Level 10 Hat This is a special Halloween 2009 item
Mercenary
Level 5 Badge Hire Date: April 11, 2011 (19:41:22 GMT)
( Not Tradable or Marketable )
Safe'n'Sound
Level 67 Hat
The Virtual Reality Headset
Level 10 Headset
Fancy Dress Uniform #21309
Level 21 Uniform #Attrib_MakersMark
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
Secret Saxton
Level 1 Gift
Secret Saxton
Level 1 Gift
( Not Usable in Crafting )
The Doublecross-Comm #7885
Level 54 Mask #Attrib_MakersMark
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Grenadier Helm
Level 39 Helmet
( Not Usable in Crafting )
Saxton Hale Mask
Level 10 Hat #Attrib_MakersMark
Sniper Mask
Level 10 Hat
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Football Helmet
Level 37 Helmet
( Not Usable in Crafting )
Football Helmet
Level 51 Helmet
( Not Usable in Crafting )
The Toss-Proof Towel
Level 57 Apparel
The Toss-Proof Towel #1296
Level 86 Apparel
The Hound Dog
Level 76 Hair #Attrib_MakersMark
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
That '70s Chapeau #4203
Level 22 Hat #Attrib_MakersMark
The Deadliest Duckling #1066
Level 27 Duck #Attrib_MakersMark
The Siberian Sophisticate #69
Level 3 Shirt
Honcho's Headgear
Level 39 Hat #Attrib_MakersMark
The Scottish Snarl
Level 60 Costume Piece
This is a special Halloween 2011 item
The Last Breath
Level 13 Mask
Tail from the Crypt
Level 2 Costume Piece
This is a special Halloween 2011 item
The Under Cover
Level 36 Costume Piece
This is a special Halloween 2011 item
The Intangible Ascot
Level 28 Costume Piece
This is a special Halloween 2011 item
Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
Voodoo-Cursed Spy Soul
Level 1 Cursed Soul
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Online Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Vintage Tyrolean
Level 99 Hat
( Not Usable in Crafting )
Physician's Procedure Mask
Level 75 Mask
The Nine-Pipe Problem #613
Level 52 Pipe attach particle effect static (28)
The Essential Accessories
Level 10 Apparel
Modest Pile of Hat
Level 98 Hat #Attrib_MakersMark
Tour of Duty Ticket
Level 1 Ticket
( Not Usable in Crafting )
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Ol' Snaggletooth
Level 9 Hat #Attrib_MakersMark
Ol' Snaggletooth
Level 15 Hat #Attrib_MakersMark
Earbuds
Level 10 Headphones
Earbuds
Level 18 Headphones
Earbuds
Level 26 Headphones
Earbuds
Level 86 Headphones
Dillinger's Duffel
Level 69 Backpack
Professor's Peculiarity
Level 70 Hair #Attrib_MakersMark
Pyro's Beanie
Level 46 Hat
( Not Usable in Crafting )
Pyro's Beanie
Level 68 Hat
( Not Usable in Crafting )
Napper's Respite
Level 46 Hat #Attrib_MakersMark
The Burning Bongos
Level 89 Bongos vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
( Not Usable in Crafting )
Triboniophorus Tyrannus
Level 26 Mascot #Attrib_MakersMark
Pyromancer's Mask
Level 60 Mask
Pyrovision Goggles
Level 46 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Festive Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Festive Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Festive Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Festive Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Festive Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Festive Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Festive Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Festive Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Festive Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Festive Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Festive Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Festive Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Festive Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Festive Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Festive Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Festive Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Festive Buff Banner
Level 5 Battle Banner
The Festive Buff Banner
Level 5 Battle Banner
The Festive Buff Banner
Level 5 Battle Banner
The Festive Buff Banner
Level 5 Battle Banner
The Festive Buff Banner
Level 5 Battle Banner
The Festive Buff Banner
Level 5 Battle Banner
The Festive Buff Banner
Level 5 Battle Banner
The Festive Buff Banner
Level 5 Battle Banner
The Festive Buff Banner
Level 5 Battle Banner
The Festive Buff Banner
Level 5 Battle Banner
The Festive Buff Banner
Level 5 Battle Banner
The Festive Buff Banner
Level 5 Battle Banner
The Festive Buff Banner
Level 5 Battle Banner
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Festive Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Festive Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Festive Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Festive Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Festive Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Festive Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Festive Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Festive Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Festive Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Festive Grenade Launcher
Level 1 Grenade Launcher
Festive Grenade Launcher
Level 1 Grenade Launcher
Festive Grenade Launcher
Level 1 Grenade Launcher
Festive Grenade Launcher
Level 1 Grenade Launcher
Festive Grenade Launcher
Level 1 Grenade Launcher
Festive Grenade Launcher
Level 1 Grenade Launcher
Festive Grenade Launcher
Level 1 Grenade Launcher
Festive Grenade Launcher
Level 1 Grenade Launcher
Festive Grenade Launcher
Level 1 Grenade Launcher
Festive Grenade Launcher
Level 1 Grenade Launcher
Festive Grenade Launcher
Level 1 Grenade Launcher
Festive Grenade Launcher
Level 1 Grenade Launcher
Festive Grenade Launcher
Level 1 Grenade Launcher
The Festive Holy Mackerel
Level 42 Fish
The Festive Holy Mackerel
Level 42 Fish
The Festive Holy Mackerel
Level 42 Fish
The Festive Holy Mackerel
Level 42 Fish
The Festive Holy Mackerel
Level 42 Fish
The Festive Holy Mackerel
Level 42 Fish
The Festive Holy Mackerel
Level 42 Fish
The Festive Holy Mackerel
Level 42 Fish
The Festive Holy Mackerel
Level 42 Fish
The Festive Holy Mackerel
Level 42 Fish
The Festive Holy Mackerel
Level 42 Fish
The Festive Holy Mackerel
Level 42 Fish
The Festive Holy Mackerel
Level 42 Fish
The Festive Holy Mackerel
Level 42 Fish
The Festive Holy Mackerel
Level 42 Fish
The Festive Huntsman
Level 10 Bow override projectile type (1100480512)
The Festive Huntsman
Level 10 Bow override projectile type (1100480512)
The Festive Huntsman
Level 10 Bow override projectile type (1100480512)
The Festive Huntsman
Level 10 Bow override projectile type (1100480512)
The Festive Huntsman
Level 10 Bow override projectile type (1100480512)
The Festive Huntsman
Level 10 Bow override projectile type (1100480512)
The Festive Huntsman
Level 10 Bow override projectile type (1100480512)
The Festive Huntsman
Level 10 Bow override projectile type (1100480512)
The Festive Huntsman
Level 10 Bow override projectile type (1100480512)
The Festive Huntsman
Level 10 Bow override projectile type (1100480512)
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Ebenezer
Level 30 Holiday Hat
The Brown Bomber #11992
Level 51 Hat #Attrib_MakersMark
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Haunted Bonedolier
Level 19 Bones
Haunted Crone's Dome
Level 44 Hat
Haunted Voodoo-Cursed Pyro Soul
Level 1 Cursed Soul
Haunted Voodoo-Cursed Soldier Soul
Level 1 Cursed Soul
Vintage Glengarry Bonnet
Level 67 Hat
Vintage Pyrovision Goggles
Level 56 Pyrovision Goggles Witnessed the 2012 inferno vision opt in flags (1) On Equip: Visit Pyroland
Vintage Pyrovision Goggles
Level 99 Pyrovision Goggles Witnessed the 2012 inferno vision opt in flags (1) On Equip: Visit Pyroland
Vintage Master's Yellow Belt
Level 57 Hat
Vintage Camera Beard
Level 28 Facial Hair
Vintage Camera Beard
Level 99 Facial Hair
Vintage Backbiter's Billycock
Level 69 Hat
The Vintage Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Vintage Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Vintage Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
The Vintage Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Vintage Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Vintage Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
"Team Fortress' Very Own Holy Grail(s)"
Level 50 Pistol "This divine, glistening device has been made plentiful for your
repentance!" ★ Unusual Effect: Community Sparkle
Level 10 Hat "God dammit, not on the head you filthy bastard..." ★ Unusual Effect: Blizzardy Storm
Unusual Front Runner
Level 37 Hat ★ Unusual Effect: Steaming
Unusual Stainless Pot
Level 40 Hat ★ Unusual Effect: Eerie Orbiting Fire
Unusual Cold Killer
Level 10 Hat ★ Unusual Effect: Steaming
Unusual Big Elfin Deal
Level 58 Hat ★ Unusual Effect: Blizzardy Storm
Genuine AWPer Hand
Level 1 Sniper Rifle
Genuine Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Genuine Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Genuine Cross-Comm Express
Level 1 Headgear
Genuine That '70s Chapeau
Level 1 Hat
Genuine Deadliest Duckling
Level 1 Duck
Genuine Killer Exclusive
Level 10 Hat
Genuine Mask of the Shaman
Level 10 Mask
Genuine Companion Cube Pin
Level 20 Badge
Genuine Marxman
Level 1 Glasses
Genuine Neon Annihilator
Level 1 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Genuine K-9 Mane
Level 1 Spirit Animal
Genuine Menpo
Level 1 Mask
Genuine Foppish Physician
Level 1 Apparel
Genuine Foppish Physician
Level 1 Apparel
Genuine Foppish Physician
Level 1 Apparel
Genuine Stovepipe Sniper Shako
Level 1 Hat
Genuine Distinguished Rogue
Level 1 Apparel
Genuine Distinguished Rogue
Level 1 Apparel
Genuine Freedom Staff
Level 25 Staff
Genuine Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Strange Atomizer
%s7Strange%s6 Bat - %s5: 0 air dash count (1) This weapon deploys -50% slower -15% damage vs players
Strange Atomizer
%s7Strange%s6 Bat - %s5: 0 air dash count (1) This weapon deploys -50% slower -15% damage vs players
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Back Scratcher
%s7Strange%s6 Garden Rake - %s5: 0 +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Strange Bazaar Bargain
%s7Strange%s6 Sniper Rifle - %s5: 0 Base charge rate decreased by 50%
Strange Big Earner
%s7Strange%s6 Knife - %s5: 0 +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Strange Big Earner
%s7Strange%s6 Knife - %s5: 0 +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Strange Big Earner
%s7Strange%s6 Knife - %s5: 0 +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Strange Big Earner
%s7Strange%s6 Knife - %s5: 6 +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Strange Crusader's Crossbow
%s7Strange%s6 Crossbow - %s5: 0 No headshots -75% max primary ammo on wearer
Strange Diamondback
%s7Strange%s6 Revolver - %s5: 0 sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Strange Diamondback
%s7Strange%s6 Revolver - %s5: 0 sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Strange Diamondback
%s7Strange%s6 Revolver - %s5: 0 sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Strange Diamondback
%s7Strange%s6 Revolver - %s5: 0 sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Strange Diamondback
%s7Strange%s6 Revolver - %s5: 0 sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Strange Widowmaker
%s7Strange%s6 Shotgun - %s5: 0 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
Strange Widowmaker
%s7Strange%s6 Shotgun - %s5: 0 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 0
( Not Tradable or Marketable )
Strange Jag
%s7Strange%s6 Wrench - %s5: 0 (%s3: 0) Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
Strange Conniver's Kunai
%s7Strange%s6 Knife - %s5: 1 On Backstab: Absorbs the health from your victim -55 max health on wearer
Strange L'Etranger
%s7Strange%s6 Revolver - %s5: 0 +15% cloak on hit +40% cloak duration -20% damage penalty
%s7Strange%s6 Sword - %s5: 0 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Strange Persian Persuader
%s7Strange%s6 Sword - %s5: 0 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Strange Persian Persuader
%s7Strange%s6 Sword - %s5: 0 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Strange Persian Persuader
%s7Strange%s6 Sword - %s5: 0 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
Strange Rainblower
%s7Strange%s6 Flame Thrower - %s5: 0 flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Strange Rainblower
%s7Strange%s6 Flame Thrower - %s5: 0 flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
%s7Strange%s6 Scattergun - %s5: 0 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
Strange Half-Zatoichi
%s7Strange%s6 Katana - %s5: 0 Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Strange Half-Zatoichi
%s7Strange%s6 Katana - %s5: 0 Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
Strange Black Box
%s7Strange%s6 Rocket Launcher - %s5: 0 On Hit: Gain up to +20 health per attack -25% clip size
Strange Bushwacka
%s7Strange%s6 Kukri - %s5: 0 Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Strange Shortstop
%s7Strange%s6 Peppergun - %s5: 0 When weapon is active: Increase in push force taken from damage and airblast
Strange Shortstop
%s7Strange%s6 Peppergun - %s5: 0 When weapon is active: Increase in push force taken from damage and airblast
Strange Shortstop
%s7Strange%s6 Peppergun - %s5: 0 When weapon is active: Increase in push force taken from damage and airblast
Strange Shortstop
%s7Strange%s6 Peppergun - %s5: 0 When weapon is active: Increase in push force taken from damage and airblast
Strange Shortstop
%s7Strange%s6 Peppergun - %s5: 0 When weapon is active: Increase in push force taken from damage and airblast
Strange Shortstop
%s7Strange%s6 Peppergun - %s5: 0 When weapon is active: Increase in push force taken from damage and airblast
Strange Shortstop
%s7Strange%s6 Peppergun - %s5: 0 When weapon is active: Increase in push force taken from damage and airblast
Strange Huntsman
%s7Strange%s6 Bow - %s5: 0
Strange Killing Gloves of Boxing
%s7Strange%s6 Boxing Gloves - %s5: 0 On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Strange Killing Gloves of Boxing
%s7Strange%s6 Boxing Gloves - %s5: 0 On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
%s7Strange%s6 Scattergun - %s5: 0 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Strange Force-A-Nature
%s7Strange%s6 Scattergun - %s5: 0 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Strange Force-A-Nature
%s7Strange%s6 Scattergun - %s5: 0 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Strange Force-A-Nature
%s7Strange%s6 Scattergun - %s5: 0 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Strange Chargin' Targe
%s7Strange%s6 Shield - %s5: 0 +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Strange Chargin' Targe
%s7Strange%s6 Shield - %s5: 0 +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Strange Chargin' Targe
%s7Strange%s6 Shield - %s5: 0 +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
Strange Scottish Resistance
%s7Strange%s6 Stickybomb Launcher - %s5: 0 +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Strange Scottish Resistance
%s7Strange%s6 Stickybomb Launcher - %s5: 0 Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
Strange Blutsauger
%s7Strange%s6 Syringe Gun - %s5: 0 On Hit: Gain up to +3 health -2 health regenerated per second on wearer
Strange Scotsman's Skullcutter
%s7Strange%s6 Axe - %s5: 0 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Strange Scotsman's Skullcutter
%s7Strange%s6 Axe - %s5: 0 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Strange Southern Hospitality
%s7Strange%s6 Wrench - %s5: 0 (%s3: 0) On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
Strange Quick-Fix
%s7Strange%s6 Medi Gun Prototype - %s5: 0 (%s3: 0) +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Strange Quick-Fix
%s7Strange%s6 Medi Gun Prototype - %s5: 0 (%s3: 0) +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Strange Quick-Fix
%s7Strange%s6 Medi Gun Prototype - %s5: 0 (%s3: 0) +40% heal rate +10% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Strange Tribalman's Shiv
%s7Strange%s6 Kukri - %s5: 0 On Hit: Bleed for 6 seconds -50% damage penalty
Strange Tribalman's Shiv
%s7Strange%s6 Kukri - %s5: 0 On Hit: Bleed for 6 seconds -50% damage penalty
Strange Tribalman's Shiv
%s7Strange%s6 Kukri - %s5: 0 On Hit: Bleed for 6 seconds -50% damage penalty
Strange Tribalman's Shiv
%s7Strange%s6 Kukri - %s5: 0 On Hit: Bleed for 6 seconds -50% damage penalty
Strange Tribalman's Shiv
%s7Strange%s6 Kukri - %s5: 0 On Hit: Bleed for 6 seconds -50% damage penalty
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 0 100% mini-crits vs burning players +50% damage to self -25% damage penalty
Grenade Launcher
%s7%s6 Grenade Launcher - %s5: 110
Strange Knife
%s7Strange%s6 Knife - %s5: 0
Strange Knife
%s7Strange%s6 Knife - %s5: 0
Knife
%s7%s6 Knife - %s5: 67
Gold Botkiller Knife Mk.II
%s7%s6 Knife - %s5: 154
Strange Stickybomb Launcher
%s7Strange%s6 Stickybomb Launcher - %s5: 0
Strange Stickybomb Launcher
%s7Strange%s6 Stickybomb Launcher - %s5: 0
Strange Stickybomb Launcher
%s7Strange%s6 Stickybomb Launcher - %s5: 0
Strange Stickybomb Launcher
%s7Strange%s6 Stickybomb Launcher - %s5: 0
Strange Stickybomb Launcher
%s7Strange%s6 Stickybomb Launcher - %s5: 0
Strange Stickybomb Launcher
%s7Strange%s6 Stickybomb Launcher - %s5: 0
Strange Stickybomb Launcher
%s7Strange%s6 Stickybomb Launcher - %s5: 0
Strange Stickybomb Launcher
%s7Strange%s6 Stickybomb Launcher - %s5: 0
Strange Pistol
%s7Strange%s6 Pistol - %s5: 0
Strange Pistol
%s7Strange%s6 Pistol - %s5: 0
Strange Pistol
%s7Strange%s6 Pistol - %s5: 0
Strange Pistol
%s7Strange%s6 Pistol - %s5: 0
Strange Pistol
%s7Strange%s6 Pistol - %s5: 0
Strange Pistol
%s7Strange%s6 Pistol - %s5: 0
Pistol
%s7%s6 Pistol - %s5: 10
Strange Pistol
%s7Strange%s6 Pistol - %s5: 0
Strange Pistol
%s7Strange%s6 Pistol - %s5: 0
Strange Pistol
%s7Strange%s6 Pistol - %s5: 0
Strange Pistol
%s7Strange%s6 Pistol - %s5: 0
Strange Pistol
%s7Strange%s6 Pistol - %s5: 0
Strange Pistol
%s7Strange%s6 Pistol - %s5: 0
Strange Pistol
%s7Strange%s6 Pistol - %s5: 0
Strange Rocket Launcher
%s7Strange%s6 Rocket Launcher - %s5: 0
Strange Rocket Launcher
%s7Strange%s6 Rocket Launcher - %s5: 0
Rocket Launcher
%s7%s6 Rocket Launcher - %s5: 33
Strange Carbonado Botkiller Rocket Launcher Mk.I
%s7Strange%s6 Rocket Launcher - %s5: 0
Scattergun
%s7%s6 Scattergun - %s5: 244
Strange Shovel
%s7Strange%s6 Shovel - %s5: 0
Strange SMG
%s7Strange%s6 SMG - %s5: 0
Strange SMG
%s7Strange%s6 SMG - %s5: 3
Strange SMG
%s7Strange%s6 SMG - %s5: 0
Strange SMG
%s7Strange%s6 SMG - %s5: 0
Strange SMG
%s7Strange%s6 SMG - %s5: 0
Strange SMG
%s7Strange%s6 SMG - %s5: 0
Strange SMG
%s7Strange%s6 SMG - %s5: 5
Strange Sniper Rifle
%s7Strange%s6 Sniper Rifle - %s5: 0
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 115
Strange Silver Botkiller Sniper Rifle Mk.I
%s7Strange%s6 Sniper Rifle - %s5: 0
Festive Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 104
Blood Botkiller Stickybomb Launcher Mk.I
%s7%s6 Stickybomb Launcher - %s5: 73
Strange Silver Botkiller Wrench Mk.I
%s7Strange%s6 Wrench - %s5: 0 (%s3: 0)
"Intervention"
%s7Strange%s6 Sniper Rifle - %s5: 0 "Sniper , Problem ??"
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #77
Mann Co. Strongbox
Level 13 Supply Crate Crate Series #81
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Tradable or Marketable )
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #77
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
Level 10 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype -66% clip size
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
Mann Co. Supply Crate
Level 13 Supply Crate Crate Series #77
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Bonk! Atomic Punch
Level 5 Lunch Box
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #75
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #84
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
The Sandvich
Level 1 Lunch Box
( Not Tradable or Marketable )
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer