Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Flying Guillotine
Level 93 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Bushwacka
%s7%s6 Kukri - %s5: 1047 Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Scrap Metal
Level 1 Craft Item
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Axtinguisher
%s7%s6 Fire Axe - %s5: 521 Killstreaks Active attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Holy Mackerel
Level 42 Fish
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
Rainblower
%s7%s6 Flame Thrower - %s5: 93 flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Degreaser
%s7%s6 Flame Thrower - %s5: 1548 flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
%s7Strange%s6 Flare Gun - %s5: 0 mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
Flare Gun
%s7%s6 Flare Gun - %s5: 655 100% critical hit vs burning players
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 5 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Frying Pan
Level 5 Frying Pan
Back Scratcher
%s7%s6 Garden Rake - %s5: 54 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Fists of Steel
%s7Strange%s6 Boxing Gloves - %s5: 5 -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
Scrap Metal
Level 1 Craft Item
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Strange Warrior's Spirit
%s7Strange%s6 Boxing Gloves - %s5: 0 +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Level 88 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
( Not Usable in Crafting )
Strange Jarate
%s7Strange%s6 Jar Based Karate - %s5: 0 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Jarate
%s7%s6 Jar Based Karate - %s5: 8739 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
( Not Tradable or Marketable )
Knife
%s7%s6 Knife - %s5: 413
Strange Conniver's Kunai
%s7Strange%s6 Knife - %s5: 0 On Backstab: Absorbs the health from your victim -55 max health on wearer
The Wrangler
Level 5 Laser Pointer
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Tradable or Marketable )
The Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Strange Pain Train
%s7Strange%s6 Makeshift Club - %s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Huo-Long Heater
Level 60 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Natascha
%s7%s6 Minigun - %s5: 529 On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
Festive Minigun
Level 1 Minigun
The B.A.S.E. Jumper
Level 4 Parachute
Strange Shortstop
%s7Strange%s6 Peppergun - %s5: 0 When weapon is active: Increase in push force taken from damage and airblast
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 4 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Escape Plan
%s7%s6 Pickaxe - %s5: 48 Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Vintage Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
( Not Tradable or Marketable )
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Original
Level 5 Rocket Launcher
The Air Strike
Level 54 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
Rocket Launcher
%s7%s6 Rocket Launcher - %s5: 4702
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
Soda Popper
%s7%s6 Scattergun - %s5: 11 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
( Not Tradable or Marketable )
Strange Baby Face's Blaster
%s7Strange%s6 Scattergun - %s5: 0 boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
"Karen"
%s7%s6 Scattergun - %s5: 1333 "Why's is it called Karen? Because fuck you, that's why." Killstreaks Active
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Panic Attack
Level 56 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
Shotgun
%s7%s6 Shotgun - %s5: 608
The Rescue Ranger
Level 93 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Neon Annihilator
Level 44 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Powerjack
%s7%s6 Sledgehammer - %s5: 218 +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Homewrecker
%s7%s6 Sledgehammer - %s5: 15 +100% damage vs buildings Damage removes Sappers -25% damage vs players
Festive SMG
Level 1 SMG
SMG
%s7%s6 SMG - %s5: 16
Bazaar Bargain
%s7%s6 Sniper Rifle - %s5: 13 Base charge rate decreased by 50%
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Sydney Sleeper
%s7%s6 Sniper Rifle - %s5: 155 jarate duration (5) +25% charge rate No headshots No random critical hits
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 1785
Festive Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 4528
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 24 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 40 Sapper Reverses enemy building construction -100% sapper damage penalty
( Not Tradable or Marketable )
The Ullapool Caber
Level 10 Stick Bomb This weapon deploys -100% slower -20% slower firing speed No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Strange Persian Persuader
%s7Strange%s6 Sword - %s5: 6 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Vintage Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Syringe Gun
%s7%s6 Syringe Gun - %s5: 130
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Strange Silver Botkiller Wrench Mk.I
%s7Strange%s6 Wrench - %s5: 0 (%s3: 0)
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Grand Duchess Fairy Wings
Level 15 Costume Piece
( Not Tradable or Marketable )
Rogue's Col Roule #6651
Level 15 Apparel
The Cheet Sheet #10724
Level 88 Apparel #Attrib_MakersMark
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 2 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: June 24, 2011 (23:47:58 GMT)
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 7
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 3 Badge
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 7 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 2 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 1 Badge
( Not Tradable or Marketable )
The Freedom Feathers
Level 56 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
The Mann-Bird of Aberdeen
Level 93 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Classified Coif #11123
Level 95 Coat #Attrib_MakersMark
The Cranial Conspiracy
Level 17 Costume Piece
( Not Tradable or Marketable )
Haunted Ghost of Spies Checked Past
Level 25 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Marsupial Muzzle
Level 18 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Roo Rippers
Level 41 Costume Piece
( Not Tradable or Marketable )
Haunted Bountiful Bow
Level 32 Costume Piece
The Hidden Dragon
Level 21 Costume Piece
( Not Tradable or Marketable )
The Shaolin Sash
Level 81 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Surgeon's Space Suit
Level 58 Costume Piece
( Not Tradable or Marketable )
The Can Opener
Level 17 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Dr. Gogglestache
Level 54 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Blazing Bull
Level 68 Costume Piece
This is a special Halloween 2011 item
The Fallen Angel
Level 1 Costume Piece
This is a special Halloween 2011 item
Haunted Tail from the Crypt
Level 2 Costume Piece
This is a special Halloween 2011 item
The Futankhamun
Level 45 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Holy Hunter
Level 66 Costume Piece
This is a special Halloween 2011 item
The Beep Boy
Level 76 Electronic Device
The Grizzled Growth #5961
Level 77 Facial Hair #Attrib_MakersMark
Lord Cockswain's Novelty Mutton Chops and Pipe #29556
( Not Tradable or Marketable, Not Usable in Crafting )
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
The Filamental
Level 75 Mask
Genuine Robot Chicken Hat
Level 10 Hat
Haunted Scarecrow
Level 73 Hat
The Hero's Tail #34586
Level 77 Hair #Attrib_MakersMark
The Nugget Noggin
Level 82 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Rogue's Rabbit
Level 94 Hat
( Not Tradable or Marketable )
Haunted Tiny Texan
Level 47 Hat
( Not Tradable or Marketable )
Genuine Point and Shoot
Level 10 Hat
Max's Severed Head
Level 65 Hat
Villain's Veil #13803
Level 67 Bandana #Attrib_MakersMark
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Genuine Archimedes
Level 5 Mascot
The Red Army Robin
Level 10 Mascot
"Owlie"
Level 93 Mascot "Don't forget to bring an owl"
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Macabre Mask
Level 92 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Parasight
Level 98 Mask
( Not Tradable or Marketable )
PASS Time Early Participation Pin
Level 1 Pin
( Not Tradable or Marketable )
Teddy Roosebelt
Level 35 Pocket Buddy
The Whiskey Bib #19742
Level 91 Puffy Shirt #Attrib_MakersMark
Vintage Pyrovision Goggles
Level 85 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
The Merc's Muffler
Level 45 Scarf
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Razorback
%s7%s6 Shield - %s5: 15 Blocks a single backstab attempt -100% maximum overheal on wearer
The Vintage Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Apparatchik's Apparel
Level 27 Shirt
The Fast Learner
Level 34 Shirt
The Bear Necessities #16197
Level 37 Spirit Animal #Attrib_MakersMark
Genuine UGC 6vs6 Silver Participant
Level 1 Tournament Medal
( Not Tradable or Marketable )
Genuine UGC Highlander Participant
Level 1 Tournament Medal
( Not Tradable or Marketable )
Genuine UGC Highlander Silver Participant
Level 1 Tournament Medal
( Not Tradable or Marketable )
Genuine UGC Highlander Silver Participant
Level 1 Tournament Medal
( Not Tradable or Marketable )
Genuine UGC Highlander Silver Participant
Level 1 Tournament Medal
( Not Tradable or Marketable )
Genuine UGC Highlander Silver Participant
Level 1 Tournament Medal
( Not Tradable or Marketable )
Genuine UGC Highlander Steel Participant
Level 1 Tournament Medal
( Not Tradable or Marketable )
Carrion Companion
Level 46 Undead Pet
( Not Tradable or Marketable, Not Usable in Crafting )
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Fortified Compound
Level 10 Bow
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
The Back Scatter
Level 1 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Gas Passer
Level 14 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Dueling Mini-Game
Level 5 Usable Item
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Summer 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #127
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Rescue Ranger
Level 76 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Winter 2021 Cosmetic Case
Level 1 Supply Crate Crate Series #135
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Chargin' Targe
Level 63 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer