%s7Strange%s6 Gunbai - %s5: 0 On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Killstreaks Active Crits whenever it would normally mini-crit -75% damage penalty
Jarate
%s7%s6 Jar Based Karate - %s5: 376 Extinguishing teammates reduces cooldown by -20% jarate description (1)
%s7%s6 Knife - %s5: 161 +30% cloak on kill Gain a speed boost on kill Killstreaker: 2002 Sheen: 4 Killstreaks Active -25 max health on wearer
Spy-cicle
%s7%s6 Knife - %s5: 283 On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
Knife
%s7%s6 Knife - %s5: 3136
Wrangler
%s7%s6 Laser Pointer - %s5: 31
Medi Gun
%s7%s6 Medi Gun - %s5: 316 (%s3: 856)
Quick-Fix
%s7%s6 Medi Gun Prototype - %s5: 33 (%s3: 63) +40% heal rate Sheen: 1 Killstreaks Active +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
Tomislav
%s7%s6 Minigun - %s5: 809 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate Sheen: 6 Killstreaks Active -20% slower firing speed
Minigun
%s7%s6 Minigun - %s5: 4519
Strange Shortstop
%s7Strange%s6 Peppergun - %s5: 2 When weapon is active: Increase in push force taken from damage and airblast
Quickiebomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 89 -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
"『STRAY CAT』"
%s7%s6 Stickybomb Launcher - %s5: 470 "Hmm... Let's run a few numbers..." Killstreaker: 2006 Sheen: 5 Killstreaks Active
L'Etranger
%s7%s6 Revolver - %s5: 138 +15% cloak on hit +40% cloak duration -20% damage penalty
%s7%s6 Scattergun - %s5: 132 boost on damage (1) Boost reduced on air jumps Boost reduced when hit 10% slower move speed on wearer -34% clip size
"Propane Nightmares"
%s7%s6 Scattergun - %s5: 1204 "Bring it on home" Killstreaker: 2003 Sheen: 2 Killstreaks Active
Reserve Shooter
%s7%s6 Shotgun - %s5: 231 This weapon deploys 20% faster Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs -34% clip size
Frontier Justice
%s7%s6 Shotgun - %s5: 113 mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Rescue Ranger
%s7%s6 Shotgun - %s5: 19 Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
Strange Market Gardener
%s7Strange%s6 Shovel - %s5: 5 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Powerjack
%s7%s6 Sledgehammer - %s5: 36 +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Classic
%s7%s6 Sniper Rifle - %s5: 104 Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
Hitman's Heatmaker
%s7%s6 Sniper Rifle - %s5: 348 Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Sniper Rifle
%s7%s6 Sniper Rifle - %s5: 1809
Strange Half-Zatoichi
%s7Strange%s6 Katana - %s5: 0 Gain 50% of base health on kill is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
"HORNY BLOW"
%s7%s6 Sashimono - %s5: 37 "when you gotta go fast" +4 health regenerated per second on wearer
Eyelander
%s7%s6 Sword - %s5: 1111 is_a_sword (72) No random critical hits -25 max health on wearer
Level 1 Cleaver Throw at your enemies to make them bleed! Long distance hits reduce recharge time No random critical hits
Genuine Huo-Long Heater
Level 1 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Genuine Ham Shank
Level 5 Pork Product
Genuine Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
Genuine Original
Level 5 Rocket Launcher
Genuine Neon Annihilator
Level 1 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
Genuine AWPer Hand
Level 1 Sniper Rifle
Genuine Red-Tape Recorder
Level 1 Sapper Reverses enemy building construction -100% sapper damage penalty
Genuine Companion Cube Pin
Level 20 Badge
Genuine Quadwrangler
Level 1 Science Project
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
The Vintage Buff Banner
Level 5 Battle Banner
The Vintage Buffalo Steak Sandvich
Level 1 Lunch Box
Vintage Bonk! Atomic Punch
Level 5 Lunch Box
The Vintage Sandvich
Level 1 Lunch Box
The Vintage Dalokohs Bar
Level 1 Lunch Box Adds +50 max health for 30 seconds
The Vintage Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Vintage Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
The Vintage Scottish Resistance
Level 5 Stickybomb Launcher +25% faster firing speed Detonates stickybombs near the crosshair and directly under your feet Able to destroy enemy stickybombs +50% max secondary ammo on wearer +6 max pipebombs out 0.8 sec slower bomb arm time
The Vintage Lugermorph
Level 5 Pistol Killstreaker: 2008 Sheen: 5 Killstreaks Active
The Vintage Ambassador
Level 5 Revolver Crits on headshot -20% slower firing speed Critical damage is affected by range -15% damage penalty No random critical hits
The Vintage Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits +25 max health on wearer Sentry build speed increased by 150% Replaces the Sentry with a Mini-Sentry No random critical hits
Vintage Frontier Justice
Level 5 Shotgun mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
The Vintage Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Vintage Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Vintage Gunboats
Level 10 Boots -60% blast damage from rocket jumps
Vintage Texas Ten Gallon
Level 56 Hat
Vintage Foster's Facade
Level 1 Mask
Vintage Stockbroker's Scarf
Level 1 Hat
Vintage Ye Olde Baker Boy
Level 82 Hat
Vintage Physician's Procedure Mask
Level 46 Mask
Vintage Pyrovision Goggles
Level 52 Pyrovision Goggles Witnessed the 2012 inferno vision opt in flags (1) On Equip: Visit Pyroland
The Vintage Chargin' Targe
Level 10 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Vintage Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
Haunted Mann-Bird of Aberdeen
Level 7 Bird Head
Haunted Hundkopf
Level 64 Cosmetic Item
Haunted Ghoul Gibbin' Gear
Level 61 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Scrap Metal
Level 1 Craft Item
Reclaimed Metal
Level 2 Craft Item
Reclaimed Metal
Level 2 Craft Item
Reclaimed Metal
Level 2 Craft Item
Fabricator
Level 4 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 ()
Fabricator
Level 5 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 ()
Fabricator
Level 10 Recipe recipe component defined item 1 () recipe component defined item 2 () recipe component defined item 3 () recipe component defined item 4 () recipe component defined item 5 () recipe component defined item 6 () recipe component defined item 7 () recipe component defined item 8 ()
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Spooky Spoils Case
Level 1 Supply Crate Crate Series #124
Wicked Windfall Case
Level 1 Supply Crate Crate Series #128
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Blue Moon Cosmetic Case
Level 1 Supply Crate Crate Series #119
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Abominable Cosmetic Case
Level 1 Supply Crate Crate Series #107
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
Unleash the Beast Cosmetic Case
Level 1 Supply Crate Crate Series #108
Jungle Jackpot War Paint Case
Level 1 Supply Crate Crate Series #109
Jungle Jackpot War Paint Case
Level 1 Supply Crate Crate Series #109
Jungle Jackpot War Paint Case
Level 1 Supply Crate Crate Series #109
Infernal Reward War Paint Case
Level 1 Supply Crate Crate Series #110
Scream Fortress X War Paint Case
Level 1 Supply Crate Crate Series #121
Scream Fortress XII War Paint Case
Level 1 Supply Crate Crate Series #129
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Mayflower Cosmetic Case
Level 1 Supply Crate Crate Series #102
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Rainy Day Cosmetic Case
Level 1 Supply Crate Crate Series #106
Summer 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #123
Summer 2020 Cosmetic Case
Level 1 Supply Crate Crate Series #127
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #43
Mann Co. Supply Crate
Level 10 Supply Crate Crate Series #49
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Stockpile Crate
Level 20 Supply Crate
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #91
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #92
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Mann Co. Supply Munition
Level 20 Supply Crate Crate Series #103
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Tough Break Cosmetic Case
Level 1 Supply Crate Crate Series #101
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2018 Cosmetic Case
Level 1 Supply Crate Crate Series #122
Winter 2019 Cosmetic Case
Level 1 Supply Crate Crate Series #125
Winter 2019 War Paint Case
Level 1 Supply Crate Crate Series #126
Noise Maker - TF Birthday
Level 5 Party Favor
Unlimited use
( Not Tradable or Marketable )
Noise Maker - Winter Holiday
Level 5 Party Favor
Unlimited use
Competitive Matchmaking Beta Pass
Level 1 Pass
( Not Tradable or Marketable )
Competitive Matchmaking Beta Invite
Level 1 Pass
( Not Tradable or Marketable )
Competitive Matchmaking Beta Invite
Level 1 Pass
( Not Tradable or Marketable )
Competitive Matchmaking Beta Invite
Level 1 Pass
( Not Tradable or Marketable )
Enchantment: Eternaween
Level 5 Server Enchantment
Spellbook Magazine
Level 49 This weapon deploys 50% faster
Tough Break Campaign Stamp
Level 99 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Gun Mettle Campaign Coin
Level 1 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Soul Gargoyle
Level 90 Tool
( Not Tradable or Marketable, Not Usable in Crafting )
Strange Count Transfer Tool
Level 46 Tool
Taunt: The Fubar Fanfare
Level 74 Special Taunt
Taunt: The Jumping Jack
Level 74 Special Taunt
Taunt: The Proletariat Posedown
Level 16 Special Taunt
Taunt: Scotsmann's Stagger
Level 24 Special Taunt
Taunt: The Box Trot
Level 39 Special Taunt
Taunt: The Carlton
Level 34 Special Taunt
Taunt: Mannrobics
Level 59 Special Taunt
Taunt: Conga
Level 72 Special Taunt
Taunt: The Victory Lap
Level 68 Special Taunt
Taunt: Kazotsky Kick
Level 74 Special Taunt
Taunt: Square Dance
Level 57 Special Taunt
Taunt: Oblooterated
Level 36 Special Taunt
Taunt: The Director's Vision
Level 5 Special Taunt
( Not Tradable or Marketable )
Taunt: Rancho Relaxo
Level 18 Special Taunt
Taunt: Party Trick
Level 54 Special Taunt
Taunt: Fresh Brewed Victory
Level 78 Special Taunt
Taunt: Bad Pipes
Level 44 Special Taunt
Taunt: Zoomin' Broom
Level 88 Special Taunt
Jungle Inferno ConTracker
Level 60 Tracker
( Not Tradable or Marketable, Not Usable in Crafting )
Battery Canteens
Level 97 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
Power Up Canteen #7323
Level 40 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
( Not Tradable or Marketable )
The Wrap Assassin
Level 15 Bat Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Frying Pan
Level 5 Frying Pan
The Frying Pan
Level 5 Frying Pan
The Warrior's Spirit
Level 10 Boxing Gloves +30% damage bonus +50 health restored on kill When weapon is active: 30% damage vulnerability on wearer
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Loose Cannon
Level 10 Grenade Launcher Cannonballs push players back on impact override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key Cannonballs do not explode on impact
The Manmelter
Level 30 Indivisible Particle Smasher Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health Does not require ammo +50% projectile speed No random critical hits
The Pomson 6000
Level 10 Indivisible Particle Smasher Does not require ammo Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Deals only 20% damage to buildings
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Gas Passer
Level 56 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
The Gas Passer
Level 60 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
( Not Tradable or Marketable )
The Black Rose
Level 1 Knife
( Not Tradable or Marketable )
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Level 5 Minigun -20% damage resistance when below 50% health and spun up +20% damage bonus 50% slower spin up time -60% slower move speed while deployed
Iron Curtain
Level 5 Minigun
( Not Tradable or Marketable )
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
The B.A.S.E. Jumper
Level 40 Parachute
The B.A.S.E. Jumper
Level 65 Parachute
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max pipebombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Lugermorph
Level 5 Pistol
( Not Tradable or Marketable )
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Winger
Level 15 Pistol +25% greater jump height when active +15% damage bonus -60% clip size
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Beggar's Bazooka
Level 24 Rocket Launcher auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
The Original
Level 5 Rocket Launcher
The Original
Level 5 Rocket Launcher
The Thermal Thruster
Level 74 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
( Not Tradable or Marketable )
The Force-A-Nature
Level 10 Scattergun Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
The Back Scatter
Level 32 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target No reload necessary On Hit: damage dealt is returned as ammo Per Shot: -30 ammo Uses metal for ammo
The Reserve Shooter
Level 10 Shotgun Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Level 39 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer -34% clip size 4-to-1 health-to-metal ratio when repairing buildings
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -25% slower firing speed -20% clip size No random critical hits
( Not Tradable or Marketable )
The Classic
Level 39 Sniper Rifle Charge and fire shots independent of zoom -10% damage on body shot No headshots when not fully charged
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
( Not Usable in Crafting )
The Red-Tape Recorder
Level 80 Sapper Reverses enemy building construction -100% sapper damage penalty
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max secondary ammo on wearer -80% max primary ammo on wearer No random critical hits
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Enthusiast's Timepiece
Level 5 Invis Watch
( Not Tradable or Marketable )
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Flapjack #6595
Level 8 Apparel
The Bolshevik Biker #10
Level 27 Apparel
The Essential Accessories
Level 10 Apparel
The Heavy Lifter
Level 24 Apparel
Combat Slacks
Level 30 Apparel
The Lunatic's Leathers #21
Level 59 Apparel
Dead of Night
Level 14 Apparel
Platinum Dueling Badge
Level 81 Badge
( Not Tradable or Marketable )
Grizzled Veteran
Level 15 Badge Hire Date: October 20, 2007 (00:02:08 GMT)
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 5 Badge
( Not Tradable or Marketable )
SpaceChem Pin
Level 20 Badge
License to Maim
Level 20 Badge
( Not Tradable or Marketable )
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gaiter Guards
Level 97 Boots
The Level Three Chin #2571
Level 3 Chin
Cold Snap Coat
Level 28 Coat Early Supporter of End of the Line Community Update
The Classified Coif
Level 89 Coat
The Dogfighter
Level 72 Coat
The Vampiric Vesture
Level 87 Cosmetic Item
( Not Tradable or Marketable, Not Usable in Crafting )
Silver Bullets
Level 44 Costume Piece
This is a special Halloween 2011 item
The Claws And Infect
Level 56 Costume Piece
( Not Tradable or Marketable, Not Usable in Crafting )
The Eye-Catcher
Level 61 Eye Patch
A Brush with Death
Level 86 Facial Hair
The Viking Braider #15726
Level 84 Facial Hair
The Scotch Saver #8029
Level 2 Facial Hair
The Macho Mann
Level 15 Glasses
The Macho Mann
Level 20 Glasses
Summer Shades
Level 10 Glasses
Dangeresque, Too?
Level 20 Glasses
( Not Tradable or Marketable )
Party Hat
Level 10 Hat
( Not Tradable or Marketable )
Frontline Field Recorder
Level 20 Headgear
( Not Tradable or Marketable )
Humanitarian's Hachimaki
Level 10 Bandana
( Not Tradable or Marketable, Not Usable in Crafting )
Cosa Nostra Cap #65131
Level 29 Hat #Attrib_MakersMark
Ghastlierest Gibus
Level 10 Hat This is a special Halloween 2009 item
Ghastlierest Gibus
Level 10 Hat This is a special Halloween 2009 item
The Gentle Munitionne of Leisure
Level 49 Hat attach particle effect static (28)
( Not Tradable or Marketable )
The Full Head of Steam
Level 73 Hat
( Not Tradable or Marketable )
Horseless Headless Horsemann's Head
Level 31 Hat
( Not Tradable or Marketable )
Saxton Hale Mask
Level 10 Hat
Voodoo Juju
Level 31 Hat This is a special Halloween 2010 item
Professor Speks
Level 5 Glasses
( Not Tradable or Marketable )
The Kathman-Hairdo
Level 50 Costume Piece
The Proof of Purchase
Level 50 Helmet
( Not Tradable or Marketable )
Mann Co. Cap
Level 10 Hat
( Not Tradable or Marketable, Not Usable in Crafting )
The Monstrous Memento
Level 50 Hat
Earbuds
Level 78 Headphones
The Merc's Mohawk #6832
Level 7 Hair
Tyrant's Helm
Level 95 Helmet
( Not Usable in Crafting )
The Spiral Sallet
Level 10 Helmet
( Not Tradable or Marketable )
The Flamingo Kid
Level 10 Hat
( Not Tradable or Marketable )
Bounty Hat
Level 30 Hat
Dealer's Visor
Level 50 Hat
World Traveler's Hat
Level 20 Hat ★ Unusual Effect: Map Stamps
( Not Tradable or Marketable, Not Usable in Crafting )
The Bolt Action Blitzer
Level 10 Helmet
( Not Tradable or Marketable )
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
Bill's Hat
Level 10 Veteran's Beret
The Seal Mask
Level 31 Mask
( Not Tradable or Marketable )
The Triclops
Level 10 Mask
( Not Tradable or Marketable )
Gentle Manne's Service Medal
Level 100 Medal Medal no. 2607
PASS Time Early Participation Pin
Level 1 Pin
( Not Tradable or Marketable )
The Whiskey Bib #15894
Level 1 Puffy Shirt
Pyrovision Goggles
Level 2 Pyrovision Goggles vision opt in flags (1) On Equip: Visit Pyroland
( Not Tradable or Marketable )
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
The Tide Turner
Level 23 Shield Full turning control while charging Melee kills refill 75% of your charge meter +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 85 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
The Fast Learner
Level 83 Shirt
Buck Turner All-Stars #38081
Level 90 Shoes #Attrib_MakersMark
Jungle Booty #4704
Level 14 Shorts #Attrib_MakersMark
Rail Spikes #6245
Level 96 Spikes
Marksman's Mohair
Level 57 Vest
The Splendid Screen
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer