Level 5 Special Taunt ★ Unusual Effect: Unknown effect 3056
( Not Tradable or Marketable )
Unusual Horseless Headless Horsemann's Headtaker
Level 22 Axe is_a_sword (72) -25 max health on wearer No random critical hits #Attrib_MakersMark
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Hog Heels
Level 72 Pants
Heavy Tourism
Level 79 Shirt
Dynamite Abs
Level 16 Shirt
Tropical Camo
Level 54 Shirt
Strange War Paint
%s7Strange%s6 War Paint - %s5: 0 paintkit_proto_def_index (414)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (417)
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (412)
Aloha Apparel
Level 30 Apparel
Concealed Convict
Level 49 Apparel
Tundra Top
%s7%s6 Hat - %s5: 850
Strange Firestalker
%s7Strange%s6 Hat - %s5: 0 attach particle effect static (28)
The Bushman
Level 8 Shirt
Strange Cargo Constructor
%s7Strange%s6 Vest - %s5: 0
Quality 15 Scotsman's Skullcutter
Level 99 Axe +20% damage bonus paintkit_proto_def_index (419) is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Quality 15 Iron Bomber
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (391) -15% explosion radius
( Not Tradable or Marketable )
Ubersaw
%s7%s6 Bonesaw - %s5: 13 Killstreaks Active On Hit: 25% ÜberCharge added -20% slower firing speed
Strange Crusader's Crossbow
%s7Strange%s6 Crossbow - %s5: 4 Killstreaks Active No headshots -75% max primary ammo on wearer
Strange Apoco-Fists
%s7Strange%s6 Fists - %s5: 0 Killing an enemy with a critical hit will dismember your victim. Painfully.
Carbonado Botkiller Flame Thrower Mk.I
%s7%s6 Flame Thrower - %s5: 58 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health
Strange Scorch Shot
%s7Strange%s6 Flare Gun - %s5: 8 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
Strange Cow Mangler 5000
%s7Strange%s6 Focused Wave Projector - %s5: 0 Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
( Not Usable in Crafting )
Strange Fists of Steel
%s7Strange%s6 Boxing Gloves - %s5: 1 Killstreaks Active -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
"Scene Four: Beyond This Life"
%s7%s6 Grenade Launcher - %s5: 37
Iron Bomber
%s7%s6 Grenade Launcher - %s5: 86 Killstreaks Active Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
Carbonado Botkiller Knife Mk.I
%s7%s6 Knife - %s5: 32 Killstreaks Active
Strange Wrangler
%s7Strange%s6 Laser Pointer - %s5: 0
Carbonado Botkiller Medi Gun Mk.I
%s7%s6 Medi Gun - %s5: 23 (%s3: 67) Killstreaks Active
Carbonado Botkiller Minigun Mk.I
%s7%s6 Minigun - %s5: 60 Killstreaks Active
Strange Escape Plan
%s7Strange%s6 Pickaxe - %s5: 3 Killstreaks Active Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Carbonado Botkiller Stickybomb Launcher Mk.I
%s7%s6 Stickybomb Launcher - %s5: 130 Killstreaks Active
Pistol
%s7%s6 Pistol - %s5: 64 Killstreaks Active
Revolver
%s7%s6 Revolver - %s5: 16 Killstreaks Active
Strange Beggar's Bazooka
%s7Strange%s6 Rocket Launcher - %s5: 0 auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
"soldier diff"
%s7%s6 Rocket Launcher - %s5: 446 Killstreaks Active
"sit"
%s7%s6 Scattergun - %s5: 525 Killstreaks Active
"you're going to look awfully silly"
%s7%s6 Shotgun - %s5: 50 Killstreaks Active
Strange Rescue Ranger
%s7Strange%s6 Shotgun - %s5: 0 Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
Crossing Guard
%s7%s6 Sign - %s5: 28 Early Supporter of End of the Line Community Update
Strange Powerjack
%s7Strange%s6 Sledgehammer - %s5: 5 Killstreaks Active +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Strange SMG
%s7Strange%s6 SMG - %s5: 0
Strange Sydney Sleeper
%s7Strange%s6 Sniper Rifle - %s5: 0 jarate duration (5) +25% charge rate No headshots No random critical hits
Carbonado Botkiller Sniper Rifle Mk.I
%s7%s6 Sniper Rifle - %s5: 112 Killstreaks Active
Strange Concheror
%s7Strange%s6 Sashimono - %s5: 0 +4 health regenerated per second on wearer
Sapper
%s7%s6 Sapper - %s5: 17
Cloak and Dagger
%s7%s6 Invis Watch - %s5: 128 +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Carbonado Botkiller Wrench Mk.I
%s7%s6 Wrench - %s5: 40 (%s3: 0) Killstreaks Active
Spirit of Giving
%s7%s6 Badge - %s5: 13
( Not Tradable or Marketable )
"Vintage Pyrovision Goggles"
%s7%s6 Glasses - %s5: 2462 "CLASSIC SEGEMENT I AM ON NOOB TEAM AND THE OPPOSMENT TEAM CAN ONLY
TRYHARDS"
Strange Razorback
%s7Strange%s6 Shield - %s5: 3 Blocks a single backstab attempt -100% maximum overheal on wearer
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Haunted Immobile Suit
Level 92 Cosmetic Armor
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Forgotten King's Pauldrons
Level 100 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Hyperbaric Bowler
Level 14 Hat
( Not Tradable or Marketable )
Slot Token - PDA2
Level 1 Craft Item
Slot Token - PDA2
Level 1 Craft Item
Slot Token - PDA2
Level 1 Craft Item
Slot Token - PDA2
Level 1 Craft Item
Slot Token - PDA2
Level 1 Craft Item
Slot Token - PDA2
Level 1 Craft Item
Slot Token - PDA2
Level 1 Craft Item
Slot Token - PDA2
Level 1 Craft Item
Slot Token - PDA2
Level 1 Craft Item
Slot Token - PDA2
Level 1 Craft Item
Summer 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #136
Summer 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #136
Summer 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #136
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Competitive Matchmaking Beta Pass
Level 1 Pass
( Not Tradable or Marketable )
Competitive Matchmaking Beta Invite
Level 1 Pass
( Not Tradable or Marketable )
Competitive Matchmaking Beta Invite
Level 1 Pass
( Not Tradable or Marketable )
Competitive Matchmaking Beta Invite
Level 1 Pass
( Not Tradable or Marketable )
Competitive Matchmaking Beta Invite
Level 1 Pass
( Not Tradable or Marketable )
Fancy Spellbook
Level 1 This weapon deploys 50% faster Pages of Audere: 4
( Not Tradable or Marketable )
Strange Part: Kills While Übercharged
Level 1 Strange Part
Invasion Community Update Coin
Level 15 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Tough Break Campaign Stamp
Level 18 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Gun Mettle Campaign Coin
Level 1 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Soul Gargoyle
Level 68 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
Name Tag
Level 1 Tool
Name Tag
Level 1 Tool
Name Tag
Level 1 Tool
Name Tag
Level 1 Tool
Name Tag
Level 1 Tool
Name Tag
Level 1 Tool
Name Tag
Level 1 Tool
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Aged Moustache Grey
Level 5 Tool
( Not Tradable or Marketable )
Aged Moustache Grey
Level 5 Tool
( Not Tradable or Marketable )
Zepheniah's Greed
Level 5 Tool
( Not Tradable or Marketable )
Noble Hatter's Violet
Level 5 Tool
( Not Tradable or Marketable )
Color No. 216-190-216
Level 5 Tool
( Not Tradable or Marketable )
A Deep Commitment to Purple
Level 5 Tool
( Not Tradable or Marketable )
Mann Co. Orange
Level 5 Tool
( Not Tradable or Marketable )
Jungle Inferno ConTracker
Level 80 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
( Not Tradable or Marketable )
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Scottish Handshake
Level 10 Bottle
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
( Not Tradable or Marketable )
The Fortified Compound
Level 10 Bow
( Not Tradable or Marketable )
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
( Not Tradable or Marketable )
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
( Not Tradable or Marketable )
"My first craft ❤"
Level 15 Crossbow No headshots -75% max primary ammo on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Lollichop
Level 6 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
( Not Tradable or Marketable )
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
( Not Tradable or Marketable )
The Gas Passer
Level 23 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
"In Soviet Russia"
Level 5 Minigun Killstreaks Active
( Not Tradable or Marketable )
The B.A.S.E. Jumper
Level 33 Parachute
The B.A.S.E. Jumper
Level 84 Parachute
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
( Not Tradable or Marketable )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
( Not Tradable or Marketable )
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
( Not Tradable or Marketable )
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
( Not Tradable or Marketable )
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Thermal Thruster
Level 76 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
( Not Tradable or Marketable )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
The Rescue Ranger
Level 84 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Hot Hand
Level 56 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
( Not Tradable or Marketable )
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer Damage removes Sappers +100% damage vs buildings -25% damage vs players
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
( Not Tradable or Marketable )
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
( Not Tradable or Marketable )
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Exorcizor
Level 37 Apparel
The Triad Trinket
Level 80 Apparel
The Lunatic's Leathers
Level 66 Apparel
Master Mind
Level 49 Cosmetic Augmentation
( Not Tradable or Marketable, Not Usable in Crafting )
Bronze Dueling Badge
Level 7 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: June 25, 2011 (10:28:15 GMT)
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 3 Badge
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 4 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 14 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 2 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Beep Man
Level 99 Cosmetic Item
( Not Tradable or Marketable )
The Li'l Dutchman
Level 12 Cosmetic Item
( Not Tradable or Marketable )
The Corpsemopolitan
Level 35 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Hardium Helm
Level 92 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Carry-Van
Level 14 Costume Piece
The Buzz Killer
Level 66 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Einstein
Level 5 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Blazing Bull
Level 94 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Minsk Beef
Level 57 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Hellhunter's Headpiece
Level 26 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Hellhunter's Headpiece
Level 57 Costume Piece
( Not Tradable or Marketable )
The Head Hunter
Level 64 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Face Full of Festive
Level 9 Facial Hair
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Bloodhound
Level 31 Hat
( Not Tradable or Marketable )
Ghastlier Gibus
Level 10 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
The Spellbinder's Bonnet
Level 61 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Haunted Hat
Level 74 Hat
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Summer Hat
Level 10 Hat
( Not Usable in Crafting )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
The Dapper Disguise
Level 61 Mask
( Not Tradable or Marketable )
The Rugged Respirator
Level 24 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Hallowed Headcase
Level 83 Mask
( Not Tradable or Marketable )
The Cryptic Keepsake
Level 29 Necklace
( Not Tradable or Marketable )
PASS Time Early Participation Pin
Level 1 Pin
( Not Tradable or Marketable )
The Ghost of Spies Checked Past
Level 60 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )