The following items were recently received via trading and are not yet in the backpack:
The following items were overlapping other items or in invalid backpack positions:
1
1
1
1
1
1
1
1
Scout (136 ITEMS IN INVENTORY)
Soldier (143 ITEMS IN INVENTORY)
Pyro (145 ITEMS IN INVENTORY)
Demoman (156 ITEMS IN INVENTORY)
Heavy (133 ITEMS IN INVENTORY)
Engineer (120 ITEMS IN INVENTORY)
Medic (118 ITEMS IN INVENTORY)
Sniper (105 ITEMS IN INVENTORY)
Spy (105 ITEMS IN INVENTORY)
>> Scout
>> Soldier
>> Pyro
>> Demoman
>> Heavy
>> Engineer
>> Medic
>> Sniper
>> Spy
>> Scout
>> Soldier
>> Pyro
>> Demoman
>> Heavy
>> Engineer
>> Medic
>> Sniper
>> Spy
Civilian Grade Stat Clock
Level 1 Tool
( Not Usable in Crafting )
Civilian Grade Stat Clock
Level 1 Tool
( Not Usable in Crafting )
Civilian Grade Stat Clock
Level 1 Tool
( Not Usable in Crafting )
Civilian Grade Stat Clock
Level 1 Tool
( Not Usable in Crafting )
Civilian Grade Stat Clock
Level 1 Tool
( Not Usable in Crafting )
Civilian Grade Stat Clock
Level 1 Tool
( Not Usable in Crafting )
Civilian Grade Stat Clock
Level 1 Tool
( Not Usable in Crafting )
Civilian Grade Stat Clock
Level 1 Tool
( Not Usable in Crafting )
Civilian Grade Stat Clock
Level 1 Tool
( Not Usable in Crafting )
Civilian Grade Stat Clock
Level 1 Tool
( Not Usable in Crafting )
Civilian Grade Stat Clock
Level 1 Tool
( Not Usable in Crafting )
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Civilian Grade Stat Clock
Level 1 Tool
( Not Usable in Crafting )
Civilian Grade Stat Clock
Level 1 Tool
( Not Usable in Crafting )
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Level 99 Rocket Launcher -15% blast damage from rocket jumps Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill paintkit_proto_def_index (120) -10% explosion radius -15% damage penalty
The Tin-1000
Level 91 Hat
The Gilded Guard
Level 70 Helmet
Strange War Paint
%s7Strange%s6 War Paint - %s5: 0 paintkit_proto_def_index (418)
The Vintage Wrangler
Level 5 Laser Pointer
Quality 15 Scotsman's Skullcutter
Level 99 Axe +20% damage bonus paintkit_proto_def_index (120) is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Quality 15 Shahanshah
Level 99 Kukri 25% increase in damage when health <50% of max paintkit_proto_def_index (120) -25% decrease in damage when health >50% of max
Quality 15 Black Box
Level 99 Rocket Launcher On Hit: Gain up to +20 health per attack paintkit_proto_def_index (120) -25% clip size
Quality 15 Loose Cannon
Level 99 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key paintkit_proto_def_index (120) Cannonballs do not explode on impact
Mann Co. Supply Crate Key
Level 5 Tool
Mann Co. Supply Crate Key
Level 5 Tool
Mann Co. Supply Crate Key
Level 5 Tool
Mann Co. Supply Crate Key
Level 5 Tool
Mann Co. Supply Crate Key
Level 5 Tool
Mann Co. Supply Crate Key
Level 5 Tool
Mann Co. Supply Crate Key
Level 5 Tool
Mann Co. Supply Crate Key
Level 5 Tool
Mann Co. Supply Crate Key
Level 5 Tool
Mann Co. Supply Crate Key
Level 5 Tool
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Refined Metal
Level 3 Craft Item
Reclaimed Metal
Level 2 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Reclaimed Metal
Level 2 Craft Item
Scrap Metal
Level 1 Craft Item
Civilian Grade Stat Clock
Level 1 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Civilian Grade Stat Clock
Level 1 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Civilian Grade Stat Clock
Level 1 Tool
( Not Usable in Crafting )
Civilian Grade Stat Clock
Level 1 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
%s7%s6 Scattergun - %s5: 561 "Loaded with Special Powder, for some extra kick." Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Strange Bonk! Atomic Punch
%s7Strange%s6 Lunch Box - %s5: 0
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
"Demonfire Dagger"
Level 10 Sword Sheen: 6 Killstreaks Active On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Quality 15 Shortstop
Level 99 Peppergun paintkit_proto_def_index (120) When weapon is active: Increase in push force taken from damage and airblast
Quality 15 Soda Popper
Level 99 Scattergun 25% faster reload time +50% faster firing speed On Hit: Builds Hype paintkit_proto_def_index (414) -66% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
"The Parting Chop"
%s7%s6 Cleaver - %s5: 76 "Also works well as an opening truncatement!" Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Strange Baby Face's Blaster
%s7Strange%s6 Scattergun - %s5: 9 boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
%s7%s6 Pistol - %s5: 135 On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
( Not Usable in Crafting )
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Back Scatter
Level 80 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Vintage Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Vintage Buff Banner
Level 5 Battle Banner
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
( Not Tradable or Marketable )
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
( Not Tradable or Marketable )
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
( Not Tradable or Marketable )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Strange Righteous Bison
%s7Strange%s6 Indivisible Particle Smasher - %s5: 0 Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
Level 5 Sashimono +4 health regenerated per second on wearer
( Not Tradable or Marketable )
Strange Reserve Shooter
%s7Strange%s6 Shotgun - %s5: 0 Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
The Air Strike
Level 91 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
( Not Tradable or Marketable )
Beggar's Bazooka
%s7%s6 Rocket Launcher - %s5: 54 auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The B.A.S.E. Jumper
Level 70 Parachute
"SPOOG"
%s7Strange%s6 Shovel - %s5: 0 "Aw shit I fucked up the name myb gang" Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Flame Thrower
%s7%s6 Flame Thrower - %s5: 327 flame_spread_degree (2.8) Extinguishing teammates restores 20 health Team Colored Decorated Weapon paintkit_proto_def_index (17)
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
Flare Gun
%s7%s6 Flare Gun - %s5: 78 100% critical hit vs burning players
Axtinguisher
%s7%s6 Fire Axe - %s5: 13 attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Vintage Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Quality 15 Powerjack
Level 99 Sledgehammer +15% faster move speed on wearer +25 health restored on kill paintkit_proto_def_index (211) When weapon is active: 20% damage vulnerability on wearer
"Firecracker Launcher"
%s7Strange%s6 Flare Gun - %s5: 5 ""Point away from face" My face, or theirs?" 100% mini-crits vs burning players paintkit_proto_def_index (258) +50% damage to self -25% damage penalty
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
Strange Phlogistinator
%s7Strange%s6 Flame Thrower - %s5: 9 flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
Strange Manmelter
%s7Strange%s6 Indivisible Particle Smasher - %s5: 0 Sheen: 6 Killstreaks Active Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
Quality 15 Back Scratcher
Level 99 Garden Rake +50% health from packs on wearer +25% damage bonus paintkit_proto_def_index (160) -75% health from healers on wearer
The Gas Passer
Level 22 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Neon Annihilator
Level 36 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
( Not Tradable or Marketable )
The Hot Hand
Level 26 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
( Not Tradable or Marketable )
The Thermal Thruster
Level 39 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
%s7%s6 Stickybomb Launcher - %s5: 156 Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +6 max pipebombs out +25% faster firing speed +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
The Vintage Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
%s7%s6 Stickybomb Launcher - %s5: 11 -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
Strange Ullapool Caber
%s7Strange%s6 Stick Bomb - %s5: 0 -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Vintage Sandvich
Level 1 Lunch Box
Killing Gloves of Boxing
%s7%s6 Boxing Gloves - %s5: 16 On Kill: 5 seconds of 100% critical chance Killstreaker: 2003 Sheen: 1 Killstreaks Active -20% slower firing speed
Dalokohs Bar
%s7%s6 Lunch Box - %s5: 24 Adds +50 max health for 30 seconds
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
( Not Tradable or Marketable )
Brass Beast
%s7%s6 Minigun - %s5: 48 +20% damage bonus -20% damage resistance when below 50% health and spun up paintkit_proto_def_index (417) 50% slower spin up time -60% slower move speed while deployed
The Buffalo Steak Sandvich
Level 1 Lunch Box
Tomislav
%s7%s6 Minigun - %s5: 427 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (120) -20% slower firing speed
%s7Strange%s6 Fists - %s5: 4 (%s3: 0) Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Huo-Long Heater
Level 42 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
( Not Usable in Crafting )
The Eviction Notice
Level 10 Boxing Gloves +40% faster firing speed On Hit: Gain a speed boost +15% faster move speed on wearer Maximum health is drained while item is active -60% damage penalty
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
Strange Fists of Steel
%s7Strange%s6 Boxing Gloves - %s5: 1 -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
%s7%s6 Shotgun - %s5: 29 mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Strange Wrangler
%s7Strange%s6 Laser Pointer - %s5: 0
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Quality 15 Jag
Level 99 Wrench Construction hit speed boost increased by 30% +15% faster firing speed paintkit_proto_def_index (120) 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Rescue Ranger
Level 6 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
( Not Tradable or Marketable )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Panic Attack
%s7%s6 Shotgun - %s5: 31 This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern paintkit_proto_def_index (120) -20% damage penalty Successive shots become less accurate
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
C.A.P.P.E.R
%s7%s6 Pistol - %s5: 70
Strange Widowmaker
%s7Strange%s6 Shotgun - %s5: 0 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Tradable or Marketable )
Medi Gun
%s7%s6 Medi Gun - %s5: 947 (%s3: 2713) Sheen: 1 Killstreaks Active paintkit_proto_def_index (220)
"Experimental Skill Injector"
%s7Strange%s6 Medi Gun - %s5: 4 (%s3: 18) "Results may vary. Critology is not an exact science." Killstreaker: 2003 Sheen: 2 Killstreaks Active +25% ÜberCharge rate ÜberCharge grants 100% critical chance
%s7%s6 Crossbow - %s5: 154 Sheen: 5 Killstreaks Active No headshots -75% max primary ammo on wearer
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Vaccinator
%s7%s6 Vaccinator - %s5: 66 (%s3: 159) medigun charge is resists (3) Sheen: 7 Killstreaks Active +67% ÜberCharge rate -33% ÜberCharge rate on Overhealed patients -66% Overheal build rate
( Not Usable in Crafting )
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
( Not Usable in Crafting )
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
( Not Tradable or Marketable )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
Strange Solemn Vow
%s7Strange%s6 Bust of Hippocrates - %s5: 0 Allows you to see enemy health -10% slower firing speed
%s7%s6 Bow - %s5: 194 "I'm so sorry, I was aiming for the guy next to you, I swear!"
"[Unzips]"
%s7Strange%s6 Jar Based Karate - %s5: 5 "And now the flowers will grow!" Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Vintage Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
( Not Tradable or Marketable )
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Strange Cleaner's Carbine
%s7Strange%s6 SMG - %s5: 2 Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
( Not Usable in Crafting )
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Classic
Level 49 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged #Attrib_MakersMark
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
( Not Tradable or Marketable )
The Ham Shank #239937
Level 5 Pork Product
Strange Ambassador
%s7Strange%s6 Revolver - %s5: 5 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
( Not Tradable or Marketable )
"Tactical Espionage Inaction"
%s7%s6 Invis Watch - %s5: 1959 +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
L'Etranger
%s7%s6 Revolver - %s5: 21 +15% cloak on hit +40% cloak duration -20% damage penalty
Strange Your Eternal Reward
%s7Strange%s6 Knife - %s5: 3 Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
( Not Tradable or Marketable )
Strange Diamondback
%s7Strange%s6 Revolver - %s5: 1 sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Red-Tape Recorder
Level 92 Sapper Reverses enemy building construction -100% sapper damage penalty
( Not Usable in Crafting )
Strange Spy-cicle
%s7Strange%s6 Knife - %s5: 0 On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Strange Big Earner
%s7Strange%s6 Knife - %s5: 2 +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
%s7%s6 Invis Watch - %s5: 10 "The watch that every marvel hero uses." +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Eyelander
%s7%s6 Sword - %s5: 24 Killstreaks Active is_a_sword (72) No random critical hits -25 max health on wearer
Half-Zatoichi
%s7%s6 Katana - %s5: 38 Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Bootlegger
Level 10 Boots +200% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
Claidheamh Mòr
%s7%s6 Sword - %s5: 47 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter paintkit_proto_def_index (120) is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Tide Turner
Level 96 Shield Full turning control while charging Killstreaker: 2003 Sheen: 1 Killstreaks Active +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Melee kills refill 75% of your charge meter Taking damage while shield charging reduces remaining charging time
The Frying Pan
Level 5 Frying Pan
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% explosive damage resistance on wearer +20% fire damage resistance on wearer
Cheater's Lament
Level 1 Aura of Incorruptibility attach particle effect static (5)
( Not Tradable or Marketable )
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Saxton Hale Mask
Level 10 Hat
RIFT Well Spun Hat Claim Code
Level 1 Claim Code
( Not Tradable or Marketable )
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
Operation Gear Grinder Badge
Level 2 Badge
( Not Tradable or Marketable )
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
Voices from Below
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Strange Spirit of Giving
%s7Strange%s6 Badge - %s5: 2
( Not Tradable or Marketable )
Vintage Pyrovision Goggles
Level 91 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland Witnessed the 2012 inferno
Pyrovision Goggles
Level 79 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
The Spiral Sallet
Level 10 Helmet
( Not Tradable or Marketable )
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Gold Dueling Badge
Level 50 Badge
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: December 29, 2008 (14:45:20 GMT)
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 3 Badge
( Not Tradable or Marketable )
The Full Head of Steam
Level 73 Hat
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 49 Hat attach particle effect static (28)
( Not Tradable or Marketable )
Spellbook Magazine
Level 68 This weapon deploys 50% faster
Fancy Spellbook
Level 1 Pages of Tumidum: 1 Pages of Gratanter: 14 Pages of Audere: 11 Pages of Congeriae: 13 Pages of Veteris: 18 This weapon deploys 50% faster
( Not Tradable or Marketable )
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 11
( Not Tradable or Marketable )
The Necro Smasher
Level 50 Hammer
( Not Tradable or Marketable )
Power Up Canteen
Level 2 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
The Necronomicrown
Level 98 Hat
( Not Tradable or Marketable )
The Samson Skewer
Level 97 Decorative Knife
( Not Tradable or Marketable )
The Dapper Disguise
Level 49 Mask
( Not Tradable or Marketable )
Gun Mettle Campaign Coin
Level 13 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Invasion Community Update Coin
Level 11 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Soul Gargoyle
Level 83 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Jungle Inferno ConTracker
Level 49 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
The Freedom Feathers
Level 7 Bird Head
( Not Tradable or Marketable )
The Compatriot #64539
Level 96 Mascot #Attrib_MakersMark
( Not Tradable or Marketable )
Das Blutliebhaber
Level 24 Costume Piece
( Not Tradable or Marketable )
The Herzensbrecher
Level 89 Cosmetic Item
( Not Tradable or Marketable )
Haunted Wings of Purity
Level 45 Costume Piece
( Not Tradable or Marketable )
The Second Opinion
Level 95 Mask
( Not Tradable or Marketable )
The Blazing Bull
Level 14 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Fallen Angel
Level 99 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Tail from the Crypt
Level 5 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Idiot Box
Level 11 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Steel Pipes
Level 59 Costume Piece
This is a special Halloween 2011 item
The Shoestring Budget
Level 40 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Haunted Eyeborg
Level 63 Cosmetic Augmentation
( Not Tradable or Marketable )
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 6 Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Buzz Killer
Level 70 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Frontier Flyboy
Level 78 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Legend of Bugfoot
Level 23 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Tiny Texan
Level 67 Hat
( Not Tradable or Marketable )
The Chicken Kiev
Level 1 Bird Head
( Not Tradable or Marketable )
The Lollichop Licker
Level 86 Mask
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
The Second Opinion
Level 80 Mask
( Not Tradable or Marketable )
The Beastly Bonnet #80667
Level 31 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
Kit
Level 5 Professional Killstreak Kit Killstreaks Active Killstreaker: 2002 Sheen: 3
( Not Usable in Crafting )
Kit
Level 5 Professional Killstreak Kit Killstreaker: 2006 Sheen: 2 Killstreaks Active
( Not Usable in Crafting )
Fabricator
Level 2 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 11 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 1 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Dueling Mini-Game
Level 5 Usable Item
Fabricator
Level 43 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 3 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Pretty Boy's Pocket Pistol
Level 10 Pistol Killstreaks Active On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Manmelter
Level 30 Indivisible Particle Smasher Killstreaks Active Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 ()
Dueling Mini-Game
Level 5 Usable Item
Fabricator
Level 65 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 2 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Dueling Mini-Game
Level 5 Usable Item
The Conscientious Objector
Level 25 Sign
Decal Tool
Level 5 Tool
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
Muskelmannbraun
Level 5 Tool
( Not Tradable or Marketable )
Zepheniah's Greed
Level 5 Tool
( Not Tradable or Marketable )
Radigan Conagher Brown
Level 5 Tool
( Not Tradable or Marketable )
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Strange Count Transfer Tool
Level 71 Tool
Strange Count Transfer Tool
Level 34 Tool
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Slot Token - Melee
Level 1 Craft Item
Class Token - Heavy
Level 1 Craft Item
Slot Token - Primary
Level 1 Craft Item
Strange War Paint
%s7Strange%s6 War Paint - %s5: 0 paintkit_proto_def_index (410)
Strange War Paint
%s7Strange%s6 War Paint - %s5: 0 paintkit_proto_def_index (410)
Quality 15 Shortstop
Level 99 Peppergun paintkit_proto_def_index (139) When weapon is active: Increase in push force taken from damage and airblast
Quality 15 Scotsman's Skullcutter
Level 99 Axe +20% damage bonus paintkit_proto_def_index (139) is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Quality 15 Panic Attack
Level 99 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern paintkit_proto_def_index (139) -20% damage penalty Successive shots become less accurate
Quality 15 Detonator
Level 99 Flare Gun 100% mini-crits vs burning players paintkit_proto_def_index (144) +50% damage to self -25% damage penalty
Level 99 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) paintkit_proto_def_index (144) -35% self damage force -35% damage penalty
Quality 15 Loose Cannon
Level 99 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact paintkit_proto_def_index (144) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Level 99 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact paintkit_proto_def_index (139) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Level 99 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer paintkit_proto_def_index (139) When weapon is active: -20% damage penalty
Quality 15 Pistol
Level 99 Pistol paintkit_proto_def_index (139)
Quality 15 Brass Beast
Level 99 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up paintkit_proto_def_index (144) 50% slower spin up time -60% slower move speed while deployed
Quality 15 Amputator
Level 99 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer paintkit_proto_def_index (139) When weapon is active: -20% damage penalty
Quality 15 Reserve Shooter
Level 99 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster paintkit_proto_def_index (139) -34% clip size
Level 99 Kukri 25% increase in damage when health <50% of max paintkit_proto_def_index (144) -25% decrease in damage when health >50% of max
Quality 15 Amputator
Level 99 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer paintkit_proto_def_index (139) When weapon is active: -20% damage penalty
Level 96 Shotgun +50% bullets per shot Fires a wide, fixed shot pattern This weapon deploys 50% faster Successive shots become less accurate -20% damage penalty
( Not Tradable or Marketable )
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
( Not Tradable or Marketable )
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
( Not Tradable or Marketable )
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
( Not Tradable or Marketable )
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
( Not Tradable or Marketable )
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Tradable or Marketable )
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
( Not Tradable or Marketable )
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) flame_spread_degree (2.8) No airblast No random critical hits
( Not Tradable or Marketable )
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
( Not Tradable or Marketable )
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
( Not Tradable or Marketable )
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
( Not Tradable or Marketable )
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
( Not Tradable or Marketable )
The Gas Passer
Level 35 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
Quality 15 Holy Mackerel
Level 99 Fish paintkit_proto_def_index (161)
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (143)
Quality 15 Rescue Ranger
Level 99 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) paintkit_proto_def_index (143) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (161)
Quality 15 Powerjack
Level 99 Sledgehammer +25 health restored on kill +15% faster move speed on wearer paintkit_proto_def_index (143) When weapon is active: 20% damage vulnerability on wearer
Quality 15 Detonator
Level 99 Flare Gun 100% mini-crits vs burning players paintkit_proto_def_index (143) +50% damage to self -25% damage penalty
Level 99 Rocket Launcher On Hit: Gain up to +20 health per attack paintkit_proto_def_index (404) -25% clip size
Quality 15 Rescue Ranger
Level 99 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) paintkit_proto_def_index (409) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
Quality 15 Jag
Level 99 Wrench Construction hit speed boost increased by 30% +15% faster firing speed paintkit_proto_def_index (410) 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
Level 99 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds paintkit_proto_def_index (410) -25% damage penalty
Quality 15 Crusader's Crossbow
Level 99 Crossbow paintkit_proto_def_index (404) No headshots -75% max primary ammo on wearer
Quality 15 Rescue Ranger
Level 99 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) paintkit_proto_def_index (409) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
Level 99 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact paintkit_proto_def_index (409) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Level 99 Rocket Launcher On Hit: Gain up to +20 health per attack paintkit_proto_def_index (113) -25% clip size
Quality 15 Minigun
Level 99 Minigun paintkit_proto_def_index (114)
Quality 15 Degreaser
Level 99 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster paintkit_proto_def_index (105) -66% afterburn damage penalty +25% airblast cost
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (105) -20% slower firing speed
Quality 15 Minigun
Level 99 Minigun paintkit_proto_def_index (163)
Quality 15 Medi Gun
Level 99 Medi Gun paintkit_proto_def_index (114)
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (114) -20% slower firing speed
Quality 15 Iron Bomber
Level 99 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades paintkit_proto_def_index (419) -15% explosion radius
Quality 15 Brass Beast
Level 99 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up paintkit_proto_def_index (105) 50% slower spin up time -60% slower move speed while deployed
Quality 15 Degreaser
Level 99 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster paintkit_proto_def_index (417) -66% afterburn damage penalty +25% airblast cost
Quality 15 Loose Cannon
Level 99 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact paintkit_proto_def_index (412) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Level 99 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up paintkit_proto_def_index (105) 50% slower spin up time -60% slower move speed while deployed
Quality 15 Winger
Level 99 Pistol +15% damage bonus +25% greater jump height when active paintkit_proto_def_index (114) -60% clip size
Level 99 Sledgehammer +25 health restored on kill +15% faster move speed on wearer paintkit_proto_def_index (412) When weapon is active: 20% damage vulnerability on wearer
Quality 15 Jag
Level 99 Wrench Construction hit speed boost increased by 30% +15% faster firing speed paintkit_proto_def_index (417) 20% slower repair rate -25% damage penalty -33% damage penalty vs buildings
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (419) -20% slower firing speed
Quality 15 Detonator
Level 99 Flare Gun "херь" 100% mini-crits vs burning players paintkit_proto_def_index (417) +50% damage to self -25% damage penalty
Scattergun
Level 1 Scattergun
Pistol
Level 1 Pistol
Bat
Level 1 Bat
Rocket Launcher
Level 1 Rocket Launcher
Shotgun
Level 1 Shotgun
Shovel
Level 1 Shovel
Flame Thrower
Level 1 Flame Thrower
Shotgun
Level 1 Shotgun
Fire Axe
Level 1 Fire Axe
Stickybomb Launcher
Level 1 Stickybomb Launcher
Grenade Launcher
Level 1 Grenade Launcher
Bottle
Level 1 Bottle
Minigun
Level 1 Minigun
Shotgun
Level 1 Shotgun
Fists
Level 1 Fists
Shotgun
Level 1 Shotgun
Pistol
Level 1 Pistol
Wrench
Level 1 Wrench
Syringe Gun
Level 1 Syringe Gun
Medi Gun
Level 1 Medi Gun
Bonesaw
Level 1 Bonesaw
Sniper Rifle
Level 1 Sniper Rifle
SMG
Level 1 SMG
Kukri
Level 1 Kukri
Revolver
Level 1 Revolver
Knife
Level 1 Knife
Invis Watch
Level 1 Invis Watch
Scattergun
Level 1 Scattergun
Pistol
Level 1 Pistol
Bat
Level 1 Bat
Rocket Launcher
Level 1 Rocket Launcher
Shotgun
Level 1 Shotgun
Shovel
Level 1 Shovel
Flame Thrower
Level 1 Flame Thrower
Shotgun
Level 1 Shotgun
Fire Axe
Level 1 Fire Axe
Stickybomb Launcher
Level 1 Stickybomb Launcher
Grenade Launcher
Level 1 Grenade Launcher
Bottle
Level 1 Bottle
Minigun
Level 1 Minigun
Shotgun
Level 1 Shotgun
Fists
Level 1 Fists
Shotgun
Level 1 Shotgun
Pistol
Level 1 Pistol
Wrench
Level 1 Wrench
Syringe Gun
Level 1 Syringe Gun
Medi Gun
Level 1 Medi Gun
Bonesaw
Level 1 Bonesaw
Sniper Rifle
Level 1 Sniper Rifle
SMG
Level 1 SMG
Kukri
Level 1 Kukri
Revolver
Level 1 Revolver
Invis Watch
Level 1 Invis Watch
Knife
Level 1 Knife
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
Quality 15 Loose Cannon
Level 99 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact paintkit_proto_def_index (122) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Level 99 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact paintkit_proto_def_index (410) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Level 99 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) paintkit_proto_def_index (253) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
( Not Tradable or Marketable )
Quality 15 Loose Cannon
Level 99 Grenade Launcher override projectile type (1099431936) +20% projectile speed Cannonballs push players back on impact paintkit_proto_def_index (419) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
Level 1 Sniper Rifle Team Colored Decorated Weapon paintkit_proto_def_index (78)
( Not Tradable or Marketable )
Quality 15 Powerjack
Level 99 Sledgehammer +25 health restored on kill +15% faster move speed on wearer paintkit_proto_def_index (160) When weapon is active: 20% damage vulnerability on wearer
( Not Tradable or Marketable )
Quality 15 Panic Attack
Level 99 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern paintkit_proto_def_index (105) -20% damage penalty Successive shots become less accurate
( Not Tradable or Marketable )
Quality 15 Powerjack
Level 99 Sledgehammer +25 health restored on kill +15% faster move speed on wearer paintkit_proto_def_index (163) When weapon is active: 20% damage vulnerability on wearer
( Not Tradable or Marketable )
Quality 15 Claidheamh Mòr
Level 99 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration paintkit_proto_def_index (419) is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
Quality 15 Claidheamh Mòr
Level 99 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration paintkit_proto_def_index (105) is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
Quality 15 Degreaser
Level 99 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster paintkit_proto_def_index (109) -66% afterburn damage penalty +25% airblast cost
( Not Tradable or Marketable )
Quality 15 Stickybomb Launcher
Level 1 Stickybomb Launcher Team Colored Decorated Weapon paintkit_proto_def_index (78)
( Not Tradable or Marketable )
Quality 15 Tomislav
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (120) -20% slower firing speed
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (160)
( Not Tradable or Marketable )
Quality 15 Knife
Level 99 Knife paintkit_proto_def_index (412)
( Not Tradable or Marketable )
Quality 15 Brass Beast
Level 99 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up paintkit_proto_def_index (412) 50% slower spin up time -60% slower move speed while deployed
Level 99 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate paintkit_proto_def_index (160) -20% slower firing speed
( Not Tradable or Marketable )
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (275)
( Not Tradable or Marketable )
Quality 15 Black Box
Level 99 Rocket Launcher On Hit: Gain up to +20 health per attack paintkit_proto_def_index (120) -25% clip size
( Not Tradable or Marketable )
Quality 15 Claidheamh Mòr
Level 99 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration paintkit_proto_def_index (122) is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
( Not Tradable or Marketable )
Quality 15 Bazaar Bargain
Level 99 Sniper Rifle paintkit_proto_def_index (122) Base charge rate decreased by 50%
( Not Tradable or Marketable )
Quality 15 Holy Mackerel
Level 99 Fish paintkit_proto_def_index (265)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (160)
( Not Tradable or Marketable )
Quality 15 Knife
Level 99 Knife paintkit_proto_def_index (417)
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (160)
( Not Tradable or Marketable )
Quality 15 Black Box
Level 99 Rocket Launcher On Hit: Gain up to +20 health per attack paintkit_proto_def_index (414) -25% clip size
( Not Tradable or Marketable )
Quality 15 Minigun
Level 1 Minigun Team Colored Decorated Weapon paintkit_proto_def_index (76)
Level 99 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration paintkit_proto_def_index (105) is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits