Level 59 Shotgun Alt-Fire: Use 130 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size
The Wrangler
Level 5 Laser Pointer
Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) No random critical hits -50% clip size
Level 5 Minigun On Hit: 100% chance to slow target +50% max primary ammo on wearer -25% damage penalty 30% slower spin up time
The Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Eyelander
Level 5 Sword No random critical hits -25 max health on wearer
The Eyelander
Level 5 Sword No random critical hits -25 max health on wearer
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health drained per second on wearer
The Scottish Handshake
Level 10 Bottle
The Beggar's Bazooka
Level 87 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active
The Buffalo Steak Sandvich
Level 1 Lunch Box
The Holy Mackerel
Level 42 Fish
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players -25% damage penalty
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured Blocks healing while in use
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Buffalo Steak Sandvich
Level 1 Lunch Box
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs Wearer cannot disguise
The Huntsman
Level 10 Bow
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 20%
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
The Postal Pummeler
Level 10 Mailbox axtinguisher properties (1) -50% damage vs non-burning players No random critical hits
The Postal Pummeler
Level 10 Mailbox axtinguisher properties (1) -50% damage vs non-burning players No random critical hits
The Postal Pummeler
Level 10 Mailbox axtinguisher properties (1) -50% damage vs non-burning players No random critical hits
Scrap Metal
Level 1 Craft Item
Nessie's Nine Iron
Level 5 Golf Club No random critical hits -25 max health on wearer
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Cozy Camper
Level 10 Backpack +1 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged 20% damage vulnerability on wearer
The Red-Tape Recorder
Level 38 Sapper Reverses enemy building construction -100% sapper damage penalty
The Cozy Camper
Level 10 Backpack +1 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged 20% damage vulnerability on wearer
Level 5 Invis Watch +40% cloak duration +80% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo +60% cloak drain rate
The Vintage Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Vintage Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +40% explosive damage resistance on wearer Immune to the effects of afterburn
The Vintage Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Vintage Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Vintage Wrangler
Level 5 Laser Pointer
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Vintage Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Shortstop
Level 1 Peppergun +20% bonus healing from all sources Increase in push force taken from damage and airblast
Mad Milk
Level 5 Non-Milk Substance
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack On Hit: Gain up to +15 health -25% clip size
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
Level 5 Sledgehammer +15% faster move speed on wearer +75 health restored on kill When weapon is active: 20% damage vulnerability on wearer
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer When weapon is active: This weapon holsters 50% slower -25% damage penalty You are Marked-For-Death while active, and for short period after switching weapons
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit preserve ubercharge (20) -10 max health on wearer
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (8) +25% charge rate No headshots No random critical hits
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +25 max health on wearer +15% bullet damage resistance on wearer 20% explosive damage vulnerability on wearer
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer 20% fire damage vulnerability on wearer No random critical hits
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter Wearer cannot disguise
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
( Not Usable in Crafting )
The Boston Basher
Level 25 Bat On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
Level 10 Stick Bomb This weapon deploys -100% slower No random critical hits
The Claidheamh Mòr
Level 5 Sword Melee kills refill 25% of your charge meter 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
The Brass Beast
Level 5 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
The Vintage Buffalo Steak Sandvich
Level 1 Lunch Box
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus -20 max health on wearer
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Crusader's Crossbow
Level 15 Crossbow This weapon holsters 0% faster -75% max primary ammo on wearer No headshots
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits -90% damage penalty
The Concheror
Level 5 Sashimono +2 health regenerated per second on wearer
The Half-Zatoichi
Level 5 Katana Gain 100% of base health on kill Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -65 max health on wearer
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Atomizer
Level 10 Bat air dash count (1) -30% slower firing speed -20% damage vs players
Level 10 Shotgun This weapon deploys 20% faster mod mini-crit airborne deploy (5) 15% faster weapon switch -34% clip size
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter +100% increase in charge recharge rate Ammo collected from ammo boxes becomes health -80% max secondary ammo on wearer No random critical hits
Ali Baba's Wee Booties
Level 10 Boots +100% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage Can deal charge impact damage at any range +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
Detonator
Level 10 Flare Gun +25% damage to self
Tomislav
Level 5 Minigun 10% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Level 10 Boxing Gloves On Hit: Gain a speed boost +50% faster firing speed -60% damage penalty
The Overdose
Level 5 Syringe Gun Prototype -10% damage penalty
The Quick-Fix
Level 8 Medi Gun Prototype +40% heal rate +25% ÃœberCharge rate ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 20%
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Big Earner
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1065353216) No random critical hits Deals only 20% damage to buildings Cannot be crit boosted
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits No metal from dispensers when active
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Diamondback #665
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -70% damage penalty
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) No airblast -10% damage penalty No random critical hits
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers 50% slower repair rate 50% slower upgrade rate
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds Silent Killer: No attack noise from backstabs Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Cozy Camper #27732
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +1 health regenerated per second on wearer 20% damage vulnerability on wearer #Attrib_MakersMark
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
Pretty Boy's Pocket Pistol
Level 10 Pistol +15 max health on wearer Wearer never takes falling damage -25% slower firing speed 50% fire damage vulnerability on wearer
The Beggar's Bazooka
Level 86 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active
The Vintage Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured You are Marked-For-Death while active, and for short period after switching weapons Blocks healing while in use
The Scorch Shot
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -50% damage penalty
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds On Kill: Gain Mini-crits for 8 seconds -35% slower firing speed -20% clip size No random critical hits
The Flying Guillotine
Level 88 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time 100% critical hit vs stunned players No random critical hits
The Neon Annihilator
Level 23 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Huo-Long Heater
Level 79 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 6 ammo per second while spun up
The Red-Tape Recorder
Level 16 Sapper Reverses enemy building construction -100% sapper damage penalty
The Loose Cannon
Level 10 Grenade Launcher override projectile type (1099431936) Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact -50% damage on contact with surfaces
Level 92 Shotgun Alt-Fire: Use 130 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Back Scatter
Level 99 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Air Strike
Level 72 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% explosion radius -25% damage penalty -25% clip size
The B.A.S.E. Jumper
Level 40 Parachute
The Tide Turner
Level 79 Shield Full turning control while charging +25% fire damage resistance on wearer +25% explosive damage resistance on wearer Melee kills refill 100% of your charge meter Taking damage while shield charging reduces remaining charging time
The Classic
Level 6 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
Reclaimed Metal
Level 2 Craft Item
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
Crusader's Crossbow
Level 15 Crossbow This weapon holsters 0% faster No headshots -75% max primary ammo on wearer
The Flare Gun
Level 10 Flare Gun
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #84
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus -20 max health on wearer