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The Homewrecker
The Disciplinary Action
The Ullapool Caber
The Sticky Jumper
1
Description Tag
1
Name Tag
1/12
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(43 ITEMS IN INVENTORY)
Soldier
(47 ITEMS IN INVENTORY)
Pyro
(44 ITEMS IN INVENTORY)
Demoman
(48 ITEMS IN INVENTORY)
Heavy
(42 ITEMS IN INVENTORY)
Engineer
(40 ITEMS IN INVENTORY)
Medic
(43 ITEMS IN INVENTORY)
Sniper
(43 ITEMS IN INVENTORY)
Spy
(43 ITEMS IN INVENTORY)

The Homewrecker

Level 5 Sledgehammer
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Ivan the Inedible

Level 55 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Hardium Helm

Level 86 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Corpsemopolitan

Level 24 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Cryptic Keepsake

Level 50 Necklace


( Not Tradable or Marketable, Not Usable in Crafting )


The Hyperbaric Bowler

Level 80 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Garden Bristles

Level 68 Facial Hair


( Not Tradable or Marketable, Not Usable in Crafting )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Faux Manchu

Level 55 Facial Hair


( Not Tradable or Marketable, Not Usable in Crafting )


Das Blutliebhaber

Level 47 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


PY-40 Incinibot

Level 36 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Larval Lid

Level 29 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Carious Chameleon

Level 22 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


Up Pyroscopes

Level 64 Eye Stalks


( Not Tradable or Marketable, Not Usable in Crafting )


Ethereal Hood

Level 70 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Polly Putrid

Level 60 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


Ramses' Regalia

Level 93 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Second Opinion

Level 11 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Eyeborg

Level 88 Cosmetic Augmentation


( Not Tradable or Marketable, Not Usable in Crafting )


The Kriegsmaschine-9000

Level 17 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Kritz or Treat Canteen

Level 28 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Wings of Purity

Level 23 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Li'l Dutchman

Level 18 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Conscientious Objector

Level 25 Sign


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Tide Turner

Level 11 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Quickiebomb Launcher

Level 11 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
Stickybombs fizzle 2 seconds after landing
-25% clip size
-15% damage penalty


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Vintage Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
+20% damage bonus
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces

( Not Tradable or Marketable )


Wanga Prick #11887

Level 60 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Red-Tape Recorder

Level 96 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Sandvich

Level 1 Lunch Box


The Iron Bomber

Level 36 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-20% explosion radius
-10% damage on grenades that explode on timer


The Original

Level 5 Rocket Launcher


The Classic

Level 98 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


"Soul Reaper"

Level 38 Axe
is_a_sword (72)
-25 max health on wearer
No random critical hits

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Flying Guillotine

Level 91 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Rescue Ranger

Level 19 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Unarmed Combat #3893

Level 39 Severed Arm


The Lollichop

Level 10 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer
-20 max health on wearer


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Panic Attack

Level 57 Shotgun
+50% bullets per shot
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
34% faster reload time
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)
auto fires when full (1)


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Fortified Compound

Level 10 Bow


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


"Мое Кунг-Фу ( 100 lvl )"

Level 100 Minigun
"Так мало зная о жизни, что мы можем
знать о смерти..."

Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-50% damage penalty


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Back Scatter

Level 63 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


Aqua Flops #23149

Level 93 Flip-Flops
#Attrib_MakersMark

( Not Tradable or Marketable )


The Executioner

Level 64 Hat

( Not Usable in Crafting )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


Power Up Canteen

Level 79 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 3

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses


The Five-Month Shadow

Level 49 Facial Hair
#Attrib_MakersMark


The Spine-Tingling Skull

Level 31 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Vintage Lo-Fi Longwave

Level 20 Helmet

( Not Tradable or Marketable )


The Spooky Shoes

Level 27 Shoes

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Tux

Level 13 Mascot

( Not Tradable or Marketable )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Cut Throat Concierge

Level 33 Shirt


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 6

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Infernal Orchestrina #2688

Level 58 Backpack
Attrib_TauntSoundSuccess
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Taunt: The Schadenfreude

Level 5 Special Taunt


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 4
Pages of Audere: 4
Pages of Congeriae: 2
Pages of Veteris: 1
This weapon deploys 50% faster

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: November 7, 2010 (10:51:20 GMT)

( Not Tradable or Marketable )


Pyrovision Goggles

Level 73 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Archimedes #23854

Level 13 Mascot
#Attrib_MakersMark

( Not Tradable or Marketable )


The Bloodhound

Level 85 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 89 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Balloonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Taunt: The Meet the Medic

Level 5 Special Taunt


Spellbook Magazine

Level 77
This weapon deploys 50% faster


Bronze Dueling Badge

Level 8 Badge

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


The Macho Mann

Level 79 Glasses


The Dapper Disguise

Level 91 Mask

( Not Tradable or Marketable )


The Full Head of Steam

Level 59 Hat

( Not Tradable or Marketable )


The Cremator's Conscience #32122

Level 15 Conscience
#Attrib_MakersMark

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Snow Scoper

Level 26 Coat
#Attrib_MakersMark


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 514

Item Summary

Item TypeCount
Normal61
Hats0
Misc54
Metal0 items worth 0 scrap
Total115

Historical data

The item data was loaded from cache.
Cached 485 weeks ago on Sun, 25 Jan 15 01:04:10 -0500

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 4.6389sec