Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost Sheen: 5 Killstreaks Active +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
( Not Tradable or Marketable )
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
The Gas Passer
Level 21 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
( Not Tradable or Marketable )
The Spy-cicle #55413
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Kritzkrieg
Level 8 Medi Gun +25% ÜberCharge rate Killstreaks Active ÜberCharge grants 100% critical chance
( Not Tradable or Marketable )
"subscribe to pewdiepie"
Level 5 Minigun Killstreaker: 2002 Sheen: 3 Killstreaks Active
( Not Tradable or Marketable )
The B.A.S.E. Jumper
Level 94 Parachute
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed No random critical hits Critical damage is affected by range
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -66% clip size -10% damage penalty
( Not Tradable or Marketable )
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
( Not Tradable or Marketable )
The Classic
Level 34 Sniper Rifle Charge and fire shots independent of zoom Sheen: 6 Killstreaks Active -10% damage on body shot No headshots when not fully charged #Attrib_MakersMark
( Not Tradable or Marketable )
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 2 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: March 20, 2011 (16:30:07 GMT)
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 5 Badge
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 7 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 136 Badge
( Not Tradable or Marketable )
Operation Gear Grinder Badge
Level 10 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 2 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Beep Man
Level 6 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Iron Fist
Level 31 Cosmetic Item
( Not Tradable or Marketable )
Bozo's Brogues
Level 27 Costume Piece
( Not Tradable or Marketable )
Teutonkahmun
Level 19 Costume Piece
( Not Tradable or Marketable )
The Kanga Kickers
Level 32 Costume Piece
( Not Tradable or Marketable )
The Claws And Infect
Level 66 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Crazy Legs
Level 54 Costume Piece
( Not Tradable or Marketable )
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Bloodhound
Level 12 Hat
( Not Tradable or Marketable )
The Full Head of Steam
Level 26 Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 3
( Not Tradable or Marketable )
The Spine-Tingling Skull
Level 31 Hat This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Spine-Twisting Skull
Level 31 Hat This is a special Halloween 2011 item
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Necronomicrown
Level 82 Hat
( Not Tradable or Marketable )
The Nightmare Hunter
Level 12 Hat
( Not Tradable or Marketable )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The Samson Skewer
Level 72 Decorative Knife
( Not Tradable or Marketable )
Tux
Level 42 Mascot
( Not Tradable or Marketable )
Sir Hootsalot
Level 62 Mascot
( Not Tradable or Marketable )
The Dapper Disguise
Level 59 Mask
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Beast from Below
Level 78 Mask
( Not Tradable or Marketable )
The Raven's Visage
Level 70 Mask
( Not Tradable or Marketable )
The Cryptic Keepsake
Level 29 Necklace
( Not Tradable or Marketable )
Pyrovision Goggles
Level 90 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Splendid Screen #41758
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer