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owlyoop cockatoo

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Scrap Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Reclaimed Metal
Refined Metal
Refined Metal
Refined Metal
Unusual Haunted Metal Scrap
#124
Spooky Spoils Case
The Hot Hand
The Cloak and Dagger
The Eureka Effect
The Cleaner's Carbine
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
25
Noise Maker - TF Birthday
25
Noise Maker - Winter Holiday
Fancy Spellbook
Spellbook Magazine
1
Spellbook Page
Gun Mettle Campaign Coin
Soul Gargoyle
1
Description Tag
1/10
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(99 ITEMS IN INVENTORY)
Soldier
(110 ITEMS IN INVENTORY)
Pyro
(111 ITEMS IN INVENTORY)
Demoman
(105 ITEMS IN INVENTORY)
Heavy
(103 ITEMS IN INVENTORY)
Engineer
(83 ITEMS IN INVENTORY)
Medic
(83 ITEMS IN INVENTORY)
Sniper
(95 ITEMS IN INVENTORY)
Spy
(81 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124

( Not Tradable or Marketable )


The Hot Hand

Level 76 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Fancy Spellbook

Level 1
Pages of Gratanter: 6
Pages of Audere: 1
Pages of Congeriae: 2
This weapon deploys 50% faster

( Not Tradable or Marketable )


Spellbook Magazine

Level 24
This weapon deploys 50% faster


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Gun Mettle Campaign Coin

Level 94 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Soul Gargoyle

Level 34 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Zepheniah's Greed

Level 5 Tool

( Not Tradable or Marketable )


Color No. 216-190-216

Level 5 Tool

( Not Tradable or Marketable )


Radigan Conagher Brown

Level 5 Tool

( Not Tradable or Marketable )


Taunt: Conga

Level 39 Special Taunt


Taunt: Flippin' Awesome

Level 33 Special Taunt


Taunt: The Victory Lap

Level 12 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Results Are In

Level 52 Special Taunt


Unusual Taunt: Party Trick

Level 27 Special Taunt
★ Unusual Effect: Midnight Whirlwind


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Jungle Inferno ConTracker

Level 97 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


The Kritz or Treat Canteen

Level 91 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 15 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul



The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÃœberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 91 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Quality 15 Shahanshah

Level 99 Kukri
25% increase in damage when health <50% of max
paintkit_proto_def_index (208)
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow


Quality 15 Crusader's Crossbow

Level 99 Crossbow
paintkit_proto_def_index (120)
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 41 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Tradable or Marketable )


The Lollichop

Level 69 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Dragon's Fury

Level 94 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


"POOTIS POOTIS POOTIS POOTIS POOTIS"

Level 1 Fists
"POOTIS POOTIS POOTIS POOTIS POOTIS POOTIS POOTIS POOTIS POOTIS POOTIS
POOTIS"



The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


"Pyralspite's breath"

Level 10 Flame Thrower
Halloween Fire
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Quality 15 Flame Thrower

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Flame Thrower

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (302)


Quality 15 Scorch Shot

Level 99 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
paintkit_proto_def_index (302)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer

( Not Tradable or Marketable )


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty

( Not Tradable or Marketable )


The Eviction Notice

Level 10 Boxing Gloves
+40% faster firing speed
On Hit: Gain a speed boost
+15% faster move speed on wearer
Maximum health is drained while item is active
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Quality 15 Loose Cannon

Level 99 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
paintkit_proto_def_index (303)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
#Attrib_MakersMark


Quality 15 Grenade Launcher

Level 99 Grenade Launcher
paintkit_proto_def_index (303)


The Iron Bomber

Level 96 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius
#Attrib_MakersMark


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter #24963

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits
#Attrib_MakersMark


The Pomson 6000

Level 10 Indivisible Particle Smasher
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Gas Passer

Level 44 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Gas Passer

Level 68 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%

( Not Tradable or Marketable )


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer

( Not Tradable or Marketable )


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box


"POOTIS POOTIS POOTIS POOTIS POOTIS"

Level 1 Lunch Box
"POOTIS POOTIS POOTIS POOTIS POOTIS POOTIS POOTIS POOTIS POOTIS POOTIS
POOTIS"



Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÃœberCharge rate
ÃœberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÃœberCharge rate
ÃœberCharge grants 100% critical chance


"the"

Level 99 Medi Gun
paintkit_proto_def_index (303)


"the"

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÃœberCharge rate
ÃœberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+67% ÃœberCharge rate
medigun charge is resists (3)
-33% ÃœberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Huo-Long Heater

Level 35 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 95 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


Quality 15 Minigun

Level 1 Minigun
paintkit_proto_def_index (62)


Quality 15 Minigun

Level 99 Minigun
paintkit_proto_def_index (303)


The B.A.S.E. Jumper

Level 79 Parachute

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max pipebombs out
+25% faster firing speed
0.8 sec slower bomb arm time


Quality 15 Stickybomb Launcher

Level 99 Stickybomb Launcher
paintkit_proto_def_index (303)


The Quickiebomb Launcher

Level 83 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty
#Attrib_MakersMark


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max pipebombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Quality 15 Pistol

Level 99 Pistol
paintkit_proto_def_index (302)


Quality 15 Pistol

Level 99 Pistol
paintkit_proto_def_index (122)


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Quality 15 Revolver

Level 99 Revolver
paintkit_proto_def_index (302)


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty

( Not Tradable or Marketable )


Genuine Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 23 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius

( Not Tradable or Marketable )


The Beggar's Bazooka #55221

Level 35 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius
#Attrib_MakersMark


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty

( Not Tradable or Marketable )


Quality 15 Black Box

Level 99 Rocket Launcher
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (303)
-25% clip size


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
-70% explosion radius


Quality 15 Air Strike

Level 99 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
paintkit_proto_def_index (303)
-10% explosion radius
-15% damage penalty


Quality 15 Rocket Launcher

Level 99 Rocket Launcher
paintkit_proto_def_index (302)


"birb"

Level 99 Rocket Launcher
paintkit_proto_def_index (303)


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Thermal Thruster

Level 87 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


Quality 15 Soda Popper

Level 99 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
paintkit_proto_def_index (302)
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-66% clip size
-10% damage penalty


The Back Scatter

Level 83 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (302)


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Quality 15 Family Business

Level 99 Shotgun
+33% clip size
+15% faster firing speed
paintkit_proto_def_index (208)
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


Quality 15 Panic Attack

Level 99 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
paintkit_proto_def_index (302)
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 8 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty
#Attrib_MakersMark


Quality 15 Shotgun

Level 1 Shotgun
paintkit_proto_def_index (47)


Quality 15 Shotgun

Level 99 Shotgun
paintkit_proto_def_index (302)


The Rescue Ranger

Level 17 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


Market Gardener

%s7%s6 Shovel - %s5: 527
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener #3696

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits
#Attrib_MakersMark


The Conscientious Objector

Level 25 Sign


The Neon Annihilator

Level 44 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 73 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Hot Hand

Level 18 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Quality 15 SMG

Level 1 SMG
Team Colored Decorated Weapon
paintkit_proto_def_index (37)


Quality 15 Bazaar Bargain

Level 99 Sniper Rifle
paintkit_proto_def_index (109)
Base charge rate decreased by 50%


The Classic

Level 42 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot
#Attrib_MakersMark


The Classic

Level 81 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot

( Not Tradable or Marketable )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (302)


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


Concheror

%s7%s6 Sashimono - %s5: 239
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer

( Not Tradable or Marketable )


The Red-Tape Recorder

Level 57 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits

( Not Tradable or Marketable )


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Quality 15 Jag

Level 99 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
paintkit_proto_def_index (303)
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits

( Not Tradable or Marketable )


Quality 15 Wrench

Level 99 Wrench
paintkit_proto_def_index (303)


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


Escapist

Level 56 Apparel


The Killer's Kit

Level 28 Apparel


The Cute Suit

Level 73 Apparel


The Toowoomba Tunic #24609

Level 49 Apparel
#Attrib_MakersMark


The Triad Trinket #63182

Level 20 Apparel
#Attrib_MakersMark


Master Mind

Level 97 Cosmetic Augmentation


( Not Usable in Crafting )


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Infernal Orchestrina #61820

Level 86 Backpack
Attrib_TauntSoundSuccess
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Saxxy Clapper Badge

Level 100 Badge

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 4 Badge

( Not Tradable or Marketable )


Spirit of Giving

%s7%s6 Badge - %s5: 15

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 2 Badge

( Not Tradable or Marketable )


Genuine Companion Cube Pin

Level 20 Badge


The Reindoonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Heavy Duty Rag

Level 25 Bandana


The Mann-Bird of Aberdeen

Level 100 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


Sir Shootsalot

Level 74 Bird Head


( Not Tradable or Marketable )


The Ornament Armament

Level 20 Decorative Bombs


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Mantreads #3986

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping
#Attrib_MakersMark


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Highland High Heels

Level 61 Boots
#Attrib_MakersMark


The Heavy-Weight Champ

Level 95 Championship Belt


Paka Parka

Level 63 Coat


The Heat of Winter

Level 29 Coat


The Snow Scoper

Level 80 Coat
#Attrib_MakersMark


Genuine Asymmetric Accolade

Level 1 Community Medal

( Not Tradable or Marketable )


The Herzensbrecher

Level 84 Cosmetic Item


( Not Tradable or Marketable )


Haunted Vampiric Vesture

Level 50 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Himalayan Hair Shirt

Level 50 Costume Piece


The Halloweiner

Level 26 Costume Piece


( Not Tradable or Marketable )


The Vicious Visage

Level 44 Costume Piece


( Not Tradable or Marketable )


The Lo-Grav Loafers

Level 93 Costume Piece


( Not Tradable or Marketable )


Ramses' Regalia

Level 27 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Bozo's Brogues

Level 54 Costume Piece


( Not Tradable or Marketable )


Bozo's Brogues

Level 81 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Shaolin Sash

Level 39 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Abhorrent Appendages

Level 61 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Scottish Snarl

Level 36 Costume Piece

This is a special Halloween 2011 item


The Buzz Killer

Level 55 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Intangible Ascot

Level 71 Costume Piece

This is a special Halloween 2011 item


The Kathman-Hairdo

Level 50 Costume Piece


The Cranial Conspiracy

Level 60 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Fowl Fists

Level 96 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Bone-Cut Belt

Level 58 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Head Hunter

Level 100 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Beep Boy

%s7%s6 Electronic Device - %s5: 134


The Special Eyes #43764

Level 95 Eyes
#Attrib_MakersMark


Haunted Horned Honcho

Level 13 Facial Hair


( Not Tradable or Marketable )


Lord Cockswain's Novelty Mutton Chops and Pipe

Level 77 Facial Hair
attach particle effect static (28)


The Fashionable Megalomaniac #34464

Level 20 Facial Hair
#Attrib_MakersMark


The Five-Month Shadow

Level 81 Facial Hair


Marshall's Mutton Chops

Level 50 Facial Hair
#Attrib_MakersMark


Pyro in Chinatown

%s7%s6 Flair! - %s5: 1751


The Crack Pot

Level 15 Flower Pot


Genuine Deus Specs

Level 10 Glasses


The Stereoscopic Shades #30840

Level 20 Glasses
#Attrib_MakersMark


Summer Shades

Level 10 Glasses


The Brütal Bouffant #51400

Level 19 Hair
#Attrib_MakersMark


"James Blonde"

Level 22 Hair
"CRIMINAL JUSTICE ON THE DANCE FLOOR"


Greased Lightning

Level 62 Hair


The Mutton Mann

Level 36 Hair


Genuine Wilson Weave

Level 1 Hair


Minnesota Slick

Level 45 Hair
#Attrib_MakersMark


Genuine Lone Star

Level 1 Hat


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Scotsman's Stove Pipe

Level 95 Hat
#Attrib_MakersMark


The Tavish DeGroot Experience #69817

Level 10 Hat


Desert Marauder

Level 83 Hat


Ellis' Cap

Level 10 Hat


L'homme Burglerre #13024

Level 90 Hat
#Attrib_MakersMark


Grimm Hatte

Level 92 Hat


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Pyro Mask

Level 10 Hat



The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 3

( Not Tradable or Marketable )


Tough Guy's Toque

Level 21 Hat
#Attrib_MakersMark


Hard Counter

Level 16 Hat


Cranial Carcharodon

%s7%s6 Hat - %s5: 71


Murderer's Motif

Level 77 Hat


The Black Watch #24817

Level 14 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Killer Exclusive

Level 10 Hat


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Manniversary Paper Hat

Level 10 Hat


The Superfan

Level 10 Hat
#Attrib_MakersMark


The Monstrous Memento

Level 50 Hat


Noble Amassment of Hats

Level 48 Hat
#Attrib_MakersMark


Old Guadalajara

Level 24 Hat

( Not Usable in Crafting )


Handyman's Handle

Level 98 Hat


The Backwards Ballcap #69934

Level 10 Hat
#Attrib_MakersMark


The Rogue's Rabbit

Level 52 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Frontier Djustice

Level 51 Hat
Rewarded for participating in the 2014 Summer Adventure


The Combustible Kabuto

Level 27 Hat


Professional's Panama

Level 4 Hat
#Attrib_MakersMark


"Supers congratulatory hat"

Level 8 Hat
"Congratulations on finishing Copperhead"


Stainless Pot

Level 57 Hat
#Attrib_MakersMark


The Tin Pot

Level 46 Hat


Chieftain's Challenge

Level 13 Hat


Stout Shako

Level 33 Hat


The Flamingo Kid

Level 10 Hat

( Not Tradable or Marketable )


Tartan Tyrolean

Level 58 Hat


The Polar Pullover

Level 7 Hat


The Toy Soldier

Level 16 Hat


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Feathered Fiend

Level 90 Headgear


The War Eagle

Level 43 Headgear


Scotch Bonnet

Level 91 Headgear


The War Pig

Level 67 Headgear


The Virtual Viewfinder

Level 19 Headset


The Cloud Crasher

Level 78 Helmet


"Copper's Head"

Level 46 Helmet
Voices from Below
#Attrib_MakersMark


Defiant Spartan

Level 64 Helmet


The Samur-Eye

Level 77 Helmet


The Whirly Warrior #44986

Level 13 Helmet
#Attrib_MakersMark


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


The Dark Falkirk Helm #34181

Level 51 Helmet
#Attrib_MakersMark


Bonk Helm

Level 94 Helmet
#Attrib_MakersMark


Bombing Run

Level 87 Helmet


The Human Cannonball #58780

Level 40 Helmet
#Attrib_MakersMark


Killer's Kabuto

Level 10 Helmet


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


The Warsworn Helmet

Level 94 Helmet
#Attrib_MakersMark


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Faun Feet

Level 73 Hooves


( Not Tradable or Marketable, Not Usable in Crafting )


Genuine Brimstone

Level 1 Horns


The Rump-o'-Lantern #54582

Level 31 Lantern
#Attrib_MakersMark


The Sandvich Safe #67497

Level 15 Lunchbox
#Attrib_MakersMark


Genuine Map Maker's Medallion

Level 25 Func_Medal

( Not Tradable or Marketable )


Archimedes

Level 38 Mascot


Catcher's Companion

%s7%s6 Mascot - %s5: 949


The Bird-Man of Aberdeen #61522

Level 81 Mascot
#Attrib_MakersMark


"birb"

Level 78 Mascot
"he is my friend"
#Attrib_MakersMark


Lieutenant Bites #48134

Level 13 Mascot
#Attrib_MakersMark


Lieutenant Bites

Level 73 Mascot


"Hugo"

Level 24 Mascot
#Attrib_MakersMark


The Compatriot

Level 38 Mascot


The Compatriot #48092

Level 49 Mascot
#Attrib_MakersMark


Ein

Level 41 Mascot
"nerd bird"


The Backstabber's Boomslang

Level 44 Mascot


Sir Hootsalot

Level 29 Mascot
#Attrib_MakersMark


Sir Hootsalot

Level 56 Mascot

( Not Tradable or Marketable )


Aristotle

Level 74 Mascot


The Fiery Phoenix

Level 39 Mascot


Chucklenuts

Level 12 Mascot


The Seal Mask

Level 31 Mask

Voices from Below

( Not Tradable or Marketable )


The Mair Mask

Level 69 Mask
#Attrib_MakersMark


PY-40 Incinibot

Level 71 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Large Luchadore #74481

Level 3 Mask
#Attrib_MakersMark


The Cold War Luchador #67243

Level 10 Mask
#Attrib_MakersMark


Haunted Marsupial Man

Level 88 Mask


( Not Tradable or Marketable )


PASS Time Early Participation Pin

Level 1 Pin

( Not Tradable or Marketable )


The Little Bear

Level 33 Pocket Buddy


The Pocket Raiders #30339

Level 47 Pocket Buddy


El Muchacho

Level 1 Poncho


Pyrovision Goggles

Level 62 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Pocket Purrer

Level 48 Satchel


The Koala Compact #57501

Level 79 Satchel
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Splendid Screen #200716

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer
#Attrib_MakersMark


The Tide Turner

Level 7 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 2 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 71 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Soot Suit #2249

Level 54 Shirt
#Attrib_MakersMark


Das Fantzipantzen

Level 93 Shirt


Endothermic Exowear

Level 8 Shirt


The Southie Shinobi

Level 26 Shirt


The Little Drummer Mann

Level 47 Shirt


The Red Socks #36703

Level 77 Socks
#Attrib_MakersMark


The Sackcloth Spook

Level 83 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Unidentified Following Object

Level 2 Spooky Companion


( Not Tradable or Marketable )


Guano

Level 64 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Soul of 'Spensers Past

Level 34 Spooky Companion


( Not Tradable or Marketable )


The Liquor Locker #62182

Level 12 Treasure
#Attrib_MakersMark


Carrion Companion

Level 76 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


Polly Putrid

Level 22 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


Polly Putrid

Level 90 Undead Pet


( Not Tradable or Marketable )


The Lacking Moral Fiber Mask #56599

Level 96 Mask
#Attrib_MakersMark


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 14,266

Item Summary

Item TypeCount
Normal253
Hats0
Misc169
Metal8 items worth 40 scrap
Total430

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 6.4466sec