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Warning: The item data shown is from history because the live item data could not be loaded. Reason: Backpack is private.

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Equipped
Mercenary
Vintage Stockbroker's Scarf
Genuine Dead Cone
Genuine Brain Bucket
Vintage Foster's Facade
Ellis' Cap
Equipped
The Quick-Fix
Equipped
The Powerjack
The Gunslinger
Equipped
The Southern Hospitality
Equipped
The Amputator
#20
Mann Co. Supply Crate
The Battalion's Backup
The Axtinguisher
The Overdose
The Huntsman
The Huntsman
Equipped
The Sandman
1
Manniversary Package
1/6

The following items were recently received via trading and are not yet in the backpack:

The Frying Pan
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(5 ITEMS IN INVENTORY)
Soldier
(6 ITEMS IN INVENTORY)
Pyro
(9 ITEMS IN INVENTORY)
Demoman
(4 ITEMS IN INVENTORY)
Heavy
(4 ITEMS IN INVENTORY)
Engineer
(5 ITEMS IN INVENTORY)
Medic
(7 ITEMS IN INVENTORY)
Sniper
(6 ITEMS IN INVENTORY)
Spy
(3 ITEMS IN INVENTORY)

Mercenary
(equipped)


Level 5 Badge
Hire Date: April 12, 2011 (09:27:08 GMT)

( Not Tradable or Marketable )


Vintage Stockbroker's Scarf

Level 1 Hat


Genuine Dead Cone

Level 1 Hat


Genuine Brain Bucket

Level 1 Hat


Vintage Foster's Facade

Level 1 Mask


Ellis' Cap

Level 10 Hat


The Quick-Fix
(equipped)


Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Powerjack
(equipped)


Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Southern Hospitality
(equipped)


Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Amputator
(equipped)


Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #20


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow


The Sandman
(equipped)


Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Manniversary Package

Level 1 Package


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Mercenary

Level 5 Badge
Hire Date: April 12, 2011 (09:27:08 GMT)

( Not Tradable or Marketable )


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Mercenary

Level 5 Badge
Hire Date: April 12, 2011 (09:27:08 GMT)

( Not Tradable or Marketable )


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Syringe Gun

Level 1 Syringe Gun


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Mercenary

Level 5 Badge
Hire Date: April 12, 2011 (09:27:08 GMT)

( Not Tradable or Marketable )


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Mercenary

Level 5 Badge
Hire Date: April 12, 2011 (09:27:08 GMT)

( Not Tradable or Marketable )


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Syringe Gun

Level 1 Syringe Gun


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


The Frying Pan

Level 5 Frying Pan

Summary

Profile views: 3

Item Summary

Item TypeCount
Normal14
Hats0
Misc6
Metal0 items worth 0 scrap
Total20

Historical data

The item data was loaded from cache.
Cached 299 weeks ago on Wed, 08 Aug 18 05:55:12 -0400

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 2.869sec