMS IN INVENTORY)
Spy
(33 ITEMS IN INVENTORY)

Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Soul Gargoyle

Level 20 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Back Scatter

Level 48 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Reclaimed Metal

Level 2 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Tribalman's Shiv

%s7%s6 Kukri - %s5: 86
On Hit: Bleed for 6 seconds
-50% damage penalty


Bat

%s7%s6 Bat - %s5: 528


Ambassador

%s7%s6 Revolver - %s5: 263
Crits on headshot
-20% slower firing speed
Critical damage is affected by range
-15% damage penalty
No random critical hits


Jag

%s7%s6 Wrench - %s5: 185
(%s3: 14)

Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Knife

%s7%s6 Knife - %s5: 2171


Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 421


Black Box

%s7%s6 Rocket Launcher - %s5: 2709
On Hit: Gain up to +20 health per attack
-25% clip size


Equalizer

%s7%s6 Pickaxe - %s5: 88
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
-75% max primary ammo on wearer
No headshots


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Huntsman

Level 10 Bow


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Wrangler

Level 5 Laser Pointer


The Beggar's Bazooka

Level 85 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Original

Level 5 Rocket Launcher


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits

( Not Usable in Crafting )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Neon Annihilator

Level 53 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits
#Attrib_MakersMark


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
override projectile type (1096810496)
No self inflicted blast damage taken
-6 max pipebombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Red-Tape Recorder

Level 25 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 53 Tool

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Taunt: The Meet the Medic

Level 5 Special Taunt


Bronze Dueling Badge

Level 2 Badge

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Ornament Armament #6788

Level 20 Decorative Bombs


The Texas Half-Pants

Level 65 Pants


Lord Cockswain's Novelty Mutton Chops and Pipe #18293

Level 86 Facial Hair
attach particle effect static (28)


The Builder's Blueprints

Level 15 Blueprints


Power Up Canteen

Level 58 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Charmer's Chapeau

Level 21 Hat
#Attrib_MakersMark


Large Luchadore

Level 59 Mask

( Not Usable in Crafting )


The Balloonicorn #947

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


Apparition's Aspect #13932

Level 13 Mask
#Attrib_MakersMark


Honcho's Headgear

Level 95 Hat
#Attrib_MakersMark


Pyrovision Goggles

Level 82 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Ghastlier Gibus

Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Rogue's Col Roule

Level 15 Apparel


The Point and Shoot #7147

Level 10 Hat
#Attrib_MakersMark


The Point and Shoot #9203

Level 10 Hat
#Attrib_MakersMark


The Champ Stamp #3900

Level 90 Tattoos
#Attrib_MakersMark


The Professor's Pineapple #2134

Level 61 Science Project
#Attrib_MakersMark


The Spine-Twisting Skull

Level 31 Hat
This is a special Halloween 2011 item
#Attrib_MakersMark

( Not Tradable or Marketable )


Photo Badge #14105

Level 20 Badge
#Attrib_MakersMark


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


Rogue's Col Roule #16370

Level 15 Apparel
#Attrib_MakersMark


Rogue's Col Roule

Level 15 Apparel


The Fast Learner

Level 66 Shirt

( Not Usable in Crafting )


The Merc's Pride Scarf

Level 10 Scarf

( Not Usable in Crafting )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 807

Item Summary

Item TypeCount
Normal118
Hats0
Misc33
Metal3 items worth 5 scrap
Total154

Historical data

The item data was loaded from cache.
Cached 240 weeks ago on Fri, 04 Oct 19 02:07:25 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 2.9614sec