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Equipped
Mercenary
Equipped
The Sandman
Equipped
Ellis' Cap
Slot Token - PDA2
The Gunslinger
Equipped
Frontier Justice
The Razorback
Equipped
The Cloak and Dagger
Equipped
The Force-A-Nature
Equipped
The Jag
Equipped
The Wrangler
Crit-a-Cola
Equipped
The Enforcer
Equipped
Ghastlier Gibus
Equipped
The Brass Beast
Equipped
The Overdose
Equipped
The Equalizer
Equipped
The Battalion's Backup
Equipped
The Flare Gun
Equipped
The Splendid Screen
Equipped
The Homewrecker
Equipped
The Backburner
Equipped
Jarate
Equipped
The Tribalman's Shiv
Equipped
The Direct Hit
Reclaimed Metal
Reclaimed Metal
The Mantreads
The Gunslinger
The Frying Pan
The Sydney Sleeper
1
RIFT Well Spun Hat Claim Code
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(7 ITEMS IN INVENTORY)
Soldier
(8 ITEMS IN INVENTORY)
Pyro
(7 ITEMS IN INVENTORY)
Demoman
(5 ITEMS IN INVENTORY)
Heavy
(5 ITEMS IN INVENTORY)
Engineer
(8 ITEMS IN INVENTORY)
Medic
(5 ITEMS IN INVENTORY)
Sniper
(8 ITEMS IN INVENTORY)
Spy
(5 ITEMS IN INVENTORY)

Mercenary
(equipped)


Level 5 Badge
Hire Date: April 11, 2011 (08:33:02 GMT)

( Not Tradable or Marketable )


The Sandman
(equipped)


Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


Ellis' Cap
(equipped)


Level 10 Hat


Slot Token - PDA2

Level 1 Craft Item

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Frontier Justice
(equipped)


Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Cloak and Dagger
(equipped)


Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Force-A-Nature
(equipped)


Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty

( Not Tradable or Marketable )


The Jag
(equipped)


Level 15 Wrench
Construction hit speed boost increased by 30%
20% slower repair rate
-33% damage penalty vs buildings


The Wrangler
(equipped)


Level 5 Laser Pointer

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Enforcer
(equipped)


Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
-20% slower firing speed


Ghastlier Gibus
(equipped)


Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


The Brass Beast
(equipped)


Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Overdose
(equipped)


Level 5 Syringe Gun Prototype


The Equalizer
(equipped)


Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Battalion's Backup
(equipped)


Level 10 Battle Banner


The Flare Gun
(equipped)


Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Splendid Screen
(equipped)


Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Homewrecker
(equipped)


Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Backburner
(equipped)


Level 10 Flame Thrower

( Not Tradable or Marketable )


Jarate
(equipped)


Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Tribalman's Shiv
(equipped)


Level 5 Kukri
On Hit: Bleed for 6 seconds


The Direct Hit
(equipped)


Level 1 Rocket Launcher
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Gunslinger

Level 15 Robot Arm

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots


RIFT Well Spun Hat Claim Code

Level 1 Claim Code

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun

( Not Tradable or Marketable )


Pistol

Level 1 Pistol


The Sandman

Level 15 Bat

( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat


The Direct Hit

Level 1 Rocket Launcher


The Battalion's Backup

Level 10 Battle Banner


The Equalizer

Level 10 Pickaxe

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: April 11, 2011 (08:33:02 GMT)

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer


Mercenary

Level 5 Badge
Hire Date: April 11, 2011 (08:33:02 GMT)

( Not Tradable or Marketable )


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Splendid Screen

Level 10 Shield


Bottle

Level 1 Bottle


Ghastlier Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Brass Beast

Level 5 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Frontier Justice

Level 5 Shotgun

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Jag

Level 15 Wrench


Ghastlier Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


Jarate

Level 5 Jar Based Karate

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri


Ghastlier Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver


Knife

Level 1 Knife


The Cloak and Dagger

Level 5 Invis Watch

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun

( Not Tradable or Marketable )


Pistol

Level 1 Pistol


The Sandman

Level 15 Bat

( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat


The Direct Hit

Level 1 Rocket Launcher


The Battalion's Backup

Level 10 Battle Banner


The Equalizer

Level 10 Pickaxe

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: April 11, 2011 (08:33:02 GMT)

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer


Mercenary

Level 5 Badge
Hire Date: April 11, 2011 (08:33:02 GMT)

( Not Tradable or Marketable )


Stickybomb Launcher

Level 1 Stickybomb Launcher


The Splendid Screen

Level 10 Shield


Bottle

Level 1 Bottle


Ghastlier Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Brass Beast

Level 5 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Frontier Justice

Level 5 Shotgun

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Jag

Level 15 Wrench


Ghastlier Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


Jarate

Level 5 Jar Based Karate

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri


Ghastlier Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver


The Cloak and Dagger

Level 5 Invis Watch

( Not Tradable or Marketable )


Knife

Level 1 Knife

Summary

Profile views: 1

Item Summary

Item TypeCount
Normal27
Hats0
Misc3
Metal2 items worth 6 scrap
Total32

Historical data

The item data was loaded from cache.
Cached 667 weeks ago on Sun, 17 Jul 11 20:44:15 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 2.5585sec