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nobodyz
Warning: The item data shown is from history because the live item data could not be loaded. Reason: Steam web API returned HTTP 503. Steam Community may be down for maintenance, the item system may be down, or Steam may be experiencing capacity problems.
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #83
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #84
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #84
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #84
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
Name Tag
Level 1 Tool
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
Decal Tool
Level 5 Tool
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Unfilled Fancy Spellbook
Level 1
( Not Tradable or Marketable )
Naughty Winter Crate 2014
Level 13 Supply Crate Crate Series #88
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Nice Winter Crate 2014
Level 13 Supply Crate Crate Series #89
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
The Saxxy Clapper Badge
Level 100 Badge
( Not Tradable or Marketable )
Genuine Deus Specs
Level 10 Glasses
Genuine Company Man
Level 10 Hat
Ghastlier Gibus
Level 10 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 2 Badge
( Not Tradable or Marketable )
Ellis' Cap
Level 10 Hat
Mercenary
Level 5 Badge Hire Date: May 15, 2011 (06:52:02 GMT)
( Not Tradable or Marketable )
The Executioner
Level 94 Hat
A Rather Festive Tree
Level 66 Hat
The Full Head of Steam
Level 88 Hat
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 8
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 1
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Tux
Level 18 Mascot
( Not Tradable or Marketable )
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
The Manniversary Paper Hat
Level 10 Hat
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
Genuine Public Accessor
Level 1 Hat
( Not Tradable or Marketable )
Pyrovision Goggles
Level 37 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Vintage Pyrovision Goggles
Level 93 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
Genuine Robot Chicken Hat
Level 10 Hat
The Spiral Sallet
Level 10 Helmet
( Not Tradable or Marketable )
Summer Shades
Level 10 Glasses
Towering Pillar of Hats
Level 60 Hat
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Tuxxy
Level 72 Tuxedo
Bonk! Atomic Punch
Level 5 Lunch Box
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Spellbook Magazine
Level 2 This weapon deploys 50% faster
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen
Level 25 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Taunt: Square Dance
Level 23 Special Taunt
Taunt: The High Five!
Level 5 Special Taunt
Taunt: The Schadenfreude
Level 5 Special Taunt
( Not Usable in Crafting )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
( Not Tradable or Marketable )
The Back Scatter
Level 22 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Flying Guillotine
Level 18 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
( Not Tradable or Marketable )
The Flying Guillotine
Level 19 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Tradable or Marketable )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Bat Outta Hell
Level 5 Skull Bat
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Conscientious Objector
Level 25 Sign
The Conscientious Objector
Level 25 Sign
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Holy Mackerel
Level 42 Fish
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
Bonk Boy #35033
Level 84 Mask #Attrib_MakersMark
The Delinquent's Down Vest
Level 61 Apparel
The Crazy Legs
Level 25 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 33 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 71 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
Genuine Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Fortified Compound
Level 10 Bow
The Fortified Compound
Level 10 Bow
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Huntsman
Level 10 Bow
( Not Tradable or Marketable )
The Vintage Huntsman
Level 10 Bow
The Festive Huntsman
Level 10 Bow override projectile type (1100480512)
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 4493
The Cozy Camper #23070
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged #Attrib_MakersMark
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
Vintage Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
The Vintage Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
SMG
%s7%s6 SMG - %s5: 591
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Holy Hunter
Level 60 Costume Piece
This is a special Halloween 2011 item
Silver Bullets
Level 17 Costume Piece
This is a special Halloween 2011 item
Garlic Flank Stake
Level 25 Costume Piece
This is a special Halloween 2011 item
The Mutton Mann
Level 85 Hair
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Beggar's Bazooka
Level 64 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
( Not Tradable or Marketable )
The Beggar's Bazooka
Level 100 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Reserve Shooter
Level 10 Shotgun This weapon deploys 20% faster Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -34% clip size
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Projectile cannot be deflected Does not require ammo Deals only 20% damage to buildings
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
( Not Tradable or Marketable )
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Panic Attack
Level 97 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Hardium Helm
Level 15 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Idiot Box
Level 56 Costume Piece
This is a special Halloween 2011 item
The Steel Pipes
Level 75 Costume Piece
This is a special Halloween 2011 item
The Shoestring Budget
Level 44 Costume Piece
This is a special Halloween 2011 item
Lord Cockswain's Novelty Mutton Chops and Pipe #5223
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 61 Shield Full turning control while charging Melee kills refill 75% of your charge meter +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max pipebombs out +25% faster firing speed +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Scottish Handshake
Level 10 Bottle
The Scottish Handshake
Level 10 Bottle
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
( Not Tradable or Marketable )
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Private Eye
Level 86 Hat
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
( Not Tradable or Marketable, Not Usable in Crafting )
Ze Goggles
Level 3 Glasses
The Byte'd Beak
Level 4 Mask
Genuine Foppish Physician
Level 1 Apparel
Taunt: The Meet the Medic
Level 5 Special Taunt
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Huo-Long Heater
Level 47 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Huo-Long Heater
Level 94 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
Killing Gloves of Boxing
%s7%s6 Boxing Gloves - %s5: 52 On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Big Chief
Level 74 Hat
Copper's Hard Top
Level 10 Helmet
Genuine Purity Fist
Level 10 Cosmetic Augmentation
The Hound Dog
Level 50 Hair #Attrib_MakersMark
The One-Man Army
Level 10 Hair
The Soviet Gentleman #24137
Level 78 Hat #Attrib_MakersMark
The Samson Skewer
Level 34 Decorative Knife
( Not Tradable or Marketable )
The Big Steel Jaw of Summer Fun
Level 18 Headgear
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Level 30 Indivisible Particle Smasher Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits
The Scorch Shot #42516
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty #Attrib_MakersMark
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
The Lollichop
Level 59 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Neon Annihilator
Level 55 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 88 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Haunted Blazing Bull
Level 25 Costume Piece
This is a special Halloween 2011 item
Haunted Fallen Angel
Level 62 Costume Piece
This is a special Halloween 2011 item
Haunted Tail from the Crypt
Level 63 Costume Piece
This is a special Halloween 2011 item
The Necronomicrown
Level 60 Hat
( Not Tradable or Marketable )
Brigade Helm
Level 13 Helmet #Attrib_MakersMark
Triboniophorus Tyrannus
Level 77 Mascot
Pyromancer's Mask
Level 96 Mask
Whiskered Gentleman
Level 1 Facial Hair
Sight for Sore Eyes
Level 71 Eyes
The Attendant
Level 17 Hat
Genuine Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised -20% slower firing speed No random critical hits
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
( Not Tradable or Marketable )
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Red-Tape Recorder
Level 60 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 73 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 81 Sapper Reverses enemy building construction -100% sapper damage penalty
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Dapper Disguise
Level 91 Mask
( Not Tradable or Marketable )
Genuine Nanobalaclava
Level 10 Hat
Haunted Under Cover
Level 63 Costume Piece
This is a special Halloween 2011 item
Haunted Griffin's Gog
Level 80 Costume Piece
This is a special Halloween 2011 item
Haunted Intangible Ascot
Level 42 Costume Piece
This is a special Halloween 2011 item
Voodoo-Cursed Spy Soul
Level 1 Cursed Soul
The Rogue's Rabbit
Level 17 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Fancy Fedora
Level 13 Hat
The Noh Mercy
Level 51 Mask #Attrib_MakersMark
Familiar Fez
Level 96 Hat
Genuine Distinguished Rogue
Level 1 Apparel
Genuine Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Rescue Ranger
Level 92 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
Genuine Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Texas Half-Pants
Level 5 Pants
Safe'n'Sound
Level 71 Hat
The Buzz Killer
Level 55 Costume Piece
This is a special Halloween 2011 item
The Frontier Flyboy
Level 1 Costume Piece
This is a special Halloween 2011 item
The Legend of Bugfoot
Level 97 Costume Piece
This is a special Halloween 2011 item
Haunted Garden Bristles
Level 74 Facial Hair
( Not Tradable or Marketable, Not Usable in Crafting )
The Original
Level 5 Rocket Launcher
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The B.A.S.E. Jumper
Level 57 Parachute
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Beggar's Bazooka
Level 44 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Wrangler
Level 5 Laser Pointer
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Sandvich
Level 1 Lunch Box
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Wrangler
Level 5 Laser Pointer
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Level 68 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Description Tag
Level 1 Tool
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Original
Level 5 Rocket Launcher
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Lollichop
Level 63 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Back Scatter
Level 93 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Sandvich
Level 1 Lunch Box
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #90
The Red-Tape Recorder
Level 14 Sapper Reverses enemy building construction -100% sapper damage penalty
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Air Strike
Level 89 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Back Scatter
Level 75 Scattergun Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
The Holy Mackerel
Level 42 Fish
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Flying Guillotine
Level 39 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Conscientious Objector
Level 25 Sign
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Security Shades
Level 82 Glasses
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Huntsman
Level 10 Bow
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Holy Mackerel
Level 42 Fish
The Lollichop
Level 38 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Soul Gargoyle
Level 37 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Moccasin Machinery
Level 100 Costume Piece
( Not Tradable or Marketable )
Creepy Crawly Case
Level 1 Supply Crate Crate Series #104
Haunted Holy Hunter
Level 46 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
( Not Tradable or Marketable )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Peculiarly Drab Tincture
Level 5 Tool
( Not Tradable or Marketable )
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
( Not Tradable or Marketable )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
The Buff Banner
Level 5 Battle Banner
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Lollichop
Level 68 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
Dueling Mini-Game
Level 5 Usable Item
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Eviction Notice
Level 10 Boxing Gloves +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Description Tag
Level 1 Tool
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
The Tide Turner
Level 66 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Huo-Long Heater
Level 44 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Sandvich
Level 1 Lunch Box
The Beggar's Bazooka
Level 75 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
The Neon Annihilator
Level 59 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Thermal Thruster
Level 69 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Hot Hand
Level 62 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
Level 10 Fire Axe All players connected via Medigun beams are hit
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Winter 2017 Cosmetic Case
Level 1 Supply Crate Crate Series #117
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Tide Turner
Level 52 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Scream Fortress X War Paint Case
Level 1 Supply Crate Crate Series #121
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
The Original
Level 5 Rocket Launcher
The Buff Banner
Level 5 Battle Banner
The Lollichop
Level 16 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Thermal Thruster
Level 7 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Buffalo Steak Sandvich
Level 1 Lunch Box
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
The Thermal Thruster
Level 50 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
The Panic Attack
Level 34 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Red-Tape Recorder
Level 72 Sapper Reverses enemy building construction -100% sapper damage penalty
The Iron Bomber
Level 53 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Aged Moustache Grey
Level 5 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
( Not Tradable or Marketable )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
( Not Tradable or Marketable )
Gift-Stuffed Stocking 2020
Level 13 Gift
( Not Tradable or Marketable )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #130
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
Winter 2020 War Paint Case
Level 1 Supply Crate Crate Series #131
Winter 2022 Cosmetic Case
Level 1 Supply Crate Crate Series #139
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Strange Razorback
%s7Strange%s6 Shield - %s5: 0 Blocks a single backstab attempt -100% maximum overheal on wearer
Jarate
%s7%s6 Jar Based Karate - %s5: 11 Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty