Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
Armored Authority
Level 25 Helmet
( Not Usable in Crafting )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bonk Boy
Level 67 Mask
( Not Usable in Crafting )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
The Capo's Capper
Level 52 Hat
( Not Usable in Crafting )
Cosa Nostra Cap
Level 46 Hat
( Not Usable in Crafting )
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer #Attrib_MakersMark
Desert Marauder
Level 35 Hat
( Not Usable in Crafting )
The Purity Fist
Level 10 Cosmetic Augmentation
( Not Usable in Crafting )
The Deus Specs
Level 10 Glasses
( Not Usable in Crafting )
The Company Man
Level 10 Hat
( Not Usable in Crafting )
Ghastlier Gibus
Level 10 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: May 2, 2011 (17:14:25 GMT)
( Not Tradable or Marketable )
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
Fancy Dress Uniform
Level 55 Uniform
( Not Usable in Crafting )
The Full Head of Steam
Level 13 Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Football Helmet
Level 39 Helmet
( Not Usable in Crafting )
The Fallen Angel
Level 7 Costume Piece
This is a special Halloween 2011 item
Jumper's Jeepcap
Level 42 Hat
( Not Usable in Crafting )
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Lord Cockswain's Pith Helmet
Level 11 Headgear
( Not Usable in Crafting )
The Made Man
Level 89 Rose
( Not Usable in Crafting )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Ol' Snaggletooth
Level 45 Hat
( Not Usable in Crafting )
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
( Not Usable in Crafting )
The Pomson 6000 #5605
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings #Attrib_MakersMark
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Fancy Fedora
Level 51 Hat
The Spectre's Spectacles #4923
Level 20 Glasses #Attrib_MakersMark
( Not Tradable or Marketable )
Sultan's Ceremonial
Level 82 Hat
( Not Usable in Crafting )
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #37
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
The Attendant
Level 99 Hat
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Familiar Fez
Level 47 Hat
( Not Usable in Crafting )
The Milkman
Level 44 Hat
( Not Usable in Crafting )
Bonk! Atomic Punch
Level 5 Lunch Box
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps #Attrib_MakersMark
The Frying Pan
Level 5 Frying Pan
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death -50% clip size No random critical hits
( Not Usable in Crafting )
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken override projectile type (1096810496) +200% max secondary ammo on wearer -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Unusual Horseless Headless Horsemann's Headtaker
Level 19 Axe is_a_sword (72) No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
Brass Beast
%s7%s6 Minigun - %s5: 652 +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Spirit of Giving
%s7%s6 Badge - %s5: 253
( Not Tradable or Marketable )
Jag
%s7%s6 Wrench - %s5: 541 (%s3: 72) Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
%s7%s6 Shotgun - %s5: 156 Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Half-Zatoichi
%s7%s6 Katana - %s5: 44 Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Strange Sydney Sleeper
%s7Strange%s6 Sniper Rifle - %s5: 2 jarate duration (5) +25% charge rate No headshots No random critical hits
Bushwacka
%s7%s6 Kukri - %s5: 332 Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Sandman
%s7%s6 Bat - %s5: 98 Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
%s7%s6 Invis Watch - %s5: 850 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Axtinguisher
%s7%s6 Fire Axe - %s5: 175 attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Jarate
%s7%s6 Jar Based Karate - %s5: 630 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Equalizer
%s7%s6 Pickaxe - %s5: 205 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Ambassador
%s7%s6 Revolver - %s5: 289 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Strange Scottish Resistance
%s7Strange%s6 Stickybomb Launcher - %s5: 3 +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Eyelander
%s7%s6 Sword - %s5: 683 is_a_sword (72) No random critical hits -25 max health on wearer
Blutsauger
%s7%s6 Syringe Gun - %s5: 134 On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Strange Razorback
%s7Strange%s6 Shield - %s5: 1 Blocks a single backstab attempt -100% maximum overheal on wearer
Strange Southern Hospitality
%s7Strange%s6 Wrench - %s5: 0 (%s3: 0) On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Quick-Fix
%s7%s6 Medi Gun Prototype - %s5: 38 (%s3: 67) +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Strange Bonesaw
%s7Strange%s6 Bonesaw - %s5: 0
Grenade Launcher
%s7%s6 Grenade Launcher - %s5: 192
Pistol
%s7%s6 Pistol - %s5: 214
Shotgun
%s7%s6 Shotgun - %s5: 482
SMG
%s7%s6 SMG - %s5: 39
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 231
Strange Syringe Gun
%s7Strange%s6 Syringe Gun - %s5: 0
Wrench
%s7%s6 Wrench - %s5: 181 (%s3: 141)
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
Strange Escape Plan
%s7Strange%s6 Pickaxe - %s5: 2 Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
Vintage Pyrovision Goggles
Level 70 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
The Beggar's Bazooka
Level 40 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer