Level 10 Flame Thrower vision opt in flags (1) On Equip: Visit Pyroland flame_spread_degree (2.8) Extinguishing teammates restores 20 health Only visible in Pyroland
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Katyusha
Level 11 Hat
Grimm Hatte
Level 68 Hat
The Fruit Shoot
Level 80 Hat
The Holy Mackerel
Level 42 Fish
Name Tag
Level 1 Tool
Class Token - Scout
Level 1 Craft Item
Class Token - Soldier
Level 1 Craft Item
Class Token - Pyro
Level 1 Craft Item
Class Token - Demoman
Level 1 Craft Item
Class Token - Heavy
Level 1 Craft Item
Class Token - Engineer
Level 1 Craft Item
Class Token - Medic
Level 1 Craft Item
Class Token - Sniper
Level 1 Craft Item
Class Token - Spy
Level 1 Craft Item
Class Token - Spy
Level 1 Craft Item
The Vintage Sandvich
Level 1 Lunch Box
Pip-Boy #29214
Level 10 Armband #Attrib_MakersMark
The Festive Holy Mackerel
Level 42 Fish
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Operation Two Cities Badge
Level 2 Badge
( Not Tradable or Marketable )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max pipebombs out +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
The Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
The Sticky Jumper
Level 1 Stickybomb Launcher +200% max secondary ammo on wearer override projectile type (1096810496) No self inflicted blast damage taken -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
Level 31 Hat This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Frying Pan
Level 5 Frying Pan
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
The Conscientious Objector
Level 25 Sign
The Red-Tape Recorder
Level 84 Sapper Reverses enemy building construction -100% sapper damage penalty