Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Huntsman
Level 10 Bow
The Huo-Long Heater
Level 77 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Shahanshah
Level 5 Kukri 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Tomb Readers #69633
Level 90 Glasses #Attrib_MakersMark
Magnanimous Monarch
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The RoBro 3000
Level 45 Robot
The Shred Alert
Level 5 Special Taunt
Teddy Robobelt
Level 22 Pocket Buddy
The Dual-Core Devil Doll
Level 30 Pocket Buddy
The Noh Mercy
Level 47 Mask #Attrib_MakersMark
The Pyrotechnic Tote #97735
Level 44 Backpack #Attrib_MakersMark
The Gaelic Golf Bag #83583
Level 91 Golf Clubs #Attrib_MakersMark
The Bolt Boy
Level 27 Mask
Battery Canteens
Level 48 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
Level 30 Focused Wave Projector Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
( Not Usable in Crafting )
The Buff Banner
Level 5 Battle Banner
The B.A.S.E. Jumper
Level 87 Parachute
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
( Not Usable in Crafting )
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
The Cozy Camper
Level 10 Backpack +4 health regenerated per second on wearer Knockback reduced by 20% when aiming No flinching when aiming and fully charged
The Fortified Compound
Level 10 Bow
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
( Not Usable in Crafting )
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
The Degreaser
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
The Spy-cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size