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Reclaimed Metal
Reclaimed Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
The Concheror
1/10
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(36 ITEMS IN INVENTORY)
Soldier
(42 ITEMS IN INVENTORY)
Pyro
(36 ITEMS IN INVENTORY)
Demoman
(39 ITEMS IN INVENTORY)
Heavy
(35 ITEMS IN INVENTORY)
Engineer
(38 ITEMS IN INVENTORY)
Medic
(35 ITEMS IN INVENTORY)
Sniper
(34 ITEMS IN INVENTORY)
Spy
(34 ITEMS IN INVENTORY)

Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Unfilled Fancy Spellbook

Level 1
Pages of Audere: 1

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Bolt Action Blitzer

Level 10 Helmet

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


The Full Head of Steam

Level 17 Hat

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 2

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 10 Badge

( Not Tradable or Marketable )


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


Pyrovision Goggles

Level 1 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Human Cannonball

Level 2 Helmet


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Spellbook Magazine

Level 56
This weapon deploys 50% faster


Power Up Canteen

Level 77 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Flying Guillotine

Level 14 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Taunt: Battin' a Thousand

Level 63 Special Taunt


The Fortified Compound

Level 10 Bow


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Haunted Cranial Conspiracy

Level 62 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Marsupial Man

Level 72 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Triggerman's Tacticals

Level 85 Apparel


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Original

Level 5 Rocket Launcher


The Air Strike

Level 74 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The B.A.S.E. Jumper

Level 51 Parachute


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits

( Not Usable in Crafting )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Helmet Without a Home #25989

Level 59 Helmet
#Attrib_MakersMark


Lieutenant Bites

Level 28 Mascot


Marshall's Mutton Chops

Level 15 Facial Hair


Taunt: Fresh Brewed Victory

Level 19 Special Taunt


The Tide Turner

Level 81 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Bird-Man of Aberdeen #22703

Level 90 Mascot


The Hurt Locher #6657

Level 93 Apparel


The Glasgow Great Helm

Level 6 Helmet


The Sangu Sleeves

Level 86 Cosmetic Armor


The Juggernaut Jacket

Level 23 Apparel


The Frontier Djustice

Level 16 Hat


The Razor Cut

Level 50 Hat


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Das Naggenvatcher

Level 10 Hat


Das Metalmeatencasen #8232

Level 57 Cosmetic Armor
#Attrib_MakersMark


Physician's Procedure Mask

Level 87 Mask


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Huo-Long Heater

Level 99 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Cuban Bristle Crisis

Level 5 Facial Hair
attach particle effect static (28)


The U-clank-a

Level 75 Hat


The Borscht Belt #3981

Level 79 Bandolier
#Attrib_MakersMark


Combat Slacks

Level 58 Apparel


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Neon Annihilator

Level 43 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Gothic Guise

Level 18 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Mucous Membrain

Level 72 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Pyrobotics Pack

Level 92 Backpack


The HazMat Headcase #595

Level 100 Mask


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The After Dark

Level 13 Apparel


Hat of Cards

Level 1 Hat


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Rescue Ranger

Level 55 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Wrangler

Level 5 Laser Pointer

( Not Usable in Crafting )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gold Digger

Level 39 Facial Hair


The Trencher's Tunic

Level 75 Apparel


The Beep Man

Level 26 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Tools of the Trade

Level 24 Tool Belt


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Fortified Compound

Level 10 Bow

( Not Tradable or Marketable )


Backpack Expander

Level 54 Tool

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty

( Not Tradable or Marketable )


The Red-Tape Recorder

Level 56 Sapper
Reverses enemy building construction
-100% sapper damage penalty

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 901

Item Summary

Item TypeCount
Normal63
Hats0
Misc53
Metal8 items worth 60 scrap
Total124

Historical data

The item data was loaded from cache.
Cached 1 week ago on Tue, 23 Apr 24 11:37:30 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 7.8061sec