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naked taco boy
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Level 1 Pages of Gratanter: 1 Pages of Audere: 3 Pages of Congeriae: 5 Pages of Veteris: 8 This weapon deploys 50% faster
( Not Tradable or Marketable )
Spellbook Magazine
Level 11 This weapon deploys 50% faster
Soul Gargoyle
Level 49 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Decal Tool
Level 5 Tool
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
Australium Gold
Level 5 Tool
Zepheniah's Greed
Level 5 Tool
( Not Tradable or Marketable )
A Deep Commitment to Purple
Level 5 Tool
( Not Tradable or Marketable )
Mann Co. Orange
Level 5 Tool
Peculiarly Drab Tincture
Level 5 Tool
Radigan Conagher Brown
Level 5 Tool
Radigan Conagher Brown
Level 5 Tool
( Not Tradable or Marketable )
Taunt: Kazotsky Kick
Level 32 Special Taunt
Taunt: The High Five!
Level 5 Special Taunt
Taunt: The Schadenfreude
Level 5 Special Taunt
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen
Level 12 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Haunted Voodoo-Cursed Sniper Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Sniper Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Spy Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable )
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buff Banner
Level 5 Battle Banner
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
The Rainblower
Level 10 Flame Thrower vision opt in flags (1) On Equip: Visit Pyroland flame_spread_degree (2.8) Extinguishing teammates restores 20 health Only visible in Pyroland
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Flame Thrower
%s7%s6 Flame Thrower - %s5: 116 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health
Scorch Shot
%s7%s6 Flare Gun - %s5: 21 Killstreaks Active 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
( Not Tradable or Marketable )
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Iron Bomber
%s7%s6 Grenade Launcher - %s5: 2127 Killstreaks Active Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Iron Bomber
Level 23 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Tradable or Marketable )
The Gas Passer
Level 7 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Rust Botkiller Knife Mk.I
%s7%s6 Knife - %s5: 12076
The Wrangler
Level 5 Laser Pointer
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Huo-Long Heater
Level 51 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Tomislav
%s7%s6 Minigun - %s5: 18152 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate Killstreaks Active -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The B.A.S.E. Jumper
Level 32 Parachute
The B.A.S.E. Jumper
Level 57 Parachute
( Not Tradable or Marketable )
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max stickybombs out 0.8 sec slower bomb arm time
( Not Tradable or Marketable )
Stickybomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 327 Killstreaks Active
The Quickiebomb Launcher
Level 81 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken override projectile type (1096810496) +200% max secondary ammo on wearer -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Usable in Crafting )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Beggar's Bazooka
Level 35 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Level 56 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Thermal Thruster
Level 98 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Back Scatter
Level 45 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
( Not Tradable or Marketable )
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
( Not Tradable or Marketable )
Quality 15 Scattergun
Level 1 Scattergun Team Colored Decorated Weapon paintkit_proto_def_index (83)
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
( Not Tradable or Marketable )
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Panic Attack
Level 6 Shotgun +50% bullets per shot Fires a wide, fixed shot pattern This weapon deploys 50% faster Successive shots become less accurate -20% damage penalty
The Rescue Ranger
Level 11 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Conscientious Objector
Level 25 Sign
The Neon Annihilator
Level 63 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Hot Hand
Level 31 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
Strange Powerjack
%s7Strange%s6 Sledgehammer - %s5: 2 Killstreaks Active +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
( Not Tradable or Marketable )
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 53 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Machina #157060
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds #Attrib_MakersMark
( Not Tradable or Marketable )
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
"kanye west"
%s7%s6 Sniper Rifle - %s5: 4472 Killstreaks Active
Genuine Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill Killstreaks Active is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Red-Tape Recorder
Level 79 Sapper Reverses enemy building construction -100% sapper damage penalty
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
Claidheamh Mòr
%s7%s6 Sword - %s5: 237 Killstreaks Active Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
( Not Tradable or Marketable )
"Dynasty Warriors 3"
%s7%s6 Sword - %s5: 46892 Killstreaks Active is_a_sword (72) No random critical hits -25 max health on wearer
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer -2 health drained per second on wearer
( Not Tradable or Marketable )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
( Not Tradable or Marketable )
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
Rogue's Col Roule #61246
Level 15 Apparel #Attrib_MakersMark
The Sengoku Scorcher #41588
Level 67 Apparel #Attrib_MakersMark
The Wraith Wrap
Level 69 Apparel
( Not Tradable or Marketable )
Dead of Night
Level 30 Apparel #Attrib_MakersMark
The Purity Fist
Level 10 Cosmetic Augmentation
The Eyeborg
Level 4 Cosmetic Augmentation
( Not Tradable or Marketable )
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
Dillinger's Duffel
Level 26 Backpack
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 0
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 2 Badge
( Not Tradable or Marketable )
The Boo Balloon
Level 20 Balloon
( Not Tradable or Marketable )
The Freedom Feathers
Level 40 Bird Head
( Not Tradable or Marketable )
The Chicken Kiev
Level 88 Bird Head
( Not Tradable or Marketable )
The Mann-Bird of Aberdeen
Level 36 Bird Head
( Not Tradable or Marketable )
Medimedes
Level 74 Bird Head
( Not Tradable or Marketable )
The Captain's Cocktails #67369
Level 9 Decorative Bombs #Attrib_MakersMark
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Horsemann's Hand-Me-Down
Level 19 Cape
( Not Tradable or Marketable )
The Level Three Chin #14882
Level 3 Chin
The Dogfighter
Level 97 Coat
Ritzy Rick's Hair Fixative
Level 80 Cosmetic Item #Attrib_MakersMark
Haunted Beep Man
Level 50 Cosmetic Item
( Not Tradable or Marketable )
Haunted Beep Man
Level 81 Cosmetic Item
( Not Tradable or Marketable )
Haunted Li'l Dutchman
Level 83 Cosmetic Item
( Not Tradable or Marketable )
The Grand Duchess Fairy Wings
Level 61 Costume Piece
( Not Tradable or Marketable )
The Horrific Head of Hare
Level 25 Costume Piece
( Not Tradable or Marketable )
Das Blutliebhaber
Level 92 Costume Piece
( Not Tradable or Marketable )
Haunted Monster's Stompers
Level 1 Costume Piece
( Not Tradable or Marketable )
The Cauterizer's Caudal Appendage
Level 85 Costume Piece
( Not Tradable or Marketable )
Ethereal Hood
Level 93 Costume Piece
( Not Tradable or Marketable )
Haunted Space Bracers
Level 77 Costume Piece
( Not Tradable or Marketable )
The Crispy Golden Locks
Level 24 Costume Piece
( Not Tradable or Marketable )
The Grease Monkey
Level 85 Costume Piece
( Not Tradable or Marketable )
Haunted Halloweiner
Level 13 Costume Piece
( Not Tradable or Marketable )
The Hidden Dragon
Level 79 Costume Piece
( Not Tradable or Marketable )
The Hound's Hood
Level 57 Costume Piece
( Not Tradable or Marketable )
The Vicar's Vestments
Level 85 Costume Piece
( Not Tradable or Marketable )
The Lo-Grav Loafers
Level 35 Costume Piece
( Not Tradable or Marketable )
The Mucous Membrain
Level 4 Costume Piece
( Not Tradable or Marketable )
The Hardium Helm
Level 91 Costume Piece
( Not Tradable or Marketable )
The Shaman's Skull
Level 21 Costume Piece
( Not Tradable or Marketable )
Haunted Shaolin Sash
Level 36 Costume Piece
( Not Tradable or Marketable )
The Terrier Trousers
Level 89 Costume Piece
( Not Tradable or Marketable )
The Lordly Lapels
Level 33 Costume Piece
( Not Tradable or Marketable )
The Birdie Bonnet
Level 66 Costume Piece
( Not Tradable or Marketable )
The Pickled Paws
Level 59 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Buzz Killer
Level 41 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Can Opener
Level 92 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Blazing Bull
Level 54 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Fallen Angel
Level 48 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Wrap Battler
Level 68 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Silver Bullets
Level 94 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Steel Pipes
Level 66 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Shoestring Budget
Level 12 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Bull Locks
Level 17 Costume Piece
( Not Tradable or Marketable )
Haunted Marsupial Muzzle
Level 11 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Haunted Marsupial Muzzle
Level 25 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Nugget Noggin
Level 33 Costume Piece
( Not Tradable or Marketable )
The Claws and Infect
Level 17 Costume Piece
( Not Tradable or Marketable )
The Crazy Legs
Level 21 Costume Piece
( Not Tradable or Marketable )
The Scaly Scrapers
Level 54 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Talon Trotters
Level 16 Costume Piece
( Not Tradable or Marketable )
Haunted Templar's Spirit
Level 26 Costume Piece
( Not Tradable or Marketable )
The Deadliest Duckling #62982
Level 59 Duck #Attrib_MakersMark
( Not Tradable or Marketable )
Pop-Eyes
Level 78 Eyes
BINOCULUS!
Level 9 Eyes
The All-Father #50256
Level 15 Facial Hair
Wise Whiskers
Level 94 Facial Hair
The Five-Month Shadow
Level 7 Facial Hair #Attrib_MakersMark
The Unknown Monkeynaut
Level 20 Ghost
( Not Tradable or Marketable )
The Maniac's Manacles
Level 94 Gloves
( Not Tradable or Marketable )
The Pomade Prince
Level 63 Hair
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Dadliest Catch #21981
Level 22 Hat
#Attrib_MakersMark
The Executioner
Level 71 Hat #Attrib_MakersMark
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Demoman Mask
Level 10 Hat
( Not Tradable or Marketable )
Engineer Mask
Level 10 Hat
( Not Tradable or Marketable )
Heavy Mask
Level 10 Hat
( Not Tradable or Marketable )
Heavy Mask
Level 10 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 7
( Not Tradable or Marketable )
Tough Guy's Toque
Level 92 Hat
The Snaggletoothed Stetson
Level 46 Hat
( Not Tradable or Marketable )
The Spellbinder's Bonnet
Level 44 Hat
( Not Tradable or Marketable )
The Seared Sorcerer
Level 96 Hat
The Last Straw #38805
Level 70 Hat #Attrib_MakersMark
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Scarecrow
Level 58 Hat
( Not Tradable or Marketable )
Haunted Shadowman's Shade
Level 89 Hat
( Not Tradable or Marketable )
The Tiny Texan
Level 94 Hat
( Not Tradable or Marketable )
Haunted Vampire Makeover
Level 80 Hat
( Not Tradable or Marketable )
Soldier's Slope Scopers #51405
Level 53 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Familiar Fez
Level 8 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Teufort Knight
Level 23 Headgear
The Infernal Impaler #67092
Level 13 Headgear #Attrib_MakersMark
The Virtual Reality Headset #63835
Level 10 Headset #Attrib_MakersMark
( Not Tradable or Marketable )
Der Maschinensoldaten-Helm #21254
Level 65 Helmet #Attrib_MakersMark
The Centurion #27012
Level 39 Helmet #Attrib_MakersMark
The Weather Master #43151
Level 73 Helmet #Attrib_MakersMark
The Tartan Shade #48243
Level 57 Hood #Attrib_MakersMark
The Cool Breeze #42572
Level 57 Kilt #Attrib_MakersMark
The Big Daddy #21366
Level 58 Mask #Attrib_MakersMark
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Haunted Beast from Below
Level 100 Mask
( Not Tradable or Marketable )
The Hollowhead
Level 90 Mask
( Not Tradable or Marketable )
The Second Opinion
Level 19 Mask
( Not Tradable or Marketable )
The Hallowed Headcase
Level 57 Mask
( Not Tradable or Marketable )
Mad Mask
%s7%s6 Mask - %s5: 44472
Haunted Lollichop Licker
Level 22 Mask
( Not Tradable or Marketable )
The Marsupial Man
Level 68 Mask
( Not Tradable or Marketable )
The Creature's Grin
Level 89 Mask
( Not Tradable or Marketable )
The Winter Wonderland Wrap #46519
Level 56 Mask #Attrib_MakersMark
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Splendid Screen
%s7%s6 Shield - %s5: 23 Killstreaker: 2005 Sheen: 2 Killstreaks Active +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield +70% increase in charge impact damage +50% increase in charge recharge rate +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Tide Turner
Level 19 Shield Full turning control while charging +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
Chargin' Targe
%s7%s6 Shield - %s5: 764 Killstreaker: 2005 Sheen: 7 Killstreaks Active +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Chargin' Targe
Level 24 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower