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#22
Refreshing Summer Cooler
#22
Refreshing Summer Cooler
#21
Mann Co. Supply Crate
1
Name Tag
Equipped
Ghastlier Gibus
Equipped
Ellis' Cap
Mann Co. Cap
Equipped
Mercenary
Equipped
The Force-A-Nature
Crit-a-Cola
The Atomizer
Equipped
The Sandman
Equipped
Batter's Helmet
Equipped
The Huntsman
The Reserve Shooter
The Half-Zatoichi
Equipped
The Equalizer
The Frying Pan
The Splendid Screen
Ali Baba's Wee Booties
The Ullapool Caber
Equipped
The Overdose
Equipped
The Kritzkrieg
Equipped
The Killing Gloves of Boxing
The Backburner
The Flare Gun
The Powerjack
Equipped
The Axtinguisher
The Homewrecker
Equipped
The Ambassador
The Ambassador
Equipped
Conniver's Kunai
Equipped
Frontier Justice
Bonk! Atomic Punch
Equipped
The Wrangler
The Force-A-Nature
The Sandman
Equipped
The Direct Hit
The Chargin' Targe
Equipped
The Scottish Resistance
Equipped
The Eyelander
Equipped
The Sandvich
Equipped
The Cloak and Dagger
Equipped
Jarate
The Blutsauger
The Razorback
The Dead Ringer
Equipped
The Buff Banner
Bonk! Atomic Punch
The Scottish Resistance
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(14 ITEMS IN INVENTORY)
Soldier
(11 ITEMS IN INVENTORY)
Pyro
(11 ITEMS IN INVENTORY)
Demoman
(14 ITEMS IN INVENTORY)
Heavy
(7 ITEMS IN INVENTORY)
Engineer
(9 ITEMS IN INVENTORY)
Medic
(8 ITEMS IN INVENTORY)
Sniper
(8 ITEMS IN INVENTORY)
Spy
(9 ITEMS IN INVENTORY)

Refreshing Summer Cooler

Level 10 Supply Crate
Crate Series #22


Refreshing Summer Cooler

Level 10 Supply Crate
Crate Series #22


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #21


Name Tag

Level 1 Tool


Ghastlier Gibus
(equipped)


Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


Ellis' Cap
(equipped)


Level 10 Hat


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable )


Mercenary
(equipped)


Level 5 Badge
Hire Date: January 31, 2011 (21:01:53 GMT)

( Not Tradable or Marketable )


The Force-A-Nature
(equipped)


Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower


The Sandman
(equipped)


Level 15 Bat
Alt-Fire: Launches a ball that slows opponents

( Not Tradable or Marketable )


Batter's Helmet
(equipped)


Level 44 Helmet

( Not Tradable or Marketable )


The Huntsman
(equipped)


Level 10 Bow

( Not Tradable or Marketable )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Equalizer
(equipped)


Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Ullapool Caber

Level 10 Stick Bomb


The Overdose
(equipped)


Level 5 Syringe Gun Prototype
-15% damage penalty


The Kritzkrieg
(equipped)


Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Killing Gloves of Boxing
(equipped)


Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Backburner

Level 10 Flame Thrower

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
20% damage vulnerability on wearer


The Axtinguisher
(equipped)


Level 10 Fire Axe

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Ambassador
(equipped)


Level 5 Revolver
Crits on headshot

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver


Conniver's Kunai
(equipped)


Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Frontier Justice
(equipped)


Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Wrangler
(equipped)


Level 5 Laser Pointer

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun

( Not Tradable or Marketable )


The Sandman

Level 15 Bat

( Not Tradable or Marketable )


The Direct Hit
(equipped)


Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
-70% explosion radius

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield

( Not Tradable or Marketable )


The Scottish Resistance
(equipped)


Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


The Eyelander
(equipped)


Level 5 Sword

( Not Tradable or Marketable )


The Sandvich
(equipped)


Level 1 Lunch Box

( Not Tradable or Marketable )


The Cloak and Dagger
(equipped)


Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


Jarate
(equipped)


Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Buff Banner
(equipped)


Level 5 Battle Banner

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher

( Not Tradable or Marketable )


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #20


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry


The Gunslinger

Level 15 Robot Arm

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner


The Scottish Resistance

Level 5 Stickybomb Launcher


The Force-A-Nature

Level 10 Scattergun

( Not Tradable or Marketable )


Pistol

Level 1 Pistol


The Sandman

Level 15 Bat

( Not Tradable or Marketable )


Batter's Helmet

Level 44 Helmet

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe

( Not Tradable or Marketable )


Ghastlier Gibus

Level 10 Hat

( Not Tradable or Marketable )


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


The Axtinguisher

Level 10 Fire Axe

( Not Tradable or Marketable )


Ghastlier Gibus

Level 10 Hat

( Not Tradable or Marketable )


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Scottish Resistance

Level 5 Stickybomb Launcher


The Eyelander

Level 5 Sword

( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat


Minigun

Level 1 Minigun


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves


Ellis' Cap

Level 10 Hat


Frontier Justice

Level 5 Shotgun

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


Wrench

Level 1 Wrench


Ellis' Cap

Level 10 Hat


The Overdose

Level 5 Syringe Gun Prototype


The Kritzkrieg

Level 8 Medi Gun


Bonesaw

Level 1 Bonesaw


Ellis' Cap

Level 10 Hat


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate

( Not Tradable or Marketable )


Kukri

Level 1 Kukri


Ghastlier Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife


The Cloak and Dagger

Level 5 Invis Watch

( Not Tradable or Marketable )


Ghastlier Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun

( Not Tradable or Marketable )


Pistol

Level 1 Pistol


The Sandman

Level 15 Bat

( Not Tradable or Marketable )


Batter's Helmet

Level 44 Helmet

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe

( Not Tradable or Marketable )


Ghastlier Gibus

Level 10 Hat

( Not Tradable or Marketable )


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


The Axtinguisher

Level 10 Fire Axe

( Not Tradable or Marketable )


Ghastlier Gibus

Level 10 Hat

( Not Tradable or Marketable )


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Scottish Resistance

Level 5 Stickybomb Launcher


The Eyelander

Level 5 Sword

( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat


Minigun

Level 1 Minigun


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves


Ellis' Cap

Level 10 Hat


Frontier Justice

Level 5 Shotgun

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


Wrench

Level 1 Wrench


Ellis' Cap

Level 10 Hat


The Overdose

Level 5 Syringe Gun Prototype


The Kritzkrieg

Level 8 Medi Gun


Bonesaw

Level 1 Bonesaw


Ellis' Cap

Level 10 Hat


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate

( Not Tradable or Marketable )


Kukri

Level 1 Kukri


Ghastlier Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife


Ghastlier Gibus

Level 10 Hat

( Not Tradable or Marketable )

Summary

Profile views: 6

Item Summary

Item TypeCount
Normal51
Hats0
Misc5
Metal0 items worth 0 scrap
Total56

Historical data

The item data was loaded from cache.
Cached 669 weeks ago on Thu, 07 Jul 11 10:29:42 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 1.7532sec