Home | Trading | Search | Crafting | Profiles | Lists | Forums | About
Sign In / Register
Logo
Provided by SourceOP.com

<tLD> rammy

Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
1/26
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(191 ITEMS IN INVENTORY)
Soldier
(192 ITEMS IN INVENTORY)
Pyro
(236 ITEMS IN INVENTORY)
Demoman
(222 ITEMS IN INVENTORY)
Heavy
(186 ITEMS IN INVENTORY)
Engineer
(198 ITEMS IN INVENTORY)
Medic
(190 ITEMS IN INVENTORY)
Sniper
(205 ITEMS IN INVENTORY)
Spy
(157 ITEMS IN INVENTORY)

Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Summer 2025 Cosmetic Case

Level 1 Supply Crate
Crate Series #148


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Competitive Matchmaking Beta Pass

Level 1 Pass

( Not Tradable or Marketable )


Enchantment: Eternaween

Level 5 Server Enchantment


Enchantment: Eternaween

Level 5 Server Enchantment


Spellbook Magazine

Level 60
This weapon deploys 50% faster


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Strange Part: Robot Spies Destroyed

Level 1 Strange Part


Strange Part: Kills with a Taunt Attack

Level 1 Strange Part


Soul Gargoyle

Level 43 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool


Backpack Expander

Level 53 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 54 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 57 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 59 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 59 Tool

( Not Tradable or Marketable )


Decal Tool

Level 5 Tool


Decal Tool

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Indubitably Green

Level 5 Tool


Ye Olde Rustic Colour

Level 5 Tool


Aged Moustache Grey

Level 5 Tool

( Not Tradable or Marketable )


Zepheniah's Greed

Level 5 Tool


Color No. 216-190-216

Level 5 Tool

( Not Tradable or Marketable )


A Deep Commitment to Purple

Level 5 Tool

( Not Tradable or Marketable )


A Deep Commitment to Purple

Level 5 Tool

( Not Tradable or Marketable )


Muskelmannbraun

Level 5 Tool


Muskelmannbraun

Level 5 Tool

( Not Tradable or Marketable )


Muskelmannbraun

Level 5 Tool

( Not Tradable or Marketable )


Peculiarly Drab Tincture

Level 5 Tool


Peculiarly Drab Tincture

Level 5 Tool

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Battery Canteens

Level 23 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 56 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Scotsman's Skullcutter

%s7%s6 Axe - %s5: 24
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Bat

%s7%s6 Bat - %s5: 33


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty

( Not Usable in Crafting )


Übersaw

%s7%s6 Bonesaw - %s5: 214
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


Festive Bonesaw

Level 49 Bonesaw


The Festive Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 8
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 8 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 37 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 44 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits

( Not Tradable or Marketable )


The Flying Guillotine

Level 70 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Flying Guillotine

Level 88 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits

( Not Tradable or Marketable )


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow

( Not Usable in Crafting )


The Vintage Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Festive Huntsman

Level 10 Bow
override projectile type (1100480512)


Strange Crusader's Crossbow

%s7Strange%s6 Crossbow - %s5: 2
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer

( Not Usable in Crafting )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 22 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 23 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 79 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 80 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 83 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit

( Not Tradable or Marketable )


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Vintage Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Festive Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Festive Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Festive Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 5


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Festive Holy Mackerel

Level 42 Fish


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Sheen: 4
Killstreaks Active
Critical hits do no damage

( Not Usable in Crafting )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage

( Not Tradable or Marketable )


Phlogistinator

%s7%s6 Flame Thrower - %s5: 4916
Sheen: 1
Killstreaks Active
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Phlogistinator

%s7%s6 Flame Thrower - %s5: 18511
burn damage earns rage (1)
Sheen: 5
Killstreaks Active
flame_spread_degree (2.8)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Rainblower

%s7%s6 Flame Thrower - %s5: 153
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


Backburner

%s7%s6 Flame Thrower - %s5: 88
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Festive Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Flame Thrower

%s7%s6 Flame Thrower - %s5: 4309
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Flame Thrower

%s7%s6 Flame Thrower - %s5: 4811
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Silver Botkiller Flame Thrower Mk.II

%s7%s6 Flame Thrower - %s5: 26044
Sheen: 3
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Scorch Shot

%s7Strange%s6 Flare Gun - %s5: 0
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Flare Gun

%s7%s6 Flare Gun - %s5: 3774
Killstreaker: 2003
Sheen: 1
Killstreaks Active
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Festive Flare Gun

Level 49 Flare Gun
100% critical hit vs burning players


Festive Flare Gun

Level 70 Flare Gun
100% critical hit vs burning players


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Frying Pan

Level 5 Frying Pan


"Pandemonium"

%s7%s6 Frying Pan - %s5: 3186
"Pan of all demons"
Killstreaker: 2003
Sheen: 2
Killstreaks Active


Back Scratcher

%s7%s6 Garden Rake - %s5: 20
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty

( Not Tradable or Marketable )


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Killing Gloves of Boxing

%s7Strange%s6 Boxing Gloves - %s5: 0
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

%s7%s6 Boxing Gloves - %s5: 202
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 34
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 25
Killstreaks Active


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 12834
Sheen: 5
Killstreaks Active


Festive Grenade Launcher

Level 1 Grenade Launcher


Festive Grenade Launcher

Level 1 Grenade Launcher


The Iron Bomber

Level 25 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 49 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits

( Not Usable in Crafting )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Projectile cannot be deflected
Does not require ammo
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

%s7%s6 Jar Based Karate - %s5: 6755
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

%s7%s6 Jar Based Karate - %s5: 7845
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

%s7%s6 Jar Based Karate - %s5: 8527
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Festive Jarate

Level 21 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
override projectile type (1102053376)
jarate description (1)


Festive Jarate

Level 70 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
override projectile type (1102053376)
jarate description (1)


The Gas Passer

Level 53 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 60 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Strange Big Earner

%s7Strange%s6 Knife - %s5: 0
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer

( Not Usable in Crafting )


Strange Spy-Cicle

%s7Strange%s6 Knife - %s5: 0
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Killstreaks Active
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Knife

%s7%s6 Knife - %s5: 5074


Festive Knife

Level 1 Knife


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Vintage Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


Festive Bonk! Atomic Punch

Level 5 Lunch Box


The Festive Sandvich

Level 1 Lunch Box


The Festive Sandvich

Level 1 Lunch Box


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 1
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Usable in Crafting )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
Killstreaker: 2008
Sheen: 4
Killstreaks Active
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Medi Gun

%s7%s6 Medi Gun - %s5: 189
(%s3: 554)



Medi Gun

%s7%s6 Medi Gun - %s5: 2910
(%s3: 11604)

Sheen: 3
Killstreaks Active


Silver Botkiller Medi Gun Mk.II

%s7%s6 Medi Gun - %s5: 837
(%s3: 2888)



The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Strange Vaccinator

%s7Strange%s6 Vaccinator - %s5: 0
(%s3: 0)

medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Brass Beast

%s7%s6 Minigun - %s5: 30
Killstreaker: 2003
Sheen: 4
Killstreaks Active
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


Huo-Long Heater

%s7%s6 Minigun - %s5: 127
Creates a ring of flames while spun up
25% damage bonus vs burning players
Sheen: 1
Killstreaks Active
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 19 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Tomislav

%s7%s6 Minigun - %s5: 12170
Killstreaks Active
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

%s7%s6 Minigun - %s5: 659
On Hit: 100% chance to slow target
Killstreaker: 2003
Sheen: 4
Killstreaks Active
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Blood Botkiller Minigun Mk.I

%s7%s6 Minigun - %s5: 10704
Sheen: 3
Killstreaks Active


The B.A.S.E. Jumper

Level 98 Parachute


Construction PDA

%s7%s6 PDA - %s5: 38317
(%s3: 3679087)



The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Usable in Crafting )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources

( Not Usable in Crafting )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
Able to destroy enemy stickybombs
0.8 sec slower bomb arm time


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 5094


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 14046
Sheen: 3
Killstreaks Active


Strange Quickiebomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Quickiebomb Launcher

Level 6 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Quickiebomb Launcher

Level 25 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Quickiebomb Launcher

Level 75 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Silver Botkiller Stickybomb Launcher Mk.II

%s7%s6 Stickybomb Launcher - %s5: 10864


Festive Stickybomb Launcher

Level 1 Stickybomb Launcher


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Strange Pretty Boy's Pocket Pistol

%s7Strange%s6 Pistol - %s5: 0
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size

( Not Tradable or Marketable )


Pistol

%s7%s6 Pistol - %s5: 3847
Sheen: 4
Killstreaks Active


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 0
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 0
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Ambassador

%s7%s6 Revolver - %s5: 53
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Revolver

%s7%s6 Revolver - %s5: 1026


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty

( Not Usable in Crafting )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Usable in Crafting )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Beggar's Bazooka

%s7%s6 Rocket Launcher - %s5: 162
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 0
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


Black Box

%s7%s6 Rocket Launcher - %s5: 5337
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
Sheen: 2
Killstreaks Active
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 30 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty

( Not Tradable or Marketable )


The Air Strike

Level 97 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 1481


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Thermal Thruster

Level 4 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 21 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 59 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 62 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 63 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 75 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 96 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


Strange Soda Popper

%s7Strange%s6 Scattergun - %s5: 0
25% faster reload time
boost on damage (1)
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


Strange Force-A-Nature

%s7Strange%s6 Scattergun - %s5: 0
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Back Scatter

Level 93 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Festive Force-A-Nature

Level 6 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Strange Scattergun

%s7Strange%s6 Scattergun - %s5: 0


Scattergun

%s7%s6 Scattergun - %s5: 3617
Killstreaks Active


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Reserve Shooter

%s7%s6 Shotgun - %s5: 22
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

%s7%s6 Shotgun - %s5: 2638
Sheen: 4
Killstreaks Active
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Festive Shotgun

Level 25 Shotgun


Festive Shotgun

Level 61 Shotgun


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Panic Attack

Level 78 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


Shotgun

%s7%s6 Shotgun - %s5: 1926
Killstreaker: 2004
Sheen: 6
Killstreaks Active


Strange Rescue Ranger

%s7Strange%s6 Shotgun - %s5: 0
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 10 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 23 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 26 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 54 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 56 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 64 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 73 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Rescue Ranger

Level 82 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Market Gardener

%s7%s6 Shovel - %s5: 48
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 99 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits

( Not Tradable or Marketable )


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Powerjack

%s7%s6 Sledgehammer - %s5: 44
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Homewrecker

%s7%s6 Sledgehammer - %s5: 52
Killstreaker: 2004
Sheen: 1
Killstreaks Active
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits

( Not Tradable or Marketable )


Strange Festive SMG

%s7Strange%s6 SMG - %s5: 7


Festive SMG

Level 1 SMG


Strange Bazaar Bargain

%s7Strange%s6 Sniper Rifle - %s5: 4
Base charge rate decreased by 50%


Bazaar Bargain

%s7%s6 Sniper Rifle - %s5: 475
Sheen: 4
Killstreaks Active
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


Strange Classic

%s7Strange%s6 Sniper Rifle - %s5: 0
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


Strange Classic

%s7Strange%s6 Sniper Rifle - %s5: 0
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


Strange Classic

%s7Strange%s6 Sniper Rifle - %s5: 0
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


Strange Classic

%s7Strange%s6 Sniper Rifle - %s5: 0
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 86 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 6
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Sydney Sleeper

%s7Strange%s6 Sniper Rifle - %s5: 0
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Strange Sydney Sleeper

%s7Strange%s6 Sniper Rifle - %s5: 2
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 900
Killstreaks Active


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 1135


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 7863
Killstreaks Active


Silver Botkiller Sniper Rifle Mk.II

%s7%s6 Sniper Rifle - %s5: 23858
Sheen: 6
Killstreaks Active


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 13 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 24 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 41 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 43 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 64 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 77 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 78 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 81 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 98 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Festive Sapper

Level 76 Sapper


Festive Sapper

Level 84 Sapper


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Strange Eyelander

%s7Strange%s6 Sword - %s5: 0
is_a_sword (72)
No random critical hits
-25 max health on wearer


Strange Eyelander

%s7Strange%s6 Sword - %s5: 1
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Vintage Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Vintage Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Festive Eyelander

Level 22 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Festive Eyelander

Level 68 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Blutsauger

%s7%s6 Syringe Gun - %s5: 241
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


Blutsauger

%s7%s6 Syringe Gun - %s5: 2163
Killstreaks Active
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


Strange Syringe Gun

%s7Strange%s6 Syringe Gun - %s5: 0


Strange Overdose

%s7Strange%s6 Syringe Gun Prototype - %s5: 0
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty

( Not Tradable or Marketable )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


Cloak and Dagger

%s7%s6 Invis Watch - %s5: 43680
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Dead Ringer

%s7%s6 Invis Watch - %s5: 30
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Jag

%s7%s6 Wrench - %s5: 20
(%s3: 0)

Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


Southern Hospitality

%s7%s6 Wrench - %s5: 92
(%s3: 0)

On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Wrench

%s7%s6 Wrench - %s5: 432
(%s3: 7)

Killstreaks Active


Gold Botkiller Wrench Mk.II

%s7%s6 Wrench - %s5: 42971
(%s3: 2315)

Sheen: 4
Killstreaks Active


Festive Wrench

Level 1 Wrench


Festive Wrench

Level 1 Wrench


Blood Botkiller Wrench Mk.I

%s7%s6 Wrench - %s5: 220
(%s3: 15)



The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Medical Mystery

Level 37 Apparel


The Hurt Locher

Level 67 Apparel


Escapist #51691

Level 47 Apparel
#Attrib_MakersMark


The Chronomancer

Level 92 Apparel


The Ward

Level 13 Apparel


The Ward

Level 75 Apparel


The After Dark

Level 88 Apparel


The Founding Father

Level 79 Apparel


The Flared Frontiersman

Level 65 Apparel


The Flared Frontiersman #83322

Level 93 Apparel
#Attrib_MakersMark


The Delinquent's Down Vest

Level 58 Apparel


The Cool Cat Cardigan

Level 12 Apparel


Rogue's Col Roule

Level 15 Apparel


The Dough Puncher

Level 86 Apparel


The Juggernaut Jacket

Level 13 Apparel


The Killer's Kit

Level 31 Apparel


The Cute Suit #3602

Level 60 Apparel
#Attrib_MakersMark


The Toowoomba Tunic

Level 43 Apparel


Combat Slacks

Level 93 Apparel


The Warmth Preserver

Level 35 Apparel


The Spooky Sleeves

Level 89 Apparel
#Attrib_MakersMark


The Outback Intellectual #32703

Level 15 Apparel
attach particle effect static (28)
#Attrib_MakersMark


The Wraith Wrap

Level 79 Apparel


Dead of Night

Level 52 Apparel


The Dark Age Defender

Level 47 Cosmetic Armor


Die Regime-Panzerung #16350

Level 72 Cosmetic Armor
#Attrib_MakersMark


Bushi-Dou

Level 13 Cosmetic Armor


The Sangu Sleeves #14618

Level 74 Cosmetic Armor
#Attrib_MakersMark


Googly Gazer

Level 35 Cosmetic Augmentation


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer

( Not Tradable or Marketable )


The Idea Tube #26810

Level 62 Backpack
#Attrib_MakersMark


Dillinger's Duffel

Level 66 Backpack


The Joe-on-the-Go

Level 60 Backpack


Tiny Timber

Level 80 Backpack


The Whale Bone Charm #1487

Level 20 Badge
#Attrib_MakersMark


Bronze Dueling Badge

Level 5 Badge

( Not Tradable or Marketable )


Grizzled Veteran

Level 15 Badge
Hire Date: November 19, 2007 (20:01:04 GMT)

( Not Tradable or Marketable )


Spirit of Giving

%s7%s6 Badge - %s5: 354

( Not Tradable or Marketable )


The Merc Medal #32226

Level 20 Badge
#Attrib_MakersMark


Photo Badge #34870

Level 20 Badge
#Attrib_MakersMark


The Mark of the Saint #11579

Level 20 Badge
#Attrib_MakersMark


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Balloonicorn #9679

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


The Balloonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Heavy Duty Rag

Level 28 Bandana


Villain's Veil

Level 24 Bandana


Villain's Veil #60

Level 91 Bandana
#Attrib_MakersMark


The Jingle Belt #11406

Level 90 Bells
Jingle all the way
#Attrib_MakersMark


The Builder's Blueprints

Level 15 Blueprints


Double Dynamite

Level 63 Decorative Bombs


A Whiff of the Old Brimstone #103547

Level 20 Decorative Bombs
#Attrib_MakersMark


The Burning Bongos #1842

Level 79 Bongos
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Storm Stompers

Level 21 Boots


The Sole Saviors

Level 31 Boots


The Gaiter Guards

Level 59 Boots


The Rat Stompers

Level 16 Boots


The Bootenkhamuns

Level 91 Boots


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Highland High Heels

Level 100 Boots


Soldier's Sparkplug

Level 56 Cigar
attach particle effect static (28)


Insulated Inventor

%s7%s6 Coat - %s5: 3622
Early Supporter of End of the Line Community Update


Insulated Inventor

Level 46 Coat


Dusk Duster

Level 33 Coat


The Brawling Buccaneer

Level 55 Coat


The Colonel's Coat

Level 36 Coat


The Heat of Winter

Level 56 Coat


Mann of the Seven Sees

Level 53 Coat


The Kringle Collection

Level 53 Coat


The Golden Garment

Level 7 Coat
#Attrib_MakersMark


The Snow Scoper

Level 43 Coat


The Caffeine Cooler

Level 37 Cooler


The Caffeine Cooler

Level 86 Cooler


Vintage Mining Light

Level 56 Cosmetic Item


Coldfront Curbstompers

Level 35 Cosmetic Item


Baseball Bill's Sports Shine

Level 69 Cosmetic Item


Ritzy Rick's Hair Fixative

Level 69 Cosmetic Item
#Attrib_MakersMark


The Vampiric Vesture

Level 88 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Vintage Soldier's Stash

Level 34 Cosmetic Item


The Steel-Toed Stompers

Level 71 Costume Piece

This is a special Halloween 2011 item


Tail from the Crypt

Level 89 Costume Piece

This is a special Halloween 2011 item


The Futankhamun

Level 37 Costume Piece

This is a special Halloween 2011 item


Silver Bullets

Level 39 Costume Piece

This is a special Halloween 2011 item


Garlic Flank Stake

Level 98 Costume Piece

This is a special Halloween 2011 item


The Under Cover

Level 7 Costume Piece

This is a special Halloween 2011 item


The Kathman-Hairdo

Level 50 Costume Piece


Haunted Hellhunter's Headpiece

Level 73 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Roo Rippers

Level 7 Costume Piece


( Not Tradable or Marketable )


Cop Caller

Level 83 Electronic Device


The Beep Boy #9238

Level 80 Electronic Device
#Attrib_MakersMark


Pop-Eyes

Level 31 Eyes


Sight for Sore Eyes

Level 2 Eyes


Haunted Up Pyroscopes

Level 12 Eye Stalks



The Brainiac Hairpiece

Level 7 Facial Hair


The Brainiac Hairpiece

Level 45 Facial Hair


Bushman's Bristles

Level 69 Facial Hair


The Bearded Bombardier

Level 6 Facial Hair
attach particle effect static (28)


A Brush with Death

Level 84 Facial Hair


The Viking Braider

Level 87 Facial Hair


Lord Cockswain's Novelty Mutton Chops and Pipe

Level 76 Facial Hair
attach particle effect static (28)


Whiskered Gentleman

Level 1 Facial Hair
#Attrib_MakersMark

( Not Tradable or Marketable )


The Bolted Bombardier

Level 14 Facial Hair


The Leftover Trap

Level 4 Facial Hair


The Mustachioed Mann

Level 42 Facial Hair


The Scotch Saver

Level 71 Facial Hair


The Unshaved Bear

Level 36 Facial Hair


The Scoper's Smoke #2072

Level 91 Facial Hair
#Attrib_MakersMark


Camera Beard

Level 19 Facial Hair


Face Full of Festive

Level 73 Facial Hair
#Attrib_MakersMark


The Five-Month Shadow

Level 21 Facial Hair


The Five-Month Shadow

Level 29 Facial Hair


Marshall's Mutton Chops

Level 77 Facial Hair


The Moonman Backpack #1003

Level 15 Fuel Tank
#Attrib_MakersMark


The Dead Little Buddy

Level 20 Ghost


( Not Tradable or Marketable )


The Unknown Monkeynaut

Level 20 Ghost


( Not Usable in Crafting )


The Brainiac Goggles #12415

Level 20 Glasses
#Attrib_MakersMark


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Spider Sights

Level 44 Glasses


Ze Goggles

Level 75 Glasses


The Stereoscopic Shades #1486

Level 20 Glasses
#Attrib_MakersMark


The Marxman

Level 35 Glasses


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Digit Divulger

Level 2 Gloves


Big Country

Level 11 Hair


Coupe D'isaster

Level 14 Hair
#Attrib_MakersMark


Vintage Demoman's Fro

Level 94 Hair


The Vintage Hound Dog

Level 87 Hair


The One-Man Army

Level 10 Hair


The Gym Rat #35019

Level 10 Hair
#Attrib_MakersMark


Heavy's Hockey Hair

Level 37 Hair


The Dread Knot

Level 74 Hair
#Attrib_MakersMark


Das Gutenkutteharen

Level 18 Hair


Das Gutenkutteharen #52269

Level 27 Hair
#Attrib_MakersMark

( Not Tradable or Marketable )


The Pardner's Pompadour

Level 94 Hair


The Geisha Boy

Level 17 Hair
#Attrib_MakersMark


Bullet Buzz

Level 42 Hair


The Pomade Prince

Level 44 Hair
#Attrib_MakersMark


Thirst Blood

Level 84 Hair


The Peacenik's Ponytail

Level 24 Hair


Your Worst Nightmare

Level 10 Hair


Minnesota Slick

Level 70 Hair


The Big Chief

Level 82 Hat


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Buccaneer's Bicorne #16853

Level 10 Hat
#Attrib_MakersMark


The Buccaneer's Bicorne

Level 10 Hat


Buckaroo's Hat

Level 39 Hat


Buckaroo's Hat

Level 85 Hat


Brain Bucket #2567

Level 56 Hat
#Attrib_MakersMark


Charmer's Chapeau

Level 46 Hat


Charmer's Chapeau

Level 71 Hat
#Attrib_MakersMark


Industrial Festivizer

Level 55 Hat


Cosa Nostra Cap

Level 88 Hat

( Not Usable in Crafting )


Cosa Nostra Cap #26041

Level 92 Hat
#Attrib_MakersMark


Crocleather Slouch

Level 60 Hat


Scot Bonnet

Level 1 Hat


Professional's Ushanka

Level 57 Hat


Mountebank's Masque

Level 53 Hat


Old Man Frost

Level 5 Hat


Glengarry Bonnet

Level 70 Hat

( Not Tradable or Marketable )


Scotsman's Stove Pipe

Level 21 Hat


"Leprechaun's Hat"

Level 28 Hat
"Get Leprechaun'd"


Hustler's Hallmark

Level 50 Hat


Hustler's Hallmark

Level 81 Hat
#Attrib_MakersMark


Rimmed Raincatcher

Level 49 Hat


Rimmed Raincatcher

Level 87 Hat


The Allbrero

Level 65 Hat


Desert Marauder

Level 31 Hat


Détective Noir

Level 18 Hat


The DethKapp

Level 88 Hat


Doctor's Sack #18842

Level 70 Hat
#Attrib_MakersMark


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


Ellis' Cap

Level 10 Hat


Texas Ten Gallon

Level 78 Hat
#Attrib_MakersMark


Vintage Engineer's Cap

Level 32 Hat


Engineer's Cap

Level 33 Hat


Safe'n'Sound

Level 43 Hat


Western Wear

Level 71 Hat


Western Wear

Level 98 Hat


Coldsnap Cap

Level 23 Hat


Boxcar Bomber

Level 6 Hat
Early Supporter of End of the Line Community Update


Winter Woodsman

Level 37 Hat
Early Supporter of End of the Line Community Update


Condor Cap

Level 6 Hat


Bomber's Bucket Hat

%s7%s6 Hat - %s5: 2297
Early Supporter of End of the Line Community Update


The Air Raider #50809

Level 85 Hat
#Attrib_MakersMark


The Cotton Head #9250

Level 97 Hat
#Attrib_MakersMark


A Rather Festive Tree

Level 42 Hat
#Attrib_MakersMark


Flipped Trilby

Level 62 Hat

( Not Tradable or Marketable )


German Gonzila

Level 23 Hat
#Attrib_MakersMark


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Spine-Tingling Skull

Level 31 Hat
This is a special Halloween 2011 item
#Attrib_MakersMark

( Not Tradable or Marketable )


Vintage Tough Guy's Toque

Level 22 Hat


Tough Guy's Toque

Level 89 Hat
#Attrib_MakersMark


Vintage Officer's Ushanka

Level 79 Hat


Officer's Ushanka

Level 78 Hat
#Attrib_MakersMark


The Outdoorsman

Level 10 Hat


Hard Counter

Level 91 Hat


That '70s Chapeau #1814

Level 6 Hat
#Attrib_MakersMark


Horrific Headsplitter

Level 31 Hat


El Zapateador

Level 12 Hat


Fleet Commander

Level 48 Hat


Mannhattan Protect

Level 78 Hat


The Surgeon General

Level 30 Hat


Triboniophorus Gentlemannus

Level 51 Hat
attach particle effect static (28)


The Witch Doctor

Level 69 Hat


The Head Warmer #105493

Level 48 Hat
#Attrib_MakersMark


The Janissary Ketche #49

Level 22 Hat
#Attrib_MakersMark


Baron von Havenaplane

Level 46 Hat


The Federal Casemaker

Level 24 Hat


Larrikin Robin

Level 24 Hat


Madame Dixie

Level 13 Hat


Magnificent Mongolian

Level 99 Hat
#Attrib_MakersMark


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Manniversary Paper Hat

Level 10 Hat


Vintage Otolaryngologist's Mirror

Level 3 Hat


Otolaryngologist's Mirror

Level 57 Hat
#Attrib_MakersMark


Vintage Vintage Tyrolean

Level 11 Hat


Gentleman's Gatsby

Level 59 Hat


The Gentleman's Ushanka

Level 39 Hat


The Athletic Supporter

Level 10 Hat
#Attrib_MakersMark


The Athletic Supporter

Level 10 Hat
#Attrib_MakersMark


The Superfan

Level 10 Hat
#Attrib_MakersMark


Modest Pile of Hat

Level 68 Hat


Medic's Mountain Cap

Level 6 Hat


Ol' Geezer #544

Level 29 Hat
#Attrib_MakersMark


Ol' Snaggletooth

Level 27 Hat
#Attrib_MakersMark


Ol' Snaggletooth

Level 99 Hat

( Not Usable in Crafting )


The Fed-Fightin' Fedora

Level 71 Hat


The Pilotka #3521

Level 10 Hat
#Attrib_MakersMark


The Hetman's Headpiece #5881

Level 2 Hat
#Attrib_MakersMark


Prancer's Pride

Level 12 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


Liquidator's Lid #5641

Level 2 Hat
#Attrib_MakersMark


Liquidator's Lid

Level 57 Hat


Vintage Respectless Rubber Glove

Level 28 Hat


Respectless Rubber Glove

Level 13 Hat
#Attrib_MakersMark


Vintage Pyro's Beanie

Level 82 Hat


Old Guadalajara

Level 39 Hat
#Attrib_MakersMark


The Little Buddy

Level 10 Hat


The Flamboyant Flamenco #58794

Level 10 Hat
#Attrib_MakersMark


The Flamboyant Flamenco #14001

Level 10 Hat
#Attrib_MakersMark


Handyman's Handle

Level 62 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Galvanized Gibus

Level 3 Hat


Modest Metal Pile of Scrap

Level 31 Hat


Noble Nickel Amassment of Hats

Level 55 Hat


Towering Titanium Pillar of Hats

Level 64 Hat


The Bolted Bicorne

Level 74 Hat


The FR-0

Level 74 Hat


The Broadband Bonnet

Level 62 Hat


The Strontium Stove Pipe

Level 89 Hat


The Plug-In Prospector

Level 89 Hat


Texas Tin-Gallon

Level 91 Hat


The Tungsten Toque

Level 59 Hat


The Virus Doctor

Level 18 Hat


Halogen Head Lamp

Level 27 Hat


Titanium Tyrolean

Level 78 Hat


The Bolted Birdcage

Level 29 Hat


The Electric Escorter

Level 99 Hat


Pyro's Boron Beanie

Level 90 Hat


Ye Oiled Baker Boy

Level 12 Hat


Letch's LED

Level 41 Hat


Shooter's Tin Topi

Level 38 Hat


Soldered Sensei

Level 7 Hat


Full Metal Drill Hat

Level 9 Hat


Steel Shako

Level 83 Hat


Base Metal Billycock

Level 74 Hat


Bootleg Base Metal Billycock

Level 96 Hat


The Deep Cover Operator

Level 34 Hat


The Law

Level 58 Hat


Ground Control

Level 22 Hat


Sole Mate

Level 80 Hat


Stylish DeGroot

Level 21 Hat


Stylish DeGroot

Level 60 Hat


The Trash Man

Level 96 Hat


Ye Olde Baker Boy

Level 95 Hat
#Attrib_MakersMark


Troublemaker's Tossle Cap

Level 45 Hat


Troublemaker's Tossle Cap

Level 100 Hat
#Attrib_MakersMark


The Backwards Ballcap #15821

Level 10 Hat
#Attrib_MakersMark


The Front Runner

Level 20 Hat


Whoopee Cap

Level 10 Hat


The Cockfighter #17138

Level 10 Hat
#Attrib_MakersMark


Dr's Dapper Topper

Level 56 Hat


Dr's Dapper Topper

Level 90 Hat


The Tiny Texan

Level 89 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Razor Cut

Level 25 Hat


The Combustible Kabuto

Level 84 Hat


Vive La France #5819

Level 57 Hat
#Attrib_MakersMark


Vintage Trophy Belt

Level 44 Hat


Master's Yellow Belt

Level 68 Hat
#Attrib_MakersMark


Vintage Professional's Panama

Level 68 Hat


Professional's Panama

Level 61 Hat


Bloke's Bucket Hat

Level 99 Hat


The Swagman's Swatter

Level 10 Hat


The Swagman's Swatter #18963

Level 10 Hat
#Attrib_MakersMark


Vintage Stainless Pot

Level 4 Hat


Chieftain's Challenge

Level 40 Hat
#Attrib_MakersMark


Sergeant's Drill Hat

Level 11 Hat


The Salty Dog #5376

Level 10 Hat
attach particle effect static (28)
#Attrib_MakersMark


Stout Shako

Level 81 Hat


Soldier's Slope Scopers

Level 72 Hat


Backbiter's Billycock

Level 68 Hat


Vintage Fancy Fedora

Level 87 Hat


Fancy Fedora

Level 26 Hat


Vintage Frenchman's Beret

Level 34 Hat


Hat of Cards

Level 55 Hat


The Counterfeit Billycock #15706

Level 10 Hat
#Attrib_MakersMark


Stately Steel Toe #8434

Level 85 Hat
#Attrib_MakersMark


Sultan's Ceremonial

Level 41 Hat


Tam O' Shanter #7543

Level 58 Hat
#Attrib_MakersMark


Prince Tavish's Crown

Level 55 Hat


Prince Tavish's Crown

Level 81 Hat


The Team Captain

Level 32 Hat


The Attendant

Level 13 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Barnstormer

Level 14 Hat


The Cold Killer #22623

Level 83 Hat
#Attrib_MakersMark


Familiar Fez

Level 12 Hat


Grenadier's Softcap

Level 86 Hat


The Milkman

Level 100 Hat


Tough Stuff Muffs

Level 48 Hat


Vintage Towering Pillar of Hats

Level 48 Hat


Towering Pillar of Hats

Level 25 Hat
#Attrib_MakersMark


The Crown of the Old Kingdom

Level 51 Hat


Genuine Dead Cone

Level 1 Hat


The Point and Shoot #13349

Level 10 Hat
#Attrib_MakersMark


Dealer's Visor

Level 50 Hat


Area 451 #7334

Level 99 Hat
#Attrib_MakersMark


Tartan Tyrolean

Level 38 Hat


The Mann of Reason

Level 60 Hat


The Scout Shako

Level 53 Hat


Neckwear Headwear

Level 87 Hat


Haunted Zipperface

Level 24 Hat



Pugilist's Protector

Level 94 Headgear


Scotch Bonnet

Level 56 Headgear


The War Pig

Level 48 Headgear


Earbuds

Level 53 Headphones


The Virtual Viewfinder

Level 81 Headset


Berliner's Bucket Helm

Level 18 Helmet

( Not Usable in Crafting )


Berliner's Bucket Helm

Level 97 Helmet


The Bubble Pipe

Level 19 Helmet
attach particle effect static (28)

( Not Usable in Crafting )


Copper's Hard Top #6474

Level 17 Helmet
#Attrib_MakersMark


Defiant Spartan

Level 76 Helmet
#Attrib_MakersMark


The Samur-Eye

Level 46 Helmet


The Doe-Boy #1818

Level 96 Helmet
#Attrib_MakersMark


Vintage Football Helmet

Level 39 Helmet


The Strikeout

Level 87 Helmet


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Vintage Prussian Pickelhaube

Level 91 Helmet


The Surgeon's Stahlhelm

Level 10 Helmet


Vintage Vintage Merryweather

Level 21 Helmet


The Cyborg Stunt Helmet

Level 81 Helmet


The Data Mining Light

Level 30 Helmet


The Gridiron Guardian

Level 61 Helmet


Platinum Pickelhaube

Level 67 Helmet


Firewall Helmet

Level 51 Helmet


Tyrantium Helmet

Level 28 Helmet


The Trencher's Topper

Level 17 Helmet


Vintage Bonk Helm

Level 84 Helmet


Bonk Helm

Level 73 Helmet


Bombing Run

Level 20 Helmet


Vintage Shooter's Sola Topi

Level 92 Helmet


Vintage Tyrant's Helm

Level 87 Helmet


Killer's Kabuto

Level 35 Helmet


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Orion's Belt #51924

Level 65 Holster
#Attrib_MakersMark


Cheater's Lament

Level 1 Aura of Incorruptibility
attach particle effect static (5)

( Not Tradable or Marketable )


The Conjurer's Cowl #287

Level 85 Hood
#Attrib_MakersMark


The Dread Hiding Hood

Level 59 Hood


Hottie's Hoodie

Level 18 Hood


Snow Sleeves

Level 3 Jacket
Early Supporter of End of the Line Community Update


Snow Sleeves

Level 53 Jacket


Hunter Heavy

Level 24 Jacket
Early Supporter of End of the Line Community Update


Poacher's Safari Jacket

%s7%s6 Jacket - %s5: 56655


Tanker's Top

Level 24 Jacket


The Cool Breeze

Level 90 Kilt


Bill's Hat

Level 10 Veteran's Beret


The Sandvich Safe #17309

Level 15 Lunchbox
#Attrib_MakersMark


Alien Swarm Parasite

Level 20 Mascot


Vintage Triboniophorus Tyrannus

Level 71 Mascot


Mecha-Medes

Level 50 Mascot


Ein #43578

Level 82 Mascot
#Attrib_MakersMark


Ein

Level 92 Mascot


Blighted Beak

Level 66 Mask

( Not Tradable or Marketable )


Blighted Beak

Level 99 Mask

( Not Usable in Crafting )


Bonk Boy #46445

Level 83 Mask
#Attrib_MakersMark


Bonk Boy

Level 94 Mask


Vintage Hotrod

Level 4 Mask


Hotrod

Level 51 Mask


Hotrod

Level 61 Mask


Apparition's Aspect #8707

Level 13 Mask


The Doublecross-Comm #6763

Level 61 Mask


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Smiling Somen

Level 16 Mask


The Last Breath #7300

Level 13 Mask


The Person in the Iron Mask #58388

Level 99 Mask
#Attrib_MakersMark

( Not Tradable or Marketable )


Foster's Facade

Level 1 Mask


Large Luchador

Level 18 Mask


Medi-Mask #23833

Level 47 Mask
#Attrib_MakersMark


Medi-Mask

Level 64 Mask


Vintage Physician's Procedure Mask

Level 59 Mask


Physician's Procedure Mask

Level 42 Mask
#Attrib_MakersMark


Nose Candy

Level 39 Mask


The HazMat Headcase #9739

Level 6 Mask
#Attrib_MakersMark


The HazMat Headcase

Level 81 Mask


Pyromancer's Mask

Level 47 Mask


Practitioner's Processing Mask

Level 35 Mask


The Rusty Reaper

Level 69 Mask


The Bolt Boy

Level 28 Mask


The Noh Mercy

Level 11 Mask
#Attrib_MakersMark

( Not Tradable or Marketable )


The Winter Wonderland Wrap

Level 65 Mask


The Blizzard Breather

Level 5 Mask


The Blizzard Breather

Level 22 Mask


Clan Pride

Level 20 Medallion


Double Dog Dare Demo Pants

Level 34 Pants


The Snapped Pupil

Level 5 Photograph
#Attrib_MakersMark


Smissmas Wreath #34262

Level 68 Pin
#Attrib_MakersMark


The Steam Pipe

Level 76 Pipe
attach particle effect static (28)


Wally Pocket

Level 27 Pocket Buddy


Wally Pocket

Level 77 Pocket Buddy


The Itsy Bitsy Spyer #17763

Level 15 Pocket Buddy
#Attrib_MakersMark


Pocket Medic

Level 15 Pocket Buddy


Teddy Robobelt

Level 66 Pocket Buddy


Teddy Roosebelt

Level 92 Pocket Buddy


El Muchacho

Level 35 Poncho


Pyrovision Goggles

Level 38 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Scrap Pack #29355

Level 1 Robot
#Attrib_MakersMark


The Made Man #25852

Level 28 Rose
#Attrib_MakersMark


The Trash Toter

Level 30 Satchel


The Trash Toter

Level 70 Satchel


The Surgeon's Side Satchel #12044

Level 69 Satchel
#Attrib_MakersMark


The Koala Compact #6650

Level 39 Satchel
#Attrib_MakersMark


The Chronoscarf #62530

Level 73 Scarf


The Merc's Muffler

Level 4 Scarf


The Merc's Muffler

Level 31 Scarf


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 48 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 51 Shield
Full turning control while charging
Melee kills refill 75% of your charge meter
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 60 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 61 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 29 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 70 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 92 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


Strange Razorback

%s7Strange%s6 Shield - %s5: 0
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Festive Chargin' Targe

Level 47 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Pyromancer's Raiments

Level 61 Shirt


Torcher's Tabard

Level 18 Shirt


The Apparatchik's Apparel #5975

Level 36 Shirt
#Attrib_MakersMark


The Soot Suit

Level 72 Shirt


The Soot Suit #83422

Level 84 Shirt
#Attrib_MakersMark


Das Fantzipantzen

Level 82 Shirt


The Fast Learner

Level 21 Shirt

( Not Usable in Crafting )


The Track Terrorizer

Level 100 Shirt


The Southie Shinobi

Level 91 Shirt


The Au Courant Assassin

Level 32 Shirt


The Cut Throat Concierge

Level 63 Shirt


The Cut Throat Concierge #22407

Level 83 Shirt
#Attrib_MakersMark


The Colonial Clogs #14202

Level 55 Shoes
#Attrib_MakersMark


Rail Spikes

Level 78 Spikes


The Bear Necessities

Level 15 Spirit Animal


Prairie Heel Biters

Level 15 Spurs


Thermal Tracker

Level 61 Sweater
Early Supporter of End of the Line Community Update


School Nuisance

Level 53 Sweater


The Liquor Locker

Level 65 Treasure


The Scrumpy Strongbox

Level 5 Treasure


The Sky Captain #44439

Level 40 Uniform
#Attrib_MakersMark


Marksman's Mohair

Level 94 Vest


The Extra Layer

Level 21 Vest
#Attrib_MakersMark


Defaced Detonator

%s7%s6 Wound - %s5: 18944


Der Wintermantel

Level 34 Apparel


Doc's Holiday

Level 53 Apparel


The Titanium Towel

Level 66 Apparel


The Menpo #3595

Level 12 Mask


The Texas Half-Pants

Level 66 Pants
#Attrib_MakersMark


The Hot Hand

Level 34 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Tide Turner

Level 73 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


Name Tag

Level 1 Tool


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Quickiebomb Launcher

Level 47 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Backpack Expander

Level 52 Tool

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


Strange Count Transfer Tool

Level 62 Tool

( Not Tradable or Marketable )


Blindin' Bonnett

Level 5 Hat

( Not Tradable or Marketable )


Le Sapeur

Level 65 Helmet
attach particle effect static (28)

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Chargin' Targe

Level 39 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level  Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level  Knife

Summary

Profile views: 649

Item Summary

Item TypeCount
Normal680
Hats0
Misc462
Metal69 items worth 621 scrap
Total1211

Historical data

Show all

Historical data for this player:
Sun, 24 Aug 25 17:31:44 +0000 (same as shown)
Fri, 26 Apr 24 17:25:47 +0000
Tue, 31 Mar 20 19:28:24 +0000
Sun, 10 Nov 19 06:05:59 +0000
Fri, 18 Jan 19 10:47:21 +0000
Mon, 03 Dec 18 05:11:55 +0000
Thu, 15 Nov 18 00:44:22 +0000
Wed, 05 Sep 18 15:47:22 +0000
Thu, 09 Aug 18 23:56:56 +0000
Wed, 07 Mar 18 21:38:20 +0000
Sun, 17 Dec 17 01:19:23 +0000
Sun, 17 Sep 17 21:03:13 +0000
Sun, 25 Jun 17 19:39:54 +0000
Sun, 02 Apr 17 02:38:35 +0000
Mon, 18 Aug 14 10:15:56 +0000
Wed, 28 Mar 12 08:04:02 +0000
Fri, 20 Jan 12 19:28:08 +0000
Wed, 14 Dec 11 08:09:43 +0000
Thu, 10 Nov 11 11:56:42 +0000
Mon, 17 Oct 11 03:22:46 +0000
Thu, 29 Sep 11 21:34:56 +0000
Tue, 13 Sep 11 06:53:03 +0000
Wed, 07 Sep 11 22:26:02 +0000
Mon, 05 Sep 11 17:12:12 +0000
Wed, 17 Aug 11 14:57:52 +0000
Fri, 12 Aug 11 05:22:01 +0000
Fri, 05 Aug 11 23:12:12 +0000
Thu, 04 Aug 11 06:42:44 +0000
Fri, 29 Jul 11 04:46:11 +0000
Thu, 28 Jul 11 01:15:55 +0000
Mon, 25 Jul 11 14:22:32 +0000
Sat, 23 Jul 11 06:01:32 +0000
Mon, 18 Jul 11 01:26:25 +0000
Thu, 14 Jul 11 01:01:17 +0000
Tue, 12 Jul 11 23:53:24 +0000
Sat, 09 Jul 11 12:19:26 +0000
Sat, 18 Jun 11 05:04:29 +0000
Thu, 16 Jun 11 02:13:27 +0000
Thu, 09 Jun 11 05:32:54 +0000
Mon, 06 Jun 11 07:18:45 +0000
Sun, 05 Jun 11 21:00:23 +0000
Tue, 31 May 11 04:55:33 +0000
Wed, 18 May 11 14:12:47 +0000
Sat, 14 May 11 17:18:44 +0000
Wed, 11 May 11 17:34:30 +0000
Sat, 07 May 11 04:02:06 +0000
Wed, 04 May 11 02:57:31 +0000
Sat, 30 Apr 11 22:14:57 +0000
Tue, 26 Apr 11 05:54:30 +0000
Mon, 25 Apr 11 22:21:30 +0000
Sat, 23 Apr 11 23:24:09 +0000
Mon, 11 Apr 11 17:31:07 +0000
Sat, 09 Apr 11 14:00:59 +0000
Tue, 05 Apr 11 02:24:41 +0000
Fri, 01 Apr 11 01:26:37 +0000
Wed, 30 Mar 11 15:22:33 +0000
Tue, 29 Mar 11 00:37:20 +0000
Mon, 28 Mar 11 02:57:00 +0000
Fri, 25 Mar 11 22:37:39 +0000
Wed, 23 Mar 11 02:36:40 +0000
Sun, 20 Mar 11 01:12:21 +0000
Thu, 17 Mar 11 18:41:07 +0000
Wed, 16 Mar 11 07:15:03 +0000
Tue, 15 Mar 11 03:08:27 +0000
Sun, 13 Mar 11 02:37:47 +0000
Sat, 05 Mar 11 23:13:23 +0000
Wed, 02 Mar 11 17:37:54 +0000
Fri, 25 Feb 11 21:53:55 +0000
Tue, 22 Feb 11 16:53:45 +0000
Mon, 21 Feb 11 01:09:40 +0000
Thu, 17 Feb 11 17:31:54 +0000
Wed, 16 Feb 11 14:21:04 +0000
Tue, 15 Feb 11 10:50:12 +0000
Sun, 13 Feb 11 18:25:47 +0000
Sat, 05 Feb 11 03:07:30 +0000
Mon, 31 Jan 11 20:39:04 +0000
Sun, 30 Jan 11 00:26:20 +0000
Thu, 27 Jan 11 17:53:28 +0000
Mon, 24 Jan 11 23:04:28 +0000
Fri, 21 Jan 11 22:58:03 +0000
Fri, 14 Jan 11 04:02:56 +0000
Wed, 12 Jan 11 02:57:48 +0000
Tue, 11 Jan 11 01:50:05 +0000
Sat, 08 Jan 11 03:43:07 +0000
Thu, 06 Jan 11 21:06:45 +0000
Mon, 03 Jan 11 00:10:40 +0000
Tue, 28 Dec 10 13:44:54 +0000
Sun, 26 Dec 10 03:12:42 +0000
Tue, 21 Dec 10 04:21:01 +0000
Sun, 19 Dec 10 11:31:03 +0000
Wed, 15 Dec 10 04:22:00 +0000
Mon, 13 Dec 10 00:59:04 +0000

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 6.4833sec