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Dagaz

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Scrap Metal
Scrap Metal
Reclaimed Metal
Refined Metal
Refined Metal
Refined Metal
1
Fabricator
1
Kit
Strange Pistol
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Strange War Paint
1
Quality 15 War Paint
25
Noise Maker - TF Birthday
25
Noise Maker - Winter Holiday
Reinforced Robot Emotion Detector
Reinforced Robot Emotion Detector
Reinforced Robot Emotion Detector
Reinforced Robot Emotion Detector
Reinforced Robot Emotion Detector
Reinforced Robot Emotion Detector
Reinforced Robot Humor Suppression Pump
Reinforced Robot Humor Suppression Pump
Reinforced Robot Humor Suppression Pump
Reinforced Robot Humor Suppression Pump
Reinforced Robot Bomb Stabilizer
Reinforced Robot Bomb Stabilizer
Battle-Worn Robot Taunt Processor
Battle-Worn Robot Taunt Processor
Battle-Worn Robot Taunt Processor
Battle-Worn Robot Taunt Processor
Battle-Worn Robot Taunt Processor
Battle-Worn Robot KB-808
Battle-Worn Robot KB-808
Battle-Worn Robot KB-808
Battle-Worn Robot KB-808
Battle-Worn Robot KB-808
Battle-Worn Robot KB-808
Battle-Worn Robot KB-808
Battle-Worn Robot KB-808
Battle-Worn Robot Money Furnace
Battle-Worn Robot Money Furnace
Battle-Worn Robot Money Furnace
Battle-Worn Robot Money Furnace
Battle-Worn Robot Money Furnace
1/10

The following items were overlapping other items or in invalid backpack positions:

The Force-A-Nature
1
Fabricator
#91
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
1
Fabricator
1
Fabricator
1
Fabricator
#132
Summer 2021 Cosmetic Case
1
Fabricator
1
Fabricator
Reinforced Robot Emotion Detector
Reinforced Robot Emotion Detector
Reinforced Robot Emotion Detector
1
Fabricator
Reinforced Robot Emotion Detector
Reinforced Robot Emotion Detector
Reinforced Robot Emotion Detector
Reinforced Robot Bomb Stabilizer
Reinforced Robot Bomb Stabilizer
Reinforced Robot Emotion Detector
Reinforced Robot Bomb Stabilizer
Reinforced Robot Bomb Stabilizer
Reinforced Robot Bomb Stabilizer
Reinforced Robot Emotion Detector
Reinforced Robot Emotion Detector
Reinforced Robot Bomb Stabilizer
1
Fabricator
Reinforced Robot Emotion Detector
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(89 ITEMS IN INVENTORY)
Soldier
(104 ITEMS IN INVENTORY)
Pyro
(112 ITEMS IN INVENTORY)
Demoman
(101 ITEMS IN INVENTORY)
Heavy
(87 ITEMS IN INVENTORY)
Engineer
(76 ITEMS IN INVENTORY)
Medic
(84 ITEMS IN INVENTORY)
Sniper
(81 ITEMS IN INVENTORY)
Spy
(83 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item

( Not Tradable or Marketable )


Fabricator

Level 20 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Kit

Level 20 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Strange Pistol

%s7Strange%s6 Pistol - %s5: 0
paintkit_proto_def_index (277)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (412)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (417)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (265)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (414)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (417)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (419)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (296)


Strange War Paint

%s7Strange%s6 War Paint - %s5: 0
paintkit_proto_def_index (253)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (402)


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Fancy Spellbook

Level 1
Pages of Gratanter: 6
Pages of Audere: 6
Pages of Congeriae: 1
Pages of Veteris: 3
This weapon deploys 50% faster

( Not Tradable or Marketable )


Gun Mettle Campaign Coin

Level 1 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Soul Gargoyle

Level 66 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Pebbles the Penguin

Level 40 Mascot


Mann Co. Orange

Level 5 Tool


Strange Count Transfer Tool

Level 7 Tool


Strange Count Transfer Tool

Level 25 Tool


Strange Count Transfer Tool

Level 66 Tool


Unusual Taunt: The Dueling Banjo

Level 47 Special Taunt
★ Unusual Effect: Unknown effect 3121


Unusual Taunt: Spin-to-Win

Level 16 Special Taunt
★ Unusual Effect: Unknown effect 3120


Unusual Taunt: The Profane Puppeteer

Level 63 Special Taunt
★ Unusual Effect: Unknown effect 3118


Taunt: The Scaredy-cat!

Level 66 Special Taunt


Taunt: Mannrobics

Level 6 Special Taunt


Unusual Taunt: Skullcracker

Level 82 Special Taunt
★ Unusual Effect: Unknown effect 3127


Unusual Taunt: Party Trick

Level 9 Special Taunt
★ Unusual Effect: Screaming Tiger


Unusual Taunt: I See You

Level 73 Special Taunt
★ Unusual Effect: Mega Strike


Unusual Taunt: Yeti Punch

Level 48 Special Taunt
★ Unusual Effect: Skill Gotten Gains


Jungle Inferno ConTracker

Level 37 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Battery Canteens

Level 65 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 30 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Spy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


Quality 15 Amputator

Level 99 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
paintkit_proto_def_index (417)
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Usable in Crafting )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Usable in Crafting )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Flying Guillotine

Level 96 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Quality 15 Shahanshah

Level 99 Kukri
25% increase in damage when health <50% of max
paintkit_proto_def_index (405)
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 3 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


Quality 15 Dragon's Fury

Level 99 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (390)
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


"The Dragon's Furry"

Level 11 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Nostromo Napalmer #107378

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
#Attrib_MakersMark


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Only visible in Pyroland

( Not Tradable or Marketable )


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Quality 15 Degreaser

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
paintkit_proto_def_index (261)
-66% afterburn damage penalty
+25% airblast cost


Strange Degreaser

%s7Strange%s6 Flame Thrower - %s5: 2
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
paintkit_proto_def_index (401)
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Flame Thrower

%s7%s6 Flame Thrower - %s5: 478
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (305)


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

%s7%s6 Flare Gun - %s5: 61
100% mini-crits vs burning players
paintkit_proto_def_index (417)
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Cow Mangler 5000

%s7%s6 Focused Wave Projector - %s5: 26
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Frying Pan

Level 5 Frying Pan


Quality 15 Back Scratcher

Level 99 Garden Rake
+25% damage bonus
+50% health from packs on wearer
paintkit_proto_def_index (239)
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer

( Not Tradable or Marketable )


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
Killstreaks Active
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


Quality 15 Grenade Launcher

Level 99 Grenade Launcher
paintkit_proto_def_index (412)


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 65
Sheen: 5
Killstreaks Active
paintkit_proto_def_index (410)


Quality 15 Iron Bomber

Level 99 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
paintkit_proto_def_index (419)
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings

( Not Tradable or Marketable )


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Gas Passer

Level 23 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 79 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Usable in Crafting )


The Buffalo Steak Sandvich

Level 1 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Usable in Crafting )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Medi Gun

%s7%s6 Medi Gun - %s5: 11
(%s3: 47)

paintkit_proto_def_index (249)


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Brass Beast

%s7%s6 Minigun - %s5: 121
+20% damage bonus
-20% damage resistance when below 50% health and spun up
paintkit_proto_def_index (260)
-60% slower move speed while deployed
50% slower spin up time


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Quality 15 Tomislav

Level 99 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
paintkit_proto_def_index (391)
-20% slower firing speed

( Not Tradable or Marketable )


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


The B.A.S.E. Jumper

Level 52 Parachute


Shortstop

%s7%s6 Peppergun - %s5: 14
paintkit_proto_def_index (412)
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max pipebombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


Quality 15 Stickybomb Launcher

Level 99 Stickybomb Launcher
paintkit_proto_def_index (420)


Quickiebomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 63
Killstreaker: 2008
Sheen: 1
Killstreaks Active
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Quickiebomb Launcher

Level 64 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
No random critical hits

( Not Usable in Crafting )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Quality 15 Pistol

Level 99 Pistol
paintkit_proto_def_index (407)


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Quality 15 Revolver

Level 99 Revolver
paintkit_proto_def_index (278)


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Quality 15 Black Box

Level 99 Rocket Launcher
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (417)
-25% clip size


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Quality 15 Air Strike

Level 99 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
paintkit_proto_def_index (418)
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Thermal Thruster

Level 51 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Back Scatter

Level 59 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Panic Attack

%s7%s6 Shotgun - %s5: 22
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
paintkit_proto_def_index (420)
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 20 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


Quality 15 Shotgun

Level 99 Shotgun
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Shotgun

%s7%s6 Shotgun - %s5: 315
Killstreaks Active
paintkit_proto_def_index (282)


Quality 15 Rescue Ranger

Level 99 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
paintkit_proto_def_index (419)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Crossing Guard

%s7%s6 Sign - %s5: 45


The Neon Annihilator

Level 72 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 79 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 99 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


"Buenos Dias Mandy!"

Level 12 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty

( Not Tradable or Marketable )


Quality 15 Powerjack

Level 99 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
paintkit_proto_def_index (264)
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-20% clip size
-25% slower firing speed
No random critical hits


Quality 15 SMG

Level 99 SMG
paintkit_proto_def_index (418)


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


Classic

%s7%s6 Sniper Rifle - %s5: 1317
Charge and fire shots independent of zoom
Killstreaker: 2006
Sheen: 7
Killstreaks Active
No headshots when not fully charged
-10% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot
#Attrib_MakersMark

( Not Tradable or Marketable )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 87 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer

( Not Usable in Crafting )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Quality 15 Jag

Level 99 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
paintkit_proto_def_index (414)
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Quality 15 Jag

Level 99 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
paintkit_proto_def_index (416)
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


Haunted Exorcizor

Level 32 Apparel

( Not Tradable or Marketable )


The Chronomancer

Level 94 Apparel


The Ward #55561

Level 74 Apparel
#Attrib_MakersMark


Concealed Convict

Level 25 Apparel


Jumping Jester

Level 56 Apparel


Final Frontiersman

Level 11 Apparel


The Space Diver

Level 95 Apparel


The Blood Banker #14831

Level 14 Apparel
#Attrib_MakersMark

( Not Tradable or Marketable )


The Bootie Time

Level 10 Apparel
Jingle all the way


Constructor's Cover

Level 89 Cosmetic Armor


Die Regime-Panzerung #47614

Level 53 Cosmetic Armor
#Attrib_MakersMark


The Medic Mech-Bag

Level 82 Backpack


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 2 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: December 10, 2009 (21:39:12 GMT)

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 3

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 21 Badge

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


Classic Criminal

Level 39 Balaclava


Medical Mummy

Level 75 Bandages


The Battery Bandolier

Level 61 Decorative Bombs


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Horsemann's Hand-Me-Down

Level 16 Cape


( Not Tradable or Marketable )


The Horsemann's Hand-Me-Down

Level 29 Cape


( Not Tradable or Marketable )


The Beep Man

Level 59 Cosmetic Item


( Not Tradable or Marketable )


The Li'l Dutchman

Level 18 Cosmetic Item


( Not Tradable or Marketable )


The Iron Fist

Level 64 Cosmetic Item


( Not Tradable or Marketable )


The Herzensbrecher

Level 43 Cosmetic Item


( Not Tradable or Marketable )


The Herzensbrecher

Level 55 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Grand Duchess Tiara

Level 68 Costume Piece


( Not Tradable or Marketable )


The Himalayan Hair Shirt

Level 50 Costume Piece


The Bountiful Bow

Level 67 Costume Piece


( Not Tradable or Marketable )


Haunted Grub Grenades

Level 55 Costume Piece


( Not Tradable or Marketable )


The Transylvania Top

Level 33 Costume Piece


( Not Tradable or Marketable )


The Foul Cowl

Level 46 Costume Piece


( Not Tradable or Marketable )


The Gothic Guise

Level 95 Costume Piece


( Not Tradable or Marketable )


Haunted Vicious Visage

Level 91 Costume Piece


( Not Tradable or Marketable )


The Jupiter Jumpers

Level 28 Costume Piece


( Not Tradable or Marketable )


Haunted Teutonkahmun

Level 91 Costume Piece


( Not Tradable or Marketable )


Pin Pals

Level 97 Costume Piece


( Not Tradable or Marketable )


Fiercesome Fluorescence

Level 10 Costume Piece



Fiercesome Fluorescence

Level 53 Costume Piece



Fiercesome Fluorescence

Level 76 Costume Piece



Make Ogre

%s7%s6 Costume Piece - %s5: 36


The Make Ogre

Level 87 Costume Piece


Six-Eyed Specs

Level 85 Costume Piece


Spyder

Level 46 Costume Piece



Spyder

Level 51 Costume Piece



The Can Opener

Level 42 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Soviet Stitch-Up

Level 23 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Steel-Toed Stompers

Level 23 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Einstein

Level 59 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Emerald Jarate

Level 62 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Blazing Bull

Level 33 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Fallen Angel

Level 57 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Futankhamun

Level 10 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Futankhamun

Level 60 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Holy Hunter

Level 30 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Steel Pipes

Level 92 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Shoestring Budget

Level 42 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Griffin's Gog

Level 15 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Intangible Ascot

Level 29 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Kathman-Hairdo

Level 50 Costume Piece


Haunted Forgotten King's Restless Head

Level 5 Costume Piece


( Not Tradable or Marketable )


Haunted Fowl Fists

Level 87 Costume Piece


( Not Tradable or Marketable )


Haunted Ghoul Gibbin' Gear

Level 30 Costume Piece


( Not Tradable or Marketable )


The Ghoul Gibbin' Gear

Level 40 Costume Piece


( Not Tradable or Marketable )


The Bull Locks

Level 96 Costume Piece


( Not Tradable or Marketable )


The Hellhunter's Headpiece

Level 16 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Marsupial Muzzle

Level 65 Costume Piece


( Not Tradable or Marketable )


The Claws And Infect

Level 7 Costume Piece


( Not Tradable or Marketable )


Haunted Talon Trotters

Level 73 Costume Piece


( Not Tradable or Marketable )


The Talon Trotters

Level 9 Costume Piece


( Not Tradable or Marketable )


The Templar's Spirit

Level 56 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Scoper's Smoke #33008

Level 54 Facial Hair
#Attrib_MakersMark

( Not Tradable or Marketable )


Seeing Double

Level 36 Glasses
#Attrib_MakersMark


Das Maddendoktor #61197

Level 44 Hair
#Attrib_MakersMark


Close Quarters Cover

Level 32 Hair


The Crone's Dome

Level 35 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Bumble Beenie

Level 94 Hat


The Tin-1000

Level 31 Hat


The Powdered Practitioner

Level 36 Hat


The Executioner

Level 73 Hat

( Not Tradable or Marketable )


L'homme Burglerre #60086

Level 3 Hat
#Attrib_MakersMark


Haunted Medic Mask

Level 10 Hat


( Not Tradable or Marketable )


Medic Mask

Level 10 Hat


( Not Tradable or Marketable )


Soldier Mask

Level 10 Hat


( Not Tradable or Marketable )


Haunted Spy Mask

Level 10 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Snaggletoothed Stetson

Level 85 Hat


( Not Tradable or Marketable )


The One-Way Ticket

Level 5 Hat


( Not Tradable or Marketable )


The One-Way Ticket

Level 81 Hat


( Not Tradable or Marketable )


The Dark Helm

Level 46 Hat


( Not Tradable or Marketable )


Ludicrously Lunatic Lunon Fedora

Level 42 Hat


Ludicrously Lunatic Lunon Fedora

Level 69 Hat


The Mean Captain

Level 24 Hat


Sightseer

Level 1 Hat
attach particle effect static (28)


Unusual Phononaut

Level 38 Hat
★ Unusual Effect: Voltaic Hat Protector


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Monstrous Memento

Level 50 Hat


The Metal Slug

Level 34 Hat


The Saxton

Level 50 Hat


Ground Control #47817

Level 88 Hat
#Attrib_MakersMark


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Runner's Warm-Up

Level 89 Hat


Splitting Headache

Level 58 Headache


Ballooniphones

Level 72 Headphones


Thunder Dome

Level 16 Helmet


Thunder Dome

Level 39 Helmet


Thunder Dome

Level 86 Helmet


Thunder Dome

Level 86 Helmet


Thunder Dome

Level 100 Helmet


The Battle Bird

Level 79 Helmet


( Not Tradable or Marketable )


The Battle Bird

Level 79 Helmet


( Not Tradable or Marketable )


The Compatriot

Level 65 Mascot


Triboniophorus Tyrannus

Level 81 Mascot


Sir Hootsalot

Level 5 Mascot

( Not Tradable or Marketable, Not Usable in Crafting )


The Monstrous Mandible

Level 33 Mask


( Not Tradable or Marketable )


The Rugged Respirator

Level 73 Mask


( Not Tradable or Marketable )


The Second Opinion

Level 34 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Hallowed Headcase

Level 80 Mask


( Not Tradable or Marketable )


The Arachno-Arsonist

Level 86 Mask


Shortness Of Breath

Level 12 Mask


Shortness Of Breath

Level 82 Mask


The Facepeeler

Level 80 Mask


( Not Tradable or Marketable )


The Vampyro

Level 1 Mask


( Not Tradable or Marketable )


Medical Emergency

Level 33 Decorative Medkit


The Crocodile Smile #65991

Level 20 Necklace
#Attrib_MakersMark


Stealth Bomber

Level 70 Pants


PASS Time Early Participation Pin

Level 1 Pin

( Not Tradable or Marketable )


Mister Bubbles #62396

Level 38 Pocket Buddy
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
+50% increase in charge recharge rate
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 20 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 83 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 58 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 60 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Little Drummer Mann

Level 95 Shirt
#Attrib_MakersMark


The Spooky Shoes

Level 40 Shoes

( Not Tradable or Marketable )


Sharpshooter's Shroud

Level 96 Shroud


Unidentified Following Object

Level 39 Spooky Companion


( Not Tradable or Marketable )


The Ghost of Spies Checked Past

Level 94 Spooky Companion


( Not Tradable or Marketable )


Haunted Hooded Haunter

Level 52 Spooky Companion


( Not Tradable or Marketable )


Glasgow Bankroll

Level 3 Suit


Stunt Suit

Level 81 Suit


Cargo Constructor

Level 84 Vest


Heavy Metal

Level 10 Vest


Preventative Measure

Level 20 Vest


Mean Captain

%s7%s6 Hat - %s5: 36


Blastphomet

Level 79 Costume Piece



Haunted External Organ

Level 90 Backpack


( Not Tradable or Marketable )


Fiercesome Fluorescence

Level 15 Costume Piece



The Main Cast

Level 40 Bandages


Genuine MK 50

Level 1 Helmet


Strange Balloonicorn

%s7Strange%s6 Balloon - %s5: 0
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (414)


Taunt: The Schadenfreude

Level 5 Special Taunt


The Gas Passer

Level 31 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The B.A.S.E. Jumper

Level 61 Parachute


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Strange Jag

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)

Construction hit speed boost increased by 30%
+15% faster firing speed
paintkit_proto_def_index (414)
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Fabricator

Level 12 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 6 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 13 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Fabricator

Level 18 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Fabricator

Level 17 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()


Reinforced Robot Emotion Detector

Level 1 Robot Part

Summary

Profile views: 19

Item Summary

Item TypeCount
Normal319
Hats0
Misc151
Metal6 items worth 32 scrap
Total476

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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