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Warning: The item data shown is from history because the live item data could not be loaded. Reason: Steam web API returned HTTP 503. Steam Community may be down for maintenance, the item system may be down, or Steam may be experiencing capacity problems.
Level 1 Pages of Tumidum: 1 Pages of Audere: 3 This weapon deploys 50% faster
( Not Tradable or Marketable )
Spellbook Magazine
Level 8 This weapon deploys 50% faster
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Spellbook Page
Level 1 Spellbook Page
( Not Tradable or Marketable )
Gun Mettle Campaign Coin
Level 19 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Soul Gargoyle
Level 50 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Jungle Inferno ConTracker
Level 83 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
The Kritz or Treat Canteen
Level 43 Usable Item
Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable, Not Usable in Crafting )
Reclaimed Metal
Level 2 Craft Item
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Reclaimed Metal
Level 2 Craft Item
The Chargin' Targe
Level 72 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Iron Bomber
Level 75 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
Reclaimed Metal
Level 2 Craft Item
Scrap Metal
Level 1 Craft Item
The B.A.S.E. Jumper
Level 73 Parachute
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
( Not Tradable or Marketable, Not Usable in Crafting )
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Beggar's Bazooka
Level 52 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Rainblower
Level 10 Flame Thrower vision opt in flags (1) On Equip: Visit Pyroland flame_spread_degree (2.8) Extinguishing teammates restores 20 health Only visible in Pyroland
The Classic
Level 80 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Refined Metal
Level 3 Craft Item
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
Refined Metal
Level 3 Craft Item
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Power Up Canteen #80483
Level 72 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
( Not Tradable or Marketable )
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
( Not Usable in Crafting )
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Buff Banner
Level 5 Battle Banner
( Not Usable in Crafting )
The Buff Banner
Level 5 Battle Banner
( Not Usable in Crafting )
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
( Not Tradable or Marketable )
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Usable in Crafting )
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Frying Pan
Level 5 Frying Pan
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
( Not Tradable or Marketable )
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
( Not Usable in Crafting )
The Gas Passer
Level 49 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
( Not Usable in Crafting )
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
( Not Usable in Crafting )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty
( Not Usable in Crafting )
The Ham Shank
Level 5 Pork Product
( Not Usable in Crafting )
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Thermal Thruster
Level 92 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -66% clip size -10% damage penalty
( Not Usable in Crafting )
The Neon Annihilator
Level 63 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
( Not Tradable or Marketable )
The Hot Hand
Level 8 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
The Classic
Level 14 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
( Not Tradable or Marketable )
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
( Not Usable in Crafting )
The Red-Tape Recorder
Level 84 Sapper Reverses enemy building construction -100% sapper damage penalty
( Not Tradable or Marketable )
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
( Not Usable in Crafting )
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Spirit of Giving
%s7%s6 Badge - %s5: 10
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: July 4, 2009 (14:45:20 GMT)
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 2 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 7 Badge
( Not Tradable or Marketable )
Operation Gear Grinder Badge
Level 2 Badge
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Chicken Kiev
Level 87 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
The Mann-Bird of Aberdeen
Level 64 Bird Head
( Not Tradable or Marketable, Not Usable in Crafting )
The Long Fall Loafers
Level 31 Boots
( Not Tradable or Marketable )
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
( Not Usable in Crafting )
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Horsemann's Hand-Me-Down
Level 77 Cape
( Not Tradable or Marketable )
The Li'l Dutchman
Level 30 Cosmetic Item
( Not Tradable or Marketable )
The Li'l Dutchman
Level 44 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
The Bone-Cut Belt
Level 98 Costume Piece
( Not Tradable or Marketable )
The Hooded Haunter
Level 16 Spooky Companion
( Not Tradable or Marketable, Not Usable in Crafting )
The Scaly Scrapers
Level 92 Costume Piece
( Not Tradable or Marketable )
The Corpsemopolitan
Level 3 Costume Piece
( Not Tradable or Marketable )
The Gothic Guise
Level 50 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Scorched Skirt
Level 3 Costume Piece
( Not Tradable or Marketable )
The Alternative Medicine Mann
Level 24 Mask
( Not Tradable or Marketable )
The Horned Honcho
Level 26 Facial Hair
( Not Tradable or Marketable )
The Horned Honcho
Level 89 Facial Hair
( Not Tradable or Marketable )
The Dead Little Buddy
Level 20 Ghost
( Not Tradable or Marketable )
Fabricator
Level 22 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
The Bloodhound
Level 30 Hat
( Not Tradable or Marketable )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Civilian Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
Haunted Creature's Grin
Level 100 Mask
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 2 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Full Head of Steam
Level 77 Hat
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 1030
( Not Tradable or Marketable )
The Hyperbaric Bowler
Level 70 Hat
( Not Tradable or Marketable )
The One-Way Ticket
Level 76 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Mann Co. Online Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Gentleman's Ushanka #58699
Level 40 Hat
( Not Tradable or Marketable )
Military Grade JACK Hat
Level 50 Hat
( Not Tradable or Marketable )
The Necronomicrown
Level 92 Hat
( Not Tradable or Marketable )
Alien Swarm Parasite
Level 20 Mascot
( Not Tradable or Marketable )
The Tiny Texan
Level 5 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Haunted Scaly Scrapers
Level 37 Costume Piece
( Not Tradable or Marketable )
The Samson Skewer
Level 92 Decorative Knife
( Not Tradable or Marketable )
Tux
Level 10 Mascot
( Not Tradable or Marketable )
The Dapper Disguise
Level 87 Mask
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Hard-Headed Hardware
Level 48 Mask
( Not Tradable or Marketable )
The Hollowhead
Level 91 Mask
( Not Tradable or Marketable )
PASS Time Miniature Half JACK
Level 50 Pin
( Not Tradable or Marketable )
Haunted Templar's Spirit
Level 27 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
( Not Usable in Crafting )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer