%s7%s6 Scattergun - %s5: 225 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Shortstop
Level 1 Peppergun +20% bonus healing from all sources Increase in push force taken from damage and airblast
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Vintage Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -66% clip size -10% damage penalty
Strange Force-A-Nature
%s7Strange%s6 Scattergun - %s5: 0 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Strange Force-A-Nature
%s7Strange%s6 Scattergun - %s5: 0 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Strange Force-A-Nature
%s7Strange%s6 Scattergun - %s5: 0 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
Force-A-Nature
%s7%s6 Scattergun - %s5: 31 Knockback on the target and shooter +50% faster firing speed +20% bullets per shot -10% damage penalty -66% clip size
The Back Scatter
Level 86 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps -34% clip size
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
Scattergun
%s7%s6 Scattergun - %s5: 1574
Mad Milk
Level 5 Non-Milk Substance
Mad Milk
%s7%s6 Non-Milk Substance - %s5: 2181
The Flying Guillotine
Level 77 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time 100% critical hit vs stunned players No random critical hits
Vintage Bonk! Atomic Punch
Level 52 Lunch Box
Crit-a-Cola
Level 5 Lunch Box mod_mark_attacker_for_death (5)
Pretty Boy's Pocket Pistol
Level 10 Pistol +15 max health on wearer Wearer never takes falling damage -25% slower firing speed 50% fire damage vulnerability on wearer
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Winger
Level 15 Pistol +15% damage bonus +25% greater jump height when active -60% clip size
The Atomizer
Level 10 Bat air dash count (1) -30% slower firing speed -20% damage vs players
The Atomizer
Level 10 Bat air dash count (1) -30% slower firing speed -20% damage vs players
Strange Atomizer
%s7Strange%s6 Bat - %s5: 3 air dash count (1) This weapon deploys -50% slower -30% slower firing speed -20% damage vs players
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -70% damage penalty
Strange Boston Basher
%s7Strange%s6 Bat - %s5: 2 On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 Bat On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
The Conscientious Objector
Level 25 Sign
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -90% damage penalty
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Frying Pan
Level 5 Frying Pan
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players -25% damage penalty
The Festive Holy Mackerel
Level 42 Fish
Flipped Trilby
Level 63 Hat
Flipped Trilby
Level 96 Hat
Baseball Bill's Sports Shine
Level 17 Cosmetic Item
( Not Tradable or Marketable )
Voodoo-Cursed Scout Soul
Level 1 Cursed Soul
Ye Oiled Baker Boy
Level 42 Hat
The Bolt Boy
Level 83 Mask
Vintage Batter's Helmet
Level 39 Helmet
The Track Terrorizer
Level 20 Shirt
The Milkman
Level 74 Hat
Taunt: Battin' a Thousand
Level 82 Special Taunt
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 20%
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 20%
Strange Bazaar Bargain
%s7Strange%s6 Sniper Rifle - %s5: 0 Base charge rate decreased by 20%
Strange Bazaar Bargain
%s7Strange%s6 Sniper Rifle - %s5: 0 Base charge rate decreased by 20%
Strange Bazaar Bargain
%s7Strange%s6 Sniper Rifle - %s5: 0 Base charge rate decreased by 20%
The Classic
Level 31 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Classic
Level 74 Sniper Rifle Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
Genuine AWPer Hand
Level 1 Sniper Rifle
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Fortified Compound
Level 10 Bow
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
The Sydney Sleeper
Level 1 Sniper Rifle jarate duration (8) +25% charge rate No headshots No random critical hits
Strange Sydney Sleeper
%s7Strange%s6 Sniper Rifle - %s5: 4 jarate duration (8) +25% charge rate No headshots No random critical hits
The Huntsman
Level 10 Bow
The Vintage Huntsman
Level 10 Bow
Strange Sniper Rifle
%s7Strange%s6 Sniper Rifle - %s5: 0
Strange Sniper Rifle
%s7Strange%s6 Sniper Rifle - %s5: 0
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 685
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +1 health regenerated per second on wearer 20% damage vulnerability on wearer
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +25 max health on wearer +15% bullet damage resistance on wearer 20% explosive damage vulnerability on wearer
The Cleaner's Carbine
Level 1 SMG On Kill: Gain Mini-crits for 8 seconds -35% slower firing speed -20% clip size No random critical hits
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds On Kill: Gain Mini-crits for 8 seconds -35% slower firing speed -20% clip size No random critical hits
Vintage Jarate
Level 5 Jar Based Karate Extinguishing teammates reduces cooldown by -20% jarate description (1)
Jarate
%s7%s6 Jar Based Karate - %s5: 533 jarate description (1)
The Vintage Razorback
Level 79 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Razorback
%s7%s6 Shield - %s5: 18 Blocks a single backstab attempt
Strange SMG
%s7Strange%s6 SMG - %s5: 1
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer No random critical hits
Bushwacka
%s7%s6 Kukri - %s5: 282 Crits whenever it would normally mini-crit 20% damage vulnerability on wearer 20% fire damage vulnerability on wearer No random critical hits
The Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
The Vintage Tribalman's Shiv
Level 5 Kukri On Hit: Bleed for 6 seconds -50% damage penalty
Strange Tribalman's Shiv
%s7Strange%s6 Kukri - %s5: 0 On Hit: Bleed for 6 seconds -50% damage penalty
Strange Tribalman's Shiv
%s7Strange%s6 Kukri - %s5: 0 On Hit: Bleed for 6 seconds -50% damage penalty
Vintage Ritzy Rick's Hair Fixative
Level 28 Cosmetic Item
Larrikin Robin
Level 57 Hat
The Dual-Core Devil Doll
Level 48 Pocket Buddy
Soldered Sensei
Level 37 Hat
Vintage Trophy Belt
Level 76 Hat
Vintage Professional's Panama
Level 13 Hat
Bloke's Bucket Hat
Level 7 Hat
The Crocodile Smile
Level 20 Necklace
The Crocodile Smile
Level 20 Necklace
Vintage Shooter's Sola Topi
Level 95 Helmet
The Cold Killer
Level 8 Hat
The Cold Killer
Level 25 Hat
The Mutton Mann
Level 38 Hair
The Mutton Mann
Level 55 Hair
Villain's Veil
Level 75 Bandana
Class Token - Soldier
Level 1 Craft Item
The Cow Mangler 5000
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1065353216) No random critical hits Deals only 20% damage to buildings Cannot be crit boosted
The Beggar's Bazooka
Level 5 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
The Concheror
Level 5 Sashimono +2 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +2 health regenerated per second on wearer
The Concheror
Level 5 Sashimono +2 health regenerated per second on wearer
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
The Vintage Buff Banner
Level 5 Battle Banner
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The B.A.S.E. Jumper
Level 36 Parachute
Shotgun
%s7%s6 Shotgun - %s5: 123
The Disciplinary Action
Level 10 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds -25% damage penalty
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping No random critical hits
Strange Market Gardener
%s7Strange%s6 Shovel - %s5: 0 Deals crits while the wielder is rocket jumping No random critical hits
Strange Market Gardener
%s7Strange%s6 Shovel - %s5: 0 Deals crits while the wielder is rocket jumping No random critical hits
The Half-Zatoichi
Level 5 Katana Gain 100% of base health on kill Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
Strange Half-Zatoichi
%s7Strange%s6 Katana - %s5: 0 Gain 100% of base health on kill Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
Half-Zatoichi
%s7%s6 Katana - %s5: 951 Gain 100% of base health on kill Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Vintage Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources Blocks healing while in use
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured Blocks healing while in use
Strange Equalizer
%s7Strange%s6 Pickaxe - %s5: 0 Damage increases as the user becomes injured Blocks healing while in use
Equalizer
%s7%s6 Pickaxe - %s5: 29 Damage increases as the user becomes injured Blocks healing while in use
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Vintage Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured Blocks healing while in use You are Marked-For-Death while active, and for short period after switching weapons
The Vintage Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured You are Marked-For-Death while active, and for short period after switching weapons Blocks healing while in use
Strange Escape Plan
%s7Strange%s6 Pickaxe - %s5: 0 Move speed increases as the user becomes injured Blocks healing while in use You are Marked-For-Death while active, and for short period after switching weapons
Escape Plan
%s7%s6 Pickaxe - %s5: 56 Move speed increases as the user becomes injured Blocks healing while in use You are Marked-For-Death while active, and for short period after switching weapons
Strange Shovel
%s7Strange%s6 Shovel - %s5: 0
Strange Shovel
%s7Strange%s6 Shovel - %s5: 1
Furious Fukaamigasa
Level 53 Hat
The Shoestring Budget
Level 91 Costume Piece
This is a special Halloween 2011 item
Tyrantium Helmet
Level 81 Helmet
Dr's Dapper Topper
Level 1 Hat
Dr's Dapper Topper
Level 35 Hat
Dr's Dapper Topper
Level 88 Hat
Stainless Pot
Level 65 Hat
Tyrant's Helm
Level 59 Helmet
Chieftain's Challenge
Level 75 Hat
Sergeant's Drill Hat
Level 31 Hat
Stout Shako
Level 64 Hat
Grenadier's Softcap
Level 11 Hat
Grenadier's Softcap
Level 77 Hat
Ali Baba's Wee Booties
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer
Ali Baba's Wee Booties
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer
The Bootlegger
Level 10 Boots +100% increase in turning control while charging Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required) +25 max health on wearer
The Bootlegger
Level 10 Boots +100% increase in turning control while charging +25 max health on wearer
Level 10 Grenade Launcher override projectile type (1099431936) Cannonballs push players back on impact Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact -50% damage on contact with surfaces
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact -50% damage on contact with surfaces
( Not Usable in Crafting )
Grenade Launcher
%s7%s6 Grenade Launcher - %s5: 15987
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage Can deal charge impact damage at any range +20% fire damage resistance on wearer +15% explosive damage resistance on wearer
The Tide Turner
Level 27 Shield Full turning control while charging +25% fire damage resistance on wearer +25% explosive damage resistance on wearer Melee kills refill 100% of your charge meter Taking damage while shield charging reduces remaining charging time
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +40% explosive damage resistance on wearer Immune to the effects of afterburn
Strange Chargin' Targe
%s7Strange%s6 Shield - %s5: 2 +50% fire damage resistance on wearer +40% explosive damage resistance on wearer Immune to the effects of afterburn
The Vintage Scottish Resistance
Level 5 Stickybomb Launcher Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out +25% faster firing speed 0.8 sec slower bomb arm time
Strange Scottish Resistance
%s7Strange%s6 Stickybomb Launcher - %s5: 0 +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
Strange Stickybomb Launcher
%s7Strange%s6 Stickybomb Launcher - %s5: 0
Strange Stickybomb Launcher
%s7Strange%s6 Stickybomb Launcher - %s5: 0
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken override projectile type (1096810496) +200% max secondary ammo on wearer -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
"Ragnarök"
%s7%s6 Stickybomb Launcher - %s5: 72568
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration No random critical hits -15 max health on wearer
Unusual Horseless Headless Horsemann's Headtaker
Level 100 Axe No random critical hits -25 max health on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
Nessie's Nine Iron
Level 5 Golf Club No random critical hits -25 max health on wearer
The Persian Persuader
Level 10 Sword +100% increase in charge recharge rate Ammo collected from ammo boxes becomes health No random critical hits
Strange Persian Persuader
%s7Strange%s6 Sword - %s5: 0 +100% increase in charge recharge rate Ammo collected from ammo boxes becomes health No random critical hits
Persian Persuader
%s7%s6 Sword - %s5: 13 Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter +100% increase in charge recharge rate Ammo collected from ammo boxes becomes health -80% max secondary ammo on wearer No random critical hits
The Scottish Handshake
Level 10 Bottle
The Ullapool Caber
Level 10 Stick Bomb No random critical hits
The Eyelander
Level 5 Sword No random critical hits -25 max health on wearer
The Vintage Eyelander
Level 5 Sword is_a_sword (72) -25 max health on wearer No random critical hits
Strange Eyelander
%s7Strange%s6 Sword - %s5: 0 No random critical hits -25 max health on wearer
Eyelander
%s7%s6 Sword - %s5: 527 No random critical hits -25 max health on wearer
%s7Strange%s6 Bonesaw - %s5: 1 Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health
Level 5 Bonesaw Collect the organs of people you hit preserve ubercharge (20) -10 max health on wearer
Strange Bonesaw
%s7Strange%s6 Bonesaw - %s5: 0
Doc's Holiday
Level 18 Apparel
The Einstein
Level 56 Costume Piece
This is a special Halloween 2011 item
Dr. Gogglestache
Level 18 Costume Piece
This is a special Halloween 2011 item
The Emerald Jarate
Level 6 Costume Piece
This is a special Halloween 2011 item
Prussian Pickelhaube
Level 54 Helmet
Vintage Vintage Tyrolean
Level 59 Hat
Medi-Mask
Level 4 Mask
Unusual Geisha Boy
Level 90 Hair ★ Unusual Effect: Bubbling
Ze Goggles
Level 54 Glasses
The Surgeon's Stahlhelm
Level 10 Helmet
Couvre Corner
Level 20 Pocket Square
Medic's Mountain Cap
Level 72 Hat
Taunt: The Meet the Medic
Level 5 Special Taunt
The Brass Beast
Level 5 Minigun +20% damage bonus -60% slower move speed while deployed 50% slower spin up time
The Huo-Long Heater
Level 2 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 6 ammo per second while spun up
The Huo-Long Heater
Level 44 Minigun Creates a ring of flames while spun up Consumes an additional 6 ammo per second while spun up
Strange Tomislav
%s7Strange%s6 Minigun - %s5: 0 10% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Vintage Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up +50% max primary ammo on wearer 30% slower spin up time -25% damage penalty
Natascha
%s7%s6 Minigun - %s5: 50 On Hit: 100% chance to slow target +50% max primary ammo on wearer -25% damage penalty 30% slower spin up time
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Festive Sandvich
Level 1 Lunch Box
The Eviction Notice
Level 10 Boxing Gloves On Hit: Gain a speed boost +50% faster firing speed -60% damage penalty
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active 20% longer weapon switch
The Fists of Steel
Level 10 Boxing Gloves -40% damage from ranged sources while active +100% damage from melee sources while active This weapon holsters 100% slower 20% longer weapon switch
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Vintage Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Killing Gloves of Boxing
%s7%s6 Boxing Gloves - %s5: 39 On Kill: 5 seconds of 100% critical chance -20% slower firing speed
Gloves of Running Urgently
Level 10 Boxing Gloves +30% faster move speed on wearer When weapon is active: -25% damage penalty You are Marked-For-Death while active, and for short period after switching weapons
The Warrior's Spirit
Level 10 Boxing Gloves +50 health restored on kill +30% damage bonus -20 max health on wearer
Cadaver's Cranium
Level 31 Hat
Security Shades
Level 84 Glasses
Coupe D'isaster
Level 60 Hair
Tough Guy's Toque
Level 68 Hat
Genuine Tough Guy's Toque
Level 79 Hat
Officer's Ushanka
Level 50 Hat
The Vintage Hound Dog
Level 67 Hair
The Outdoorsman
Level 10 Hat
Haunted Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
The Big Steel Jaw of Summer Fun
Level 81 Headgear
The Phlogistinator
Level 10 Flame Thrower burn damage earns rage (1) No airblast -10% damage penalty No random critical hits
The Rainblower
Level 10 Flame Thrower vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) -35% self damage force -50% damage penalty
The Scorch Shot
Level 10 Flare Gun mod flaregun fires pellets with knockback (3) -50% damage penalty
The Flare Gun
Level 10 Flare Gun
The Vintage Flare Gun
Level 19 Flare Gun 100% critical hit vs burning players
Detonator
Level 10 Flare Gun +25% damage to self
Strange Detonator
%s7Strange%s6 Flare Gun - %s5: 8 100% mini-crits vs burning players +25% damage to self
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Back Scratcher
Level 10 Garden Rake +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
Strange Lollichop
%s7Strange%s6 Fire Axe - %s5: 0 vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Postal Pummeler
Level 10 Mailbox axtinguisher properties (1) -50% damage vs non-burning players No random critical hits
The Postal Pummeler
Level 10 Mailbox axtinguisher properties (1) -50% damage vs non-burning players No random critical hits
The Neon Annihilator
Level 96 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
( Not Tradable or Marketable )
The Neon Annihilator
Level 97 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Powerjack
Level 5 Sledgehammer +15% faster move speed on wearer +75 health restored on kill When weapon is active: 20% damage vulnerability on wearer
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Axtinguisher
Level 10 Fire Axe axtinguisher properties (1) -50% damage vs non-burning players No random critical hits
The Vintage Axtinguisher
Level 10 Fire Axe axtinguisher properties (1) -50% damage vs non-burning players No random critical hits
Axtinguisher
%s7%s6 Fire Axe - %s5: 122 axtinguisher properties (1) -50% damage vs non-burning players No random critical hits
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Vintage Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Triboniophorus Tyrannus
Level 83 Mascot
The HazMat Headcase
Level 75 Mask
Pyromancer's Mask
Level 88 Mask
The Rusty Reaper
Level 27 Mask
The Scrap Sack
Level 78 Backpack
Respectless Robo-Glove
Level 22 Hat
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Strange Diamondback
%s7Strange%s6 Revolver - %s5: 0 sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Diamondback
%s7%s6 Revolver - %s5: 12 sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
%s7%s6 Revolver - %s5: 42 +15% cloak on hit +40% cloak duration -20% damage penalty
%s7Strange%s6 Knife - %s5: 0 +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
%s7%s6 Knife - %s5: 952 Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter Wearer cannot disguise
Conniver's Kunai
%s7%s6 Knife - %s5: 356 On Backstab: Absorbs the health from your victim -65 max health on wearer
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds Silent Killer: No attack noise from backstabs Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Spy-cicle
Level 1 Knife Silent Killer: No attack noise from backstabs On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Strange Knife
%s7Strange%s6 Knife - %s5: 0
Knife
%s7%s6 Knife - %s5: 2836
The Red-Tape Recorder
Level 24 Sapper Reverses enemy building construction -100% sapper damage penalty
( Not Usable in Crafting )
The Red-Tape Recorder
Level 65 Sapper Reverses enemy building construction -100% sapper damage penalty
( Not Tradable or Marketable )
The Vintage Cloak and Dagger
Level 81 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +80% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo +60% cloak drain rate
Dead Ringer
%s7%s6 Invis Watch - %s5: 3511 +80% cloak regen rate set cloak is feign death (1) +60% cloak drain rate
Détective Noir
Level 69 Hat #Attrib_MakersMark
The After Dark
Level 64 Apparel
Rogue's Col Roule
Level 15 Apparel
Camera Beard
Level 82 Facial Hair
Vintage Camera Beard
Level 11 Facial Hair
Vintage Fancy Fedora
Level 23 Hat
Frenchman's Beret
Level 80 Hat
The Spectre's Spectacles
Level 20 Glasses
L'Inspecteur
Level 10 Hat
Familiar Fez
Level 33 Hat
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
The Pomson 6000
Level 10 Indivisible Particle Smasher On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Does not require ammo Projectile cannot be deflected
Vintage Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Frontier Justice
%s7%s6 Shotgun - %s5: 273 mod sentry killed revenge (1) No random critical hits -50% clip size
The Rescue Ranger
Level 79 Shotgun Alt-Fire: Use 130 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings 4-to-1 health-to-metal ratio when repairing buildings -50% max primary ammo on wearer -34% clip size
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits No metal from dispensers when active
The Wrangler
Level 5 Laser Pointer
The Vintage Wrangler
Level 5 Laser Pointer
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% -25% damage penalty
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% -25% damage penalty
Jag
%s7%s6 Wrench - %s5: 1834 (%s3: 95) Construction hit speed boost increased by 30% 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Vintage Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
Strange Southern Hospitality
%s7Strange%s6 Wrench - %s5: 0 (%s3: 0) On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Gunslinger
Level 15 Robot Arm +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers 50% slower repair rate 50% slower upgrade rate