Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
( Not Tradable or Marketable )
The Wrangler
Level 5 Laser Pointer
( Not Tradable or Marketable )
Quality 15 Minigun
Level 1 Minigun paintkit_proto_def_index (55)
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
Backpack Expander
Level 57 Tool
( Not Tradable or Marketable )
The Birdie Bonnet
Level 12 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Corpsemopolitan
Level 67 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Mann Co. Supply Crate Key
Level 5 Tool
Mann Co. Supply Crate Key
Level 5 Tool
The Flying Guillotine
Level 71 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
( Not Tradable or Marketable )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
( Not Tradable or Marketable )
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
( Not Tradable or Marketable )
Mann Co. Supply Crate Key
Level 5 Tool
Quality 15 Stickybomb Launcher
Level 1 Stickybomb Launcher Team Colored Decorated Weapon paintkit_proto_def_index (76)
Mann Co. Supply Crate Key
Level 5 Tool
Spooktacles
Level 85 Glasses
The All-Father
Level 15 Facial Hair
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
The Breakneck Baggies
Level 29 Pants
Weight Room Warmer
Level 20 Apparel
Haunted Hard-Headed Hardware
Level 93 Mask
( Not Tradable or Marketable )
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Competitive Matchmaking Beta Pass
Level 1 Pass
( Not Tradable or Marketable )
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Competitive Matchmaking Beta Invite
Level 1 Pass
( Not Tradable or Marketable )
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Confidential Collection Case
Level 1 Supply Crate Crate Series #97
Competitive Matchmaking Beta Invite
Level 1 Pass
( Not Tradable or Marketable )
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Competitive Matchmaking Beta Invite
Level 1 Pass
( Not Tradable or Marketable )
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Competitive Matchmaking Beta Invite
Level 1 Pass
( Not Tradable or Marketable )
Enchantment: Eternaween
Level 5 Server Enchantment
The Lucky Shot
Level 98 Helmet
( Not Usable in Crafting )
The Surgeon's Stahlhelm
Level 10 Helmet
( Not Usable in Crafting )
The Little Buddy #36905
Level 10 Hat #Attrib_MakersMark
( Not Tradable or Marketable )
The Capo's Capper
Level 38 Hat
( Not Usable in Crafting )
The Virtual Reality Headset
Level 10 Headset
( Not Usable in Crafting )
The Burning Bandana
Level 30 Bandana
The Macho Mann #3482
Level 67 Glasses #Attrib_MakersMark
Physician's Procedure Mask
Level 70 Mask
( Not Usable in Crafting )
The Razor Cut
Level 85 Hat
Villain's Veil #2454
Level 51 Bandana #Attrib_MakersMark
( Not Tradable or Marketable )
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
The Brainiac Hairpiece
Level 53 Facial Hair
( Not Usable in Crafting )
Apparition's Aspect #28783
Level 13 Mask #Attrib_MakersMark
The Nunhood
Level 44 Hat #Attrib_MakersMark
Buck Turner All-Stars #5040
Level 60 Shoes #Attrib_MakersMark
The Deep Cover Operator #1986
Level 56 Hat #Attrib_MakersMark
The Merc's Mohawk
Level 66 Hair
"Funky disco glasses"
Level 20 Glasses "Everybody be hattin' when they see these funky disco glasses!"
( Not Tradable or Marketable )
The Kritzkrieg
Level 8 Medi Gun Sheen: 7 Killstreaks Active +25% ÜberCharge rate ÜberCharge grants 100% critical chance
Double Dynamite
Level 28 Decorative Bombs Early Supporter of End of the Line Community Update
Stylish DeGroot
Level 30 Hat
The Big Steel Jaw of Summer Fun
Level 31 Headgear
( Not Usable in Crafting )
Taunt: Conga
Level 94 Special Taunt
The Crone's Dome
Level 26 Hat
( Not Usable in Crafting )
Double Dog Dare Demo Pants
Level 68 Pants Early Supporter of End of the Line Community Update
The Mann of the House
Level 27 Pants
Taunt: Rock, Paper, Scissors
Level 60 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
The Brown Bomber
Level 5 Hat
( Not Usable in Crafting )
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
( Not Usable in Crafting )
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits #Attrib_MakersMark
Level 10 Indivisible Particle Smasher Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Deals only 20% damage to buildings
The B.A.S.E. Jumper
Level 3 Parachute #Attrib_MakersMark
The Buff Banner
Level 5 Battle Banner
( Not Usable in Crafting )
The Concheror
Level 5 Sashimono +4 health regenerated per second on wearer
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Rocket Launcher
Level 1 Rocket Launcher "makes a bloody MesS"
"BlooDyMesS"
Level 1 Rocket Launcher
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Disciplinary Action #1608
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty #Attrib_MakersMark
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower -40% maximum overheal on wearer -40% health from healers on wearer
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
The Sandvich
Level 1 Lunch Box
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
( Not Usable in Crafting )
Tomislav #3998
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed #Attrib_MakersMark
The Huo-Long Heater
Level 87 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Brass Beast
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up 50% slower spin up time -60% slower move speed while deployed
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
Level 32 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
( Not Usable in Crafting )
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Usable in Crafting )
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Flare Gun
Level 10 Flare Gun 100% critical hit vs burning players
( Not Usable in Crafting )
The Manmelter
Level 30 Indivisible Particle Smasher Does not require ammo +50% projectile speed Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health No random critical hits
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
( Not Usable in Crafting )
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
( Not Usable in Crafting )
The Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer +10% faster move speed on wearer (shield required) Melee kills refill 25% of your charge meter
The Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) Cannonballs push players back on impact +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Iron Bomber
Level 36 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Quickiebomb Launcher
Level 20 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
( Not Usable in Crafting )
The Beggar's Bazooka
Level 85 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (5) +25% charge rate No headshots No random critical hits
( Not Usable in Crafting )
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Huntsman
Level 10 Bow
The Classic
Level 2 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Fortified Compound
Level 10 Bow
Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Holy Mackerel
Level 42 Fish
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
( Not Usable in Crafting )
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer
( Not Usable in Crafting )
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Bonk! Atomic Punch
Level 5 Lunch Box
( Not Usable in Crafting )
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
( Not Usable in Crafting )
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
( Not Tradable or Marketable )
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
( Not Tradable or Marketable )
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
( Not Usable in Crafting )
The Wrangler
Level 5 Laser Pointer
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
( Not Usable in Crafting )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
( Not Tradable or Marketable )
The Red-Tape Recorder
Level 67 Sapper Reverses enemy building construction -100% sapper damage penalty
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
( Not Usable in Crafting )
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
The Conscientious Objector
Level 25 Sign
The Bat Outta Hell
Level 5 Skull Bat
( Not Usable in Crafting )
Gun Mettle Campaign Coin
Level 64 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Tough Break Campaign Stamp
Level 52 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Invasion Community Update Coin
Level 15 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Soul Gargoyle
Level 79 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Operation Mecha Engine Badge
Level 37 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 32 Badge
( Not Tradable or Marketable )
Operation Steel Trap Badge
Level 5 Badge
( Not Tradable or Marketable )
Operation Oil Spill Badge
Level 4 Badge
( Not Tradable or Marketable )
Operation Gear Grinder Badge
Level 1 Badge
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Gentle Munitionne of Leisure
Level 9 Hat attach particle effect static (28)
( Not Tradable or Marketable )
Mercenary
Level 5 Badge Hire Date: October 4, 2010 (06:06:58 GMT)
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
The MONOCULUS!
Level 31 Hat
( Not Tradable or Marketable )
The Full Head of Steam
Level 6 Hat
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
The Forgotten King's Restless Head
Level 68 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Backpack Expander
Level 51 Tool
( Not Tradable or Marketable )
Unfilled Fancy Spellbook
Level 1
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
Pyrovision Goggles
Level 13 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Power Up Canteen
Level 48 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
The Beep Man
Level 26 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
The Skull Island Topper
Level 31 Hat Killed Merasmus at level 1
( Not Tradable or Marketable )
Spellbook Magazine
Level 91 This weapon deploys 50% faster
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Ghastlier Gibus
Level 10 Hat This is a special Halloween 2010 item