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Thunder Cat

Warning: The item data shown is from history because the live item data could not be loaded. Reason: Backpack is private.

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The Quick-Fix
The Persian Persuader
The Boston Basher
Equipped
The Wrangler
The Quick-Fix
The Market Gardener
The Short Circuit
The Quick-Fix
The Shahanshah
The Direct Hit
Jarate
The Soda Popper
The Bazaar Bargain
The Black Box
The Sun-on-a-Stick
The Liberty Launcher
The Equalizer
The Short Circuit
The Persian Persuader
Equipped
Sharpened Volcano Fragment
The Candy Cane
The Righteous Bison
The Pain Train
Nessie's Nine Iron
Jarate
The Scotsman's Skullcutter
The Widowmaker
The Widowmaker
The Powerjack
The Kritzkrieg
The Vintage Backburner
The Scottish Handshake
The Amputator
The Buffalo Steak Sandvich
Detonator
#16
Mann Co. Supply Crate
#26
Mann Co. Supply Crate
#27
Mann Co. Supply Crate
#31
Mann Co. Supply Crate
The Solemn Vow
#31
Mann Co. Supply Crate
The Sandvich
The Seal Mask
The Machina
Detonator
The Sydney Sleeper
#29
Mann Co. Supply Crate
The Candy Cane
The Postal Pummeler
#32
Mann Co. Supply Crate
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(50 ITEMS IN INVENTORY)
Soldier
(61 ITEMS IN INVENTORY)
Pyro
(43 ITEMS IN INVENTORY)
Demoman
(53 ITEMS IN INVENTORY)
Heavy
(47 ITEMS IN INVENTORY)
Engineer
(42 ITEMS IN INVENTORY)
Medic
(44 ITEMS IN INVENTORY)
Sniper
(45 ITEMS IN INVENTORY)
Spy
(40 ITEMS IN INVENTORY)

The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Wrangler
(equipped)


Level 5 Laser Pointer


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Jarate

Level 5 Jar Based Karate
jarate description (1)


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 20%


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Sharpened Volcano Fragment
(equipped)


Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings
#Attrib_MakersMark


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Jarate

Level 5 Jar Based Karate
jarate description (1)


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Scottish Handshake

Level 10 Bottle


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Buffalo Steak Sandvich

Level 1 Lunch Box


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+25% damage to self


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #16


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #27


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #31


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #31


The Sandvich

Level 1 Lunch Box


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Detonator

Level 10 Flare Gun
+25% damage to self


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #29


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #32


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


Reclaimed Metal

Level 2 Craft Item


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Detonator

Level 10 Flare Gun
+25% damage to self


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #32


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
20% longer weapon switch


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Wrangler

Level 5 Laser Pointer


The Holy Mackerel

Level 42 Fish


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-30% slower firing speed
-20% damage vs players


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #29


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time


The Sticky Jumper

Level 1 Stickybomb Launcher
override projectile type (1096810496)
No self inflicted blast damage taken
+200% max secondary ammo on wearer
-6 max pipebombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Scottish Handshake

Level 10 Bottle

( Not Usable in Crafting )


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #29


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Original

Level 5 Rocket Launcher


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Scottish Handshake

Level 10 Bottle


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
Can deal charge impact damage at any range
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #29


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Secret Saxton

Level 1 Gift


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+50% faster firing speed
-60% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Frying Pan

Level 5 Frying Pan


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #44


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Bird-Man of Aberdeen

Level 10 Mascot


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


Pyrovision Goggles

Level 93 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Vintage Magistrate's Mullet

Level 70 Hair


Vintage Officer's Ushanka

Level 32 Hat


The Vintage Hound Dog

Level 5 Hair


Vintage Tyrant's Helm

Level 45 Helmet


Vintage Vintage Tyrolean

Level 57 Hat


Vintage Batter's Helmet

Level 79 Helmet


Vintage Fancy Fedora

Level 14 Hat


Vintage Bonk Helm

Level 37 Helmet


Vintage Camera Beard

Level 14 Facial Hair


Genuine Purity Fist

Level 10 Cosmetic Augmentation


Vintage Football Helmet

Level 23 Helmet


Vintage Officer's Ushanka

Level 84 Hat


Vintage Ye Olde Baker Boy

Level 44 Hat


Ol' Snaggletooth

Level 97 Hat


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Blighted Beak

Level 49 Mask


Whiskered Gentleman

Level 43 Facial Hair


Prairie Heel Biters

Level 15 Spurs


Teddy Roosebelt

Level 43 Pocket Buddy


Villain's Veil #1680

Level 10 Bandana


Fancy Dress Uniform

Level 4 Uniform


The Manniversary Paper Hat

Level 10 Hat


The Noh Mercy

Level 10 Mask


Defiant Spartan

Level 77 Helmet


The Cremator's Conscience #909

Level 15 Conscience


Lord Cockswain's Novelty Mutton Chops and Pipe

Level 29 Facial Hair
attach particle effect static (28)

( Not Usable in Crafting )


The Conjurer's Cowl #1772

Level 86 Hood


The Big Steel Jaw of Summer Fun #2113

Level 87 Headgear


Bonk Boy #2731

Level 57 Mask


The Essential Accessories

Level 10 Apparel


Armored Authority

Level 42 Helmet


Rogue's Col Roule

Level 15 Apparel


Genuine Anger

Level 10 Hood


Security Shades

Level 61 Glasses


The Surgeon's Stethoscope #73

Level 20 Stethoscope


Name Tag

Level 1 Tool


Garlic Flank Stake

Level 51 Costume Piece

This is a special Halloween 2011 item


Minigun
(equipped)


%s7%s6 Minigun - %s5: 96


Strange Medi Gun
(equipped)


%s7Strange%s6 Medi Gun - %s5: 7
(%s3: 16)



Wrench
(equipped)


%s7%s6 Wrench - %s5: 46
(%s3: 5)



Strange Black Box

%s7Strange%s6 Rocket Launcher - %s5: 0
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits
#Attrib_MakersMark


Taunt: The Schadenfreude
(equipped)


Level 5 Special Taunt


Ambassador
(equipped)


%s7%s6 Revolver - %s5: 7720
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


"jizzum glaze"
(equipped)


%s7%s6 Knife - %s5: 1954


Sniper Rifle
(equipped)


%s7%s6 Sniper Rifle - %s5: 1509


Scattergun
(equipped)


%s7%s6 Scattergun - %s5: 800


Flame Thrower
(equipped)


%s7%s6 Flame Thrower - %s5: 28


Shotgun
(equipped)


%s7%s6 Shotgun - %s5: 63


Pistol
(equipped)


%s7%s6 Pistol - %s5: 93


Grenade Launcher
(equipped)


%s7%s6 Grenade Launcher - %s5: 33


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 14


Rocket Launcher
(equipped)


%s7%s6 Rocket Launcher - %s5: 62


Class Token - Spy

Level 1 Craft Item


Class Token - Scout

Level 1 Craft Item


Class Token - Soldier

Level 1 Craft Item


Class Token - Demoman

Level 1 Craft Item


Class Token - Sniper

Level 1 Craft Item


Class Token - Medic

Level 1 Craft Item


Class Token - Engineer

Level 1 Craft Item


Class Token - Heavy

Level 1 Craft Item


Class Token - Pyro

Level 1 Craft Item


The Vintage Dead Ringer
(equipped)


Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Vintage Huntsman

Level 10 Bow


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Equalizer
(equipped)


Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
+25% faster firing speed
0.8 sec slower bomb arm time


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt


The Vintage Blutsauger
(equipped)


Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
+50% max primary ammo on wearer
30% slower spin up time
-25% damage penalty


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Amputator
(equipped)


Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Vintage Sandvich
(equipped)


Level 1 Lunch Box


The Vintage Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Vintage Eyelander
(equipped)


Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Shahanshah
(equipped)


Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Flare Gun

Level 10 Flare Gun


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate

( Not Usable in Crafting )


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)

( Not Usable in Crafting )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Usable in Crafting )


Dueling Mini-Game

Level 5 Usable Item


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer

( Not Usable in Crafting )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: January 1, 2010 (04:29:00 GMT)

( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat


"The Gift of Gibus!"

Level 10 Hat
"Gifted by: RoadFox (Gambler)"
This is a special Halloween 2009 item


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
Blocks healing while in use

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


RIFT Well Spun Hat Claim Code

Level 1 Claim Code

( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players

( Not Usable in Crafting )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Usable in Crafting )


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Scattergun

%s7%s6 Scattergun - %s5: 800


Pistol

%s7%s6 Pistol - %s5: 93


Bat

Level 1 Bat


Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 62


Shotgun

Level 1 Shotgun


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


Flame Thrower

%s7%s6 Flame Thrower - %s5: 28


Shotgun

%s7%s6 Shotgun - %s5: 63


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 33


Grenade Launcher

Level 1 Grenade Launcher


The Vintage Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


Minigun

%s7%s6 Minigun - %s5: 96


The Vintage Sandvich

Level 1 Lunch Box


Fists

Level 1 Fists


Shotgun

%s7%s6 Shotgun - %s5: 63


The Wrangler

Level 5 Laser Pointer


Wrench

%s7%s6 Wrench - %s5: 46
(%s3: 5)



The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 7
(%s3: 16)



The Vintage Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 1509


SMG

Level 1 SMG


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Ambassador

%s7%s6 Revolver - %s5: 7720
Crits on headshot
-15% damage penalty
-20% slower firing speed


"jizzum glaze"

%s7%s6 Knife - %s5: 1954


The Vintage Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


Scattergun

%s7%s6 Scattergun - %s5: 800


Pistol

%s7%s6 Pistol - %s5: 93


Bat

Level 1 Bat


Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 62


Shotgun

Level 1 Shotgun


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


Flame Thrower

%s7%s6 Flame Thrower - %s5: 28


Shotgun

%s7%s6 Shotgun - %s5: 63


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 33


Grenade Launcher

Level 1 Grenade Launcher


The Vintage Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


Minigun

%s7%s6 Minigun - %s5: 96


The Vintage Sandvich

Level 1 Lunch Box


Fists

Level 1 Fists


Shotgun

%s7%s6 Shotgun - %s5: 63


The Wrangler

Level 5 Laser Pointer


Wrench

%s7%s6 Wrench - %s5: 46
(%s3: 5)



The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 7
(%s3: 16)



The Vintage Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 1509


SMG

Level 1 SMG


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Ambassador

%s7%s6 Revolver - %s5: 7720
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Vintage Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


"jizzum glaze"

%s7%s6 Knife - %s5: 1954

Summary

Profile views: 645

Item Summary

Item TypeCount
Normal188
Hats0
Misc54
Metal3 items worth 5 scrap
Total245

Historical data

The item data was loaded from cache.
Cached 504 weeks ago on Tue, 02 Sep 14 18:20:58 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 4.2692sec