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PP-BIZON MEISTER

The Soda Popper
The Shortstop
Baby Face's Blaster
Flipped Trilby
The Horrific Head of Hare
1
Name Tag
Crit-a-Cola
The Flying Guillotine
Pretty Boy's Pocket Pistol
1
Description Tag
The Delinquent's Down Vest #80962
The Wrap Assassin
The Sun-on-a-Stick
The Candy Cane
The Boston Basher
The Argyle Ace
The Sprinting Cephalopod
1/28

The following items were overlapping other items or in invalid backpack positions:

#147
Winter 2024 Cosmetic Case
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(57 ITEMS IN INVENTORY)
Soldier
(74 ITEMS IN INVENTORY)
Pyro
(70 ITEMS IN INVENTORY)
Demoman
(72 ITEMS IN INVENTORY)
Heavy
(68 ITEMS IN INVENTORY)
Engineer
(58 ITEMS IN INVENTORY)
Medic
(69 ITEMS IN INVENTORY)
Sniper
(62 ITEMS IN INVENTORY)
Spy
(55 ITEMS IN INVENTORY)

The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


Flipped Trilby

Level 7 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Horrific Head of Hare

Level 75 Costume Piece


( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)

( Not Tradable or Marketable )


The Flying Guillotine

Level 31 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


The Delinquent's Down Vest #80962

Level 49 Apparel
#Attrib_MakersMark

( Not Tradable or Marketable )


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.

( Not Tradable or Marketable )


The Argyle Ace

Level 6 Shoes
#Attrib_MakersMark


The Sprinting Cephalopod

Level 53 Tentacles


( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
-70% explosion radius


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Air Strike

Level 7 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Defiant Spartan

Level 18 Helmet
#Attrib_MakersMark

( Not Tradable or Marketable )


Haunted Freedom Feathers

Level 83 Bird Head


( Not Tradable or Marketable )


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Beggar's Bazooka

Level 30 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Buff Banner

Level 5 Battle Banner


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Projectile cannot be deflected
Does not require ammo
Deals only 20% damage to buildings


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Exquisite Rack

Level 47 Cosmetic Item
#Attrib_MakersMark

( Not Tradable or Marketable )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Macabre Mask

Level 73 Mask


( Not Tradable or Marketable )


Vintage Merryweather

Level 34 Helmet
#Attrib_MakersMark

( Not Tradable or Marketable )


The Glob

Level 81 Costume Piece


( Not Tradable or Marketable )


The Mair Mask

Level 27 Mask


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Thermal Thruster

Level 91 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Gas Passer

Level 32 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


The Coffin Kit

Level 75 Backpack

( Not Tradable or Marketable )


The Vintage Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Lollichop

Level 58 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Hot Hand

Level 38 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Neon Annihilator

Level 46 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Iron Bomber

Level 13 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


"This is SPARTA !!!!!!!!"

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 17 Parachute

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Chargin' Targe

Level 94 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Sole Saviors #77324

Level 10 Boots
#Attrib_MakersMark

( Not Tradable or Marketable )


The Hurt Locher #79779

Level 42 Apparel
#Attrib_MakersMark

( Not Tradable or Marketable )


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Taunt: Spent Well Spirits

Level 77 Special Taunt


"NO FUN ALLOWED"

Level 99 Minigun
"Ben Dover"
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
paintkit_proto_def_index (114)
-20% slower firing speed


Quality 15 Brass Beast

Level 99 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
paintkit_proto_def_index (114)
50% slower spin up time
-60% slower move speed while deployed


The Huo-Long Heater

Level 59 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Minnesota Slick

Level 41 Hair
#Attrib_MakersMark


The Saxton

Level 50 Hat


The Soviet Stitch-Up

Level 86 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Sandvich

Level 1 Lunch Box


The Second Banana

Level 1 Lunch Box
"Emergency potassium source"
+50% increase in charge recharge rate
-33% healing effect


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


Quality 15 Family Business

Level 99 Shotgun
+33% clip size
+15% faster firing speed
paintkit_proto_def_index (114)
-15% damage penalty


Siberian Tigerstripe

Level 16 Uniform


The Mann of the House

Level 80 Pants


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


Taunt: Crushing Defeat

Level 17 Special Taunt


Taunt: Bare Knuckle Beatdown

Level 72 Special Taunt


Taunt: Russian Rubdown

Level 71 Special Taunt


Taunt: The Russian Arms Race

Level 12 Special Taunt


Taunt: The Proletariat Posedown

Level 45 Special Taunt


The Panic Attack

Level 68 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits


The Rescue Ranger

Level 38 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Garden Bristles

Level 66 Facial Hair


( Not Tradable or Marketable )


Texas Ten Gallon

Level 18 Hat
#Attrib_MakersMark


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Wrangler

Level 5 Laser Pointer


The Dogfighter

Level 57 Coat


"FAPATRON-5000"

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul


( Not Tradable or Marketable, Not Usable in Crafting )


Crusader's Crossbow

Level 15 Crossbow
"HOLD STILL SCHWEINHUND"
No headshots
-75% max primary ammo on wearer

( Not Usable in Crafting )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Hundkopf

Level 9 Cosmetic Item


( Not Tradable or Marketable )


The Fashionable Megalomaniac

Level 58 Facial Hair


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
"I'M GONNA HEAL EVERYTHING !!!"
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


"ANTI COVID DEVICE"

Level 8 Vaccinator
"ANTI-VAXXERS ARE GAY"
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Quality 15 Medi Gun

Level 99 Medi Gun
paintkit_proto_def_index (390)


The Quadwrangler #56965

Level 48 Science Project


The Surgical Survivalist

Level 18 Pants


The Herzensbrecher

Level 81 Cosmetic Item


( Not Tradable or Marketable )


"DeHPnator"

Level 99 Bonesaw
"Don't worry. I'll put your HP to good use"
On Hit: 25% ÜberCharge added
paintkit_proto_def_index (391)
-20% slower firing speed

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Taunt: Results Are In

Level 28 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Huntsman

Level 10 Bow


The Deep Cover Operator #78832

Level 30 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


Sir Shootsalot

Level 39 Bird Head


( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Extra Layer

Level 23 Vest
#Attrib_MakersMark

( Not Tradable or Marketable )


Mr. Mundee's Wild Ride

Level 95 Cosmetic Item


( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Intangible Ascot

Level 54 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Secret Saxton

Level 1 Gift


Giftapult

Level 5 Tool


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 9

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 2 Badge

( Not Tradable or Marketable )


The Marxman #44987

Level 79 Glasses


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 17 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Pyrovision Goggles

Level 48 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


Civilian Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


"PANtastic"

Level 5 Frying Pan
"PANtastic !"


Taunt: The Scaredy-cat!

Level 20 Special Taunt


Taunt: The Fist Bump

Level 43 Special Taunt


Taunt: Conga

Level 16 Special Taunt


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


Taunt: Cheers!

Level 94 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Summer 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #123


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Fall 2013 Acorns Crate

Level 13 Supply Crate
Crate Series #72


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Violet Vermin Case

Level 1 Supply Crate
Crate Series #120


Violet Vermin Case

Level 1 Supply Crate
Crate Series #120


Spooky Spoils Case

Level 1 Supply Crate
Crate Series #124


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #71


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142

( Not Tradable or Marketable )


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


Bone-Chilling Bonanza Case

Level 1 Supply Crate
Crate Series #142


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Thermal Thruster

Level 50 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Fortified Compound

Level 10 Bow


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Beggar's Bazooka

Level 87 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Gas Passer

Level 32 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Iron Bomber

Level 60 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Huo-Long Heater

Level 91 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty

( Not Tradable or Marketable )


The Rescue Ranger

Level 53 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Wrangler

Level 5 Laser Pointer


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Chargin' Targe

Level 50 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Huntsman

Level 10 Bow


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Crone's Dome

Level 72 Hat

( Not Tradable or Marketable )


The Manneater

Level 18 Hat


( Not Tradable or Marketable )


Haunted Spooky Sleeves

Level 44 Apparel

( Not Tradable or Marketable )


Haunted Tuque or Treat

Level 68 Hat


( Not Tradable or Marketable )


Haunted Bonedolier

Level 75 Bones

( Not Tradable or Marketable )


"My Hentai Collection"

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 8
Pages of Audere: 13
Pages of Congeriae: 9
Pages of Veteris: 8
This weapon deploys 50% faster

( Not Tradable or Marketable )


Jungle Inferno ConTracker

Level 80 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


Quality 15 Shotgun

Level 99 Shotgun
paintkit_proto_def_index (114)


Soul Gargoyle

Level 19 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (160)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (120)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (120)


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (114)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (143)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


A Deep Commitment to Purple

Level 5 Tool

( Not Tradable or Marketable )


Muskelmannbraun

Level 5 Tool

( Not Tradable or Marketable )


Zepheniah's Greed

Level 5 Tool

( Not Tradable or Marketable )


Ye Olde Rustic Colour

Level 5 Tool

( Not Tradable or Marketable )


Peculiarly Drab Tincture

Level 5 Tool

( Not Tradable or Marketable )


Soldier Mask

Level 10 Hat


( Not Tradable or Marketable )


The Gothic Guise

Level 40 Costume Piece


( Not Tradable or Marketable )


Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Haunted Wings of Purity

Level 5 Costume Piece


( Not Tradable or Marketable )


Silver Bullets

Level 97 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Bozo's Brogues

Level 85 Costume Piece


( Not Tradable or Marketable )


Guano

Level 22 Spooky Companion


( Not Tradable or Marketable )


Haunted Spellbinder's Bonnet

Level 68 Hat


( Not Tradable or Marketable )


The Mann-Bird of Aberdeen

Level 90 Bird Head


( Not Tradable or Marketable )


The Lo-Grav Loafers

Level 95 Costume Piece


( Not Tradable or Marketable )


The Under Cover

Level 98 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Accursed Apparition

Level 99 Spooky Companion


( Not Tradable or Marketable )


Pin Pals

Level 43 Costume Piece


( Not Tradable or Marketable )


The Surgeon's Space Suit

Level 29 Costume Piece


( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Winter 2024 Cosmetic Case

Level 1 Supply Crate
Crate Series #147

Summary

Profile views: 1

Item Summary

Item TypeCount
Normal250
Hats0
Misc70
Metal4 items worth 14 scrap
Total324

Historical data

The item data is fresh.

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 1.9238sec