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#130
Winter 2020 Cosmetic Case
Refined Metal
Refined Metal
Scrap Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Scrap Metal
Scrap Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
#131
Winter 2020 War Paint Case
The Homewrecker
#135
Winter 2021 Cosmetic Case
1/20
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(64 ITEMS IN INVENTORY)
Soldier
(86 ITEMS IN INVENTORY)
Pyro
(109 ITEMS IN INVENTORY)
Demoman
(72 ITEMS IN INVENTORY)
Heavy
(58 ITEMS IN INVENTORY)
Engineer
(61 ITEMS IN INVENTORY)
Medic
(54 ITEMS IN INVENTORY)
Sniper
(59 ITEMS IN INVENTORY)
Spy
(59 ITEMS IN INVENTORY)

Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Scrap Metal

Level 1 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Winter 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #135


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Competitive Matchmaking Beta Pass

Level 1 Pass

( Not Tradable or Marketable )


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Fabricator

Level 96 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
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Fabricator

Level 96 Recipe
recipe component defined item 1 ()
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Fabricator

Level 97 Recipe
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Fabricator

Level 99 Recipe
recipe component defined item 1 ()
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Fabricator

Level 100 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
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The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Secret Saxton

Level 1 Gift


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Kit

Level 79 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
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Fabricator

Level 98 Recipe
recipe component defined item 1 ()
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Fabricator

Level 92 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 91 Recipe
recipe component defined item 1 ()
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Fabricator

Level 88 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 94 Recipe
recipe component defined item 1 ()
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Fabricator

Level 83 Recipe
recipe component defined item 1 ()
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Fabricator

Level 90 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 89 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 84 Recipe
recipe component defined item 1 ()
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Fabricator

Level 86 Recipe
recipe component defined item 1 ()
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Fabricator

Level 80 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 87 Recipe
recipe component defined item 1 ()
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Fabricator

Level 85 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 81 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
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Fabricator

Level 82 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
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Fabricator

Level 79 Recipe
recipe component defined item 1 ()
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Fabricator

Level 52 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
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Fabricator

Level 50 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
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Fabricator

Level 60 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
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Fabricator

Level 51 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
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Fabricator

Level 78 Recipe
recipe component defined item 1 ()
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Fabricator

Level 62 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 63 Recipe
recipe component defined item 1 ()
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Fabricator

Level 73 Recipe
recipe component defined item 1 ()
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Fabricator

Level 65 Recipe
recipe component defined item 1 ()
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Fabricator

Level 76 Recipe
recipe component defined item 1 ()
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Fabricator

Level 54 Recipe
recipe component defined item 1 ()
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Fabricator

Level 5 Recipe
recipe component defined item 1 ()
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Fabricator

Level 75 Recipe
recipe component defined item 1 ()
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Fabricator

Level 56 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Beggar's Bazooka

Level 100 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 100 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Air Strike

Level 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Beggar's Bazooka

Level 100 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 100 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 100 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 100 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 100 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 100 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The B.A.S.E. Jumper

Level 100 Parachute


The B.A.S.E. Jumper

Level 100 Parachute


The B.A.S.E. Jumper

Level 100 Parachute


The B.A.S.E. Jumper

Level 100 Parachute


The B.A.S.E. Jumper

Level 100 Parachute


The Classic

Level 100 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 100 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 100 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 100 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Rescue Ranger

Level 100 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 100 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 100 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 100 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 100 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 100 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 100 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 100 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Huo-Long Heater

Level 100 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 100 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 100 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 100 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 100 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 100 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 100 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 100 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Flying Guillotine

Level 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Taunt: Square Dance

Level 41 Special Taunt


Taunt: Spent Well Spirits

Level 48 Special Taunt


Taunt: Fresh Brewed Victory

Level 90 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Conga

Level 45 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Indubitably Green

Level 5 Tool

( Not Tradable or Marketable )


Taunt: The High Five!

Level 5 Special Taunt


Taunt: Flippin' Awesome

Level 76 Special Taunt


Taunt: The Box Trot

Level 1 Special Taunt


Taunt: Results Are In

Level 100 Special Taunt


Taunt: Rock, Paper, Scissors

Level 100 Special Taunt


Taunt: Rancho Relaxo

Level 100 Special Taunt


Taunt: I See You

Level 100 Special Taunt


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


The Killer Exclusive

Level 10 Hat
Voices from Below


The Killer Exclusive

Level 10 Hat


The Robot Running Man

Level 52 Hat


Dueling Mini-Game

Level 5 Usable Item


Rogue's Col Roule

Level 15 Apparel


Fancy Fedora

Level 64 Hat

( Not Usable in Crafting )


The Virtual Viewfinder

Level 47 Headset


The All-Father

Level 15 Facial Hair
Die Job


Antarctic Parka

Level 69 Coat


The Dark Age Defender

Level 69 Cosmetic Armor


Graybanns

Level 100 Glasses


The Crone's Dome

Level 100 Hat
Sinister Staining
#Attrib_MakersMark


The Merc's Muffler

Level 100 Scarf


The Five-Month Shadow

Level 100 Facial Hair


The Dogfighter

Level 100 Coat


Blighted Beak

Level 100 Mask


The HazMat Headcase

Level 100 Mask


The Noh Mercy

Level 100 Mask


The Sub Zero Suit

Level 100 Apparel


The Flapjack

Level 32 Apparel
Rewarded for participating in the 2014 Summer Adventure


The Aviator Assassin

Level 57 Hat
Rewarded for participating in the 2014 Summer Adventure


The Business Casual

Level 23 Shirt
Rewarded for participating in the 2014 Summer Adventure


The Attendant

Level 45 Hat
Rewarded for participating in the 2014 Summer Adventure


"Craft #1111 l'homme burglerre"

Level 39 Hat
#Attrib_MakersMark


The Tartan Shade #22222

Level 3 Hood
#Attrib_MakersMark


The Law #8888

Level 59 Hat
#Attrib_MakersMark


The Frenchman's Formals #22222

Level 70 Apparel
#Attrib_MakersMark


Festive Flare Gun

Level 1 Flare Gun
100% critical hit vs burning players


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Eyelander

%s7%s6 Sword - %s5: 202
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Festive Huntsman

Level 10 Bow
override projectile type (1100480512)


Festive Flame Thrower

Level 1 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits


Pistol

%s7%s6 Pistol - %s5: 297


Knife

%s7%s6 Knife - %s5: 1513


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 900


Ambassador

%s7%s6 Revolver - %s5: 2150
Crits on headshot
-20% slower firing speed
Critical damage is affected by range
-15% damage penalty
No random critical hits


Silver Botkiller Knife Mk.II

%s7%s6 Knife - %s5: 24


Festive Stickybomb Launcher

Level 1 Stickybomb Launcher


Festive Jarate

Level 25 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
override projectile type (1102053376)
jarate description (1)


Detonator

%s7%s6 Flare Gun - %s5: 238
Killstreaks Active
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Tribalman's Shiv

%s7%s6 Kukri - %s5: 389
On Hit: Bleed for 6 seconds
-50% damage penalty


Persian Persuader

%s7%s6 Sword - %s5: 391
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Rescue Ranger

%s7%s6 Shotgun - %s5: 79
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Direct Hit

%s7%s6 Rocket Launcher - %s5: 1644
Killstreaks Active
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Festive Medi Gun

Level 1 Medi Gun


Festive Rocket Launcher

Level 1 Rocket Launcher
Killstreaks Active


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


The Vintage Dead Ringer

Level 70 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Cloak and Dagger

Level 70 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


Quality 15 Minigun

Level 1 Minigun
paintkit_proto_def_index (10)
Festivized


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
Pumpkin Bombs
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Buff Banner

Level 5 Battle Banner


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Kritzkrieg

Level 8 Medi Gun
+25% ÃœberCharge rate
ÃœberCharge grants 100% critical chance


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÃœberCharge added
-20% slower firing speed


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Holy Mackerel

Level 42 Fish


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Rescue Ranger

Level 57 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Fortified Compound

Level 10 Bow


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÃœberCharge rate
ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Tide Turner

Level 20 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Homewrecker

Level 5 Sledgehammer
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Beggar's Bazooka

Level 98 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Huo-Long Heater

Level 7 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


Bonk! Atomic Punch

Level 5 Lunch Box


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Huo-Long Heater

Level 53 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The AWPer Hand #111153

Level 1 Sniper Rifle


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Red-Tape Recorder

Level 100 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Red-Tape Recorder

Level 69 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÃœberCharge rate
-33% ÃœberCharge rate on Overhealed patients
-66% Overheal build rate


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Air Strike

Level 5 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Quickiebomb Launcher

Level 93 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÃœberCharge rate
ÃœberCharge grants 100% critical chance


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Bat Outta Hell

Level 5 Skull Bat


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The B.A.S.E. Jumper

Level 48 Parachute


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Classic

Level 91 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Wrangler

Level 5 Laser Pointer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The B.A.S.E. Jumper

Level 94 Parachute


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
+25% faster firing speed
0.8 sec slower bomb arm time


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Only visible in Pyroland


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Back Scatter

Level 79 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Iron Bomber

Level 4 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Beggar's Bazooka

Level 62 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Rescue Ranger

Level 54 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Air Strike

Level 96 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Flying Guillotine

Level 49 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Lollichop

Level 53 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The B.A.S.E. Jumper

Level 100 Parachute


The Red-Tape Recorder

Level 10 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The B.A.S.E. Jumper

Level 8 Parachute


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


The Concealed Killer Weapons Case

Level 1 Supply Crate
Crate Series #93


The Concealed Killer Weapons Case

Level 1 Supply Crate
Crate Series #93


The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


Warbird Weapons Case

Level 1 Supply Crate
Crate Series #100


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Gargoyle Case

Level 1 Supply Crate
Crate Series #98

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Confidential Collection Case

Level 1 Supply Crate
Crate Series #97


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Quarantined Collection Case

Level 1 Supply Crate
Crate Series #96


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #27


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #8


Operation Mecha Engine Badge

Level 5 Badge

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 5 Badge

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 10 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 102 Badge

( Not Tradable or Marketable )


Tough Break Campaign Stamp

Level 76 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Soul Gargoyle

Level 28 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Invasion Community Update Coin

Level 86 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Gun Mettle Campaign Coin

Level 1 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Spellbook Magazine

Level 89
This weapon deploys 50% faster


Fancy Spellbook

Level 1
Pages of Gratanter: 8
Pages of Audere: 5
Pages of Congeriae: 1
Pages of Veteris: 3
This weapon deploys 50% faster

( Not Tradable or Marketable )


The Face Plante

Level 85 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Alternative Medicine Mann

Level 90 Mask


( Not Tradable or Marketable )


The Haunted Hat

Level 74 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Vampiric Vesture

Level 8 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Legend of Bugfoot

Level 8 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Battle Bird

Level 33 Helmet


( Not Tradable or Marketable )


Haunted Scottish Snarl

Level 94 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul


( Not Tradable or Marketable, Not Usable in Crafting )


The Fallen Angel

Level 7 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Spellbinder's Bonnet

Level 11 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Dark Helm

Level 44 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Enchantment: Eternaween

Level 5 Server Enchantment


Enchantment: Eternaween

Level 5 Server Enchantment


Enchantment: Eternaween

Level 5 Server Enchantment


Ghastly Gibus

Level 10 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


Tux

Level 89 Mascot

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Spy Mask

Level 10 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Macabre Mask

Level 65 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 75

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Spirit of Giving

%s7%s6 Badge - %s5: 18

( Not Tradable or Marketable )


Power Up Canteen

Level 21 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: April 11, 2011 (18:51:57 GMT)

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 105

Item Summary

Item TypeCount
Normal398
Hats0
Misc50
Metal39 items worth 327 scrap
Total487

Historical data

The item data was loaded from cache.
Cached 17 weeks ago on Thu, 04 Jan 24 12:39:14 -0500

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 6.4914sec