Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Beggar's Bazooka
Level 35 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
Summer 2023 Cosmetic Case
Level 1 Supply Crate Crate Series #140
Summer 2023 War Paint Case
Level 1 Supply Crate Crate Series #141
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Ghastlier Gibus
Level 10 Hat This is a special Halloween 2010 item
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: August 10, 2010 (16:10:16 GMT)
( Not Tradable or Marketable )
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 1
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
Duck Billed Hatypus
%s7%s6 Hat - %s5: 12493
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Pyrovision Goggles
Level 88 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Bruiser's Bandanna
Level 62 Bandana
Duck Journal
Level 1 Journal Duck Power : 0 / 5 Duck XP Level : 2 Duckstreaks Active
( Not Usable in Crafting )
Gift-Stuffed Stocking
Level 13 Gift
( Not Tradable or Marketable )
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen
Level 52 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Quality 15 Pistol
Level 1 Pistol Team Colored Decorated Weapon paintkit_proto_def_index (18)
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
Strange Candy Cane
%s7Strange%s6 Bat - %s5: 0 On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The Classic
Level 39 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
The Huntsman
Level 10 Bow
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Reserve Shooter
%s7%s6 Shotgun - %s5: 149 Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster Sheen: 2 Killstreaks Active -34% clip size
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Chargin' Targe
Level 68 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration When weapon is active: is_a_sword (72) 15% damage vulnerability on wearer No random critical hits
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) -25 max health on wearer No random critical hits
The Scottish Handshake
Level 10 Bottle
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
Crusader's Crossbow
%s7%s6 Crossbow - %s5: 47 Sheen: 2 Killstreaks Active No headshots -75% max primary ammo on wearer
%s7%s6 Medi Gun - %s5: 89 (%s3: 214) Sheen: 2 Killstreaks Active
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Strange Solemn Vow
%s7Strange%s6 Bust of Hippocrates - %s5: 1 Allows you to see enemy health -10% slower firing speed
Ubersaw
%s7%s6 Bonesaw - %s5: 40 On Hit: 25% ÜberCharge added Sheen: 2 Killstreaks Active -20% slower firing speed
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
Blighted Beak
Level 97 Mask
The Nine-Pipe Problem #30961
Level 75 Pipe attach particle effect static (28)
Taunt: The Meet the Medic
Level 5 Special Taunt
The Brass Beast
Level 5 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Huo-Long Heater
Level 88 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Sandvich
Level 1 Lunch Box
Strange Dalokohs Bar
%s7Strange%s6 Lunch Box - %s5: 0 Adds +50 max health for 30 seconds
The Eviction Notice
Level 10 Boxing Gloves +40% faster firing speed On Hit: Gain a speed boost +15% faster move speed on wearer Maximum health is drained while item is active -60% damage penalty
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Strange Warrior's Spirit
%s7Strange%s6 Boxing Gloves - %s5: 0 +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
Degreaser
%s7%s6 Flame Thrower - %s5: 1218 Sheen: 2 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
%s7%s6 Flame Thrower - %s5: 818 Sheen: 2 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 4 100% mini-crits vs burning players Killstreaks Active +50% damage to self -25% damage penalty
Festive Flare Gun
%s7%s6 Flare Gun - %s5: 244 100% critical hit vs burning players Killstreaker: 2006 Sheen: 2 Killstreaks Active
The Lollichop
Level 83 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Neon Annihilator
Level 67 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Neon Annihilator
Level 96 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Powerjack
%s7%s6 Sledgehammer - %s5: 30 +25 health restored on kill +15% faster move speed on wearer Sheen: 2 Killstreaks Active When weapon is active: 20% damage vulnerability on wearer
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Strange Fire Axe
%s7Strange%s6 Fire Axe - %s5: 0
"Nope.engi"
%s7Strange%s6 Sledgehammer - %s5: 9 +100% damage vs buildings Sheen: 2 Killstreaks Active Damage removes Sappers -25% damage vs players
"You scratch my back..."
%s7%s6 Garden Rake - %s5: 32 "... and I'll fuck you with this rake." +50% health from packs on wearer Killstreaker: 2007 Sheen: 2 Killstreaks Active +25% damage bonus -75% health from healers on wearer
The Necronomicrown
Level 63 Hat
( Not Tradable or Marketable )
Nose Candy #30774
Level 64 Mask #Attrib_MakersMark
Prancer's Pride
Level 22 Hat
The Sub Zero Suit
Level 13 Apparel
Taunt: Pool Party
Level 94 Special Taunt Early Supporter of End of the Line Community Update
Ambassador
%s7%s6 Revolver - %s5: 99 Sheen: 2 Killstreaks Active Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
( Not Usable in Crafting )
Big Earner
%s7%s6 Knife - %s5: 21 +30% cloak on kill Gain a speed boost on kill Sheen: 2 Killstreaks Active -25 max health on wearer
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Strange Red-Tape Recorder
%s7Strange%s6 Sapper - %s5: 0 Reverses enemy building construction -100% sapper damage penalty
The Quäckenbirdt #41935
Level 88 Invis Watch #Attrib_MakersMark
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Dapper Disguise
Level 60 Mask
( Not Tradable or Marketable )
Graylien
%s7%s6 Costume Piece - %s5: 686
The Lady Killer
Level 33 Coat
The Cut Throat Concierge
Level 55 Shirt
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
The Rescue Ranger
Level 26 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Wrangler
Level 5 Laser Pointer
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Tradable or Marketable )
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Flying Guillotine
Level 39 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty