Level 100 Ring A perpetual bond of commitment between WyrmMage #FFTF and RozuUsa, forever and ever and ever. XoXoX
( Not Tradable or Marketable, Not Usable in Crafting )
The Tide Turner
Level 90 Shield +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Full turning control while charging Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Sandvich
Level 1 Lunch Box
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #85
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Limited Late Summer Crate
Level 13 Supply Crate Crate Series #86
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
The Sandvich
Level 1 Lunch Box
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #59
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #71
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
Enchantment: Eternaween
Level 5 Server Enchantment
Festive Sapper
Level 72 Sapper
Festive Sapper
Level 8 Sapper
Festive Sapper
Level 67 Sapper
Strange Scorch Shot
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
The Pomade Prince
Level 33 Hair
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Unusual Haunted Metal Scrap
Level 4 Craft Item
( Not Tradable or Marketable )
Class Token - Sniper
Level 1 Craft Item
Class Token - Scout
Level 1 Craft Item
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
Power Up Canteen
Level 93 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Quoth
Level 87 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #82
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Nice Winter Crate 2013
Level 13 Supply Crate Crate Series #79
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #56
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #59
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #59
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #85
Battle-Worn Robot KB-808
Level 1 Robot Part
Orange Summer 2013 Cooler
Level 13 Supply Crate Crate Series #63
Brown Summer 2013 Cooler
Level 13 Supply Crate Crate Series #68
Brown Summer 2013 Cooler
Level 13 Supply Crate Crate Series #68
Brown Summer 2013 Cooler
Level 13 Supply Crate Crate Series #68
Brown Summer 2013 Cooler
Level 13 Supply Crate Crate Series #68
Festive Crusader's Crossbow
Level 92 Crossbow override projectile type (1102577664) No headshots -75% max primary ammo on wearer
Black Summer 2013 Cooler
Level 13 Supply Crate Crate Series #69
Black Summer 2013 Cooler
Level 13 Supply Crate Crate Series #69
Black Summer 2013 Cooler
Level 13 Supply Crate Crate Series #69
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dark Helm
Level 54 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Operation Two Cities Badge
Level 6 Badge
( Not Tradable or Marketable )
Fall 2013 Gourd Crate
Level 13 Supply Crate Crate Series #73
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Description Tag
Level 1 Tool
( Not Usable in Crafting )
Description Tag
Level 1 Tool
( Not Usable in Crafting )
Description Tag
Level 1 Tool
( Not Usable in Crafting )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Usable in Crafting )
Name Tag
Level 1 Tool
( Not Usable in Crafting )
Name Tag
Level 1 Tool
( Not Usable in Crafting )
Name Tag
Level 1 Tool
( Not Usable in Crafting )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Aqua Summer 2013 Cooler
Level 13 Supply Crate Crate Series #66
Red Summer 2013 Cooler
Level 13 Supply Crate Crate Series #62
Yellow Summer 2013 Cooler
Level 13 Supply Crate Crate Series #64
Brown Summer 2013 Cooler
Level 13 Supply Crate Crate Series #68
Orange Summer 2013 Cooler
Level 13 Supply Crate Crate Series #63
Sir Shootsalot
Level 64 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
Up Pyroscopes
Level 74 Eye Stalks
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #37
Tour of Duty Ticket
Level 1 Ticket
( Not Tradable or Marketable )
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #38
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Third Degree #2554
Level 10 Fire Axe All players connected via Medigun beams are hit #Attrib_MakersMark
The Tide Turner
Level 11 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time #Attrib_MakersMark
The Rescue Ranger
Level 95 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Scottish Handshake
Level 10 Bottle
The Buffalo Steak Sandvich
Level 1 Lunch Box
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The B.A.S.E. Jumper
Level 52 Parachute
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Pomson 6000 #1330
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Festive Jarate
Level 81 Jar Based Karate Extinguishing teammates reduces cooldown by -20% override projectile type (1102053376) jarate description (1)
Festive Flare Gun
Level 72 Flare Gun 100% critical hit vs burning players
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
( Not Tradable or Marketable )
The Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Tradable or Marketable )
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
( Not Tradable or Marketable )
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed Critical damage is affected by range No random critical hits
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
( Not Tradable or Marketable )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken override projectile type (1096810496) +200% max secondary ammo on wearer -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
( Not Usable in Crafting )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Ghastlier Gibus
Level 10 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
Ghastlierest Gibus
Level 10 Hat This is a special Halloween 2009 item
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
Pyrovision Goggles
Level 58 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
The Full Head of Steam
Level 2 Hat
( Not Tradable or Marketable )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
The Skull Island Topper
Level 31 Hat
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: The Meet the Medic
Level 5 Special Taunt
Taunt: Conga
Level 18 Special Taunt
Spirit of Giving
%s7%s6 Badge - %s5: 82
( Not Tradable or Marketable )
The Vicar's Vestments
Level 81 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Spellbook Magazine
Level 84 This weapon deploys 50% faster
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 5 Pages of Audere: 4 Pages of Congeriae: 4 This weapon deploys 50% faster
( Not Tradable or Marketable )
The Last Bite
Level 53 Coffin
( Not Tradable or Marketable, Not Usable in Crafting )
The Magical Mercenary
Level 37 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Handhunter
Level 95 Backpack
( Not Tradable or Marketable, Not Usable in Crafting )
The Rugged Respirator
Level 72 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Cryptic Keepsake
Level 20 Necklace
( Not Tradable or Marketable, Not Usable in Crafting )
Das Blutliebhaber
Level 21 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Second Opinion
Level 18 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
Spellbook Magazine
Level 95 This weapon deploys 50% faster
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 2 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: March 6, 2011 (16:13:36 GMT)
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 4 Badge
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 3 Badge
( Not Tradable or Marketable )
Operation Gear Grinder Badge
Level 2 Badge
( Not Tradable or Marketable )
The Cauterizer's Caudal Appendage
Level 28 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Faux Manchu
Level 31 Facial Hair
( Not Tradable or Marketable, Not Usable in Crafting )
The Hidden Dragon
Level 72 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Hair of the Dog
Level 74 Costume Piece
This is a special Halloween 2011 item
Haunted Scottish Snarl
Level 26 Costume Piece
This is a special Halloween 2011 item
Haunted Pickled Paws
Level 23 Costume Piece
This is a special Halloween 2011 item
Haunted Idiot Box
Level 46 Costume Piece
This is a special Halloween 2011 item
Haunted Steel Pipes
Level 5 Costume Piece
This is a special Halloween 2011 item
Haunted Shoestring Budget
Level 19 Costume Piece
This is a special Halloween 2011 item
The Raven's Visage
Level 15 Mask
( Not Tradable or Marketable, Not Usable in Crafting )
The Grisly Gumbo
Level 37 Backpack
( Not Tradable or Marketable, Not Usable in Crafting )
Genuine Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
Genuine Original
Level 5 Rocket Launcher
Genuine Pip-Boy
Level 10 Armband
Genuine Pilotka
Level 10 Hat
Genuine Scrap Pack
Level 1 Robot
Genuine Hetman's Headpiece
Level 1 Hat
Genuine Janissary Ketche
Level 1 Hat
Genuine Anger
Level 10 Hood
Genuine Stahlhelm
Level 10 Helmet
Genuine Companion Cube Pin
Level 20 Badge
Genuine Mask of the Shaman
Level 10 Mask
Genuine Point and Shoot
Level 10 Hat
Genuine Companion Cube Pin
Level 20 Badge
The Vintage Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Vintage Foster's Facade
Level 1 Mask
Vintage Stockbroker's Scarf
Level 1 Hat
The Vintage Sandvich
Level 1 Lunch Box
The Vintage Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Vintage Bonk Helm
Level 50 Helmet
The Vintage Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Foster's Facade
Level 1 Mask
Vintage Pyrovision Goggles
Level 95 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #2
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #4
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #5
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #7
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #8
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #10
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #11
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #12
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #15
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #16
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #17
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #18
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #23
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #24
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #25
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #26
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #27
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #28
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #29
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #31
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #32
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #33
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #34
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #37
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #38
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #39
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #41
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Scottish Handshake
Level 10 Bottle
The Scottish Handshake
Level 10 Bottle
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Sandvich
Level 1 Lunch Box
The Sandvich
Level 1 Lunch Box
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Beggar's Bazooka
Level 69 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Red-Tape Recorder
Level 35 Sapper Reverses enemy building construction -100% sapper damage penalty
The Red-Tape Recorder
Level 41 Sapper Reverses enemy building construction -100% sapper damage penalty
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Wrangler
Level 5 Laser Pointer
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Huntsman
Level 10 Bow
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Rescue Ranger
Level 26 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Flying Guillotine
Level 34 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
Bonk! Atomic Punch
Level 5 Lunch Box
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Lollichop
Level 39 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Buff Banner
Level 5 Battle Banner
Strange Bottle
%s7Strange%s6 Bottle - %s5: 0
Strange Bonk! Atomic Punch
%s7Strange%s6 Lunch Box - %s5: 0
Strange Dead Ringer
%s7Strange%s6 Invis Watch - %s5: 0 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Huo-Long Heater
%s7%s6 Minigun - %s5: 14 Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Strange Battalion's Backup
%s7Strange%s6 Battle Banner - %s5: 2 +20 max health on wearer
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Strange Grenade Launcher
%s7Strange%s6 Grenade Launcher - %s5: 0
Strange Grenade Launcher
%s7Strange%s6 Grenade Launcher - %s5: 0
Strange Pain Train
%s7Strange%s6 Makeshift Club - %s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Original
Level 5 Rocket Launcher
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Huo-Long Heater
Level 89 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Rescue Ranger
Level 72 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Beggar's Bazooka
Level 83 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Lollichop
Level 83 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The War Pig
Level 1 Headgear
The Bolshevik Biker
Level 2 Apparel
The Planeswalker Goggles #9051
Level 3 Glasses
The Stocking Stuffer
Level 3 Stocking
Modest Pile of Hat
Level 5 Hat
The Federal Casemaker
Level 6 Hat
The Brown Bomber
Level 8 Hat
Magnificent Mongolian
Level 8 Hat
The Falconer
Level 8 Glove
Cosa Nostra Cap
Level 9 Hat
The Rogue's Brogues
Level 11 Shoes
Buckaroo's Hat
Level 13 Hat
The All-Father
Level 15 Facial Hair
Pocket Medic
Level 15 Pocket Buddy
The Sandvich Safe
Level 15 Lunchbox
Large Luchadore
Level 18 Mask
The Reindoonicorn #7152
Level 20 Balloon vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland #Attrib_MakersMark
%s7Strange%s6 Rocket Launcher - %s5: 0 On Hit: Gain up to +20 health per attack -25% clip size
Strange Hitman's Heatmaker
%s7Strange%s6 Sniper Rifle - %s5: 0 Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Strange Beggar's Bazooka
%s7Strange%s6 Rocket Launcher - %s5: 1 auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Strange Huo-Long Heater
%s7Strange%s6 Minigun - %s5: 0 Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Strange Enforcer
%s7Strange%s6 Revolver - %s5: 0 Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
%s7%s6 Crossbow - %s5: 184 No headshots -75% max primary ammo on wearer
Strange Minigun
%s7Strange%s6 Minigun - %s5: 0
Natascha
%s7%s6 Minigun - %s5: 334 On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Strange Brass Beast
%s7Strange%s6 Minigun - %s5: 4 +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
%s7%s6 Flare Gun - %s5: 90 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
Bonk! Atomic Punch
%s7%s6 Lunch Box - %s5: 50
Strange Flying Guillotine
%s7Strange%s6 Cleaver - %s5: 0 Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Battalion's Backup
%s7%s6 Battle Banner - %s5: 445 +20 max health on wearer
Widowmaker
%s7%s6 Shotgun - %s5: 898 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
Strange Mantreads
%s7Strange%s6 Boots - %s5: 1 Killstreaks Active -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
Strange Razorback
%s7Strange%s6 Shield - %s5: 0 Blocks a single backstab attempt -100% maximum overheal on wearer
Shotgun
%s7%s6 Shotgun - %s5: 2044
Scottish Resistance
%s7%s6 Stickybomb Launcher - %s5: 337 +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Festive Stickybomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 3041
Jarate
%s7%s6 Jar Based Karate - %s5: 1261 Extinguishing teammates reduces cooldown by -20% jarate description (1)
%s7%s6 Flare Gun - %s5: 138 100% critical hit vs burning players
Dead Ringer
%s7%s6 Invis Watch - %s5: 380 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Frontier Justice
%s7%s6 Shotgun - %s5: 921 mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Reserve Shooter
%s7%s6 Shotgun - %s5: 18 This weapon deploys 20% faster Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -34% clip size
Strange Stickybomb Launcher
%s7Strange%s6 Stickybomb Launcher - %s5: 0
Splendid Screen
%s7%s6 Shield - %s5: 513 +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
Chargin' Targe
%s7%s6 Shield - %s5: 13 +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Medi Gun
%s7%s6 Medi Gun - %s5: 58 (%s3: 226)
Quick-Fix
%s7%s6 Medi Gun Prototype - %s5: 46 (%s3: 51) +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
%s7Strange%s6 Boxing Gloves - %s5: 0 +15% faster move speed on wearer +40% faster firing speed On Hit: Gain a speed boost Maximum health is drained while item is active -60% damage penalty
Strange Fan O'War
%s7Strange%s6 Gunbai - %s5: 0 On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Disciplinary Action
%s7%s6 Riding Crop - %s5: 69 (%s3: 518) On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
%s7%s6 Bonesaw - %s5: 91 Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Strange Fire Axe
%s7Strange%s6 Fire Axe - %s5: 0
Strange Axtinguisher
%s7Strange%s6 Fire Axe - %s5: 0 attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Powerjack
%s7%s6 Sledgehammer - %s5: 456 +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 7 +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
Strange Neon Annihilator
%s7Strange%s6 Sign - %s5: 0 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Equalizer
%s7%s6 Pickaxe - %s5: 131 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Strange Escape Plan
%s7Strange%s6 Pickaxe - %s5: 8 Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
Market Gardener
%s7%s6 Shovel - %s5: 19 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Strange Knife
%s7Strange%s6 Knife - %s5: 0
Your Eternal Reward
%s7%s6 Knife - %s5: 1035 Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Strange Conniver's Kunai
%s7Strange%s6 Knife - %s5: 0 On Backstab: Absorbs the health from your victim -55 max health on wearer
Strange Big Earner
%s7Strange%s6 Knife - %s5: 0 +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Festive Knife
%s7%s6 Knife - %s5: 583
Bottle
%s7%s6 Bottle - %s5: 142
Eyelander
%s7%s6 Sword - %s5: 4775 is_a_sword (72) No random critical hits -25 max health on wearer
Strange Pain Train
%s7Strange%s6 Makeshift Club - %s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Strange Scotsman's Skullcutter
%s7Strange%s6 Axe - %s5: 0 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Half-Zatoichi
%s7%s6 Katana - %s5: 24 Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Strange Persian Persuader
%s7Strange%s6 Sword - %s5: 0 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
Strange Kukri
%s7Strange%s6 Kukri - %s5: 0
Bushwacka
%s7%s6 Kukri - %s5: 399 Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Fists
%s7%s6 Fists - %s5: 507
Fists of Steel
%s7%s6 Boxing Gloves - %s5: 338 -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
Strange Gloves of Running Urgently
%s7Strange%s6 Boxing Gloves - %s5: 0 +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Killing Gloves of Boxing
%s7%s6 Boxing Gloves - %s5: 23 On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Strange Bat
%s7Strange%s6 Bat - %s5: 0
Sandman
%s7%s6 Bat - %s5: 116 Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Strange Boston Basher
%s7Strange%s6 Bat - %s5: 0 On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Strange Atomizer
%s7Strange%s6 Bat - %s5: 0 air dash count (1) This weapon deploys -50% slower -15% damage vs players
Festive Bat
%s7%s6 Bat - %s5: 110
Gunslinger
%s7%s6 Robot Arm - %s5: 806 (%s3: 207) Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Wrench
%s7%s6 Wrench - %s5: 92 (%s3: 8)
Southern Hospitality
%s7%s6 Wrench - %s5: 18 (%s3: 0) On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Strange Jag
%s7Strange%s6 Wrench - %s5: 0 (%s3: 0) Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty