Level 59 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Tomb Readers
Level 24 Glasses
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The All-Father
Level 15 Facial Hair
Genuine Arkham Cowl
Level 1 Mask
Soldier's Stash
Level 4 Cosmetic Item
( Not Usable in Crafting )
Taunt: Mannrobics
Level 66 Special Taunt
Taunt: The Schadenfreude
Level 5 Special Taunt
The Patriot Peak
Level 2 Hat
The Toowoomba Tunic
Level 95 Apparel
Bill's Hat
Level 10 Veteran's Beret
The Ebenezer
Level 30 Holiday Hat
The B.M.O.C.
Level 30 Holiday Hat
Weight Room Warmer
Level 47 Apparel
The Horrible Horns
Level 14 Horns
The Macho Mann
Level 97 Glasses
Scoped Spartan
Level 5 Cape
Taunt: Conga
Level 32 Special Taunt
The Panic Attack
Level 35 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
( Not Tradable or Marketable )
Taunt: The High Five!
Level 5 Special Taunt
Secret Saxton
Level 1 Gift
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Combat Slacks #52729
Level 81 Apparel #Attrib_MakersMark
The Most Dangerous Mane
Level 18 Facial Hair
Support Spurs
Level 71 Boots
The Purity Fist
Level 10 Cosmetic Augmentation
The Anger
Level 10 Hood
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Ye Olde Rustic Colour
Level 5 Tool
( Not Tradable or Marketable )
Backpack Expander
Level 56 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Heavy's Hockey Hair
Level 64 Hair
The Mann of the House
Level 72 Pants #Attrib_MakersMark
The Apparatchik's Apparel
Level 46 Shirt
Wild West Whiskers
Level 24 Facial Hair
The Sinner's Shade
Level 67 Hat
The Bolshevik Biker
Level 14 Apparel
The Hound Dog
Level 91 Hair
Marksman's Mohair
Level 38 Vest
Highway Star
Level 40 Bandana
Soviet Strongmann
Level 92 Tattoos
Siberian Tigerstripe
Level 26 Uniform
The Shred Alert
Level 5 Special Taunt
Commissar's Coat
Level 40 Coat
The Tyurtlenek
Level 54 Shirt
The Dragonborn Helmet #85759
Level 10 Helmet #Attrib_MakersMark
El Duderino
Level 74 Cosmetic Item
The Heavy Duty Rag
Level 1 Bandana #Attrib_MakersMark
Taunt: Rock, Paper, Scissors
Level 95 Special Taunt
The Kringle Collection #40308
Level 16 Coat
The Antarctic Researcher #63563
Level 69 Coat #Attrib_MakersMark
Medical Monarch
Level 65 Coat
The Ward
Level 80 Apparel
Scourge of the Sky
Level 18 Coat
El Caballero
Level 95 Poncho
Blighted Beak
Level 78 Mask #Attrib_MakersMark
Medi-Mask
Level 65 Mask
Veteran's Attire
Level 20 Coat
Prairie Heel Biters
Level 15 Spurs
Hotrod
Level 65 Mask
Dancing Doe
Level 56 Bandana
Scream Fortress X War Paint Case
Level 1 Supply Crate Crate Series #121
Scream Fortress X War Paint Case
Level 1 Supply Crate Crate Series #121
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Dueling Mini-Game
Level 5 Usable Item
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Gift-Stuffed Stocking 2019
Level 13 Gift
( Not Tradable or Marketable )
Der Wintermantel
Level 33 Apparel
Summer 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #127
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Big Country
Level 2 Hair #Attrib_MakersMark
The Angel of Death
Level 59 Apparel
Description Tag
Level 1 Tool
Dueling Mini-Game
Level 5 Usable Item
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Breach and Bomb
Level 91 Hat
Scrap Metal
Level 1 Craft Item
Dueling Mini-Game
Level 5 Usable Item
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (144)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (139)
Cold Snap Coat
Level 79 Coat
Dueling Mini-Game
Level 5 Usable Item
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Chargin' Targe
Level 35 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Quality 15 Rocket Launcher
Level 1 Rocket Launcher Team Colored Decorated Weapon paintkit_proto_def_index (43)
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Panic Attack
Level 66 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Wrangler
Level 5 Laser Pointer
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Iron Bomber
Level 93 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Huo-Long Heater
Level 30 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
( Not Tradable or Marketable )
The Buffalo Steak Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -66% clip size -10% damage penalty
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Rescue Ranger
Level 58 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
The Flying Guillotine
Level 2 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Huntsman
Level 10 Bow
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Brass Beast
Level 5 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Rescue Ranger
Level 56 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
Level 38 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Classic
Level 64 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
Quality 15 Disciplinary Action
Level 99 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds paintkit_proto_def_index (122) -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Thermal Thruster
Level 66 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Gas Passer
Level 54 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +50% increase in charge recharge rate +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty