Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty
( Not Usable in Crafting )
Strange Cow Mangler 5000
%s7Strange%s6 Focused Wave Projector - %s5: 0 Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Strange Beggar's Bazooka
%s7Strange%s6 Rocket Launcher - %s5: 2 auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits #Attrib_MakersMark
The Rainblower #92390
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland #Attrib_MakersMark
The Vintage Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Degreaser
%s7%s6 Flame Thrower - %s5: 68 flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Iron Bomber
Level 25 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
Vintage Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Strange Huo-Long Heater
%s7Strange%s6 Minigun - %s5: 0 Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
%s7%s6 Minigun - %s5: 296 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size #Attrib_MakersMark
The Rescue Ranger
Level 52 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size #Attrib_MakersMark
The Pomson 6000 #5026
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings #Attrib_MakersMark
The Panic Attack
Level 65 Shotgun Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty #Attrib_MakersMark
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Blutsauger
%s7%s6 Syringe Gun - %s5: 44 On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 39 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot #Attrib_MakersMark
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot #Attrib_MakersMark
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Machina #83344
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds #Attrib_MakersMark
The AWPer Hand #52887
Level 1 Sniper Rifle #Attrib_MakersMark
The Shooting Star
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 234
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised -20% slower firing speed No random critical hits
The Vintage Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
%s7%s6 Cleaver - %s5: 42 Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Strange Pretty Boy's Pocket Pistol
%s7Strange%s6 Pistol - %s5: 9 On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Strange Winger
%s7Strange%s6 Pistol - %s5: 7 +25% greater jump height when active +15% damage bonus -60% clip size
Pistol
%s7%s6 Pistol - %s5: 125
Strange Reserve Shooter
%s7Strange%s6 Shotgun - %s5: 5 Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Festive Buff Banner
Level 5 Battle Banner
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The B.A.S.E. Jumper
Level 76 Parachute
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
( Not Usable in Crafting )
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Scorch Shot #24954
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty #Attrib_MakersMark
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 1 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Thermal Thruster
Level 9 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Gas Passer
Level 75 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Vintage Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Manmelter
%s7%s6 Indivisible Particle Smasher - %s5: 21 Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 55 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Quickiebomb Launcher
Level 25 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
%s7%s6 Lunch Box - %s5: 142 Adds +50 max health for 30 seconds
The Short Circuit #29835
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits #Attrib_MakersMark
%s7%s6 Medi Gun Prototype - %s5: 86 (%s3: 465) +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Cozy Camper #14720
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged #Attrib_MakersMark
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Self-Aware Beauty Mark
Level 8 Jar Based Karate Extinguishing teammates reduces cooldown by -20% override projectile type (1103101952) jarate description (1)
Razorback
%s7%s6 Shield - %s5: 177 Blocks a single backstab attempt -100% maximum overheal on wearer
Jarate
%s7%s6 Jar Based Karate - %s5: 84 Extinguishing teammates reduces cooldown by -20% jarate description (1)
Strange Cleaner's Carbine
%s7Strange%s6 SMG - %s5: 0 Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Quality 15 SMG
Level 1 SMG paintkit_proto_def_index (69)
Strange Red-Tape Recorder
%s7Strange%s6 Sapper - %s5: 3 Reverses enemy building construction -100% sapper damage penalty
The Quäckenbirdt #12389
Level 50 Invis Watch #Attrib_MakersMark
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Vintage Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Dead Ringer
%s7%s6 Invis Watch - %s5: 319 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Holy Mackerel
Level 42 Fish
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Batsaber
Level 1 Bat Killstreaks Active
The Vintage Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
Strange Sandman
%s7Strange%s6 Bat - %s5: 5 Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Strange Candy Cane
%s7Strange%s6 Bat - %s5: 3 On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
Strange Boston Basher
%s7Strange%s6 Bat - %s5: 3 On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Strange Wrap Assassin
%s7Strange%s6 Bat - %s5: 3 Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Vintage Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 8 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Strange Pain Train
%s7Strange%s6 Makeshift Club - %s5: 0 +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Half-Zatoichi
%s7%s6 Katana - %s5: 89 Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Shovel
%s7%s6 Shovel - %s5: 35
The Hot Hand
Level 17 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
"Magma Stick"
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Strange Powerjack
%s7Strange%s6 Sledgehammer - %s5: 7 +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
Strange Homewrecker
%s7Strange%s6 Sledgehammer - %s5: 1 +100% damage vs buildings Damage removes Sappers -25% damage vs players
Strange Lollichop
%s7Strange%s6 Fire Axe - %s5: 1 vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Neon Annihilator
%s7%s6 Sign - %s5: 41 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 9 +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
Axtinguisher
%s7%s6 Fire Axe - %s5: 19 attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Strange Third Degree
%s7Strange%s6 Fire Axe - %s5: 1 All players connected via Medigun beams are hit
Strange Fire Axe
%s7Strange%s6 Fire Axe - %s5: 3
The Scottish Handshake
Level 10 Bottle
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
Unusual Horseless Headless Horsemann's Headtaker
Level 91 Axe is_a_sword (72) -25 max health on wearer No random critical hits
Strange Claidheamh Mòr
%s7Strange%s6 Sword - %s5: 4 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
Persian Persuader
%s7%s6 Sword - %s5: 27 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Strange Scotsman's Skullcutter
%s7Strange%s6 Axe - %s5: 2 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Eyelander
%s7%s6 Sword - %s5: 255 is_a_sword (72) No random critical hits -25 max health on wearer
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Strange Eviction Notice
%s7Strange%s6 Boxing Gloves - %s5: 1 On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
Strange Gloves of Running Urgently
%s7Strange%s6 Boxing Gloves - %s5: 0 +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Killing Gloves of Boxing
%s7%s6 Boxing Gloves - %s5: 14 On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Strange Apoco-Fists
%s7Strange%s6 Fists - %s5: 5 Killing an enemy with a critical hit will dismember your victim. Painfully.
Strange Fists of Steel
%s7Strange%s6 Boxing Gloves - %s5: 6 -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
Strange Warrior's Spirit
%s7Strange%s6 Boxing Gloves - %s5: 2 +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
The Eureka Effect #111
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers #Attrib_MakersMark
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Strange Southern Hospitality
%s7Strange%s6 Wrench - %s5: 0 (%s3: 0) On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Jag
%s7%s6 Wrench - %s5: 214 (%s3: 9) Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
%s7%s6 Bonesaw - %s5: 14 Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Strange Solemn Vow
%s7Strange%s6 Bust of Hippocrates - %s5: 1 Allows you to see enemy health -10% slower firing speed
Bonesaw
%s7%s6 Bonesaw - %s5: 11
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Strange Shahanshah
%s7Strange%s6 Kukri - %s5: 0 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Tribalman's Shiv
%s7%s6 Kukri - %s5: 10 On Hit: Bleed for 6 seconds -50% damage penalty
Strange Kukri
%s7Strange%s6 Kukri - %s5: 0
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
( Not Tradable or Marketable )
The Spy-cicle #505666
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo #Attrib_MakersMark
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Wanga Prick #518393
Level 40 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter #Attrib_MakersMark
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Knife
%s7%s6 Knife - %s5: 492
The Freedom Staff #56358
Level 25 Staff #Attrib_MakersMark
The Frying Pan
Level 5 Frying Pan
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
"Hamboning!"
Level 5 Pork Product ""will save your life some day! It'll be all like 'what, you tryin mug
me?"" Killstreaks Active
Cadet Visor
%s7%s6 Glasses - %s5: 532
Ground Control #29754
Level 88 Hat #Attrib_MakersMark
Phobos Filter
Level 35 Cosmetic Augmentation
The Buccaneer's Bicorne #19041
Level 10 Hat #Attrib_MakersMark
Unusual Coupe D'isaster
Level 41 Hair ★ Unusual Effect: Searing Plasma
The Pardner's Pompadour #40087
Level 4 Hair #Attrib_MakersMark
Haunted Legend of Bugfoot
Level 71 Costume Piece
This is a special Halloween 2011 item
The Geisha Boy
Level 3 Hair #Attrib_MakersMark
The Cold Killer #48712
Level 36 Hat #Attrib_MakersMark
The Dashin' Hashshashin #63290
Level 10 Hood #Attrib_MakersMark
The Front Runner
Level 61 Hat
The Whirly Warrior
Level 40 Helmet
Haunted Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
The Black Watch #39774
Level 70 Hat #Attrib_MakersMark
Dealer's Visor
Level 50 Hat
Haunted Beep Man
Level 25 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )