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Invasion Community Update Coin
Tough Break Campaign Stamp
Gun Mettle Campaign Coin
#119
Blue Moon Cosmetic Case
#119
Blue Moon Cosmetic Case
#119
Blue Moon Cosmetic Case
#119
Blue Moon Cosmetic Case
#119
Blue Moon Cosmetic Case
#119
Blue Moon Cosmetic Case
#119
Blue Moon Cosmetic Case
#119
Blue Moon Cosmetic Case
#107
Abominable Cosmetic Case
#107
Abominable Cosmetic Case
#107
Abominable Cosmetic Case
#108
Unleash the Beast Cosmetic Case
#108
Unleash the Beast Cosmetic Case
#108
Unleash the Beast Cosmetic Case
Competitive Matchmaking Beta Pass
Competitive Matchmaking Beta Invite
Soul Gargoyle
Reinforced Robot Bomb Stabilizer
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Description Tag
1
Name Tag
1
Mann Co. Supply Crate Key
1
Giftapult
jewel12955537
1
Peculiarly Drab Tincture
jewel6901050
1
Radigan Conagher Brown
#117
Winter 2017 Cosmetic Case
#117
Winter 2017 Cosmetic Case
#117
Winter 2017 Cosmetic Case
#117
Winter 2017 Cosmetic Case
#117
Winter 2017 Cosmetic Case
#117
Winter 2017 Cosmetic Case
#130
Winter 2020 Cosmetic Case
#131
Winter 2020 War Paint Case
Party Hat
The Bombinomicon
Frontline Field Recorder
The Saxxy Clapper Badge
The Gentle Munitionne of Leisure
Platinum Dueling Badge
1/6

The following items were recently received via trading and are not yet in the backpack:

Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
The Short Circuit
The Chargin' Targe
The Quick-Fix
The Righteous Bison
The Splendid Screen
The Family Business
The Vaccinator
The Battalion's Backup
The Rescue Ranger
The Gunboats
The Wrangler
The Widowmaker
Nessie's Nine Iron
The Half-Zatoichi
The Reserve Shooter
The Pomson 6000
The Disciplinary Action
The Jag
Tomislav
The Persian Persuader
The Scottish Resistance
The Gunslinger
The Liberty Launcher
The Eyelander
The Loose Cannon
The Concheror
Crusader's Crossbow
The Scotsman's Skullcutter
The Buffalo Steak Sandvich
The Holiday Punch
The Fists of Steel
The Bushwacka
The Vita-Saw
The Claidheamh Mòr
The Cow Mangler 5000
The Overdose
The Winger
The Warrior's Spirit
Ali Baba's Wee Booties
The Cleaner's Carbine
The Sydney Sleeper
Gloves of Running Urgently
Reclaimed Metal
The Phlogistinator
The Brass Beast
The Ullapool Caber
The Flying Guillotine
The Loch-n-Load
The Back Scratcher
The Holy Mackerel
The Classic
The Escape Plan
Frontier Justice
The Atomizer
The Wrap Assassin
The Black Box
The Postal Pummeler
The Rainblower
The Neon Annihilator
The Sun-on-a-Stick
Baby Face's Blaster
The Boston Basher
The Original
The Soda Popper
The Scorch Shot
Sharpened Volcano Fragment
The Manmelter
Pretty Boy's Pocket Pistol
The Third Degree
The Fortified Compound
The Eviction Notice
The Degreaser
The Shortstop
The Hitman's Heatmaker
The Pain Train
The Bazaar Bargain
The Powerjack
The Beggar's Bazooka
L'Etranger
The Red-Tape Recorder
The Homewrecker
The Shahanshah
The Machina
The Axtinguisher
The Dragon's Fury
The Fan O'War
The Amputator
The Enforcer
The Back Scatter
The Diamondback
The Quickiebomb Launcher
The Mantreads
Mad Milk
Detonator
The Dead Ringer
The Candy Cane
The Southern Hospitality
Strange Minigun
Strange Natascha
Scrap Metal
Scrap Metal
"MEDIC FOR SENTRIES"
Strange Beggar's Bazooka
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(64 ITEMS IN INVENTORY)
Soldier
(63 ITEMS IN INVENTORY)
Pyro
(63 ITEMS IN INVENTORY)
Demoman
(62 ITEMS IN INVENTORY)
Heavy
(64 ITEMS IN INVENTORY)
Engineer
(54 ITEMS IN INVENTORY)
Medic
(49 ITEMS IN INVENTORY)
Sniper
(55 ITEMS IN INVENTORY)
Spy
(51 ITEMS IN INVENTORY)

Invasion Community Update Coin

Level 31 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Tough Break Campaign Stamp

Level 64 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Gun Mettle Campaign Coin

Level 1 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Competitive Matchmaking Beta Pass

Level 1 Pass

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


Soul Gargoyle

Level 85 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Mann Co. Supply Crate Key

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Peculiarly Drab Tincture

Level 5 Tool

( Not Tradable or Marketable )


Radigan Conagher Brown

Level 5 Tool

( Not Tradable or Marketable )


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Saxxy Clapper Badge

Level 100 Badge

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 94 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Platinum Dueling Badge

Level 75 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: June 26, 2011 (10:57:12 GMT)

( Not Tradable or Marketable )


The Full Head of Steam

Level 99 Hat

( Not Tradable or Marketable )


Spirit of Giving

%s7%s6 Badge - %s5: 251

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Haunted Engineer Mask

Level 10 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 8

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Professor Speks

%s7%s6 Glasses - %s5: 15513

( Not Tradable or Marketable )


Haunted Haunted Hat

Level 69 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Tux

Level 19 Mascot

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 55 Badge

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 1 Badge

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


Breadcrab

Level 73 Bread


Genuine Titanium Tank Participant Medal 2017

Level 1 Community Medal

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


"The Ring Of Equestria"

Level 100 Ring
A perpetual bond of commitment between Maggie: The Succubus
and Arcee L. Grim, forever and ever and ever. XoXoX

( Not Tradable or Marketable, Not Usable in Crafting )


Jungle Inferno ConTracker

Level 19 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 4
Pages of Audere: 2
Pages of Congeriae: 1
Pages of Veteris: 4
This weapon deploys 50% faster

( Not Tradable or Marketable )


Secret Saxton

Level 1 Gift


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Spellbook Magazine

Level 35
This weapon deploys 50% faster


Power Up Canteen #34512

Level 93 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds
#Attrib_MakersMark


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


Strange Particulate Protector

%s7Strange%s6 Mask - %s5: 0


Strange Boom Boxers

%s7Strange%s6 Torn Pants - %s5: 0


The Long Fall Loafers

Level 37 Boots

( Not Tradable or Marketable )


Haunted Claws And Infect

Level 15 Costume Piece


( Not Tradable or Marketable )


Haunted Head Hunter

Level 10 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Strange Punk's Pomp

%s7Strange%s6 Hair - %s5: 0
attach particle effect static (28)


The Huntsman

Level 10 Bow


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Bloodhound

Level 44 Hat

( Not Tradable or Marketable )


Rifleman's Regalia

Level 27 Coat


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 2 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
Killstreaks Active
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Buff Banner

Level 5 Battle Banner


The B.A.S.E. Jumper

Level 1 Parachute


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Battle Bird

Level 99 Helmet


( Not Tradable or Marketable )


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
+10% faster move speed on wearer (shield required)
Melee kills refill 25% of your charge meter


The Tide Turner

Level 11 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
No random critical hits


Unusual Horseless Headless Horsemann's Headtaker

Level 4 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


Haunted Eyeborg

Level 91 Cosmetic Augmentation


( Not Tradable or Marketable, Not Usable in Crafting )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Harry

Level 13 Mascot


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Huo-Long Heater

Level 25 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Killstreaks Active
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


The Sandvich

Level 1 Lunch Box


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Bear Walker

Level 55 Pants and Slippers


BedBug Protection

Level 1 Shirt


The Samson Skewer

Level 14 Decorative Knife

( Not Tradable or Marketable )


The Bone-Cut Belt

Level 19 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Bull Locks

Level 49 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Genuine Taunt: The Boiling Point

Level 7 Special Taunt

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Gas Passer

Level 70 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Thermal Thruster

Level 4 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Hot Hand

Level 55 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty

( Not Tradable or Marketable )


The Glob

Level 76 Costume Piece


( Not Tradable or Marketable )


The Seared Sorcerer

Level 45 Hat


The Necronomicrown

Level 95 Hat

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dapper Disguise

Level 58 Mask

( Not Tradable or Marketable )


Strange Smoking Jacket

%s7Strange%s6 Jacket - %s5: 0


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Puggyback

Level 80 Mascot


Haunted Soul of 'Spensers Past

Level 60 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Chargin' Targe

Level 97 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
+50% increase in charge recharge rate
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Rescue Ranger

Level 67 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Wrangler

Level 5 Laser Pointer


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max pipebombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Reclaimed Metal

Level 2 Craft Item


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Flying Guillotine

Level 81 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Holy Mackerel

Level 42 Fish


The Classic

Level 23 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Atomizer

Level 10 Bat
air dash count (1)
-15% damage vs players
This weapon deploys -50% slower


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Only visible in Pyroland


The Neon Annihilator

Level 57 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Original

Level 5 Rocket Launcher


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Fortified Compound

Level 10 Bow


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


The Beggar's Bazooka

Level 55 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Red-Tape Recorder

Level 41 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Dragon's Fury

Level 95 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Back Scatter

Level 31 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Quickiebomb Launcher

Level 9 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


Strange Minigun

%s7Strange%s6 Minigun - %s5: 0


Strange Natascha

%s7Strange%s6 Minigun - %s5: 0
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


"MEDIC FOR SENTRIES"

%s7Strange%s6 Shotgun - %s5: 0
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 0
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius

Summary

Profile views: 91

Item Summary

Item TypeCount
Normal188
Hats0
Misc53
Metal38 items worth 320 scrap
Total279

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 7.9144sec