Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Eviction Notice
Level 10 Boxing Gloves +40% faster firing speed On Hit: Gain a speed boost +15% faster move speed on wearer -60% damage penalty Maximum health is drained while item is active
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) -25 max health on wearer No random critical hits
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
The Beggar's Bazooka
Level 40 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Original
Level 5 Rocket Launcher
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The External Organ
Level 65 Backpack
( Not Tradable or Marketable, Not Usable in Crafting )
Bronze Dueling Badge
Level 11 Badge
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 11 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Mann-Bird of Aberdeen
Level 90 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
Sir Shootsalot
Level 18 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Last Bite
Level 95 Coffin
( Not Tradable or Marketable, Not Usable in Crafting )
The Claws And Infect
Level 17 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Crispy Golden Locks
Level 47 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Bozo's Brogues
Level 52 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Shaolin Sash
Level 32 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Bozo's Bouffant
Level 24 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Alternative Medicine Mann
Level 30 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Up Pyroscopes
Level 20 Eye Stalks
( Not Tradable or Marketable, Not Usable in Crafting )
The Horned Honcho
Level 36 Facial Hair
( Not Tradable or Marketable, Not Usable in Crafting )
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 5
( Not Tradable or Marketable )
The Cadaver's Capper
Level 25 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Dark Helm
Level 54 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Necronomicrown
Level 46 Hat
( Not Tradable or Marketable )
The Minsk Beef
Level 55 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Lo-Fi Longwave
Level 10 Helmet
( Not Tradable or Marketable )
The Samson Skewer
Level 51 Decorative Knife
( Not Tradable or Marketable )
Tux
Level 48 Mascot
( Not Tradable or Marketable )
The Dapper Disguise
Level 6 Mask
( Not Tradable or Marketable )
The Dapper Disguise
Level 98 Mask
( Not Tradable or Marketable )
The Beast from Below
Level 58 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Hard-Headed Hardware
Level 91 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Cryptic Keepsake
Level 98 Necklace
( Not Tradable or Marketable, Not Usable in Crafting )
"The One Night Stand"
Level 100 Ring A perpetual bond of commitment between Leeroy and Daveypoo, forever and ever and ever. XoXoX
( Not Tradable or Marketable, Not Usable in Crafting )
Ivan the Inedible
Level 99 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
Name Tag
Level 1 Tool
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty