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Equipped
Mercenary
The Cloak and Dagger
Equipped
The Atomizer
Nessie's Nine Iron
Equipped
The Gunslinger
The Concheror
#26
Mann Co. Supply Crate
The Postal Pummeler
Equipped
The Equalizer
The Postal Pummeler
Equipped
Frontier Justice
Strange Spirit of Giving
25
Noise Maker - Winter Holiday
The Chargin' Targe
The Huntsman
The Scottish Resistance
The Mantreads
Crit-a-Cola
The Half-Zatoichi
Jarate
The Battalion's Backup
The Ullapool Caber
The Escape Plan
Vintage Pyrovision Goggles
Crusader's Crossbow
#45
Mann Co. Supply Crate
The Razorback
Pyrovision Goggles
The Boston Basher
L'Etranger
The Widowmaker
The Family Business
The Direct Hit
The Scottish Resistance
#45
Mann Co. Supply Crate
The Pain Train
Tux
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(9 ITEMS IN INVENTORY)
Soldier
(14 ITEMS IN INVENTORY)
Pyro
(8 ITEMS IN INVENTORY)
Demoman
(13 ITEMS IN INVENTORY)
Heavy
(7 ITEMS IN INVENTORY)
Engineer
(9 ITEMS IN INVENTORY)
Medic
(7 ITEMS IN INVENTORY)
Sniper
(9 ITEMS IN INVENTORY)
Spy
(8 ITEMS IN INVENTORY)

Mercenary
(equipped)


Level 5 Badge
Hire Date: November 21, 2010 (15:17:52 GMT)

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Atomizer
(equipped)


Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-20% damage vs players
-30% slower firing speed


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Gunslinger
(equipped)


Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #26


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Equalizer
(equipped)


Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
Blocks healing while in use

( Not Tradable or Marketable )


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


Frontier Justice
(equipped)


Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
No random critical hits


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use

( Not Tradable or Marketable )


Vintage Pyrovision Goggles

Level 14 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Pyrovision Goggles

Level 69 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
0.8 sec slower bomb arm time


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Tux

Level 71 Mascot

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


Mercenary

Level 5 Badge
Hire Date: November 21, 2010 (15:17:52 GMT)

( Not Tradable or Marketable )


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: November 21, 2010 (15:17:52 GMT)

( Not Tradable or Marketable )


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Mercenary

Level 5 Badge
Hire Date: November 21, 2010 (15:17:52 GMT)

( Not Tradable or Marketable )


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size

( Not Tradable or Marketable )


Pistol

Level 1 Pistol


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


Mercenary

Level 5 Badge
Hire Date: November 21, 2010 (15:17:52 GMT)

( Not Tradable or Marketable )


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Mercenary

Level 5 Badge
Hire Date: November 21, 2010 (15:17:52 GMT)

( Not Tradable or Marketable )


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


Mercenary

Level 5 Badge
Hire Date: November 21, 2010 (15:17:52 GMT)

( Not Tradable or Marketable )


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: November 21, 2010 (15:17:52 GMT)

( Not Tradable or Marketable )


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Mercenary

Level 5 Badge
Hire Date: November 21, 2010 (15:17:52 GMT)

( Not Tradable or Marketable )


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size

( Not Tradable or Marketable )


Pistol

Level 1 Pistol


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


Mercenary

Level 5 Badge
Hire Date: November 21, 2010 (15:17:52 GMT)

( Not Tradable or Marketable )


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Mercenary

Level 5 Badge
Hire Date: November 21, 2010 (15:17:52 GMT)

( Not Tradable or Marketable )


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 2

Item Summary

Item TypeCount
Normal32
Hats0
Misc5
Metal0 items worth 0 scrap
Total37

Historical data

The item data was loaded from cache.
Cached 502 weeks ago on Sun, 14 Sep 14 11:34:37 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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