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HUTIN PUILO

"Meme Hat"
The Demo's Dustcatcher
Scoped Spartan
El Patron
The Cranial Carcharodon
The Airdog
Thrilling Tracksuit
The Surgeon's Sidearms
Quality 15 Brass Beast
Quality 15 Pistol
Quality 15 Shotgun
Quality 15 Amputator
Quality 15 Übersaw
Third Degree
Apoco-Fists
Carbonado Botkiller Flame Thrower Mk.I
Jarate
Spy-Cicle
Strange Carbonado Botkiller Knife Mk.I
Strange Carbonado Botkiller Knife Mk.I
Strange Carbonado Botkiller Knife Mk.I
Strange Diamond Botkiller Medi Gun Mk.I
Quick-Fix
Vaccinator
Silver Botkiller Minigun Mk.I
Carbonado Botkiller Minigun Mk.I
Liberty Launcher
Air Strike
Strange Carbonado Botkiller Rocket Launcher Mk.I
Strange Carbonado Botkiller Rocket Launcher Mk.I
Strange Carbonado Botkiller Rocket Launcher Mk.I
Silver Botkiller Scattergun Mk.II
Carbonado Botkiller Scattergun Mk.I
Blood Botkiller Scattergun Mk.I
Red-Tape Recorder
Claidheamh Mòr
Jag
Carbonado Botkiller Wrench Mk.I
Strange Carbonado Botkiller Wrench Mk.I
Spirit of Giving
Galvanized Gibus
Genuine Pip-Boy
jewel16738740
Genuine Marxman
Genuine Wilson Weave
Haunted Voodoo-Cursed Engineer Soul
Haunted Voodoo-Cursed Heavy Soul
Haunted Voodoo-Cursed Medic Soul
Haunted Voodoo-Cursed Pyro Soul
Haunted Voodoo-Cursed Scout Soul
Haunted Voodoo-Cursed Sniper Soul
1/20
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(157 ITEMS IN INVENTORY)
Soldier
(197 ITEMS IN INVENTORY)
Pyro
(187 ITEMS IN INVENTORY)
Demoman
(178 ITEMS IN INVENTORY)
Heavy
(159 ITEMS IN INVENTORY)
Engineer
(116 ITEMS IN INVENTORY)
Medic
(125 ITEMS IN INVENTORY)
Sniper
(157 ITEMS IN INVENTORY)
Spy
(137 ITEMS IN INVENTORY)

"Meme Hat"

%s7%s6 Hat - %s5: 1385
"Omegalul"


The Demo's Dustcatcher

Level 50 Cape


Scoped Spartan

Level 85 Cape


El Patron

Level 46 Facial Hair


The Cranial Carcharodon

Level 29 Hat


The Airdog

Level 47 Helmet


Thrilling Tracksuit

Level 22 Jacket


The Surgeon's Sidearms

Level 99 Tools


Quality 15 Brass Beast

Level 99 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
paintkit_proto_def_index (143)
50% slower spin up time
-60% slower move speed while deployed


Quality 15 Pistol

Level 1 Pistol
paintkit_proto_def_index (41)


Quality 15 Shotgun

Level 1 Shotgun
Team Colored Decorated Weapon
paintkit_proto_def_index (44)


Quality 15 Amputator

Level 99 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
paintkit_proto_def_index (391)
When weapon is active:
-20% damage penalty

( Not Tradable or Marketable )


Quality 15 Übersaw

Level 99 Bonesaw
On Hit: 25% ÜberCharge added
paintkit_proto_def_index (391)
-20% slower firing speed

( Not Tradable or Marketable )


Third Degree

%s7%s6 Fire Axe - %s5: 5331
All players connected via Medigun beams are hit


Apoco-Fists

%s7%s6 Fists - %s5: 8537
Killing an enemy with a critical hit will dismember your victim. Painfully.


Carbonado Botkiller Flame Thrower Mk.I

%s7%s6 Flame Thrower - %s5: 1236
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Jarate

%s7%s6 Jar Based Karate - %s5: 6386
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Spy-Cicle

%s7%s6 Knife - %s5: 604
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Killstreaker: 2004
Sheen: 5
Killstreaks Active
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Carbonado Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Carbonado Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Carbonado Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Diamond Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Quick-Fix

%s7%s6 Medi Gun Prototype - %s5: 1344
(%s3: 10262)

+40% heal rate
Killstreaks Active
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Vaccinator

%s7%s6 Vaccinator - %s5: 431
(%s3: 5991)

+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Silver Botkiller Minigun Mk.I

%s7%s6 Minigun - %s5: 8540


Carbonado Botkiller Minigun Mk.I

%s7%s6 Minigun - %s5: 109


Liberty Launcher

%s7%s6 Rocket Launcher - %s5: 8555
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Air Strike

%s7%s6 Rocket Launcher - %s5: 8501
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
Killstreaks Active
-10% explosion radius
-15% damage penalty


Strange Carbonado Botkiller Rocket Launcher Mk.I

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Carbonado Botkiller Rocket Launcher Mk.I

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Carbonado Botkiller Rocket Launcher Mk.I

%s7Strange%s6 Rocket Launcher - %s5: 0


Silver Botkiller Scattergun Mk.II

%s7%s6 Scattergun - %s5: 8534


Carbonado Botkiller Scattergun Mk.I

%s7%s6 Scattergun - %s5: 22


Blood Botkiller Scattergun Mk.I

%s7%s6 Scattergun - %s5: 8555


Red-Tape Recorder

%s7%s6 Sapper - %s5: 3448
Reverses enemy building construction
-100% sapper damage penalty


Claidheamh Mòr

%s7%s6 Sword - %s5: 38
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Jag

%s7%s6 Wrench - %s5: 18992
(%s3: 269)

Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Carbonado Botkiller Wrench Mk.I

%s7%s6 Wrench - %s5: 8838
(%s3: 276)

Killstreaks Active


Strange Carbonado Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Spirit of Giving

%s7%s6 Badge - %s5: 239

( Not Tradable or Marketable )


Galvanized Gibus

%s7%s6 Hat - %s5: 142


Genuine Pip-Boy

Level 10 Armband


Genuine Marxman

Level 1 Glasses


Genuine Wilson Weave

Level 1 Hair


Haunted Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul



Haunted Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul



Haunted Voodoo-Cursed Medic Soul

Level 1 Cursed Soul



Haunted Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul



Haunted Voodoo-Cursed Scout Soul

Level 1 Cursed Soul



Haunted Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul



Haunted Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul



Haunted Voodoo-Cursed Spy Soul

Level 1 Cursed Soul



Haunted Soul of 'Spensers Past

Level 91 Spooky Companion



Haunted Vampiric Vesture

Level 10 Cosmetic Item


( Not Tradable or Marketable )


Haunted Ethereal Hood

Level 47 Costume Piece


( Not Tradable or Marketable )


Haunted Idiot Box

Level 39 Costume Piece

This is a special Halloween 2011 item


Haunted Steel Pipes

Level 82 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Shoestring Budget

Level 51 Costume Piece

This is a special Halloween 2011 item


Haunted Trepanabotomizer

Level 22 Hat


( Not Tradable or Marketable )


Haunted Carious Chameleon

Level 46 Undead Pet


( Not Tradable or Marketable )


Highland High Heels

Level 91 Boots
#Attrib_MakersMark


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Neon Annihilator

Level 49 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Crafty Hair #59126

Level 33 Hair
#Attrib_MakersMark


The Gaelic Golf Bag #44776

Level 87 Golf Clubs
#Attrib_MakersMark


The Rogue's Brogues #45283

Level 24 Shoes
#Attrib_MakersMark


Détective Noir

Level 3 Hat
#Attrib_MakersMark


The Rump-o'-Lantern #55864

Level 46 Lantern
#Attrib_MakersMark


The Made Man #80140

Level 85 Rose
#Attrib_MakersMark


The Fed-Fightin' Fedora #64561

Level 55 Hat
#Attrib_MakersMark


The Capo's Capper #83789

Level 79 Hat
#Attrib_MakersMark


Jumper's Jeepcap #81759

Level 60 Hat
#Attrib_MakersMark


Dead of Night

Level 79 Apparel
#Attrib_MakersMark


The Leftover Trap #34572

Level 85 Facial Hair
#Attrib_MakersMark


Slot Token - Melee

Level 1 Craft Item


Fabricator

Level 1 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Loaded Giftapult

Level 5 Gift

( Not Tradable or Marketable )


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()


Kit

Level 5 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Kit

Level 5 Specialized Killstreak Kit
Sheen: 4
Killstreaks Active

( Not Usable in Crafting )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Sandvich

Level 1 Lunch Box


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Eye-See-You

Level 87 Eyes


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer

( Not Tradable or Marketable )


Backpack Expander

Level 51 Tool

( Not Tradable or Marketable )


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Thermal Thruster

Level 65 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Classic

Level 42 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit

( Not Tradable or Marketable )


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Wrangler

Level 5 Laser Pointer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Fortified Compound

Level 10 Bow


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Bonk! Atomic Punch

Level 5 Lunch Box


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Buff Banner

Level 5 Battle Banner


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Lollichop

Level 26 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Scottish Handshake

Level 10 Bottle


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Hot Hand

Level 17 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Flying Guillotine

Level 39 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Bonk! Atomic Punch

Level 5 Lunch Box


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Original

Level 5 Rocket Launcher


The Gas Passer

Level 45 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Chargin' Targe

Level 61 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Bonk! Atomic Punch

Level 5 Lunch Box


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Lieutenant Bites

Level 10 Mascot


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Quickiebomb Launcher

Level 3 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Accursed Apparition

Level 81 Spooky Companion


( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Enchantment: Eternaween

Level 5 Server Enchantment


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Soul Gargoyle

Level 38 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool


Decal Tool

Level 5 Tool


Decal Tool

Level 5 Tool


Color No. 216-190-216

Level 5 Tool

( Not Tradable or Marketable )


Taunt: The Balloonibouncer

Level 79 Special Taunt


Taunt: Didgeridrongo

Level 49 Special Taunt


Taunt: The Fubar Fanfare

Level 95 Special Taunt


Taunt: Luxury Lounge

Level 93 Special Taunt


Taunt: Most Wanted

Level 29 Special Taunt


Taunt: Scotsmann's Stagger

Level 46 Special Taunt


Taunt: The Box Trot

Level 71 Special Taunt


Taunt: Panzer Pants

Level 81 Special Taunt


Taunt: The Bunnyhopper

Level 21 Special Taunt


Taunt: Mannrobics

Level 3 Special Taunt


Taunt: Conga

Level 14 Special Taunt


Taunt: Flippin' Awesome

Level 81 Special Taunt


Taunt: Rock, Paper, Scissors

Level 54 Special Taunt


Taunt: Square Dance

Level 39 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: Rancho Relaxo

Level 14 Special Taunt


Taunt: I See You

Level 10 Special Taunt


Taunt: Buy A Life

Level 81 Special Taunt


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Jungle Inferno ConTracker

Level 19 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Power Up Canteen

Level 68 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
-15% damage vs players
This weapon deploys -50% slower


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 93 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Air Strike

Level 19 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Quickiebomb Launcher

Level 65 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 90 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Dragon's Fury

Level 60 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Frying Pan

Level 5 Frying Pan
Killstreaks Active


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Iron Bomber

Level 1 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 42 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 80 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 97 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Gas Passer

Level 22 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Gas Passer

Level 64 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 76 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 86 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Sharp Dresser #355775

Level 1 Knife
#Attrib_MakersMark


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer

( Not Usable in Crafting )


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
Killstreaks Active
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Medi Gun

Level 1 Medi Gun
"Do not forget to take care of me!"
Killstreaks Active


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Lollichop

Level 84 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Red-Tape Recorder

Level 9 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Huo-Long Heater

Level 23 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Killstreaks Active
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 30 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The B.A.S.E. Jumper

Level 1 Parachute


The B.A.S.E. Jumper

Level 61 Parachute


The B.A.S.E. Jumper

Level 91 Parachute


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Quickiebomb Launcher

Level 78 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Quickiebomb Launcher

Level 92 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


L'Etranger

Level 5 Revolver
+15% cloak on hit
Killstreaks Active
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 42 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The Air Strike

Level 70 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 81 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Thermal Thruster

Level 22 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 88 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Back Scatter

Level 65 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Killstreaks Active
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Panic Attack

Level 7 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 74 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
Successive shots become less accurate
-20% damage penalty


The Rescue Ranger

Level 11 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 91 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Conscientious Objector #145248

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector

Level 25 Sign


The Neon Annihilator

Level 6 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 75 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat


The Hot Hand

Level 31 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 42 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 51 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Classic

Level 92 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


"AIMBOT 3.0 VAC PROOFED"

Level 5 Sniper Rifle
"Do not try to complain at my AIMBOT 3.0"
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Killstreaks Active
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 46 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 87 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Steel Sixpack #22685

Level 13 Cosmetic Armor
#Attrib_MakersMark


The Coffin Kit

Level 61 Backpack


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Infernal Orchestrina

Level 87 Backpack
Attrib_TauntSoundSuccess
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Usable in Crafting )


The Frymaster

Level 75 Backpack


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 3 Badge

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 17 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 2 Badge

( Not Tradable or Marketable )


The Balloonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Bruiser's Bandanna

Level 64 Bandana


The Chicken Kiev

Level 62 Bird Head


( Not Tradable or Marketable )


The Battery Bandolier

Level 89 Decorative Bombs


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Scottish Handshake

Level 10 Bottle


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
+10% faster move speed on wearer (shield required)
Melee kills refill 25% of your charge meter


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Level Three Chin #16416

Level 3 Chin
#Attrib_MakersMark


Trickster's Turnout Gear

Level 8 Coat


The Hooded Haunter

Level 46 Spooky Companion


( Not Tradable or Marketable )


The Garden Bristles

Level 100 Facial Hair


( Not Tradable or Marketable )


Mr. Juice

Level 37 Mask


( Not Tradable or Marketable )


Grub Grenades

Level 43 Costume Piece


( Not Tradable or Marketable )


The Lo-Grav Loafers

Level 92 Costume Piece


( Not Tradable or Marketable )


The Abhorrent Appendages

Level 22 Costume Piece


( Not Tradable or Marketable )


The Can Opener

Level 96 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Unknown Monkeynaut

Level 20 Ghost


( Not Tradable or Marketable )


The Macho Mann #16761

Level 44 Glasses


Greased Lightning

Level 15 Hair


Big Country

Level 61 Hair
#Attrib_MakersMark


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Blighted Beak

Level 64 Mask


Civilian Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


The Tin-1000

Level 87 Hat


A Rather Festive Tree

Level 18 Hat


The Crosslinker's Coil #36214

Level 14 Hat
#Attrib_MakersMark


Demoman Mask

Level 10 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 11

( Not Tradable or Marketable )


Baseball Bill's Sports Shine

Level 52 Cosmetic Item


The U-Clank-A

Level 18 Hat


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Harmburg

Level 30 Hat


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


The Monstrous Memento

Level 50 Hat


Reggaelator

Level 33 Hat


The Backwards Ballcap #59804

Level 10 Hat
#Attrib_MakersMark


The Minsk Beef

Level 62 Costume Piece


( Not Tradable or Marketable )


L'Inspecteur

Level 10 Hat


The Noh Mercy

Level 40 Mask
#Attrib_MakersMark


The Sydney Straw Boat #28084

Level 83 Hat
#Attrib_MakersMark


The Team Captain

Level 24 Hat


Familiar Fez

Level 15 Hat
#Attrib_MakersMark


Grenadier's Softcap

Level 51 Hat
#Attrib_MakersMark


The Voodoo JuJu (Slight Return)

Level 32 Hat


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Zipperface

Level 3 Hat


( Not Tradable or Marketable )


The Stormin' Norman #21178

Level 45 Helmet


Faun Feet

Level 32 Hooves


( Not Tradable or Marketable )


The Cobber Chameleon

Level 53 Mascot


Cap'n Calamari

Level 52 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


PY-40 Incinibot

Level 33 Mask


( Not Tradable or Marketable )


PASS Time Early Participation Pin

Level 1 Pin

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


Pocket Medic

Level 15 Pocket Buddy


Pyrovision Goggles

Level 98 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Neon Annihilator

Level 50 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 41 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 18 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 39 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 87 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Unidentified Following Object

Level 38 Spooky Companion


( Not Tradable or Marketable )


The Sprinting Cephalopod

Level 66 Tentacles


( Not Tradable or Marketable )


The Distinguished Rogue #38187

Level 83 Apparel
#Attrib_MakersMark


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Strange Carbonado Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Lollichop

Level 13 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Beggar's Bazooka

Level 68 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Classic

Level 84 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Red-Tape Recorder

Level 68 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Medic Mask

Level 10 Hat



Engineer Mask

Level 10 Hat



Heavy Mask

Level 10 Hat



The Sammy Cap

Level 47 Hat


Pyro Mask

Level 10 Hat



Scout Mask

Level 10 Hat



Sniper Mask

Level 10 Hat



Spy Mask

Level 10 Hat



Strange Carbonado Botkiller Rocket Launcher Mk.I

%s7Strange%s6 Rocket Launcher - %s5: 0


The Air Raider

Level 1 Hat


The Scottish Handshake

Level 10 Bottle


Soldier Mask

Level 10 Hat



The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Thermal Thruster

Level 87 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The B.A.S.E. Jumper

Level 8 Parachute


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Holy Mackerel

Level 42 Fish


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Panic Attack

Level 5 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Taunt: Battin' a Thousand

Level 52 Special Taunt


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Taunt: Spent Well Spirits

Level 62 Special Taunt


Taunt: I See You

Level 89 Special Taunt


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Rescue Ranger

Level 98 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Pocket Saxton

Level 65 Pocket Buddy


Taunt: The Scooty Scoot

Level 14 Special Taunt


Taunt: Results Are In

Level 56 Special Taunt


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Gas Passer

Level 30 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


Pocket Yeti

Level 55 Pocket Buddy


The Itsy Bitsy Spyer

Level 15 Pocket Buddy


Taunt: The Victory Lap

Level 22 Special Taunt


Pocket Pauling

Level 62 Pocket Buddy


Teddy Roosebelt

Level 19 Pocket Buddy


Pocket Admin

Level 35 Pocket Buddy


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Fast Learner

Level 47 Shirt


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Huo-Long Heater

Level 14 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Australium Gold

Level 5 Tool

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Tide Turner

Level 95 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Huntsman

Level 10 Bow


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Quickiebomb Launcher

Level 40 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Tide Turner

Level 100 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Flying Guillotine

Level 47 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Buff Banner

Level 5 Battle Banner


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Beggar's Bazooka

Level 76 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Gas Passer

Level 84 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty

( Not Tradable or Marketable )


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


A Deep Commitment to Purple

Level 5 Tool

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.

( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty

( Not Tradable or Marketable )


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Huo-Long Heater

Level 40 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Taunt: The Mannbulance!

Level 88 Special Taunt


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Panic Attack

Level 68 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Classic

Level 27 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Huo-Long Heater

Level 93 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Backbiter's Billycock

Level 64 Hat


The Scottish Handshake

Level 10 Bottle


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Holy Mackerel

Level 42 Fish


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (139)


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Huntsman

Level 10 Bow


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Winter 2022 Cosmetic Case

Level 1 Supply Crate
Crate Series #139


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Huntsman

Level 10 Bow


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Huntsman

Level 10 Bow


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Beggar's Bazooka

Level 87 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Zepheniah's Greed

Level 5 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Panic Attack

Level 91 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Holy Mackerel

Level 42 Fish


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Description Tag

Level 1 Tool


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Winter 2023 Cosmetic Case

Level 1 Supply Crate
Crate Series #143


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Secret Saxton

Level 1 Gift


Gift-Stuffed Stocking 2024

Level 13 Gift

( Not Tradable or Marketable )


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Gas Passer

Level 19 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147


The Hot Hand

Level 8 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Huntsman

Level 10 Bow


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Huntsman

Level 10 Bow


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 1

Item Summary

Item TypeCount
Normal820
Hats0
Misc130
Metal2 items worth 6 scrap
Total952

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 4.7073sec