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Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Scrap Metal
Scrap Metal
Reclaimed Metal
1/8
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(42 ITEMS IN INVENTORY)
Soldier
(58 ITEMS IN INVENTORY)
Pyro
(43 ITEMS IN INVENTORY)
Demoman
(58 ITEMS IN INVENTORY)
Heavy
(47 ITEMS IN INVENTORY)
Engineer
(44 ITEMS IN INVENTORY)
Medic
(43 ITEMS IN INVENTORY)
Sniper
(52 ITEMS IN INVENTORY)
Spy
(37 ITEMS IN INVENTORY)

Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Pistol

%s7%s6 Pistol - %s5: 59
Sheen: 5
Killstreaks Active


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 3
+20 max health on wearer


The Frying Pan

Level 5 Frying Pan


Kit

Level 5 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Genuine Killer Exclusive

Level 10 Hat


The Bearded Bombardier #32269

Level 64 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


Kit

Level 5 Specialized Killstreak Kit
Killstreaks Active
Sheen: 3

( Not Usable in Crafting )


Strange Sydney Sleeper

%s7Strange%s6 Sniper Rifle - %s5: 0
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 1
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Vintage Glengarry Bonnet

Level 66 Hat


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Graybanns

Level 18 Glasses

( Not Tradable or Marketable )


Taunt: The High Five!

Level 5 Special Taunt


Pyrovision Goggles

Level 4 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Giftapult

Level 5 Tool


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Haunted Marsupial Muzzle

Level 73 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Templar's Spirit

Level 68 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Gentle Munitionne of Leisure

Level 58 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Full Head of Steam

Level 96 Hat

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Power Up Canteen

Level 64 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 3 Badge

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Spellbook Magazine

Level 51
This weapon deploys 50% faster


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Vintage Pyrovision Goggles

Level 69 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


Mercenary

Level 5 Badge
Hire Date: December 29, 2010 (04:41:41 GMT)

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 5

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Ghastlier Gibus

Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Kritz or Treat Canteen

Level 23 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable, Not Usable in Crafting )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Black Box

%s7%s6 Rocket Launcher - %s5: 204
On Hit: Gain up to +20 health per attack
-25% clip size


The B.A.S.E. Jumper

Level 36 Parachute


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted
#Attrib_MakersMark

( Not Tradable or Marketable )


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Original

Level 5 Rocket Launcher


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The Buff Banner

Level 5 Battle Banner


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Beggar's Bazooka

Level 13 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Air Strike

Level 36 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Class Token - Soldier

Level 1 Craft Item


Degreaser

%s7%s6 Flame Thrower - %s5: 135
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty

( Not Tradable or Marketable, Not Usable in Crafting )


Silver Botkiller Stickybomb Launcher Mk.II

%s7%s6 Stickybomb Launcher - %s5: 731


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


Claidheamh Mòr

%s7%s6 Sword - %s5: 42
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
No random critical hits
-15 max health on wearer


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
override projectile type (1096810496)
No self inflicted blast damage taken
-6 max pipebombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
No random critical hits
-15 max health on wearer


The Frying Pan

Level 5 Frying Pan


The Tide Turner

Level 33 Shield
Full turning control while charging
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius
#Attrib_MakersMark


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer
+10% faster move speed on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max secondary ammo on wearer
No random critical hits


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


The Iron Bomber

Level 30 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
Can deal charge impact damage at any range
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Quality 15 Minigun

Level 1 Minigun
Team Colored Decorated Weapon


The Vintage Sandvich

Level 1 Lunch Box


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
On Hit: Gain up to +10 health
-20 max health on wearer


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Buffalo Steak Sandvich

Level 1 Lunch Box


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


Dalokohs Bar

%s7%s6 Lunch Box - %s5: 227
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Rescue Ranger

Level 7 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Pomson 6000 #49436

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings
#Attrib_MakersMark


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Wrangler

Level 5 Laser Pointer


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


"야 28 놈아!"

Level 28 Bow


Jarate

%s7%s6 Jar Based Karate - %s5: 59
jarate description (1)


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


Bushwacka

%s7%s6 Kukri - %s5: 22
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


"쿠쿠리"

Level 1 Kukri
"잘다듬어주고 크리로마무리!!"


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+1 health regenerated per second on wearer


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds

( Not Tradable or Marketable )


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Cold Snap Coat

Level 14 Coat


The Cotton Head #18282

Level 60 Hat
#Attrib_MakersMark


The Frontier Djustice #11168

Level 69 Hat
#Attrib_MakersMark


Texas Ten Gallon

Level 47 Hat


The Foppish Physician #31165

Level 49 Apparel
#Attrib_MakersMark


Vintage Master's Yellow Belt

Level 29 Hat


The Bruiser's Bandanna #4373

Level 40 Bandana


The All-Father #16404

Level 15 Facial Hair


The Backpack Broiler

Level 13 Barbeque
attach particle effect static (28)


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Cuban Bristle Crisis #17835

Level 30 Facial Hair
#Attrib_MakersMark


Villain's Veil #34367

Level 76 Bandana


The Virtual Viewfinder #18886

Level 13 Headset
#Attrib_MakersMark


The Crown of the Old Kingdom #5632

Level 62 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


Antlers

Level 56 Cosmetic Item


Ellis' Cap

Level 10 Hat


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 749

Item Summary

Item TypeCount
Normal120
Hats0
Misc39
Metal8 items worth 50 scrap
Total167

Historical data

The item data was loaded from cache.
Cached 450 weeks ago on Thu, 01 Oct 15 06:38:57 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 2.5354sec